Randy Mackay
f87ae7d445
AP_Math: add vector2f::offset_bearing
2020-01-01 13:38:41 +09:00
Randy Mackay
c7ca9c04f8
AP_Math: add comment to vector2f::point_on_segment
2019-08-10 12:21:01 +09:00
Peter Barker
4c434c2df9
AP_Math: add WARN_IF_UNUSED to bool methods
2019-07-26 09:26:02 +09:00
Peter Barker
da5d5c9203
AP_Math: add tests for Vector2
2019-06-13 19:36:49 +10:00
Andrew Tridgell
a5fd7ac5ca
AP_Math: add vector2f::closest_distance_between_line_and_point_squared
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also add vector2f::closest_distance_between_line_and_point and vector2f::closest_distance_between_lines_squared
2019-06-11 13:13:22 +09:00
Andrew Tridgell
2457bf71d4
AP_Math: add simplified vector2f::closest_point
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this simpler version assumes the line segment originates at the origin
2019-06-11 13:13:22 +09:00
Andrew Tridgell
c8e49259a0
AP_Math: add vector2f::closest_distance_between_radian_and_point_squared
2019-06-11 13:13:22 +09:00
Andrew Tridgell
dbf337e1b3
AP_Math: move closest_point to cpp
2019-06-11 13:13:22 +09:00
Andrew Tridgell
bfc28dfde9
AP_Math: move normalize, reflect, project and perpendicular to cpp
2019-06-11 13:13:22 +09:00
Andrew Tridgell
01e541b7d1
AP_Math: minor formatting changes to length method
2019-06-11 13:13:22 +09:00
Andrew Tridgell
4c4de1f021
AP_Math: vector2f::length_squared always returns float
2019-06-11 13:13:22 +09:00
Andrew Tridgell
46617e6c72
AP_Math: remove unused include from Vector2
2019-06-11 13:13:22 +09:00
Andrew Tridgell
69781cda42
AP_Math: add Vector2::angle
2019-06-11 13:13:22 +09:00
Pierre Kancir
9e927d1376
AP_Math: correct copyright, add pragma-once
2019-02-06 23:20:07 +11:00
Pierre Kancir
f1270b4b22
AP_Math: const correctness
2018-12-22 08:39:06 +09:00
Peter Barker
154d771e6c
AP_Math: correct compilation when running MATH_CHECK_INDEXES
2018-10-19 08:46:43 +11:00
Peter Barker
fa5757f618
AP_Math: fix float-equals warnings
2018-08-15 12:16:49 +10:00
Peter Barker
626467db14
AP_Math: add tests for line intersection
2018-08-14 19:41:45 +10:00
Randy Mackay
c28cfcdc27
AP_Math: add Vector2f::circle_segment_intersection
2018-01-22 17:18:41 +09:00
Randy Mackay
a655c36159
AP_Math: add Vector2f::segment_intersection
2018-01-22 17:18:41 +09:00
Andrew Tridgell
3d2c4ffa79
AP_Math: allow write to indexed vector2
2018-01-15 11:46:02 +11:00
Randy Mackay
db45442de2
AP_Math: remove unused angle method
2017-06-09 15:21:58 +09:00
Michael du Breuil
c5c94949bf
AP_Math: Extend vector2::angle(vector2) to distinguish parallel and antiparallel vectors
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There are a number of use cases where distingusihing antiparallel from parallel vectors is important
2017-03-02 00:50:44 +00:00
Mathieu OTHACEHE
152edf7189
Global: remove mode line from headers
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Using a global .dir-locals.el file is a better alternative than
reincluding the same emacs header in every file of the project.
2016-10-24 09:42:01 -02:00
Peter Barker
2047d53470
Math: move closest_point in from AC_Avoid
2016-07-25 20:24:37 +09:00
Peter Barker
f6cb0ffb6f
AP_Math: add Vector2f perpendicular
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Add closest_distance_between_radial_and_point function
2016-07-25 20:24:37 +09:00
Peter Barker
b6d0b028c3
AP_Math: add operator[] to Vector2
2016-07-25 20:24:37 +09:00
Gustavo Jose de Sousa
3b05ec1157
AP_Math: make vectors and matrix constructors constexpr
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That allows some object to be constructed at compile time.
2016-05-16 19:08:36 -03:00
Ricardo de Almeida Gonzaga
5bd034a5a8
Global: start using cmath instead of math.h
2016-04-05 21:06:19 -07:00
Lucas De Marchi
b4a8a0b961
AP_Math: replace header guard with pragma once
2016-03-16 18:40:41 +11:00
Randy Mackay
39340e70f8
Math: add Vector2 is_zero method
2015-09-16 15:10:25 +09:00
Andrew Tridgell
009913ec60
AP_Math: make is_nan const for quaternion and add .zero() for vector2
2014-02-21 20:24:47 +11:00
Andrew Tridgell
97b7130bb9
libraries: update license header to GPLv3
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we switched to GPLv3 a long time ago, but neglected to update the
per-file license headers
2013-08-30 13:01:39 +10:00
Andrew Tridgell
5024da2695
AP_Math: fixed indent-tabs-mode
2013-05-30 09:51:51 +10:00
Andrew Tridgell
737f0305ef
AP_Math: implement vector2 cross product
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useful in DCM for faster yaw correction
2013-05-05 13:47:51 +10:00
Andrew Tridgell
43c3c60de2
AP_Math: moved a lot of vector templates to cpp from .h
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this reduces the code size quite a lot on AVR
2013-04-12 12:48:08 +10:00
Andrew Tridgell
2d29a6a7be
AP_Math: added Vector2f.angle()
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useful for calculating the vector in polar coordinates
2013-04-12 12:48:08 +10:00
James Bielman
5631f865b2
Update floating point calculations to use floats instead of doubles.
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- Allows use of hardware floating point on the Cortex-M4.
- Added "f" suffix to floating point literals.
- Call floating point versions of stdlib math functions.
2013-01-16 13:52:01 +11:00
Andrew Tridgell
a072afa223
AP_Math: expand some macros into functions
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this saves some flash
2012-12-20 14:52:38 +11:00
uncrustify
652b490345
uncrustify libraries/AP_Math/vector2.h
2012-08-21 19:03:34 -07:00
Andrew Tridgell
468dfe3faa
AP_Math: the windows arduino build is missing acosf()
2012-07-04 14:14:58 +10:00
Andrew Tridgell
dd200cba31
Math: added location functions to math library
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these do common calculations on struct Location
2012-07-04 12:42:46 +10:00
Andrew Tridgell
62e92f406e
AP_Math: make out vector and matrix elements used types with fixed sizes
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this prevents differences between CPU types
2011-12-16 20:09:11 +11:00
DrZiplok@gmail.com
75e78dabae
Back out the memset optimisation. It helps with code size but causes inexplicable link-time failures (undefined references to __cxa_pure_virtual).
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Thank you very much Mr GCC. Can I have my evening back?
git-svn-id: https://arducopter.googlecode.com/svn/trunk@1352 f9c3cf11-9bcb-44bc-f272-b75c42450872
2010-12-29 03:09:29 +00:00
DrZiplok@gmail.com
290635b354
Minor code size optimisation; use memset to zero *this rather than explicitly assigning zero to the vector elements. Still not quite optimal for matrix3 as it gets three memsets, but still cheaper in terms of code size.
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git-svn-id: https://arducopter.googlecode.com/svn/trunk@1212 f9c3cf11-9bcb-44bc-f272-b75c42450872
2010-12-20 01:52:23 +00:00
rmackay9@yahoo.com
e930dacb4d
AP_Math - initialise vector2 and vector3 x,y,z values to zero. Doug found (and I confirmed) that if vectors or matrices were declared in a function (i.e. a local variable), they would often have non-zero values. Global declarations don't have this problem - it's a C++ performance thing it seems.
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git-svn-id: https://arducopter.googlecode.com/svn/trunk@878 f9c3cf11-9bcb-44bc-f272-b75c42450872
2010-11-22 02:29:15 +00:00
DrZiplok@gmail.com
7721e622aa
Rather than subclassing from the templated classes, just typedef directly to them.
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This should solve the issues related to assigning to the convenience types.
git-svn-id: https://arducopter.googlecode.com/svn/trunk@543 f9c3cf11-9bcb-44bc-f272-b75c42450872
2010-09-23 05:45:43 +00:00
DrZiplok@gmail.com
ac2e14c4ec
Remove a bunch of probably wrong const cruft. Ditch the dubious array index operators from vector2.
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git-svn-id: https://arducopter.googlecode.com/svn/trunk@538 f9c3cf11-9bcb-44bc-f272-b75c42450872
2010-09-22 17:41:49 +00:00
DrZiplok@gmail.com
815e5f871a
Remove the trivial operator= implementations, the default shallow copy is fine.
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git-svn-id: https://arducopter.googlecode.com/svn/trunk@537 f9c3cf11-9bcb-44bc-f272-b75c42450872
2010-09-22 16:32:38 +00:00
DrZiplok@gmail.com
646045ef44
Some minor fixes prompted while looking at the code for other reasons.
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Return non-const values from assignment. Fix operator* for matrix3.
git-svn-id: https://arducopter.googlecode.com/svn/trunk@536 f9c3cf11-9bcb-44bc-f272-b75c42450872
2010-09-22 16:15:26 +00:00