ardupilot/ArduCopter/commands_logic.pde

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/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
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// forward declarations to make compiler happy
static void do_takeoff(const AP_Mission::Mission_Command& cmd);
static void do_nav_wp(const AP_Mission::Mission_Command& cmd);
static void do_land(const AP_Mission::Mission_Command& cmd);
static void do_loiter_unlimited(const AP_Mission::Mission_Command& cmd);
static void do_circle(const AP_Mission::Mission_Command& cmd);
static void do_loiter_time(const AP_Mission::Mission_Command& cmd);
static void do_spline_wp(const AP_Mission::Mission_Command& cmd);
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static void do_wait_delay(const AP_Mission::Mission_Command& cmd);
static void do_within_distance(const AP_Mission::Mission_Command& cmd);
static void do_change_alt(const AP_Mission::Mission_Command& cmd);
static void do_yaw(const AP_Mission::Mission_Command& cmd);
static void do_change_speed(const AP_Mission::Mission_Command& cmd);
static void do_set_home(const AP_Mission::Mission_Command& cmd);
static void do_roi(const AP_Mission::Mission_Command& cmd);
#if PARACHUTE == ENABLED
static void do_parachute(const AP_Mission::Mission_Command& cmd);
#endif
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static bool verify_nav_wp(const AP_Mission::Mission_Command& cmd);
static bool verify_circle(const AP_Mission::Mission_Command& cmd);
static bool verify_spline_wp(const AP_Mission::Mission_Command& cmd);
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static void auto_spline_start(const Vector3f& destination, bool stopped_at_start, AC_WPNav::spline_segment_end_type seg_end_type, const Vector3f& next_spline_destination);
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// start_command - this function will be called when the ap_mission lib wishes to start a new command
static bool start_command(const AP_Mission::Mission_Command& cmd)
{
// To-Do: logging when new commands start/end
if (g.log_bitmask & MASK_LOG_CMD) {
Log_Write_Cmd(cmd);
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}
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switch(cmd.id) {
///
/// navigation commands
///
case MAV_CMD_NAV_TAKEOFF: // 22
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do_takeoff(cmd);
break;
case MAV_CMD_NAV_WAYPOINT: // 16 Navigate to Waypoint
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do_nav_wp(cmd);
break;
case MAV_CMD_NAV_LAND: // 21 LAND to Waypoint
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do_land(cmd);
break;
case MAV_CMD_NAV_LOITER_UNLIM: // 17 Loiter indefinitely
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do_loiter_unlimited(cmd);
break;
case MAV_CMD_NAV_LOITER_TURNS: //18 Loiter N Times
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do_circle(cmd);
break;
case MAV_CMD_NAV_LOITER_TIME: // 19
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do_loiter_time(cmd);
break;
case MAV_CMD_NAV_RETURN_TO_LAUNCH: //20
do_RTL();
break;
case MAV_CMD_NAV_SPLINE_WAYPOINT: // 82 Navigate to Waypoint using spline
do_spline_wp(cmd);
break;
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//
// conditional commands
//
case MAV_CMD_CONDITION_DELAY: // 112
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do_wait_delay(cmd);
break;
case MAV_CMD_CONDITION_DISTANCE: // 114
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do_within_distance(cmd);
break;
case MAV_CMD_CONDITION_CHANGE_ALT: // 113
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do_change_alt(cmd);
break;
case MAV_CMD_CONDITION_YAW: // 115
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do_yaw(cmd);
break;
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///
/// do commands
///
case MAV_CMD_DO_CHANGE_SPEED: // 178
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do_change_speed(cmd);
break;
case MAV_CMD_DO_SET_HOME: // 179
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do_set_home(cmd);
break;
case MAV_CMD_DO_SET_SERVO:
ServoRelayEvents.do_set_servo(cmd.content.servo.channel, cmd.content.servo.pwm);
break;
case MAV_CMD_DO_SET_RELAY:
ServoRelayEvents.do_set_relay(cmd.content.relay.num, cmd.content.relay.state);
break;
case MAV_CMD_DO_REPEAT_SERVO:
ServoRelayEvents.do_repeat_servo(cmd.content.repeat_servo.channel, cmd.content.repeat_servo.pwm,
cmd.content.repeat_servo.repeat_count, cmd.content.repeat_servo.cycle_time * 1000.0f);
break;
case MAV_CMD_DO_REPEAT_RELAY:
ServoRelayEvents.do_repeat_relay(cmd.content.repeat_relay.num, cmd.content.repeat_relay.repeat_count,
cmd.content.repeat_relay.cycle_time * 1000.0f);
break;
case MAV_CMD_DO_SET_ROI: // 201
// point the copter and camera at a region of interest (ROI)
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do_roi(cmd);
break;
#if CAMERA == ENABLED
case MAV_CMD_DO_CONTROL_VIDEO: // Control on-board camera capturing. |Camera ID (-1 for all)| Transmission: 0: disabled, 1: enabled compressed, 2: enabled raw| Transmission mode: 0: video stream, >0: single images every n seconds (decimal)| Recording: 0: disabled, 1: enabled compressed, 2: enabled raw| Empty| Empty| Empty|
break;
case MAV_CMD_DO_DIGICAM_CONFIGURE: // Mission command to configure an on-board camera controller system. |Modes: P, TV, AV, M, Etc| Shutter speed: Divisor number for one second| Aperture: F stop number| ISO number e.g. 80, 100, 200, Etc| Exposure type enumerator| Command Identity| Main engine cut-off time before camera trigger in seconds/10 (0 means no cut-off)|
break;
case MAV_CMD_DO_DIGICAM_CONTROL: // Mission command to control an on-board camera controller system. |Session control e.g. show/hide lens| Zoom's absolute position| Zooming step value to offset zoom from the current position| Focus Locking, Unlocking or Re-locking| Shooting Command| Command Identity| Empty|
do_take_picture();
break;
case MAV_CMD_DO_SET_CAM_TRIGG_DIST:
camera.set_trigger_distance(cmd.content.cam_trigg_dist.meters);
break;
#endif
#if MOUNT == ENABLED
case MAV_CMD_DO_MOUNT_CONFIGURE: // Mission command to configure a camera mount |Mount operation mode (see MAV_CONFIGURE_MOUNT_MODE enum)| stabilize roll? (1 = yes, 0 = no)| stabilize pitch? (1 = yes, 0 = no)| stabilize yaw? (1 = yes, 0 = no)| Empty| Empty| Empty|
camera_mount.configure_cmd();
break;
case MAV_CMD_DO_MOUNT_CONTROL: // Mission command to control a camera mount |pitch(deg*100) or lat, depending on mount mode.| roll(deg*100) or lon depending on mount mode| yaw(deg*100) or alt (in cm) depending on mount mode| Empty| Empty| Empty| Empty|
camera_mount.control_cmd();
break;
#endif
#if PARACHUTE == ENABLED
case MAV_CMD_DO_PARACHUTE: // Mission command to configure or release parachute
do_parachute(cmd);
break;
#endif
default:
// do nothing with unrecognized MAVLink messages
break;
}
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// always return success
return true;
}
/********************************************************************************/
// Verify command Handlers
/********************************************************************************/
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// verify_command - this will be called repeatedly by ap_mission lib to ensure the active commands are progressing
// should return true once the active navigation command completes successfully
// called at 10hz or higher
static bool verify_command(const AP_Mission::Mission_Command& cmd)
{
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switch(cmd.id) {
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//
// navigation commands
//
case MAV_CMD_NAV_TAKEOFF:
return verify_takeoff();
break;
case MAV_CMD_NAV_WAYPOINT:
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return verify_nav_wp(cmd);
break;
case MAV_CMD_NAV_LAND:
return verify_land();
break;
case MAV_CMD_NAV_LOITER_UNLIM:
return verify_loiter_unlimited();
break;
case MAV_CMD_NAV_LOITER_TURNS:
return verify_circle(cmd);
break;
case MAV_CMD_NAV_LOITER_TIME:
return verify_loiter_time();
break;
case MAV_CMD_NAV_RETURN_TO_LAUNCH:
return verify_RTL();
break;
case MAV_CMD_NAV_SPLINE_WAYPOINT:
return verify_spline_wp(cmd);
break;
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///
/// conditional commands
///
case MAV_CMD_CONDITION_DELAY:
return verify_wait_delay();
break;
case MAV_CMD_CONDITION_DISTANCE:
return verify_within_distance();
break;
case MAV_CMD_CONDITION_CHANGE_ALT:
return verify_change_alt();
break;
case MAV_CMD_CONDITION_YAW:
return verify_yaw();
break;
#if PARACHUTE == ENABLED
case MAV_CMD_DO_PARACHUTE:
// assume parachute was released successfully
return true;
break;
#endif
default:
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// return true if we do not recognise the command so that we move on to the next command
return true;
break;
}
}
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// exit_mission - function that is called once the mission completes
static void exit_mission()
{
// if we are not on the ground switch to loiter or land
if(!ap.land_complete) {
// try to enter loiter but if that fails land
if (!set_mode(LOITER)) {
set_mode(LAND);
}
}else{
#if LAND_REQUIRE_MIN_THROTTLE_TO_DISARM == ENABLED
// disarm when the landing detector says we've landed and throttle is at minimum
if (g.rc_3.control_in == 0 || failsafe.radio) {
init_disarm_motors();
}
#else
// if we've landed it's safe to disarm
init_disarm_motors();
#endif
}
}
/********************************************************************************/
//
/********************************************************************************/
// do_RTL - start Return-to-Launch
static void do_RTL(void)
{
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// start rtl in auto flight mode
auto_rtl_start();
}
/********************************************************************************/
// Nav (Must) commands
/********************************************************************************/
// do_takeoff - initiate takeoff navigation command
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static void do_takeoff(const AP_Mission::Mission_Command& cmd)
{
// Set wp navigation target to safe altitude above current position
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float takeoff_alt = cmd.content.location.alt;
takeoff_alt = max(takeoff_alt,current_loc.alt);
takeoff_alt = max(takeoff_alt,100.0f);
auto_takeoff_start(takeoff_alt);
}
// do_nav_wp - initiate move to next waypoint
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static void do_nav_wp(const AP_Mission::Mission_Command& cmd)
{
const Vector3f &curr_pos = inertial_nav.get_position();
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Vector3f local_pos = pv_location_to_vector(cmd.content.location);
// set target altitude to current altitude if not provided
if (cmd.content.location.alt == 0) {
local_pos.z = curr_pos.z;
}
// set lat/lon position to current position if not provided
if (cmd.content.location.lat == 0 && cmd.content.location.lng == 0) {
local_pos.x = curr_pos.x;
local_pos.y = curr_pos.y;
}
// this will be used to remember the time in millis after we reach or pass the WP.
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loiter_time = 0;
// this is the delay, stored in seconds
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loiter_time_max = abs(cmd.p1);
// Set wp navigation target
auto_wp_start(local_pos);
// if no delay set the waypoint as "fast"
if (loiter_time_max == 0 ) {
wp_nav.set_fast_waypoint(true);
}
}
// do_land - initiate landing procedure
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static void do_land(const AP_Mission::Mission_Command& cmd)
{
// To-Do: check if we have already landed
// if location provided we fly to that location at current altitude
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if (cmd.content.location.lat != 0 || cmd.content.location.lng != 0) {
// set state to fly to location
land_state = LAND_STATE_FLY_TO_LOCATION;
// calculate and set desired location above landing target
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Vector3f pos = pv_location_to_vector(cmd.content.location);
pos.z = current_loc.alt;
auto_wp_start(pos);
}else{
// set landing state
land_state = LAND_STATE_DESCENDING;
// initialise landing controller
auto_land_start();
}
}
// do_loiter_unlimited - start loitering with no end conditions
// note: caller should set yaw_mode
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static void do_loiter_unlimited(const AP_Mission::Mission_Command& cmd)
{
Vector3f target_pos;
// get current position
Vector3f curr_pos = inertial_nav.get_position();
// default to use position provided
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target_pos = pv_location_to_vector(cmd.content.location);
// use current location if not provided
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if(cmd.content.location.lat == 0 && cmd.content.location.lng == 0) {
wp_nav.get_wp_stopping_point_xy(target_pos);
}
// use current altitude if not provided
// To-Do: use z-axis stopping point instead of current alt
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if( cmd.content.location.alt == 0 ) {
target_pos.z = curr_pos.z;
}
// start way point navigator and provide it the desired location
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auto_wp_start(target_pos);
}
// do_circle - initiate moving in a circle
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static void do_circle(const AP_Mission::Mission_Command& cmd)
{
Vector3f curr_pos = inertial_nav.get_position();
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Vector3f circle_center = pv_location_to_vector(cmd.content.location);
bool move_to_edge_required = false;
// set target altitude if not provided
if (cmd.content.location.alt == 0) {
circle_center.z = curr_pos.z;
} else {
move_to_edge_required = true;
}
// set lat/lon position if not provided
// To-Do: use previous command's destination if it was a straight line or spline waypoint command
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if (cmd.content.location.lat == 0 && cmd.content.location.lng == 0) {
circle_center.x = curr_pos.x;
circle_center.y = curr_pos.y;
} else {
move_to_edge_required = true;
}
// set circle controller's center
circle_nav.set_center(circle_center);
// check if we need to move to edge of circle
if (move_to_edge_required) {
// move to edge of circle (verify_circle) will ensure we begin circling once we reach the edge
auto_circle_movetoedge_start();
} else {
// start circling
auto_circle_start();
}
}
// do_loiter_time - initiate loitering at a point for a given time period
// note: caller should set yaw_mode
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static void do_loiter_time(const AP_Mission::Mission_Command& cmd)
{
Vector3f target_pos;
// get current position
Vector3f curr_pos = inertial_nav.get_position();
// default to use position provided
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target_pos = pv_location_to_vector(cmd.content.location);
// use current location if not provided
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if(cmd.content.location.lat == 0 && cmd.content.location.lng == 0) {
wp_nav.get_wp_stopping_point_xy(target_pos);
}
// use current altitude if not provided
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if( cmd.content.location.alt == 0 ) {
target_pos.z = curr_pos.z;
}
// start way point navigator and provide it the desired location
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auto_wp_start(target_pos);
// setup loiter timer
loiter_time = 0;
loiter_time_max = cmd.p1; // units are (seconds)
}
// do_spline_wp - initiate move to next waypoint
static void do_spline_wp(const AP_Mission::Mission_Command& cmd)
{
Vector3f local_pos = pv_location_to_vector(cmd.content.location);
// this will be used to remember the time in millis after we reach or pass the WP.
loiter_time = 0;
// this is the delay, stored in seconds
loiter_time_max = abs(cmd.p1);
// determine segment start and end type
bool stopped_at_start = true;
AC_WPNav::spline_segment_end_type seg_end_type = AC_WPNav::SEGMENT_END_STOP;
AP_Mission::Mission_Command temp_cmd;
Vector3f next_destination; // end of next segment
// if previous command was a wp_nav command with no delay set stopped_at_start to false
// To-Do: move processing of delay into wp-nav controller to allow it to determine the stopped_at_start value itself?
uint16_t prev_cmd_idx = mission.get_prev_nav_cmd_index();
if (prev_cmd_idx != AP_MISSION_CMD_INDEX_NONE) {
if (mission.read_cmd_from_storage(prev_cmd_idx, temp_cmd)) {
if ((temp_cmd.id == MAV_CMD_NAV_WAYPOINT || temp_cmd.id == MAV_CMD_NAV_SPLINE_WAYPOINT) && temp_cmd.p1 == 0) {
stopped_at_start = false;
}
}
}
// if there is no delay at the end of this segment get next nav command
if (cmd.p1 == 0 && mission.get_next_nav_cmd(cmd.index+1, temp_cmd)) {
// if the next nav command is a waypoint set end type to spline or straight
if (temp_cmd.id == MAV_CMD_NAV_WAYPOINT) {
seg_end_type = AC_WPNav::SEGMENT_END_STRAIGHT;
next_destination = pv_location_to_vector(temp_cmd.content.location);
}else if (temp_cmd.id == MAV_CMD_NAV_SPLINE_WAYPOINT) {
seg_end_type = AC_WPNav::SEGMENT_END_SPLINE;
next_destination = pv_location_to_vector(temp_cmd.content.location);
}
}
// set spline navigation target
auto_spline_start(local_pos, stopped_at_start, seg_end_type, next_destination);
}
#if PARACHUTE == ENABLED
// do_parachute - configure or release parachute
static void do_parachute(const AP_Mission::Mission_Command& cmd)
{
switch (cmd.p1) {
case PARACHUTE_DISABLE:
parachute.enabled(false);
Log_Write_Event(DATA_PARACHUTE_DISABLED);
break;
case PARACHUTE_ENABLE:
parachute.enabled(true);
Log_Write_Event(DATA_PARACHUTE_ENABLED);
break;
case PARACHUTE_RELEASE:
parachute_release();
break;
default:
// do nothing
break;
}
}
#endif
/********************************************************************************/
// Verify Nav (Must) commands
/********************************************************************************/
// verify_takeoff - check if we have completed the takeoff
static bool verify_takeoff()
{
// have we reached our target altitude?
return wp_nav.reached_wp_destination();
}
// verify_land - returns true if landing has been completed
static bool verify_land()
{
bool retval = false;
switch( land_state ) {
case LAND_STATE_FLY_TO_LOCATION:
// check if we've reached the location
if (wp_nav.reached_wp_destination()) {
// get destination so we can use it for loiter target
Vector3f dest = wp_nav.get_wp_destination();
// initialise landing controller
auto_land_start(dest);
// advance to next state
land_state = LAND_STATE_DESCENDING;
}
break;
case LAND_STATE_DESCENDING:
// rely on THROTTLE_LAND mode to correctly update landing status
retval = ap.land_complete;
break;
default:
// this should never happen
// TO-DO: log an error
retval = true;
break;
}
// true is returned if we've successfully landed
return retval;
}
// verify_nav_wp - check if we have reached the next way point
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static bool verify_nav_wp(const AP_Mission::Mission_Command& cmd)
{
// check if we have reached the waypoint
if( !wp_nav.reached_wp_destination() ) {
return false;
}
// start timer if necessary
if(loiter_time == 0) {
loiter_time = millis();
}
// check if timer has run out
if (((millis() - loiter_time) / 1000) >= loiter_time_max) {
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gcs_send_text_fmt(PSTR("Reached Command #%i"),cmd.index);
return true;
}else{
return false;
}
}
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static bool verify_loiter_unlimited()
{
return false;
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}
// verify_loiter_time - check if we have loitered long enough
static bool verify_loiter_time()
{
// return immediately if we haven't reached our destination
if (!wp_nav.reached_wp_destination()) {
return false;
}
// start our loiter timer
if( loiter_time == 0 ) {
loiter_time = millis();
}
// check if loiter timer has run out
return (((millis() - loiter_time) / 1000) >= loiter_time_max);
}
// verify_circle - check if we have circled the point enough
static bool verify_circle(const AP_Mission::Mission_Command& cmd)
{
// check if we've reached the edge
if (auto_mode == Auto_CircleMoveToEdge) {
if (wp_nav.reached_wp_destination()) {
Vector3f curr_pos = inertial_nav.get_position();
Vector3f circle_center = pv_location_to_vector(cmd.content.location);
// set target altitude if not provided
if (circle_center.z == 0) {
circle_center.z = curr_pos.z;
}
// set lat/lon position if not provided
if (cmd.content.location.lat == 0 && cmd.content.location.lng == 0) {
circle_center.x = curr_pos.x;
circle_center.y = curr_pos.y;
}
// start circling
auto_circle_start();
}
return false;
}
// check if we have completed circling
return fabsf(circle_nav.get_angle_total()/(2*M_PI)) >= cmd.p1;
}
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// externs to remove compiler warning
extern bool rtl_state_complete;
// verify_RTL - handles any state changes required to implement RTL
// do_RTL should have been called once first to initialise all variables
// returns true with RTL has completed successfully
static bool verify_RTL()
{
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return (rtl_state_complete && (rtl_state == FinalDescent || rtl_state == Land));
}
// verify_spline_wp - check if we have reached the next way point using spline
static bool verify_spline_wp(const AP_Mission::Mission_Command& cmd)
{
// check if we have reached the waypoint
if( !wp_nav.reached_wp_destination() ) {
return false;
}
// start timer if necessary
if(loiter_time == 0) {
loiter_time = millis();
}
// check if timer has run out
if (((millis() - loiter_time) / 1000) >= loiter_time_max) {
gcs_send_text_fmt(PSTR("Reached Command #%i"),cmd.index);
return true;
}else{
return false;
}
}
/********************************************************************************/
// Condition (May) commands
/********************************************************************************/
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static void do_wait_delay(const AP_Mission::Mission_Command& cmd)
{
condition_start = millis();
condition_value = cmd.content.delay.seconds * 1000; // convert seconds to milliseconds
}
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static void do_change_alt(const AP_Mission::Mission_Command& cmd)
{
// adjust target appropriately for each nav mode
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if (control_mode == AUTO) {
switch (auto_mode) {
case Auto_TakeOff:
// To-Do: adjust waypoint target altitude to new provided altitude
break;
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case Auto_WP:
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case Auto_Spline:
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// To-Do; reset origin to current location + stopping distance at new altitude
break;
case Auto_Land:
case Auto_RTL:
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// ignore altitude
break;
case Auto_CircleMoveToEdge:
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case Auto_Circle:
// move circle altitude up to target (we will need to store this target in circle class)
break;
}
}
// To-Do: store desired altitude in a variable so that it can be verified later
}
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static void do_within_distance(const AP_Mission::Mission_Command& cmd)
{
condition_value = cmd.content.distance.meters * 100;
}
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static void do_yaw(const AP_Mission::Mission_Command& cmd)
{
// get current yaw target
int32_t curr_yaw_target = attitude_control.angle_ef_targets().z;
// get final angle, 1 = Relative, 0 = Absolute
if (cmd.content.yaw.relative_angle == 0) {
// absolute angle
yaw_look_at_heading = wrap_360_cd(cmd.content.yaw.angle_deg * 100);
}else{
// relative angle
yaw_look_at_heading = wrap_360_cd(curr_yaw_target + cmd.content.yaw.angle_deg * 100);
}
// get turn speed
if (cmd.content.yaw.turn_rate_dps == 0 ) {
// default to regular auto slew rate
yaw_look_at_heading_slew = AUTO_YAW_SLEW_RATE;
}else{
int32_t turn_rate = (wrap_180_cd(yaw_look_at_heading - curr_yaw_target) / 100) / cmd.content.yaw.turn_rate_dps;
yaw_look_at_heading_slew = constrain_int32(turn_rate, 1, 360); // deg / sec
}
// set yaw mode
set_auto_yaw_mode(AUTO_YAW_LOOK_AT_HEADING);
// TO-DO: restore support for clockwise and counter clockwise rotation held in cmd.content.yaw.direction. 1 = clockwise, -1 = counterclockwise
}
/********************************************************************************/
// Verify Condition (May) commands
/********************************************************************************/
static bool verify_wait_delay()
{
if (millis() - condition_start > (uint32_t)max(condition_value,0)) {
condition_value = 0;
return true;
}
return false;
}
static bool verify_change_alt()
{
// To-Do: use recorded target altitude to verify we have reached the target
return true;
}
static bool verify_within_distance()
{
// update distance calculation
calc_wp_distance();
if (wp_distance < max(condition_value,0)) {
condition_value = 0;
return true;
}
return false;
}
// verify_yaw - return true if we have reached the desired heading
static bool verify_yaw()
{
// set yaw mode if it has been changed (the waypoint controller often retakes control of yaw as it executes a new waypoint command)
if (auto_yaw_mode != AUTO_YAW_LOOK_AT_HEADING) {
set_auto_yaw_mode(AUTO_YAW_LOOK_AT_HEADING);
}
// check if we are within 2 degrees of the target heading
if (labs(wrap_180_cd(ahrs.yaw_sensor-yaw_look_at_heading)) <= 200) {
return true;
}else{
return false;
}
}
/********************************************************************************/
// Do (Now) commands
/********************************************************************************/
// do_guided - start guided mode
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static bool do_guided(const AP_Mission::Mission_Command& cmd)
{
// switch to guided mode if we're not already in guided mode
if (control_mode != GUIDED) {
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if (!set_mode(GUIDED)) {
// if we failed to enter guided mode return immediately
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return false;
}
}
// set wp_nav's destination
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Vector3f pos = pv_location_to_vector(cmd.content.location);
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guided_set_destination(pos);
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return true;
}
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static void do_change_speed(const AP_Mission::Mission_Command& cmd)
{
if (cmd.content.speed.target_ms > 0) {
wp_nav.set_speed_xy(cmd.content.speed.target_ms * 100.0f);
}
}
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static void do_set_home(const AP_Mission::Mission_Command& cmd)
{
if(cmd.p1 == 1) {
init_home();
} else {
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Location loc = cmd.content.location;
loc.alt = 0;
ahrs.set_home(loc);
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set_home_is_set(true);
}
}
// do_roi - starts actions required by MAV_CMD_NAV_ROI
// this involves either moving the camera to point at the ROI (region of interest)
// and possibly rotating the copter to point at the ROI if our mount type does not support a yaw feature
// Note: the ROI should already be in the command_nav_queue global variable
// TO-DO: add support for other features of MAV_CMD_DO_SET_ROI including pointing at a given waypoint
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static void do_roi(const AP_Mission::Mission_Command& cmd)
{
// if location is zero lat, lon and altitude turn off ROI
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if (auto_yaw_mode == AUTO_YAW_ROI && (cmd.content.location.alt == 0 && cmd.content.location.lat == 0 && cmd.content.location.lng == 0)) {
// set auto yaw mode back to default assuming the active command is a waypoint command. A more sophisticated method is required to ensure we return to the proper yaw control for the active command
set_auto_yaw_mode(get_default_auto_yaw_mode(false));
#if MOUNT == ENABLED
// switch off the camera tracking if enabled
if (camera_mount.get_mode() == MAV_MOUNT_MODE_GPS_POINT) {
camera_mount.set_mode_to_default();
}
#endif // MOUNT == ENABLED
}else{
#if MOUNT == ENABLED
// check if mount type requires us to rotate the quad
if(camera_mount.get_mount_type() != AP_Mount::k_pan_tilt && camera_mount.get_mount_type() != AP_Mount::k_pan_tilt_roll) {
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roi_WP = pv_location_to_vector(cmd.content.location);
set_auto_yaw_mode(AUTO_YAW_ROI);
}
// send the command to the camera mount
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camera_mount.set_roi_cmd(&cmd.content.location);
// TO-DO: expand handling of the do_nav_roi to support all modes of the MAVLink. Currently we only handle mode 4 (see below)
// 0: do nothing
// 1: point at next waypoint
// 2: point at a waypoint taken from WP# parameter (2nd parameter?)
// 3: point at a location given by alt, lon, lat parameters
// 4: point at a target given a target id (can't be implemented)
#else
// if we have no camera mount aim the quad at the location
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roi_WP = pv_location_to_vector(cmd.content.location);
set_auto_yaw_mode(AUTO_YAW_ROI);
#endif // MOUNT == ENABLED
}
}
// do_take_picture - take a picture with the camera library
static void do_take_picture()
{
#if CAMERA == ENABLED
camera.trigger_pic();
if (g.log_bitmask & MASK_LOG_CAMERA) {
Log_Write_Camera();
}
#endif
}