cpython/Lib/compiler/pycodegen.py

572 lines
15 KiB
Python

"""Python bytecode generator
Currently contains generic ASTVisitor code, a LocalNameFinder, and a
CodeGenerator. Eventually, this will get split into the ASTVisitor as
a generic tool and CodeGenerator as a specific tool.
"""
from p2c import transformer, ast
import dis
import misc
import marshal
import new
import string
def parse(path):
f = open(path)
src = f.read()
f.close()
t = transformer.Transformer()
return t.parsesuite(src)
def walk(tree, visitor):
w = ASTVisitor()
w.preorder(tree, visitor)
return w.visitor
class ASTVisitor:
"""Performs a depth-first walk of the AST
The ASTVisitor will walk the AST, performing either a preorder or
postorder traversal depending on which method is called.
methods:
preorder(tree, visitor)
postorder(tree, visitor)
tree: an instance of ast.Node
visitor: an instance with visitXXX methods
The ASTVisitor is responsible for walking over the tree in the
correct order. For each node, it checks the visitor argument for
a method named 'visitNodeType' where NodeType is the name of the
node's class, e.g. Classdef. If the method exists, it is called
with the node as its sole argument.
The visitor method for a particular node type can control how
child nodes are visited during a preorder walk. (It can't control
the order during a postorder walk, because it is called _after_
the walk has occurred.) The ASTVisitor modifies the visitor
argument by adding a visit method to the visitor; this method can
be used to visit a particular child node. If the visitor method
returns a true value, the ASTVisitor will not traverse the child
nodes.
XXX The interface for controlling the preorder walk needs to be
re-considered. The current interface is convenient for visitors
that mostly let the ASTVisitor do everything. For something like
a code generator, where you want to walk to occur in a specific
order, it's a pain to add "return 1" to the end of each method.
XXX Perhaps I can use a postorder walk for the code generator?
"""
VERBOSE = 0
def __init__(self):
self.node = None
def preorder(self, tree, visitor):
"""Do preorder walk of tree using visitor"""
self.visitor = visitor
visitor.visit = self._preorder
self._preorder(tree)
def _preorder(self, node):
stop = self.dispatch(node)
if stop:
return
for child in node.getChildren():
if isinstance(child, ast.Node):
self._preorder(child)
def postorder(self, tree, visitor):
"""Do preorder walk of tree using visitor"""
self.visitor = visitor
visitor.visit = self._postorder
self._postorder(tree)
def _postorder(self, tree):
for child in node.getChildren():
if isinstance(child, ast.Node):
self._preorder(child)
self.dispatch(node)
def dispatch(self, node):
self.node = node
className = node.__class__.__name__
meth = getattr(self.visitor, 'visit' + className, None)
if self.VERBOSE:
print "dispatch", className, (meth and meth.__name__ or '')
if meth:
return meth(node)
class CodeGenerator:
def __init__(self):
self.code = PythonVMCode()
self.locals = misc.Stack()
def visitDiscard(self, node):
return 1
def visitModule(self, node):
lnf = walk(node.node, LocalNameFinder())
self.locals.push(lnf.getLocals())
self.visit(node.node)
self.code.emit('LOAD_CONST', 'None')
self.code.emit('RETURN_VALUE')
return 1
def visitFunction(self, node):
codeBody = NestedCodeGenerator(node.code, node.argnames)
walk(node.code, codeBody)
self.code.setLineNo(node.lineno)
self.code.emit('LOAD_CONST', codeBody.code)
self.code.emit('MAKE_FUNCTION')
self.code.emit('STORE_NAME', node.name)
return 1
def visitCallFunc(self, node):
self.visit(node.node)
for arg in node.args:
self.visit(arg)
self.code.callFunction(len(node.args))
return 1
def visitIf(self, node):
after = ForwardRef()
for test, suite in node.tests:
self.code.setLineNo(test.lineno)
self.visit(test)
dest = ForwardRef()
self.code.jumpIfFalse(dest)
self.code.popTop()
self.visit(suite)
self.code.jumpForward(after)
dest.bind(self.code.getCurInst())
self.code.popTop()
if node.else_:
self.visit(node.else_)
after.bind(self.code.getCurInst())
return 1
def visitCompare(self, node):
"""Comment from compile.c follows:
The following code is generated for all but the last
comparison in a chain:
label: on stack: opcode: jump to:
a <code to load b>
a, b DUP_TOP
a, b, b ROT_THREE
b, a, b COMPARE_OP
b, 0-or-1 JUMP_IF_FALSE L1
b, 1 POP_TOP
b
We are now ready to repeat this sequence for the next
comparison in the chain.
For the last we generate:
b <code to load c>
b, c COMPARE_OP
0-or-1
If there were any jumps to L1 (i.e., there was more than one
comparison), we generate:
0-or-1 JUMP_FORWARD L2
L1: b, 0 ROT_TWO
0, b POP_TOP
0
L2: 0-or-1
"""
self.visit(node.expr)
# if refs are never emitted, subsequent bind call has no effect
l1 = ForwardRef()
l2 = ForwardRef()
for op, code in node.ops[:-1]:
# emit every comparison except the last
self.visit(code)
self.code.dupTop()
self.code.rotThree()
self.code.compareOp(op)
self.code.jumpIfFalse(l1)
self.code.popTop()
if node.ops:
# emit the last comparison
op, code = node.ops[-1]
self.visit(code)
self.code.compareOp(op)
if len(node.ops) > 1:
self.code.jumpForward(l2)
l1.bind(self.code.getCurInst())
self.code.rotTwo()
self.code.popTop()
l2.bind(self.code.getCurInst())
return 1
def binaryOp(self, node, op):
self.visit(node.left)
self.visit(node.right)
self.code.emit(op)
return 1
def visitAdd(self, node):
return self.binaryOp(node, 'BINARY_ADD')
def visitSub(self, node):
return self.binaryOp(node, 'BINARY_SUBTRACT')
def visitMul(self, node):
return self.binaryOp(node, 'BINARY_MULTIPLY')
def visitDiv(self, node):
return self.binaryOp(node, 'BINARY_DIVIDE')
def visitName(self, node):
locals = self.locals.top()
if locals.has_elt(node.name):
self.code.loadFast(node.name)
else:
self.code.loadGlobal(node.name)
def visitConst(self, node):
self.code.loadConst(node.value)
def visitReturn(self, node):
self.code.setLineNo(node.lineno)
self.visit(node.value)
self.code.returnValue()
return 1
def visitRaise(self, node):
self.code.setLineNo(node.lineno)
n = 0
if node.expr1:
self.visit(node.expr1)
n = n + 1
if node.expr2:
self.visit(node.expr2)
n = n + 1
if node.expr3:
self.visit(node.expr3)
n = n + 1
self.code.raiseVarargs(n)
return 1
def visitPrint(self, node):
self.code.setLineNo(node.lineno)
for child in node.nodes:
self.visit(child)
self.code.emit('PRINT_ITEM')
return 1
def visitPrintnl(self, node):
self.visitPrint(node)
self.code.emit('PRINT_NEWLINE')
return 1
class NestedCodeGenerator(CodeGenerator):
"""Generate code for a function object within another scope
XXX not clear that this subclass is needed
"""
super_init = CodeGenerator.__init__
def __init__(self, code, args):
"""code and args of function or class being walked
XXX need to separately pass to ASTVisitor. the constructor
only uses the code object to find the local names
"""
self.super_init()
lnf = walk(code, LocalNameFinder(args))
self.locals.push(lnf.getLocals())
def visitFunction(self, node):
lnf = walk(node.code, LocalNameFinder(node.argnames))
self.locals.push(lnf.getLocals())
# XXX need to handle def foo((a, b)):
self.code.setLineNo(node.lineno)
self.visit(node.code)
self.code.emit('LOAD_CONST', 'None')
self.code.emit('RETURN_VALUE')
return 1
class LocalNameFinder:
def __init__(self, names=()):
self.names = misc.Set()
for name in names:
self.names.add(name)
def getLocals(self):
return self.names
def visitFunction(self, node):
self.names.add(node.name)
return 1
def visitImport(self, node):
for name in node.names:
self.names.add(name)
def visitFrom(self, node):
for name in node.names:
self.names.add(name)
def visitClassdef(self, node):
self.names.add(node.name)
return 1
def visitAssName(self, node):
self.names.add(node.name)
class Label:
def __init__(self, num):
self.num = num
def __repr__(self):
return "Label(%d)" % self.num
class ForwardRef:
count = 0
def __init__(self, id=None, val=None):
if id is None:
id = ForwardRef.count
ForwardRef.count = ForwardRef.count + 1
self.id = id
self.val = val
def __repr__(self):
if self.val:
return "ForwardRef(val=%d)" % self.val
else:
return "ForwardRef(id=%d)" % self.id
def bind(self, inst):
self.val = inst
def resolve(self):
return self.val
class CompiledModule:
"""Store the code object for a compiled module
XXX Not clear how the code objects will be stored. Seems possible
that a single code attribute is sufficient, because it will
contains references to all the need code objects. That might be
messy, though.
"""
MAGIC = (20121 | (ord('\r')<<16) | (ord('\n')<<24))
def __init__(self):
self.code = None
def addCode(self, code):
"""addCode(self: SelfType, code: PythonVMCode)"""
def dump(self, path):
"""create a .pyc file"""
f = open(path, 'wb')
f.write(self._pyc_header())
marshal.dump(self.code, f)
f.close()
def _pyc_header(self, path):
# compile.c uses marshal to write a long directly, with
# calling the interface that would also generate a 1-byte code
# to indicate the type of the value. simplest way to get the
# same effect is to call marshal and then skip the code.
buf = marshal.dumps(self.MAGIC)[1:]
# skip the mtime for now, since I don't have the write
# structure to pass the filename being compiled into this
# instance
return buf + chr(0) * 4
class PythonVMCode:
def __init__(self):
self.insts = []
# used by makeCodeObject
self.argcount = 0
self.code = ''
self.consts = []
self.filename = ''
self.firstlineno = 0
self.flags = 0
self.lnotab = None
self.name = ''
self.names = []
self.nlocals = 0
self.stacksize = 2
self.varnames = []
def __repr__(self):
return "<bytecode: %d instrs>" % len(self.insts)
def emit(self, *args):
print "emit", args
self.insts.append(args)
def getCurInst(self):
return len(self.insts)
def getNextInst(self):
return len(self.insts) + 1
def convert(self):
"""Convert human-readable names to real bytecode"""
pass
def makeCodeObject(self):
"""Make a Python code object"""
code = []
self._findOffsets()
for t in self.insts:
opname = t[0]
if len(t) == 1:
code.append(chr(self.opnum[opname]))
elif len(t) == 2:
oparg = self._convertArg(opname, t[1])
hi, lo = divmod(oparg, 256)
code.append(chr(self.opnum[opname]) + chr(lo) + chr(hi))
return string.join(code, '')
def _findOffsets(self):
"""Find offsets for use in resolving ForwardRefs"""
self.offsets = []
cur = 0
for t in self.insts:
self.offsets.append(cur)
l = len(t)
if l == 1:
cur = cur + 1
elif l == 2:
arg = t[1]
if isinstance(arg, ForwardRef):
arg.__offset = cur
cur = cur + 3
def _convertArg(self, op, arg):
"""Convert the string representation of an arg to a number
The specific handling depends on the opcode.
XXX This first implementation isn't going to be very
efficient.
"""
if op == 'SET_LINENO':
return arg
if op == 'LOAD_CONST':
return self._lookupName(arg, self.consts)
if op == 'LOAD_FAST':
return self._lookupName(arg, self.varnames, self.names)
if op == 'LOAD_GLOBAL':
return self._lookupName(arg, self.names)
if op == 'STORE_NAME':
return self._lookupName(arg, self.names)
if op == 'COMPARE_OP':
return self.cmp_op.index(arg)
if self.hasjrel.has_elt(op):
return self.offsets[arg.resolve()]
if self.hasjabs.has_elt(op):
return self.offsets[arg.resolve()] - arg.__offset
print op, arg
return arg
def _lookupName(self, name, list, list2=None):
"""Return index of name in list, appending if necessary
Yicky hack: Second list can be used for lookup of local names
where the name needs to be added to varnames and names.
"""
if name in list:
return list.index(name)
else:
end = len(list)
list.append(name)
if list2 is not None:
list2.append(name)
return end
# Convert some stuff from the dis module for local use
cmp_op = list(dis.cmp_op)
hasjrel = misc.Set()
for i in dis.hasjrel:
hasjrel.add(dis.opname[i])
hasjabs = misc.Set()
for i in dis.hasjabs:
hasjabs.add(dis.opname[i])
opnum = {}
for num in range(len(dis.opname)):
opnum[dis.opname[num]] = num
# the interface below here seemed good at first. upon real use,
# it seems redundant to add a function for each opcode,
# particularly because the method and opcode basically have the
# same name.
def setLineNo(self, num):
self.emit('SET_LINENO', num)
def popTop(self):
self.emit('POP_TOP')
def dupTop(self):
self.emit('DUP_TOP')
def rotTwo(self):
self.emit('ROT_TWO')
def rotThree(self):
self.emit('ROT_THREE')
def jumpIfFalse(self, dest):
self.emit('JUMP_IF_FALSE', dest)
def loadFast(self, name):
self.emit('LOAD_FAST', name)
def loadGlobal(self, name):
self.emit('LOAD_GLOBAL', name)
def binaryAdd(self):
self.emit('BINARY_ADD')
def compareOp(self, op):
self.emit('COMPARE_OP', op)
def loadConst(self, val):
self.emit('LOAD_CONST', val)
def returnValue(self):
self.emit('RETURN_VALUE')
def jumpForward(self, dest):
self.emit('JUMP_FORWARD', dest)
def raiseVarargs(self, num):
self.emit('RAISE_VARARGS', num)
def callFunction(self, num):
self.emit('CALL_FUNCTION', num)
if __name__ == "__main__":
tree = parse('test.py')
cg = CodeGenerator()
ASTVisitor.VERBOSE = 1
w = walk(tree, cg)
w.VERBOSE = 1
for i in range(len(cg.code.insts)):
inst = cg.code.insts[i]
if inst[0] == 'SET_LINENO':
print
print "%4d" % i, inst
code = cg.code.makeCodeObject()