Patch #1698768: updated the "using Python on the Mac" intro.
(backport from rev. 54949)
This commit is contained in:
parent
4db90ac485
commit
d1e3f6df38
|
@ -13,206 +13,166 @@ for the latest 2.3 release for Mac OS 9 and related documentation.
|
|||
|
||||
\section{Getting and Installing MacPython \label{getting-OSX}}
|
||||
|
||||
Mac OS X 10.3 comes with Python 2.3 pre-installed by Apple.
|
||||
This installation does not come with the IDE and other additions, however,
|
||||
so to get these you need to install the \program{MacPython for Panther additions}
|
||||
from the MacPython website, \url{http://www.cwi.nl/\textasciitilde jack/macpython}.
|
||||
|
||||
For MacPython 2.4, or for any MacPython on earlier releases of Mac OS X,
|
||||
you need to install a full distribution from the same website.
|
||||
Mac OS X 10.4 comes with Python 2.3 pre-installed by Apple. However, you are
|
||||
encouraged to install the most recent version of Python from the Python website
|
||||
(\url{http://www.python.org}). A ``universal binary'' build of Python 2.5, which
|
||||
runs natively on the Mac's new Intel and legacy PPC CPU's, is available there.
|
||||
|
||||
What you get after installing is a number of things:
|
||||
|
||||
\begin{itemize}
|
||||
\item A \file{MacPython-2.3} folder in your \file{Applications}
|
||||
folder. In here you find the PythonIDE Integrated Development Environment;
|
||||
PythonLauncher, which handles double-clicking Python scripts from
|
||||
the Finder; and the Package Manager.
|
||||
\item A \file{MacPython 2.5} folder in your \file{Applications} folder. In here
|
||||
you find IDLE, the development environment that is a standard part of official
|
||||
Python distributions; PythonLauncher, which handles double-clicking Python
|
||||
scripts from the Finder; and the ``Build Applet'' tool, which allows you to
|
||||
package Python scripts as standalone applications on your system.
|
||||
|
||||
\item A fairly standard \UNIX{} commandline Python interpreter in
|
||||
\file{/usr/local/bin/python}, but without the usual
|
||||
\file{/usr/local/lib/python}.
|
||||
|
||||
\item A framework \file{/Library/Frameworks/Python.framework}, where
|
||||
all the action really is, but which you usually do not have to be aware of.
|
||||
\item A framework \file{/Library/Frameworks/Python.framework}, which includes
|
||||
the Python executable and libraries. The installer adds this location to your
|
||||
shell path. To uninstall MacPython, you can simply remove these three
|
||||
things. A symlink to the Python executable is placed in /usr/local/bin/.
|
||||
\end{itemize}
|
||||
|
||||
To uninstall MacPython you can simply remove these three things.
|
||||
The Apple-provided build of Python is installed in
|
||||
\file{/System/Library/Frameworks/Python.framework} and \file{/usr/bin/python},
|
||||
respectively. You should never modify or delete these, as they are
|
||||
Apple-controlled and are used by Apple- or third-party software.
|
||||
|
||||
If you use the ``additions'' installer to install on top of an existing
|
||||
Apple-Python you will not get the framework and the commandline interpreter,
|
||||
as they have been installed by Apple already, in
|
||||
\file{/System/Library/Frameworks/Python.framework} and
|
||||
\file{/usr/bin/python}, respectively. You should in principle never modify
|
||||
or delete these, as they are Apple-controlled and may be used by Apple- or
|
||||
third-party software.
|
||||
IDLE includes a help menu that allows you to access Python documentation. If you
|
||||
are completely new to Python you should start reading the tutorial introduction
|
||||
in that document.
|
||||
|
||||
PythonIDE contains an Apple Help Viewer book called "MacPython Help"
|
||||
which you can access through its help menu. If you are completely new to
|
||||
Python you should start reading the IDE introduction in that document.
|
||||
If you are familiar with Python on other \UNIX{} platforms you should read the
|
||||
section on running Python scripts from the \UNIX{} shell.
|
||||
|
||||
If you are familiar with Python on other \UNIX{} platforms you should
|
||||
read the section on running Python scripts from the \UNIX{} shell.
|
||||
|
||||
\subsection{How to run a Python script}
|
||||
|
||||
Your best way to get started with Python on Mac OS X is through the PythonIDE
|
||||
integrated development environment, see section \ref{IDE} and use the Help
|
||||
menu when the IDE is running.
|
||||
Your best way to get started with Python on Mac OS X is through the IDLE
|
||||
integrated development environment, see section \ref{IDE} and use the Help menu
|
||||
when the IDE is running.
|
||||
|
||||
If you want to run Python scripts from the Terminal window command line
|
||||
or from the Finder you first need an editor to create your script.
|
||||
Mac OS X comes with a number of standard \UNIX{} command line editors,
|
||||
\program{vim} and \program{emacs} among them. If you want a more Mac-like
|
||||
editor \program{BBEdit} or \program{TextWrangler} from Bare Bones Software
|
||||
(see \url{http://www.barebones.com/products/bbedit/index.shtml}) are
|
||||
good choices. \program{AppleWorks} or any other
|
||||
word processor that can save files in ASCII is also a possibility, including
|
||||
\program{TextEdit} which is included with OS X.
|
||||
If you want to run Python scripts from the Terminal window command line or from
|
||||
the Finder you first need an editor to create your script. Mac OS X comes with a
|
||||
number of standard \UNIX{} command line editors, \program{vim} and
|
||||
\program{emacs} among them. If you want a more Mac-like editor, \program{BBEdit}
|
||||
or \program{TextWrangler} from Bare Bones Software (see
|
||||
\url{http://www.barebones.com/products/bbedit/index.shtml}) are good choices, as
|
||||
is \program{TextMate} (see \url{http://macromates.com/}). Other editors include
|
||||
\program{Gvim} (\url{http://macvim.org}) and \program{Aquamacs}
|
||||
(\url{http://aquamacs.org}).
|
||||
|
||||
To run your script from the Terminal window you must make sure that
|
||||
\file{/usr/local/bin} is in your shell search path.
|
||||
|
||||
To run your script from the Finder you have two options:
|
||||
|
||||
\begin{itemize}
|
||||
\item Drag it to \program{PythonLauncher}
|
||||
\item Select \program{PythonLauncher} as the default application
|
||||
to open your script (or any .py script) through the finder Info window
|
||||
and double-click it.
|
||||
\item Select \program{PythonLauncher} as the default application to open your
|
||||
script (or any .py script) through the finder Info window and double-click it.
|
||||
\program{PythonLauncher} has various preferences to control how your script is
|
||||
launched. Option-dragging allows you to change these for one invocation, or
|
||||
use its Preferences menu to change things globally.
|
||||
\end{itemize}
|
||||
|
||||
PythonLauncher has various preferences to control how your script is launched.
|
||||
Option-dragging allows you to change these for one invocation, or use its
|
||||
Preferences menu to change things globally.
|
||||
|
||||
\subsection{Running scripts with a GUI \label{osx-gui-scripts}}
|
||||
|
||||
There is one Mac OS X quirk that you need to be aware of: programs
|
||||
that talk to the Aqua window manager (in other words, anything that has a GUI)
|
||||
need to be run in a special way. Use \program{pythonw} instead of \program{python}
|
||||
to start such scripts.
|
||||
With older versions of Python, there is one Mac OS X quirk that you need to be
|
||||
aware of: programs that talk to the Aqua window manager (in other words,
|
||||
anything that has a GUI) need to be run in a special way. Use \program{pythonw}
|
||||
instead of \program{python} to start such scripts.
|
||||
|
||||
\subsection{configuration}
|
||||
With Python 2.5, you can use either \program{python} or \program{pythonw}.
|
||||
|
||||
MacPython honours all standard \UNIX{} environment variables such as
|
||||
\envvar{PYTHONPATH}, but setting these variables for programs started
|
||||
from the Finder is non-standard
|
||||
as the Finder does not read your \file{.profile} or \file{.cshrc} at startup.
|
||||
You need to create a file \file{\textasciitilde /.MacOSX/environment.plist}.
|
||||
See Apple's Technical Document QA1067 for details.
|
||||
\subsection{Configuration}
|
||||
|
||||
Installing additional Python packages is most easily done through the
|
||||
Package Manager, see the MacPython Help Book for details.
|
||||
Python on OS X honors all standard \UNIX{} environment variables such as
|
||||
\envvar{PYTHONPATH}, but setting these variables for programs started from the
|
||||
Finder is non-standard as the Finder does not read your \file{.profile} or
|
||||
\file{.cshrc} at startup. You need to create a file \file{\textasciitilde
|
||||
/.MacOSX/environment.plist}. See Apple's Technical Document QA1067 for
|
||||
details.
|
||||
|
||||
For more information on installation Python packages in MacPython, see section
|
||||
\ref{mac-package-manager}, ``Installing Additional Python Packages.''
|
||||
|
||||
|
||||
\section{The IDE\label{IDE}}
|
||||
|
||||
The \program{Python IDE} (Integrated Development Environment) is a
|
||||
separate application that acts as a text editor for your Python code,
|
||||
a class browser, a graphical debugger, and more.
|
||||
|
||||
The online Python Help contains a quick walkthrough of the IDE that
|
||||
shows the major features and how to use them.
|
||||
|
||||
\subsection{Using the ``Python Interactive'' window}
|
||||
|
||||
Use this window like you would use a normal \UNIX{} command line
|
||||
interpreter.
|
||||
|
||||
\subsection{Writing a Python Script \label{IDEwrite}}
|
||||
|
||||
In addition to using the \program{Python IDE} interactively, you can
|
||||
also type out a complete Python program, saving it incrementally, and
|
||||
execute it or smaller selections of it.
|
||||
|
||||
You can create a new script, open a previously saved script, and save
|
||||
your currently open script by selecting the appropriate item in the
|
||||
``File'' menu. Dropping a Python script onto the
|
||||
\program{Python IDE} will open it for editing.
|
||||
|
||||
When the \program{Python IDE} saves a script, it uses the creator code
|
||||
settings which are available by clicking on the small black triangle
|
||||
on the top right of the document window, and selecting ``save
|
||||
options''. The default is to save the file with the \program{Python
|
||||
IDE} as the creator, this means that you can open the file for editing
|
||||
by simply double-clicking on its icon. You might want to change this
|
||||
behaviour so that it will be opened by the
|
||||
\program{PythonLauncher}, and run. To do this simply choose
|
||||
``PythonLauncher'' from the ``save options''. Note that these
|
||||
options are associated with the \emph{file} not the application.
|
||||
MacPython ships with the standard IDLE development environment. A good
|
||||
introduction to using IDLE can be found at
|
||||
\url{http://hkn.eecs.berkeley.edu/~dyoo/python/idle_intro/index.html}.
|
||||
|
||||
|
||||
\subsection{Executing a script from within the IDE
|
||||
\label{IDEexecution}}
|
||||
\section{Installing Additional Python Packages \label{mac-package-manager}}
|
||||
|
||||
You can run the script in the frontmost window of the \program{Python
|
||||
IDE} by hitting the run all button. You should be aware, however that
|
||||
if you use the Python convention \samp{if __name__ == "__main__":} the
|
||||
script will \emph{not} be ``__main__'' by default. To get that
|
||||
behaviour you must select the ``Run as __main__'' option from the
|
||||
small black triangle on the top right of the document window. Note
|
||||
that this option is associated with the \emph{file} not the
|
||||
application. It \emph{will} stay active after a save, however; to shut
|
||||
this feature off simply select it again.
|
||||
There are several methods to install additional Python packages:
|
||||
|
||||
\begin{itemize}
|
||||
\item \url{http://pythonmac.org/packages/} contains selected compiled packages
|
||||
for Python 2.5, 2.4, and 2.3.
|
||||
\item Packages can be installed via the standard Python distutils mode
|
||||
(\samp{python setup.py install}).
|
||||
\item Many packages can also be installed via the \program{setuptools}
|
||||
extension.
|
||||
\end{itemize}
|
||||
|
||||
|
||||
\subsection{``Save as'' versus ``Save as Applet''
|
||||
\label{IDEapplet}}
|
||||
\section{GUI Programming on the Mac}
|
||||
|
||||
When you are done writing your Python script you have the option of
|
||||
saving it as an ``applet'' (by selecting ``Save as applet'' from the
|
||||
``File'' menu). This has a significant advantage in that you can drop
|
||||
files or folders onto it, to pass them to the applet the way
|
||||
command-line users would type them onto the command-line to pass them
|
||||
as arguments to the script. However, you should make sure to save the
|
||||
applet as a separate file, do not overwrite the script you are
|
||||
writing, because you will not be able to edit it again.
|
||||
There are several options for building GUI applications on the Mac with Python.
|
||||
|
||||
Accessing the items passed to the applet via ``drag-and-drop'' is done
|
||||
using the standard \member{sys.argv} mechanism. See the general
|
||||
documentation for more
|
||||
% need to link to the appropriate place in non-Mac docs
|
||||
\emph{PyObjC} is a Python binding to Apple's Objective-C/Cocoa framework, which
|
||||
is the foundation of most modern Mac development. Information on PyObjC is
|
||||
available from \url{http://pybojc.sourceforge.net}.
|
||||
|
||||
Note that saving a script as an applet will not make it runnable on a
|
||||
system without a Python installation.
|
||||
The standard Python GUI toolkit is \module{Tkinter}, based on the cross-platform
|
||||
Tk toolkit (\url{http://www.tcl.tk}). An Aqua-native version of Tk is bundled
|
||||
with OS X by Apple, and the latest version can be downloaded and installed from
|
||||
\url{http://www.activestate.com}; it can also be built from source.
|
||||
|
||||
%\subsection{Debugger}
|
||||
% **NEED INFO HERE**
|
||||
\emph{wxPython} is another popular cross-platform GUI toolkit that runs natively
|
||||
on Mac OS X. Packages and documentation are available from
|
||||
\url{http://www.wxpython.org}.
|
||||
|
||||
%\subsection{Module Browser}
|
||||
% **NEED INFO HERE**
|
||||
\emph{PyQt} is another popular cross-platform GUI toolkit that runs natively on
|
||||
Mac OS X. More information can be found at
|
||||
\url{http://www.riverbankcomputing.co.uk/pyqt/}.
|
||||
|
||||
%\subsection{Profiler}
|
||||
% **NEED INFO HERE**
|
||||
% end IDE
|
||||
|
||||
%\subsection{The ``Scripts'' menu}
|
||||
% **NEED INFO HERE**
|
||||
\section{Distributing Python Applications on the Mac}
|
||||
|
||||
\section{The Package Manager}
|
||||
The ``Build Applet'' tool that is placed in the MacPython 2.5 folder is fine for
|
||||
packaging small Python scripts on your own machine to run as a standard Mac
|
||||
application. This tool, however, is not robust enough to distribute Python
|
||||
applications to other users.
|
||||
|
||||
Historically MacPython came with a number of useful extension packages
|
||||
included, because most Macintosh users do not have access to a development
|
||||
environment and C compiler. For Mac OS X that bundling is no longer done,
|
||||
but a new mechanism has been made available to allow easy access to
|
||||
extension packages.
|
||||
The standard tool for deploying standalone Python applications on the Mac is
|
||||
\program{py2app}. More information on installing and using py2app can be found
|
||||
at \url{http://undefined.org/python/#py2app}.
|
||||
|
||||
The Python Package Manager helps you installing additional packages
|
||||
that enhance Python. It determines the exact MacOS version and Python
|
||||
version you have and uses that information to download a database that
|
||||
has packages that are tested and tried on that combination. In other
|
||||
words: if something is in your Package Manager window but does not work
|
||||
you are free to blame the database maintainer.
|
||||
\section{Application Scripting}
|
||||
|
||||
PackageManager then checks which of the packages you have installed and
|
||||
which ones are not. This should also work when you have installed packages
|
||||
outside of PackageManager. You can select packages and install them,
|
||||
and PackageManager will work out the requirements and install these too.
|
||||
Python can also be used to script other Mac applications via Apple's Open
|
||||
Scripting Architecture (OSA); see
|
||||
\url{http://appscript.sourceforge.net}. Appscript is a high-level, user-friendly
|
||||
Apple event bridge that allows you to control scriptable Mac OS X applications
|
||||
using ordinary Python scripts. Appscript makes Python a serious alternative to
|
||||
Apple's own \emph{AppleScript} language for automating your Mac. A related
|
||||
package, \emph{PyOSA}, is an OSA language component for the Python scripting
|
||||
language, allowing Python code to be executed by any OSA-enabled application
|
||||
(Script Editor, Mail, iTunes, etc.). PyOSA makes Python a full peer to
|
||||
AppleScript.
|
||||
|
||||
Often PackageManager will list a package in two flavors: binary and
|
||||
source. Binary should always work, source will only work if you have
|
||||
installed the Apple Developer Tools. PackageManager will warn you about
|
||||
this, and also about other external dependencies.
|
||||
\section{Other Resources}
|
||||
|
||||
PackageManager is available as a separate application and also as a
|
||||
function of the IDE, through the File->Package Manager menu entry.
|
||||
The MacPython mailing list is an excellent support resource for Python users and
|
||||
developers on the Mac:
|
||||
|
||||
\url{http://www.python.org/community/sigs/current/pythonmac-sig/}
|
||||
|
||||
Another useful resource is the MacPython wiki:
|
||||
|
||||
\url{http://wiki.python.org/moin/MacPython}
|
||||
|
|
Loading…
Reference in New Issue