ardupilot/libraries/SITL/SIM_QuadPlane.cpp

85 lines
2.4 KiB
C++

/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
simple quadplane simulator class
*/
#include "SIM_QuadPlane.h"
#include <stdio.h>
using namespace SITL;
static const Motor quad_motors[4] =
{
Motor(45, false, 5),
Motor(225, false, 6),
Motor(315, true, 7),
Motor(135, true, 8)
};
static Frame quad_frame("x", 4, quad_motors);
QuadPlane::QuadPlane(const char *home_str, const char *frame_str) :
Plane(home_str, frame_str)
{
frame = &quad_frame;
// we use zero terminal velocity to let the plane model handle the drag
frame->init(mass, 0.51, 0, 0);
// see if we want a tiltrotor
if (strstr(frame_str, "-tilt")) {
tiltrotors = true;
}
}
/*
update the quadplane simulation by one time step
*/
void QuadPlane::update(const struct sitl_input &input)
{
// first plane forces
Vector3f rot_accel;
calculate_forces(input, rot_accel, accel_body);
// now quad forces
Vector3f quad_rot_accel;
Vector3f quad_accel_body;
frame->calculate_forces(*this, input, quad_rot_accel, quad_accel_body);
if (tiltrotors) {
// get rotor tilt from channel 9
float tilt = constrain_float(-90 * (input.servos[8]-1000)*0.001, -90, 0);
// rotate the rotational accel and body accel from multicopter
// model to take account of rotor tilt
Matrix3f rotation;
rotation.identity();
rotation.rotate(Vector3f(0, radians(tilt), 0));
quad_rot_accel = rotation * quad_rot_accel;
quad_accel_body = rotation * quad_accel_body;
}
rot_accel += quad_rot_accel;
accel_body += quad_accel_body;
update_dynamics(rot_accel);
// update lat/lon/altitude
update_position();
}