this is for F4 boards using flash storage. They were using 8k, but can
actually fit 16k. This is optimised for lots of param space as we
expect to have a lot of customised params for OSD support
Most of AP_Progmem is already gone so we can stop including it in most
of the places. The only places that need it are the ones using
pgm_read_*() APIs.
In some cases the header needed to be added in the .cpp since it was
removed from the .h to reduce scope. In those cases the headers were
also reordered.
Now variables don't have to be declared with PROGMEM anymore, so remove
them. This was automated with:
git grep -l -z PROGMEM | xargs -0 sed -i 's/ PROGMEM / /g'
git grep -l -z PROGMEM | xargs -0 sed -i 's/PROGMEM//g'
The 2 commands were done so we don't leave behind spurious spaces.
AVR-specific places were not changed.
This commit changes the way libraries headers are included in source files:
- If the header is in the same directory the source belongs to, so the
notation '#include ""' is used with the path relative to the directory
containing the source.
- If the header is outside the directory containing the source, then we use
the notation '#include <>' with the path relative to libraries folder.
Some of the advantages of such approach:
- Only one search path for libraries headers.
- OSs like Windows may have a better lookup time.
When writting or reading a block, if the block doesn't fit the area where it begins, the next base address is always zero. Thus the calculations to define the next value of addr are unnecessary.
Here's a quick validity proof using the previous calculations:
First: Considering the case where the block doesn't fit it's first area:
That means that (count + addr > length), what makes:
count = length - addr; (1)
So the following operations:
addr += count;
addr -= length;
Are the same as doing:
addr = addr + count - length; (2)
Using (1) and (2) we have:
addr = addr + length - addr - length = 0
Second: When the block fits the area where it's at:
That means that variable count is not changed,
thus (n -= count) evaluates to 0, which makes the loop exit.
Another change was (b += count;) being moved after the condition to break the loop, since we just need to move the block pointer when it doesn't fit the first area.