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# pragma once
# include <stdint.h>
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# include <GCS_MAVLink/GCS_MAVLink.h>
# include <AP_Math/AP_Math.h>
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# include "defines.h"
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# define MODE_NEXT_HEADING_UNKNOWN 99999.0f // used to indicate to set_desired_location method that next leg's heading is unknown
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// pre-define ModeRTL so Auto can appear higher in this file
class ModeRTL ;
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class Mode
{
public :
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// Auto Pilot modes
// ----------------
enum Number {
MANUAL = 0 ,
ACRO = 1 ,
STEERING = 3 ,
HOLD = 4 ,
LOITER = 5 ,
AUTO = 10 ,
RTL = 11 ,
SMART_RTL = 12 ,
GUIDED = 15 ,
INITIALISING = 16
} ;
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// Constructor
Mode ( ) ;
// enter this mode, returns false if we failed to enter
bool enter ( ) ;
// perform any cleanups required:
void exit ( ) ;
// returns a unique number specific to this mode
virtual uint32_t mode_number ( ) const = 0 ;
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// returns short text name (up to 4 bytes)
virtual const char * name4 ( ) const = 0 ;
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//
// methods that sub classes should override to affect movement of the vehicle in this mode
//
// convert user input to targets, implement high level control for this mode
virtual void update ( ) = 0 ;
//
// attributes of the mode
//
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// return if in non-manual mode : Auto, Guided, RTL, SmartRTL
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virtual bool is_autopilot_mode ( ) const { return false ; }
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// returns true if vehicle can be armed or disarmed from the transmitter in this mode
virtual bool allows_arming_from_transmitter ( ) { return ! is_autopilot_mode ( ) ; }
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//
// attributes for mavlink system status reporting
//
// returns true if any RC input is used
virtual bool has_manual_input ( ) const { return false ; }
// true if heading is controlled
virtual bool attitude_stabilized ( ) const { return true ; }
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// true if mode requires position and/or velocity estimate
virtual bool requires_position ( ) const { return true ; }
virtual bool requires_velocity ( ) const { return true ; }
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//
// navigation methods
//
// return distance (in meters) to destination
virtual float get_distance_to_destination ( ) const { return 0.0f ; }
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// set desired location and speed (used in RTL, Guided, Auto)
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// next_leg_bearing_cd should be heading to the following waypoint (used to slow the vehicle in order to make the turn)
virtual void set_desired_location ( const struct Location & destination , float next_leg_bearing_cd = MODE_NEXT_HEADING_UNKNOWN ) ;
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// set desired location as offset from the EKF origin, return true on success
bool set_desired_location_NED ( const Vector3f & destination , float next_leg_bearing_cd = MODE_NEXT_HEADING_UNKNOWN ) ;
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// true if vehicle has reached desired location. defaults to true because this is normally used by missions and we do not want the mission to become stuck
virtual bool reached_destination ( ) { return true ; }
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// set desired heading and speed - supported in Auto and Guided modes
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virtual void set_desired_heading_and_speed ( float yaw_angle_cd , float target_speed ) ;
// get speed error in m/s, returns zero for modes that do not control speed
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float speed_error ( ) const { return _speed_error ; }
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// get default speed for this mode (held in CRUISE_SPEED, WP_SPEED or RTL_SPEED)
// rtl argument should be true if called from RTL or SmartRTL modes (handled here to avoid duplication)
float get_speed_default ( bool rtl = false ) const ;
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// set desired speed in m/s
bool set_desired_speed ( float speed ) ;
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// restore desired speed to default from parameter values (CRUISE_SPEED or WP_SPEED)
// rtl argument should be true if called from RTL or SmartRTL modes (handled here to avoid duplication)
void set_desired_speed_to_default ( bool rtl = false ) ;
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protected :
// subclasses override this to perform checks before entering the mode
virtual bool _enter ( ) { return true ; }
// subclasses override this to perform any required cleanup when exiting the mode
virtual void _exit ( ) { return ; }
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// decode pilot steering and throttle inputs and return in steer_out and throttle_out arguments
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// steering_out is in the range -4500 ~ +4500 with positive numbers meaning rotate clockwise
// throttle_out is in the range -100 ~ +100
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void get_pilot_desired_steering_and_throttle ( float & steering_out , float & throttle_out ) ;
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// decode pilot input steering and return steering_out and speed_out (in m/s)
void get_pilot_desired_steering_and_speed ( float & steering_out , float & speed_out ) ;
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// decode pilot lateral movement input and return in lateral_out argument
void get_pilot_desired_lateral ( float & lateral_out ) ;
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// calculate steering output to drive along line from origin to destination waypoint
void calc_steering_to_waypoint ( const struct Location & origin , const struct Location & destination , bool reversed = false ) ;
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// calculate steering angle given a desired lateral acceleration
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void calc_steering_from_lateral_acceleration ( float lat_accel , bool reversed = false ) ;
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// calculate steering output to drive towards desired heading
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void calc_steering_to_heading ( float desired_heading_cd , float rate_max , bool reversed = false ) ;
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// calculates the amount of throttle that should be output based
// on things like proximity to corners and current speed
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virtual void calc_throttle ( float target_speed , bool nudge_allowed , bool avoidance_enabled ) ;
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// performs a controlled stop. returns true once vehicle has stopped
bool stop_vehicle ( ) ;
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// estimate maximum vehicle speed (in m/s)
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// cruise_speed is in m/s, cruise_throttle should be in the range -1 to +1
float calc_speed_max ( float cruise_speed , float cruise_throttle ) const ;
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// calculate pilot input to nudge speed up or down
// target_speed should be in meters/sec
// cruise_speed is vehicle's cruising speed, cruise_throttle is the throttle (from -1 to +1) that achieves the cruising speed
// return value is a new speed (in m/s) which up to the projected maximum speed based on the cruise speed and cruise throttle
float calc_speed_nudge ( float target_speed , float cruise_speed , float cruise_throttle ) ;
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// calculated a reduced speed(in m/s) based on yaw error and lateral acceleration and/or distance to a waypoint
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// should be called after calc_steering_to_waypoint and before calc_throttle
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// relies on these internal members being updated: lateral_acceleration, _yaw_error_cd, _distance_to_destination
float calc_reduced_speed_for_turn_or_distance ( float desired_speed ) ;
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// calculate vehicle stopping location using current location, velocity and maximum acceleration
void calc_stopping_location ( Location & stopping_loc ) ;
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protected :
// decode pilot steering and throttle inputs and return in steer_out and throttle_out arguments
// steering_out is in the range -4500 ~ +4500 with positive numbers meaning rotate clockwise
// throttle_out is in the range -100 ~ +100
void get_pilot_input ( float & steering_out , float & throttle_out ) ;
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// references to avoid code churn:
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class AP_AHRS & ahrs ;
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class Parameters & g ;
class ParametersG2 & g2 ;
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class RC_Channel * & channel_steer ;
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class RC_Channel * & channel_throttle ;
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class RC_Channel * & channel_lateral ;
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class AP_Mission & mission ;
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class AR_AttitudeControl & attitude_control ;
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// private members for waypoint navigation
Location _origin ; // origin Location (vehicle will travel from the origin to the destination)
Location _destination ; // destination Location when in Guided_WP
float _distance_to_destination ; // distance from vehicle to final destination in meters
bool _reached_destination ; // true once the vehicle has reached the destination
float _desired_yaw_cd ; // desired yaw in centi-degrees
float _yaw_error_cd ; // error between desired yaw and actual yaw in centi-degrees
float _desired_speed ; // desired speed in m/s
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float _desired_speed_final ; // desired speed in m/s when we reach the destination
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float _speed_error ; // ground speed error in m/s
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uint32_t last_steer_to_wp_ms ; // system time of last call to calc_steering_to_waypoint
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} ;
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class ModeAcro : public Mode
{
public :
uint32_t mode_number ( ) const override { return ACRO ; }
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const char * name4 ( ) const override { return " ACRO " ; }
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// methods that affect movement of the vehicle in this mode
void update ( ) override ;
// attributes for mavlink system status reporting
bool has_manual_input ( ) const override { return true ; }
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// acro mode requires a velocity estimate for non skid-steer rovers
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bool requires_position ( ) const override { return false ; }
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bool requires_velocity ( ) const override ;
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} ;
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class ModeAuto : public Mode
{
public :
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// constructor
ModeAuto ( ModeRTL & mode_rtl ) ;
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uint32_t mode_number ( ) const override { return AUTO ; }
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const char * name4 ( ) const override { return " AUTO " ; }
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// methods that affect movement of the vehicle in this mode
void update ( ) override ;
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void calc_throttle ( float target_speed , bool nudge_allowed , bool avoidance_enabled ) ;
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// attributes of the mode
bool is_autopilot_mode ( ) const override { return true ; }
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// return distance (in meters) to destination
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float get_distance_to_destination ( ) const override ;
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// set desired location, heading and speed
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void set_desired_location ( const struct Location & destination , float next_leg_bearing_cd = MODE_NEXT_HEADING_UNKNOWN ) ;
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bool reached_destination ( ) override ;
// heading and speed control
void set_desired_heading_and_speed ( float yaw_angle_cd , float target_speed ) override ;
bool reached_heading ( ) ;
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// start RTL (within auto)
void start_RTL ( ) ;
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// execute the mission in reverse (i.e. backing up)
void set_reversed ( bool value ) ;
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protected :
bool _enter ( ) override ;
void _exit ( ) override ;
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enum AutoSubMode {
Auto_WP , // drive to a given location
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Auto_HeadingAndSpeed , // turn to a given heading
Auto_RTL // perform RTL within auto mode
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} _submode ;
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private :
bool check_trigger ( void ) ;
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// references
ModeRTL & _mode_rtl ;
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// this is set to true when auto has been triggered to start
bool auto_triggered ;
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bool _reached_heading ; // true when vehicle has reached desired heading in TurnToHeading sub mode
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bool _reversed ; // execute the mission by backing up
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} ;
class ModeGuided : public Mode
{
public :
uint32_t mode_number ( ) const override { return GUIDED ; }
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const char * name4 ( ) const override { return " GUID " ; }
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// methods that affect movement of the vehicle in this mode
void update ( ) override ;
// attributes of the mode
bool is_autopilot_mode ( ) const override { return true ; }
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// return distance (in meters) to destination
float get_distance_to_destination ( ) const override ;
// set desired location, heading and speed
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void set_desired_location ( const struct Location & destination ) ;
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void set_desired_heading_and_speed ( float yaw_angle_cd , float target_speed ) override ;
// set desired heading-delta, turn-rate and speed
void set_desired_heading_delta_and_speed ( float yaw_delta_cd , float target_speed ) ;
void set_desired_turn_rate_and_speed ( float turn_rate_cds , float target_speed ) ;
protected :
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enum GuidedMode {
Guided_WP ,
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Guided_HeadingAndSpeed ,
Guided_TurnRateAndSpeed
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} ;
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bool _enter ( ) override ;
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GuidedMode _guided_mode ; // stores which GUIDED mode the vehicle is in
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// attitude control
bool have_attitude_target ; // true if we have a valid attitude target
uint32_t _des_att_time_ms ; // system time last call to set_desired_attitude was made (used for timeout)
float _desired_yaw_rate_cds ; // target turn rate centi-degrees per second
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} ;
class ModeHold : public Mode
{
public :
uint32_t mode_number ( ) const override { return HOLD ; }
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const char * name4 ( ) const override { return " HOLD " ; }
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// methods that affect movement of the vehicle in this mode
void update ( ) override ;
// attributes for mavlink system status reporting
bool attitude_stabilized ( ) const override { return false ; }
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// hold mode does not require position or velocity estimate
bool requires_position ( ) const override { return false ; }
bool requires_velocity ( ) const override { return false ; }
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} ;
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class ModeLoiter : public Mode
{
public :
uint32_t mode_number ( ) const override { return LOITER ; }
const char * name4 ( ) const override { return " LOIT " ; }
// methods that affect movement of the vehicle in this mode
void update ( ) override ;
// return distance (in meters) to destination
float get_distance_to_destination ( ) const override { return _distance_to_destination ; }
protected :
bool _enter ( ) override ;
} ;
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class ModeManual : public Mode
{
public :
uint32_t mode_number ( ) const override { return MANUAL ; }
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const char * name4 ( ) const override { return " MANU " ; }
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// methods that affect movement of the vehicle in this mode
void update ( ) override ;
// attributes for mavlink system status reporting
bool has_manual_input ( ) const override { return true ; }
bool attitude_stabilized ( ) const override { return false ; }
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// manual mode does not require position or velocity estimate
bool requires_position ( ) const override { return false ; }
bool requires_velocity ( ) const override { return false ; }
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protected :
void _exit ( ) override ;
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} ;
class ModeRTL : public Mode
{
public :
uint32_t mode_number ( ) const override { return RTL ; }
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const char * name4 ( ) const override { return " RTL " ; }
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// methods that affect movement of the vehicle in this mode
void update ( ) override ;
// attributes of the mode
bool is_autopilot_mode ( ) const override { return true ; }
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float get_distance_to_destination ( ) const override { return _distance_to_destination ; }
bool reached_destination ( ) override { return _reached_destination ; }
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protected :
bool _enter ( ) override ;
} ;
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class ModeSmartRTL : public Mode
{
public :
uint32_t mode_number ( ) const override { return SMART_RTL ; }
const char * name4 ( ) const override { return " SRTL " ; }
// methods that affect movement of the vehicle in this mode
void update ( ) override ;
// attributes of the mode
bool is_autopilot_mode ( ) const override { return true ; }
float get_distance_to_destination ( ) const override { return _distance_to_destination ; }
bool reached_destination ( ) override { return smart_rtl_state = = SmartRTL_StopAtHome ; }
// save current position for use by the smart_rtl flight mode
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void save_position ( ) ;
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protected :
// Safe RTL states
enum SmartRTLState {
SmartRTL_WaitForPathCleanup ,
SmartRTL_PathFollow ,
SmartRTL_StopAtHome ,
SmartRTL_Failure
} smart_rtl_state ;
bool _enter ( ) override ;
bool _load_point ;
} ;
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class ModeSteering : public Mode
{
public :
uint32_t mode_number ( ) const override { return STEERING ; }
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const char * name4 ( ) const override { return " STER " ; }
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// methods that affect movement of the vehicle in this mode
void update ( ) override ;
// attributes for mavlink system status reporting
bool has_manual_input ( ) const override { return true ; }
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// steering requires velocity but not position
bool requires_position ( ) const override { return false ; }
bool requires_velocity ( ) const override { return true ; }
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} ;
class ModeInitializing : public Mode
{
public :
uint32_t mode_number ( ) const override { return INITIALISING ; }
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const char * name4 ( ) const override { return " INIT " ; }
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// methods that affect movement of the vehicle in this mode
void update ( ) override { }
// attributes for mavlink system status reporting
bool has_manual_input ( ) const override { return true ; }
bool attitude_stabilized ( ) const override { return false ; }
} ;