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# include <AP_HAL/AP_HAL.h>
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# include <AP_Scheduler/AP_Scheduler.h>
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# include <AP_AHRS/AP_AHRS.h>
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# include "AC_PrecLand.h"
# include "AC_PrecLand_Backend.h"
# include "AC_PrecLand_Companion.h"
# include "AC_PrecLand_IRLock.h"
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# include "AC_PrecLand_SITL_Gazebo.h"
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# include "AC_PrecLand_SITL.h"
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# include <AP_Logger/AP_Logger.h>
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# include <GCS_MAVLink/GCS.h>
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extern const AP_HAL : : HAL & hal ;
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# if APM_BUILD_TYPE(APM_BUILD_Rover)
# define AC_PRECLAND_ORIENT_DEFAULT Rotation::ROTATION_NONE
# else
# define AC_PRECLAND_ORIENT_DEFAULT Rotation::ROTATION_PITCH_270
# endif
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static const uint32_t EKF_INIT_TIME_MS = 2000 ; // EKF initialisation requires this many milliseconds of good sensor data
static const uint32_t EKF_INIT_SENSOR_MIN_UPDATE_MS = 500 ; // Sensor must update within this many ms during EKF init, else init will fail
static const uint32_t LANDING_TARGET_TIMEOUT_MS = 2000 ; // Sensor must update within this many ms, else prec landing will be switched off
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static const uint32_t LANDING_TARGET_LOST_TIMEOUT_MS = 180000 ; // Target will be considered as "lost" if the last known location of the target is more than this many ms ago
static const float LANDING_TARGET_LOST_DIST_THRESH_M = 30 ; // If the last known location of the landing target is beyond this many meters, then we will consider it lost
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const AP_Param : : GroupInfo AC_PrecLand : : var_info [ ] = {
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// @Param: ENABLED
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// @DisplayName: Precision Land enabled/disabled
// @Description: Precision Land enabled/disabled
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// @Values: 0:Disabled, 1:Enabled
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// @User: Advanced
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AP_GROUPINFO_FLAGS ( " ENABLED " , 0 , AC_PrecLand , _enabled , 0 , AP_PARAM_FLAG_ENABLE ) ,
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// @Param: TYPE
// @DisplayName: Precision Land Type
// @Description: Precision Land Type
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// @Values: 0:None, 1:CompanionComputer, 2:IRLock, 3:SITL_Gazebo, 4:SITL
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// @User: Advanced
AP_GROUPINFO ( " TYPE " , 1 , AC_PrecLand , _type , 0 ) ,
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// @Param: YAW_ALIGN
// @DisplayName: Sensor yaw alignment
// @Description: Yaw angle from body x-axis to sensor x-axis.
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// @Range: 0 36000
// @Increment: 10
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// @User: Advanced
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// @Units: cdeg
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AP_GROUPINFO ( " YAW_ALIGN " , 2 , AC_PrecLand , _yaw_align , 0 ) ,
// @Param: LAND_OFS_X
// @DisplayName: Land offset forward
// @Description: Desired landing position of the camera forward of the target in vehicle body frame
// @Range: -20 20
// @Increment: 1
// @User: Advanced
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// @Units: cm
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AP_GROUPINFO ( " LAND_OFS_X " , 3 , AC_PrecLand , _land_ofs_cm_x , 0 ) ,
// @Param: LAND_OFS_Y
// @DisplayName: Land offset right
// @Description: desired landing position of the camera right of the target in vehicle body frame
// @Range: -20 20
// @Increment: 1
// @User: Advanced
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// @Units: cm
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AP_GROUPINFO ( " LAND_OFS_Y " , 4 , AC_PrecLand , _land_ofs_cm_y , 0 ) ,
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// @Param: EST_TYPE
// @DisplayName: Precision Land Estimator Type
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// @Description: Specifies the estimation method to be used
// @Values: 0:RawSensor, 1:KalmanFilter
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// @User: Advanced
AP_GROUPINFO ( " EST_TYPE " , 5 , AC_PrecLand , _estimator_type , 1 ) ,
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// @Param: ACC_P_NSE
// @DisplayName: Kalman Filter Accelerometer Noise
// @Description: Kalman Filter Accelerometer Noise, higher values weight the input from the camera more, accels less
// @Range: 0.5 5
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// @User: Advanced
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AP_GROUPINFO ( " ACC_P_NSE " , 6 , AC_PrecLand , _accel_noise , 2.5f ) ,
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// @Param: CAM_POS_X
// @DisplayName: Camera X position offset
// @Description: X position of the camera in body frame. Positive X is forward of the origin.
// @Units: m
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// @Range: -5 5
// @Increment: 0.01
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// @User: Advanced
// @Param: CAM_POS_Y
// @DisplayName: Camera Y position offset
// @Description: Y position of the camera in body frame. Positive Y is to the right of the origin.
// @Units: m
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// @Range: -5 5
// @Increment: 0.01
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// @User: Advanced
// @Param: CAM_POS_Z
// @DisplayName: Camera Z position offset
// @Description: Z position of the camera in body frame. Positive Z is down from the origin.
// @Units: m
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// @Range: -5 5
// @Increment: 0.01
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// @User: Advanced
AP_GROUPINFO ( " CAM_POS " , 7 , AC_PrecLand , _cam_offset , 0.0f ) ,
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// @Param: BUS
// @DisplayName: Sensor Bus
// @Description: Precland sensor bus for I2C sensors.
// @Values: -1:DefaultBus,0:InternalI2C,1:ExternalI2C
// @User: Advanced
AP_GROUPINFO ( " BUS " , 8 , AC_PrecLand , _bus , - 1 ) ,
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// @Param: LAG
// @DisplayName: Precision Landing sensor lag
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// @Description: Precision Landing sensor lag, to cope with variable landing_target latency
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// @Range: 0.02 0.250
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// @Increment: 1
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// @Units: s
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// @User: Advanced
// @RebootRequired: True
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AP_GROUPINFO ( " LAG " , 9 , AC_PrecLand , _lag , 0.02f ) , // 20ms is the old default buffer size (8 frames @ 400hz/2.5ms)
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// @Param: XY_DIST_MAX
// @DisplayName: Precision Landing maximum distance to target before descending
// @Description: The vehicle will not start descending if the landing target is detected and it is further than this many meters away. Set 0 to always descend.
// @Range: 0 10
// @Units: m
// @User: Advanced
AP_GROUPINFO ( " XY_DIST_MAX " , 10 , AC_PrecLand , _xy_max_dist_desc , 2.5f ) ,
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// @Param: STRICT
// @DisplayName: PrecLand strictness
// @Description: How strictly should the vehicle land on the target if target is lost
// @Values: 0: Land Vertically (Not strict), 1: Retry Landing(Normal Strictness), 2: Do not land (just Hover) (Very Strict)
AP_GROUPINFO ( " STRICT " , 11 , AC_PrecLand , _strict , 1 ) ,
// @Param: RET_MAX
// @DisplayName: PrecLand Maximum number of retires for a failed landing
// @Description: PrecLand Maximum number of retires for a failed landing. Set to zero to disable landing retry.
// @Range: 0 10
// @Increment: 1
AP_GROUPINFO ( " RET_MAX " , 12 , AC_PrecLand , _retry_max , 4 ) ,
// @Param: TIMEOUT
// @DisplayName: PrecLand retry timeout
// @Description: Time for which vehicle continues descend even if target is lost. After this time period, vehicle will attemp a landing retry depending on PLND_STRICT parameter.
// @Range: 0 20
// @Units: s
AP_GROUPINFO ( " TIMEOUT " , 13 , AC_PrecLand , _retry_timeout_sec , 4 ) ,
// @Param: RET_BEHAVE
// @DisplayName: PrecLand retry behaviour
// @Description: Prec Land will do the action selected by this parameter if a retry to a landing is needed
// @Values: 0: Go to the last location where landing target was detected, 1: Go towards the approximate location of the detected landing target
AP_GROUPINFO ( " RET_BEHAVE " , 14 , AC_PrecLand , _retry_behave , 0 ) ,
// @Param: ALT_MIN
// @DisplayName: PrecLand minimum alt for retry
// @Description: Vehicle will continue landing vertically even if target is lost below this height. This needs a rangefinder to work. Set to zero to disable this.
// @Range: 0 5
// @Units: m
AP_GROUPINFO ( " ALT_MIN " , 15 , AC_PrecLand , _sensor_min_alt , 0.75 ) ,
// @Param: ALT_MAX
// @DisplayName: PrecLand maximum alt for retry
// @Description: Vehicle will continue landing vertically until this height if target is not found. Below this height if landing target is not found, landing retry/failsafe might be attempted. This needs a rangefinder to work. Set to zero to disable this.
// @Range: 0 50
// @Units: m
AP_GROUPINFO ( " ALT_MAX " , 16 , AC_PrecLand , _sensor_max_alt , 8 ) ,
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// @Param: OPTIONS
// @DisplayName: Precision Landing Extra Options
// @Description: Precision Landing Extra Options
// @Bitmask: 0: Moving Landing Target
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// @User: Advanced
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AP_GROUPINFO ( " OPTIONS " , 17 , AC_PrecLand , _options , 0 ) ,
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// @Param: ORIENT
// @DisplayName: Camera Orientation
// @Description: Orientation of camera/sensor on body
// @Values: 0:Forward, 4:Back, 25:Down
// @User: Advanced
// @RebootRequired: True
AP_GROUPINFO_FRAME ( " ORIENT " , 18 , AC_PrecLand , _orient , AC_PRECLAND_ORIENT_DEFAULT , AP_PARAM_FRAME_ROVER ) ,
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AP_GROUPEND
} ;
// Default constructor.
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AC_PrecLand : : AC_PrecLand ( )
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{
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if ( _singleton ! = nullptr ) {
AP_HAL : : panic ( " AC_PrecLand must be singleton " ) ;
}
_singleton = this ;
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// set parameters to defaults
AP_Param : : setup_object_defaults ( this , var_info ) ;
}
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// perform any required initialisation of landing controllers
// update_rate_hz should be the rate at which the update method will be called in hz
void AC_PrecLand : : init ( uint16_t update_rate_hz )
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{
// exit immediately if init has already been run
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if ( _backend ! = nullptr ) {
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return ;
}
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// init as target TARGET_NEVER_SEEN, we will update this later
_current_target_state = TargetState : : TARGET_NEVER_SEEN ;
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// default health to false
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_backend = nullptr ;
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_backend_state . healthy = false ;
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// create inertial history buffer
// constrain lag parameter to be within bounds
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_lag . set ( constrain_float ( _lag , 0.02f , 0.25f ) ) ;
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// calculate inertial buffer size from lag and minimum of main loop rate and update_rate_hz argument
const uint16_t inertial_buffer_size = MAX ( ( uint16_t ) roundf ( _lag * MIN ( update_rate_hz , AP : : scheduler ( ) . get_loop_rate_hz ( ) ) ) , 1 ) ;
// instantiate ring buffer to hold inertial history, return on failure so no backends are created
_inertial_history = new ObjectArray < inertial_data_frame_s > ( inertial_buffer_size ) ;
if ( _inertial_history = = nullptr ) {
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return ;
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}
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// instantiate backend based on type parameter
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switch ( ( Type ) ( _type . get ( ) ) ) {
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// no type defined
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case Type : : NONE :
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default :
return ;
// companion computer
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case Type : : COMPANION :
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_backend = new AC_PrecLand_Companion ( * this , _backend_state ) ;
break ;
// IR Lock
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case Type : : IRLOCK :
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_backend = new AC_PrecLand_IRLock ( * this , _backend_state ) ;
break ;
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# if CONFIG_HAL_BOARD == HAL_BOARD_SITL
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case Type : : SITL_GAZEBO :
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_backend = new AC_PrecLand_SITL_Gazebo ( * this , _backend_state ) ;
break ;
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case Type : : SITL :
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_backend = new AC_PrecLand_SITL ( * this , _backend_state ) ;
break ;
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# endif
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}
// init backend
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if ( _backend ! = nullptr ) {
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_backend - > init ( ) ;
}
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_approach_vector_body . x = 1 ;
_approach_vector_body . rotate ( _orient ) ;
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}
// update - give chance to driver to get updates from sensor
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void AC_PrecLand : : update ( float rangefinder_alt_cm , bool rangefinder_alt_valid )
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{
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// exit immediately if not enabled
if ( _backend = = nullptr | | _inertial_history = = nullptr ) {
return ;
}
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// append current velocity and attitude correction into history buffer
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struct inertial_data_frame_s inertial_data_newest ;
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const auto & _ahrs = AP : : ahrs ( ) ;
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_ahrs . getCorrectedDeltaVelocityNED ( inertial_data_newest . correctedVehicleDeltaVelocityNED , inertial_data_newest . dt ) ;
inertial_data_newest . Tbn = _ahrs . get_rotation_body_to_ned ( ) ;
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Vector3f curr_vel ;
nav_filter_status status ;
if ( ! _ahrs . get_velocity_NED ( curr_vel ) | | ! _ahrs . get_filter_status ( status ) ) {
inertial_data_newest . inertialNavVelocityValid = false ;
} else {
inertial_data_newest . inertialNavVelocityValid = status . flags . horiz_vel ;
}
curr_vel . z = - curr_vel . z ; // NED to NEU
inertial_data_newest . inertialNavVelocity = curr_vel ;
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inertial_data_newest . time_usec = AP_HAL : : micros64 ( ) ;
_inertial_history - > push_force ( inertial_data_newest ) ;
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const float rangefinder_alt_m = rangefinder_alt_cm * 0.01f ; //cm to meter
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// update estimator of target position
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if ( _backend ! = nullptr & & _enabled ) {
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_backend - > update ( ) ;
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run_estimator ( rangefinder_alt_m , rangefinder_alt_valid ) ;
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}
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// check the status of the landing target location
check_target_status ( rangefinder_alt_m , rangefinder_alt_valid ) ;
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const uint32_t now = AP_HAL : : millis ( ) ;
if ( now - last_log_ms > 40 ) { // 25Hz
last_log_ms = now ;
Write_Precland ( ) ;
}
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}
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// check the status of the target
void AC_PrecLand : : check_target_status ( float rangefinder_alt_m , bool rangefinder_alt_valid )
{
if ( target_acquired ( ) ) {
// target in sight
_current_target_state = TargetState : : TARGET_FOUND ;
// early return because we already know the status
return ;
}
// target not in sight
if ( _current_target_state = = TargetState : : TARGET_FOUND | |
_current_target_state = = TargetState : : TARGET_RECENTLY_LOST ) {
// we had target in sight, but not any more, i.e we have lost the target
_current_target_state = TargetState : : TARGET_RECENTLY_LOST ;
} else {
// we never had the target in sight
_current_target_state = TargetState : : TARGET_NEVER_SEEN ;
}
// We definitely do not have the target in sight
// check if the precision landing sensor is supposed to be in range
// this needs a valid rangefinder to work
if ( ! check_if_sensor_in_range ( rangefinder_alt_m , rangefinder_alt_valid ) ) {
// Target is not in range (vehicle is either too high or too low). Vehicle will not be attempting any sort of landing retries during this period
_current_target_state = TargetState : : TARGET_OUT_OF_RANGE ;
return ;
}
if ( _current_target_state = = TargetState : : TARGET_RECENTLY_LOST ) {
// check if it's nearby/found recently, else the status will be demoted to "TARGET_LOST"
Vector2f curr_pos ;
if ( AP : : ahrs ( ) . get_relative_position_NE_origin ( curr_pos ) ) {
const float dist_to_last_target_loc_xy = ( curr_pos - Vector2f { _last_target_pos_rel_origin_NED . x , _last_target_pos_rel_origin_NED . y } ) . length ( ) ;
const float dist_to_last_loc_xy = ( curr_pos - Vector2f { _last_vehicle_pos_NED . x , _last_vehicle_pos_NED . y } ) . length ( ) ;
if ( ( AP_HAL : : millis ( ) - _last_valid_target_ms ) > LANDING_TARGET_LOST_TIMEOUT_MS ) {
// the target has not been seen for a long time
// might as well consider it as "never seen"
_current_target_state = TargetState : : TARGET_NEVER_SEEN ;
return ;
}
if ( ( dist_to_last_target_loc_xy > LANDING_TARGET_LOST_DIST_THRESH_M ) | | ( dist_to_last_loc_xy > LANDING_TARGET_LOST_DIST_THRESH_M ) ) {
// the last known location of target is too far away
_current_target_state = TargetState : : TARGET_NEVER_SEEN ;
return ;
}
}
}
}
// Check if the landing target is supposed to be in sight based on the height of the vehicle from the ground
// This needs a valid rangefinder to work, if the min/max parameters are non zero
bool AC_PrecLand : : check_if_sensor_in_range ( float rangefinder_alt_m , bool rangefinder_alt_valid ) const
{
if ( is_zero ( _sensor_max_alt ) & & is_zero ( _sensor_min_alt ) ) {
// no sensor limits have been specified, assume sensor is always in range
return true ;
}
if ( ! rangefinder_alt_valid ) {
// rangefinder isn't healthy. We might be at a very high altitude
return false ;
}
if ( rangefinder_alt_m > _sensor_max_alt & & ! is_zero ( _sensor_max_alt ) ) {
// this prevents triggering a retry when we are too far away from the target
return false ;
}
if ( rangefinder_alt_m < _sensor_min_alt & & ! is_zero ( _sensor_min_alt ) ) {
// this prevents triggering a retry when we are very close to the target
return false ;
}
// target should be in range
return true ;
}
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bool AC_PrecLand : : target_acquired ( )
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{
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if ( ( AP_HAL : : millis ( ) - _last_update_ms ) > LANDING_TARGET_TIMEOUT_MS ) {
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if ( _target_acquired ) {
// just lost the landing target, inform the user. This message will only be sent once everytime target is lost
gcs ( ) . send_text ( MAV_SEVERITY_CRITICAL , " PrecLand: Target Lost " ) ;
}
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// not had a sensor update since a long time
// probably lost the target
_estimator_initialized = false ;
_target_acquired = false ;
}
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return _target_acquired ;
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}
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bool AC_PrecLand : : get_target_position_cm ( Vector2f & ret )
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{
if ( ! target_acquired ( ) ) {
return false ;
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}
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Vector2f curr_pos ;
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if ( ! AP : : ahrs ( ) . get_relative_position_NE_origin ( curr_pos ) ) {
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return false ;
}
ret . x = ( _target_pos_rel_out_NE . x + curr_pos . x ) * 100.0f ; // m to cm
ret . y = ( _target_pos_rel_out_NE . y + curr_pos . y ) * 100.0f ; // m to cm
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return true ;
}
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void AC_PrecLand : : get_target_position_measurement_cm ( Vector3f & ret )
{
ret = _target_pos_rel_meas_NED * 100.0f ;
return ;
}
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bool AC_PrecLand : : get_target_position_relative_cm ( Vector2f & ret )
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{
if ( ! target_acquired ( ) ) {
return false ;
}
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ret = _target_pos_rel_out_NE * 100.0f ;
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return true ;
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}
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bool AC_PrecLand : : get_target_velocity_relative_cms ( Vector2f & ret )
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{
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if ( ! target_acquired ( ) ) {
return false ;
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}
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ret = _target_vel_rel_out_NE * 100.0f ;
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return true ;
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}
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// get the absolute velocity of the vehicle
void AC_PrecLand : : get_target_velocity_cms ( const Vector2f & vehicle_velocity_cms , Vector2f & target_vel_cms )
{
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if ( ! ( _options & PLND_OPTION_MOVING_TARGET ) ) {
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// the target should not be moving
target_vel_cms . zero ( ) ;
return ;
}
if ( ( EstimatorType ) _estimator_type . get ( ) = = EstimatorType : : RAW_SENSOR ) {
// We do not predict the velocity of the target in this case
// assume velocity to be zero
target_vel_cms . zero ( ) ;
return ;
}
Vector2f target_vel_rel_cms ;
if ( ! get_target_velocity_relative_cms ( target_vel_rel_cms ) ) {
// Don't know where the target is
// assume velocity to be zero
target_vel_cms . zero ( ) ;
return ;
}
// return the absolute velocity
target_vel_cms = target_vel_rel_cms + vehicle_velocity_cms ;
}
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// handle_msg - Process a LANDING_TARGET mavlink message
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void AC_PrecLand : : handle_msg ( const mavlink_landing_target_t & packet , uint32_t timestamp_ms )
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{
// run backend update
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if ( _backend ! = nullptr ) {
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_backend - > handle_msg ( packet , timestamp_ms ) ;
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}
}
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//
// Private methods
//
void AC_PrecLand : : run_estimator ( float rangefinder_alt_m , bool rangefinder_alt_valid )
{
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const struct inertial_data_frame_s * inertial_data_delayed = ( * _inertial_history ) [ 0 ] ;
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switch ( ( EstimatorType ) _estimator_type . get ( ) ) {
case EstimatorType : : RAW_SENSOR : {
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// Return if there's any invalid velocity data
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for ( uint8_t i = 0 ; i < _inertial_history - > available ( ) ; i + + ) {
const struct inertial_data_frame_s * inertial_data = ( * _inertial_history ) [ i ] ;
if ( ! inertial_data - > inertialNavVelocityValid ) {
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_target_acquired = false ;
return ;
}
}
// Predict
if ( target_acquired ( ) ) {
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_target_pos_rel_est_NE . x - = inertial_data_delayed - > inertialNavVelocity . x * inertial_data_delayed - > dt ;
_target_pos_rel_est_NE . y - = inertial_data_delayed - > inertialNavVelocity . y * inertial_data_delayed - > dt ;
_target_vel_rel_est_NE . x = - inertial_data_delayed - > inertialNavVelocity . x ;
_target_vel_rel_est_NE . y = - inertial_data_delayed - > inertialNavVelocity . y ;
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}
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// Update if a new Line-Of-Sight measurement is available
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if ( construct_pos_meas_using_rangefinder ( rangefinder_alt_m , rangefinder_alt_valid ) ) {
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if ( ! _estimator_initialized ) {
gcs ( ) . send_text ( MAV_SEVERITY_INFO , " PrecLand: Target Found " ) ;
_estimator_initialized = true ;
}
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_target_pos_rel_est_NE . x = _target_pos_rel_meas_NED . x ;
_target_pos_rel_est_NE . y = _target_pos_rel_meas_NED . y ;
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_target_vel_rel_est_NE . x = - inertial_data_delayed - > inertialNavVelocity . x ;
_target_vel_rel_est_NE . y = - inertial_data_delayed - > inertialNavVelocity . y ;
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_last_update_ms = AP_HAL : : millis ( ) ;
_target_acquired = true ;
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}
// Output prediction
if ( target_acquired ( ) ) {
run_output_prediction ( ) ;
}
break ;
}
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case EstimatorType : : KALMAN_FILTER : {
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// Predict
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if ( target_acquired ( ) | | _estimator_initialized ) {
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const float & dt = inertial_data_delayed - > dt ;
const Vector3f & vehicleDelVel = inertial_data_delayed - > correctedVehicleDeltaVelocityNED ;
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_ekf_x . predict ( dt , - vehicleDelVel . x , _accel_noise * dt ) ;
_ekf_y . predict ( dt , - vehicleDelVel . y , _accel_noise * dt ) ;
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}
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// Update if a new Line-Of-Sight measurement is available
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if ( construct_pos_meas_using_rangefinder ( rangefinder_alt_m , rangefinder_alt_valid ) ) {
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float xy_pos_var = sq ( _target_pos_rel_meas_NED . z * ( 0.01f + 0.01f * AP : : ahrs ( ) . get_gyro ( ) . length ( ) ) + 0.02f ) ;
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if ( ! _estimator_initialized ) {
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// Inform the user landing target has been found
gcs ( ) . send_text ( MAV_SEVERITY_INFO , " PrecLand: Target Found " ) ;
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// start init of EKF. We will let the filter consume the data for a while before it available for consumption
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// reset filter state
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if ( inertial_data_delayed - > inertialNavVelocityValid ) {
_ekf_x . init ( _target_pos_rel_meas_NED . x , xy_pos_var , - inertial_data_delayed - > inertialNavVelocity . x , sq ( 2.0f ) ) ;
_ekf_y . init ( _target_pos_rel_meas_NED . y , xy_pos_var , - inertial_data_delayed - > inertialNavVelocity . y , sq ( 2.0f ) ) ;
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} else {
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_ekf_x . init ( _target_pos_rel_meas_NED . x , xy_pos_var , 0.0f , sq ( 10.0f ) ) ;
_ekf_y . init ( _target_pos_rel_meas_NED . y , xy_pos_var , 0.0f , sq ( 10.0f ) ) ;
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}
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_last_update_ms = AP_HAL : : millis ( ) ;
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_estimator_init_ms = AP_HAL : : millis ( ) ;
// we have initialized the estimator but will not use the values for sometime so that EKF settles down
_estimator_initialized = true ;
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} else {
float NIS_x = _ekf_x . getPosNIS ( _target_pos_rel_meas_NED . x , xy_pos_var ) ;
float NIS_y = _ekf_y . getPosNIS ( _target_pos_rel_meas_NED . y , xy_pos_var ) ;
if ( MAX ( NIS_x , NIS_y ) < 3.0f | | _outlier_reject_count > = 3 ) {
_outlier_reject_count = 0 ;
_ekf_x . fusePos ( _target_pos_rel_meas_NED . x , xy_pos_var ) ;
_ekf_y . fusePos ( _target_pos_rel_meas_NED . y , xy_pos_var ) ;
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_last_update_ms = AP_HAL : : millis ( ) ;
} else {
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_outlier_reject_count + + ;
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}
}
}
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// check EKF was properly initialized when the sensor detected a landing target
check_ekf_init_timeout ( ) ;
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// Output prediction
if ( target_acquired ( ) ) {
_target_pos_rel_est_NE . x = _ekf_x . getPos ( ) ;
_target_pos_rel_est_NE . y = _ekf_y . getPos ( ) ;
_target_vel_rel_est_NE . x = _ekf_x . getVel ( ) ;
_target_vel_rel_est_NE . y = _ekf_y . getVel ( ) ;
run_output_prediction ( ) ;
}
break ;
}
}
}
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// check if EKF got the time to initialize when the landing target was first detected
// Expects sensor to update within EKF_INIT_SENSOR_MIN_UPDATE_MS milliseconds till EKF_INIT_TIME_MS milliseconds have passed
// after this period landing target estimates can be used by vehicle
void AC_PrecLand : : check_ekf_init_timeout ( )
{
if ( ! target_acquired ( ) & & _estimator_initialized ) {
// we have just got the target in sight
if ( AP_HAL : : millis ( ) - _last_update_ms > EKF_INIT_SENSOR_MIN_UPDATE_MS ) {
// we have lost the target, not enough readings to initialize the EKF
_estimator_initialized = false ;
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gcs ( ) . send_text ( MAV_SEVERITY_CRITICAL , " PrecLand: Init Failed " ) ;
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} else if ( AP_HAL : : millis ( ) - _estimator_init_ms > EKF_INIT_TIME_MS ) {
// the target has been visible for a while, EKF should now have initialized to a good value
_target_acquired = true ;
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gcs ( ) . send_text ( MAV_SEVERITY_INFO , " PrecLand: Init Complete " ) ;
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}
}
}
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bool AC_PrecLand : : retrieve_los_meas ( Vector3f & target_vec_unit_body )
{
if ( _backend - > have_los_meas ( ) & & _backend - > los_meas_time_ms ( ) ! = _last_backend_los_meas_ms ) {
_last_backend_los_meas_ms = _backend - > los_meas_time_ms ( ) ;
_backend - > get_los_body ( target_vec_unit_body ) ;
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if ( ! is_zero ( _yaw_align ) ) {
// Apply sensor yaw alignment rotation
target_vec_unit_body . rotate_xy ( radians ( _yaw_align * 0.01f ) ) ;
}
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// rotate vector based on sensor oriention to get correct body frame vector
if ( _orient ! = ROTATION_PITCH_270 ) {
// by default, the vector is constructed downwards in body frame
// hence, we do not do any rotation if the orientation is downwards
// if it is some other orientation, we first bring the vector to forward
// and then we rotate it to desired orientation
// because the rotations are measured with respect to a vector pointing towards front in body frame
// for eg, if orientation is back, i.e., ROTATION_YAW_180,
// the vector is first brought to front and then rotation by YAW 180 to take it to the back of vehicle
target_vec_unit_body . rotate ( ROTATION_PITCH_90 ) ; // bring vector to front
target_vec_unit_body . rotate ( _orient ) ; // rotate it to desired orientation
}
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return true ;
} else {
return false ;
}
}
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bool AC_PrecLand : : construct_pos_meas_using_rangefinder ( float rangefinder_alt_m , bool rangefinder_alt_valid )
{
Vector3f target_vec_unit_body ;
if ( retrieve_los_meas ( target_vec_unit_body ) ) {
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const struct inertial_data_frame_s * inertial_data_delayed = ( * _inertial_history ) [ 0 ] ;
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const bool target_vec_valid = target_vec_unit_body . projected ( _approach_vector_body ) . dot ( _approach_vector_body ) > 0.0f ;
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const Vector3f target_vec_unit_ned = inertial_data_delayed - > Tbn * target_vec_unit_body ;
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const Vector3f approach_vector_NED = inertial_data_delayed - > Tbn * _approach_vector_body ;
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const bool alt_valid = ( rangefinder_alt_valid & & rangefinder_alt_m > 0.0f ) | | ( _backend - > distance_to_target ( ) > 0.0f ) ;
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if ( target_vec_valid & & alt_valid ) {
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// distance to target and distance to target along approach vector
float dist_to_target , dist_to_target_along_av ;
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// figure out ned camera orientation w.r.t its offset
Vector3f cam_pos_ned ;
if ( ! _cam_offset . get ( ) . is_zero ( ) ) {
// user has specifed offset for camera
// take its height into account while calculating distance
cam_pos_ned = inertial_data_delayed - > Tbn * _cam_offset ;
}
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if ( _backend - > distance_to_target ( ) > 0.0f ) {
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// sensor has provided distance to landing target
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dist_to_target = _backend - > distance_to_target ( ) ;
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} else {
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// sensor only knows the horizontal location of the landing target
// rely on rangefinder for the vertical target
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dist_to_target_along_av = MAX ( rangefinder_alt_m - cam_pos_ned . projected ( approach_vector_NED ) . length ( ) , 0.0f ) ;
dist_to_target = dist_to_target_along_av / target_vec_unit_ned . projected ( approach_vector_NED ) . length ( ) ;
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}
// Compute camera position relative to IMU
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const Vector3f accel_pos_ned = inertial_data_delayed - > Tbn * AP : : ins ( ) . get_imu_pos_offset ( AP : : ahrs ( ) . get_primary_accel_index ( ) ) ;
const Vector3f cam_pos_ned_rel_imu = cam_pos_ned - accel_pos_ned ;
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// Compute target position relative to IMU
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_target_pos_rel_meas_NED = ( target_vec_unit_ned * dist_to_target ) + cam_pos_ned_rel_imu ;
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// store the current relative down position so that if we need to retry landing, we know at this height landing target can be found
const AP_AHRS & _ahrs = AP : : ahrs ( ) ;
Vector3f pos_NED ;
if ( _ahrs . get_relative_position_NED_origin ( pos_NED ) ) {
_last_target_pos_rel_origin_NED . z = pos_NED . z ;
_last_vehicle_pos_NED = pos_NED ;
}
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return true ;
}
}
return false ;
}
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void AC_PrecLand : : run_output_prediction ( )
{
_target_pos_rel_out_NE = _target_pos_rel_est_NE ;
_target_vel_rel_out_NE = _target_vel_rel_est_NE ;
// Predict forward from delayed time horizon
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for ( uint8_t i = 1 ; i < _inertial_history - > available ( ) ; i + + ) {
const struct inertial_data_frame_s * inertial_data = ( * _inertial_history ) [ i ] ;
_target_vel_rel_out_NE . x - = inertial_data - > correctedVehicleDeltaVelocityNED . x ;
_target_vel_rel_out_NE . y - = inertial_data - > correctedVehicleDeltaVelocityNED . y ;
_target_pos_rel_out_NE . x + = _target_vel_rel_out_NE . x * inertial_data - > dt ;
_target_pos_rel_out_NE . y + = _target_vel_rel_out_NE . y * inertial_data - > dt ;
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}
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const AP_AHRS & _ahrs = AP : : ahrs ( ) ;
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const Matrix3f & Tbn = ( * _inertial_history ) [ _inertial_history - > available ( ) - 1 ] - > Tbn ;
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Vector3f accel_body_offset = AP : : ins ( ) . get_imu_pos_offset ( _ahrs . get_primary_accel_index ( ) ) ;
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// Apply position correction for CG offset from IMU
Vector3f imu_pos_ned = Tbn * accel_body_offset ;
_target_pos_rel_out_NE . x + = imu_pos_ned . x ;
_target_pos_rel_out_NE . y + = imu_pos_ned . y ;
// Apply position correction for body-frame horizontal camera offset from CG, so that vehicle lands lens-to-target
Vector3f cam_pos_horizontal_ned = Tbn * Vector3f ( _cam_offset . get ( ) . x , _cam_offset . get ( ) . y , 0 ) ;
_target_pos_rel_out_NE . x - = cam_pos_horizontal_ned . x ;
_target_pos_rel_out_NE . y - = cam_pos_horizontal_ned . y ;
// Apply velocity correction for IMU offset from CG
Vector3f vel_ned_rel_imu = Tbn * ( _ahrs . get_gyro ( ) % ( - accel_body_offset ) ) ;
_target_vel_rel_out_NE . x - = vel_ned_rel_imu . x ;
_target_vel_rel_out_NE . y - = vel_ned_rel_imu . y ;
// Apply land offset
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Vector3f land_ofs_ned_m = _ahrs . get_rotation_body_to_ned ( ) * Vector3f ( _land_ofs_cm_x , _land_ofs_cm_y , 0 ) * 0.01f ;
_target_pos_rel_out_NE . x + = land_ofs_ned_m . x ;
_target_pos_rel_out_NE . y + = land_ofs_ned_m . y ;
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// store the landing target as a offset from current position. This is used in landing retry
Vector2f last_target_loc_rel_origin_2d ;
get_target_position_cm ( last_target_loc_rel_origin_2d ) ;
_last_target_pos_rel_origin_NED . x = last_target_loc_rel_origin_2d . x * 0.01f ;
_last_target_pos_rel_origin_NED . y = last_target_loc_rel_origin_2d . y * 0.01f ;
// record the last time there was a target output
_last_valid_target_ms = AP_HAL : : millis ( ) ;
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}
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// Write a precision landing entry
void AC_PrecLand : : Write_Precland ( )
{
// exit immediately if not enabled
if ( ! enabled ( ) ) {
return ;
}
Vector3f target_pos_meas ;
Vector2f target_pos_rel ;
Vector2f target_vel_rel ;
get_target_position_relative_cm ( target_pos_rel ) ;
get_target_velocity_relative_cms ( target_vel_rel ) ;
get_target_position_measurement_cm ( target_pos_meas ) ;
const struct log_Precland pkt {
LOG_PACKET_HEADER_INIT ( LOG_PRECLAND_MSG ) ,
time_us : AP_HAL : : micros64 ( ) ,
healthy : healthy ( ) ,
target_acquired : target_acquired ( ) ,
pos_x : target_pos_rel . x ,
pos_y : target_pos_rel . y ,
vel_x : target_vel_rel . x ,
vel_y : target_vel_rel . y ,
meas_x : target_pos_meas . x ,
meas_y : target_pos_meas . y ,
meas_z : target_pos_meas . z ,
last_meas : last_backend_los_meas_ms ( ) ,
ekf_outcount : ekf_outlier_count ( ) ,
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estimator : ( uint8_t ) _estimator_type
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} ;
AP : : logger ( ) . WriteBlock ( & pkt , sizeof ( pkt ) ) ;
}
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// singleton instance
AC_PrecLand * AC_PrecLand : : _singleton ;
namespace AP {
AC_PrecLand * ac_precland ( )
{
return AC_PrecLand : : get_singleton ( ) ;
}
}