diff --git a/Doc/mac/using.tex b/Doc/mac/using.tex index bf3174d5596..5b5d9e8d1ce 100644 --- a/Doc/mac/using.tex +++ b/Doc/mac/using.tex @@ -13,206 +13,166 @@ for the latest 2.3 release for Mac OS 9 and related documentation. \section{Getting and Installing MacPython \label{getting-OSX}} -Mac OS X 10.3 comes with Python 2.3 pre-installed by Apple. -This installation does not come with the IDE and other additions, however, -so to get these you need to install the \program{MacPython for Panther additions} -from the MacPython website, \url{http://www.cwi.nl/\textasciitilde jack/macpython}. - -For MacPython 2.4, or for any MacPython on earlier releases of Mac OS X, -you need to install a full distribution from the same website. +Mac OS X 10.4 comes with Python 2.3 pre-installed by Apple. However, you are +encouraged to install the most recent version of Python from the Python website +(\url{http://www.python.org}). A ``universal binary'' build of Python 2.5, which +runs natively on the Mac's new Intel and legacy PPC CPU's, is available there. What you get after installing is a number of things: \begin{itemize} - \item A \file{MacPython-2.3} folder in your \file{Applications} - folder. In here you find the PythonIDE Integrated Development Environment; - PythonLauncher, which handles double-clicking Python scripts from - the Finder; and the Package Manager. - - \item A fairly standard \UNIX{} commandline Python interpreter in - \file{/usr/local/bin/python}, but without the usual - \file{/usr/local/lib/python}. - - \item A framework \file{/Library/Frameworks/Python.framework}, where - all the action really is, but which you usually do not have to be aware of. +\item A \file{MacPython 2.5} folder in your \file{Applications} folder. In here + you find IDLE, the development environment that is a standard part of official + Python distributions; PythonLauncher, which handles double-clicking Python + scripts from the Finder; and the ``Build Applet'' tool, which allows you to + package Python scripts as standalone applications on your system. + +\item A framework \file{/Library/Frameworks/Python.framework}, which includes + the Python executable and libraries. The installer adds this location to your + shell path. To uninstall MacPython, you can simply remove these three + things. A symlink to the Python executable is placed in /usr/local/bin/. \end{itemize} -To uninstall MacPython you can simply remove these three things. +The Apple-provided build of Python is installed in +\file{/System/Library/Frameworks/Python.framework} and \file{/usr/bin/python}, +respectively. You should never modify or delete these, as they are +Apple-controlled and are used by Apple- or third-party software. -If you use the ``additions'' installer to install on top of an existing -Apple-Python you will not get the framework and the commandline interpreter, -as they have been installed by Apple already, in -\file{/System/Library/Frameworks/Python.framework} and -\file{/usr/bin/python}, respectively. You should in principle never modify -or delete these, as they are Apple-controlled and may be used by Apple- or -third-party software. +IDLE includes a help menu that allows you to access Python documentation. If you +are completely new to Python you should start reading the tutorial introduction +in that document. -PythonIDE contains an Apple Help Viewer book called "MacPython Help" -which you can access through its help menu. If you are completely new to -Python you should start reading the IDE introduction in that document. +If you are familiar with Python on other \UNIX{} platforms you should read the +section on running Python scripts from the \UNIX{} shell. -If you are familiar with Python on other \UNIX{} platforms you should -read the section on running Python scripts from the \UNIX{} shell. \subsection{How to run a Python script} -Your best way to get started with Python on Mac OS X is through the PythonIDE -integrated development environment, see section \ref{IDE} and use the Help -menu when the IDE is running. +Your best way to get started with Python on Mac OS X is through the IDLE +integrated development environment, see section \ref{IDE} and use the Help menu +when the IDE is running. -If you want to run Python scripts from the Terminal window command line -or from the Finder you first need an editor to create your script. -Mac OS X comes with a number of standard \UNIX{} command line editors, -\program{vim} and \program{emacs} among them. If you want a more Mac-like -editor \program{BBEdit} or \program{TextWrangler} from Bare Bones Software -(see \url{http://www.barebones.com/products/bbedit/index.shtml}) are -good choices. \program{AppleWorks} or any other -word processor that can save files in ASCII is also a possibility, including -\program{TextEdit} which is included with OS X. +If you want to run Python scripts from the Terminal window command line or from +the Finder you first need an editor to create your script. Mac OS X comes with a +number of standard \UNIX{} command line editors, \program{vim} and +\program{emacs} among them. If you want a more Mac-like editor, \program{BBEdit} +or \program{TextWrangler} from Bare Bones Software (see +\url{http://www.barebones.com/products/bbedit/index.shtml}) are good choices, as +is \program{TextMate} (see \url{http://macromates.com/}). Other editors include +\program{Gvim} (\url{http://macvim.org}) and \program{Aquamacs} +(\url{http://aquamacs.org}). To run your script from the Terminal window you must make sure that -\file{/usr/local/bin} is in your shell search path. +\file{/usr/local/bin} is in your shell search path. To run your script from the Finder you have two options: + \begin{itemize} - \item Drag it to \program{PythonLauncher} - \item Select \program{PythonLauncher} as the default application - to open your script (or any .py script) through the finder Info window - and double-click it. +\item Drag it to \program{PythonLauncher} +\item Select \program{PythonLauncher} as the default application to open your + script (or any .py script) through the finder Info window and double-click it. + \program{PythonLauncher} has various preferences to control how your script is + launched. Option-dragging allows you to change these for one invocation, or + use its Preferences menu to change things globally. \end{itemize} -PythonLauncher has various preferences to control how your script is launched. -Option-dragging allows you to change these for one invocation, or use its -Preferences menu to change things globally. \subsection{Running scripts with a GUI \label{osx-gui-scripts}} -There is one Mac OS X quirk that you need to be aware of: programs -that talk to the Aqua window manager (in other words, anything that has a GUI) -need to be run in a special way. Use \program{pythonw} instead of \program{python} -to start such scripts. +With older versions of Python, there is one Mac OS X quirk that you need to be +aware of: programs that talk to the Aqua window manager (in other words, +anything that has a GUI) need to be run in a special way. Use \program{pythonw} +instead of \program{python} to start such scripts. -\subsection{configuration} +With Python 2.5, you can use either \program{python} or \program{pythonw}. -MacPython honours all standard \UNIX{} environment variables such as -\envvar{PYTHONPATH}, but setting these variables for programs started -from the Finder is non-standard -as the Finder does not read your \file{.profile} or \file{.cshrc} at startup. -You need to create a file \file{\textasciitilde /.MacOSX/environment.plist}. -See Apple's Technical Document QA1067 for details. +\subsection{Configuration} -Installing additional Python packages is most easily done through the -Package Manager, see the MacPython Help Book for details. +Python on OS X honors all standard \UNIX{} environment variables such as +\envvar{PYTHONPATH}, but setting these variables for programs started from the +Finder is non-standard as the Finder does not read your \file{.profile} or +\file{.cshrc} at startup. You need to create a file \file{\textasciitilde + /.MacOSX/environment.plist}. See Apple's Technical Document QA1067 for +details. + +For more information on installation Python packages in MacPython, see section +\ref{mac-package-manager}, ``Installing Additional Python Packages.'' \section{The IDE\label{IDE}} -The \program{Python IDE} (Integrated Development Environment) is a -separate application that acts as a text editor for your Python code, -a class browser, a graphical debugger, and more. - -The online Python Help contains a quick walkthrough of the IDE that -shows the major features and how to use them. - -\subsection{Using the ``Python Interactive'' window} - -Use this window like you would use a normal \UNIX{} command line -interpreter. - -\subsection{Writing a Python Script \label{IDEwrite}} - -In addition to using the \program{Python IDE} interactively, you can -also type out a complete Python program, saving it incrementally, and -execute it or smaller selections of it. - -You can create a new script, open a previously saved script, and save -your currently open script by selecting the appropriate item in the -``File'' menu. Dropping a Python script onto the -\program{Python IDE} will open it for editing. - -When the \program{Python IDE} saves a script, it uses the creator code -settings which are available by clicking on the small black triangle -on the top right of the document window, and selecting ``save -options''. The default is to save the file with the \program{Python -IDE} as the creator, this means that you can open the file for editing -by simply double-clicking on its icon. You might want to change this -behaviour so that it will be opened by the -\program{PythonLauncher}, and run. To do this simply choose -``PythonLauncher'' from the ``save options''. Note that these -options are associated with the \emph{file} not the application. +MacPython ships with the standard IDLE development environment. A good +introduction to using IDLE can be found at +\url{http://hkn.eecs.berkeley.edu/~dyoo/python/idle_intro/index.html}. -\subsection{Executing a script from within the IDE - \label{IDEexecution}} +\section{Installing Additional Python Packages \label{mac-package-manager}} -You can run the script in the frontmost window of the \program{Python -IDE} by hitting the run all button. You should be aware, however that -if you use the Python convention \samp{if __name__ == "__main__":} the -script will \emph{not} be ``__main__'' by default. To get that -behaviour you must select the ``Run as __main__'' option from the -small black triangle on the top right of the document window. Note -that this option is associated with the \emph{file} not the -application. It \emph{will} stay active after a save, however; to shut -this feature off simply select it again. - +There are several methods to install additional Python packages: -\subsection{``Save as'' versus ``Save as Applet'' - \label{IDEapplet}} +\begin{itemize} +\item \url{http://pythonmac.org/packages/} contains selected compiled packages + for Python 2.5, 2.4, and 2.3. +\item Packages can be installed via the standard Python distutils mode + (\samp{python setup.py install}). +\item Many packages can also be installed via the \program{setuptools} + extension. +\end{itemize} -When you are done writing your Python script you have the option of -saving it as an ``applet'' (by selecting ``Save as applet'' from the -``File'' menu). This has a significant advantage in that you can drop -files or folders onto it, to pass them to the applet the way -command-line users would type them onto the command-line to pass them -as arguments to the script. However, you should make sure to save the -applet as a separate file, do not overwrite the script you are -writing, because you will not be able to edit it again. -Accessing the items passed to the applet via ``drag-and-drop'' is done -using the standard \member{sys.argv} mechanism. See the general -documentation for more -% need to link to the appropriate place in non-Mac docs +\section{GUI Programming on the Mac} -Note that saving a script as an applet will not make it runnable on a -system without a Python installation. +There are several options for building GUI applications on the Mac with Python. -%\subsection{Debugger} -% **NEED INFO HERE** - -%\subsection{Module Browser} -% **NEED INFO HERE** - -%\subsection{Profiler} -% **NEED INFO HERE** -% end IDE +\emph{PyObjC} is a Python binding to Apple's Objective-C/Cocoa framework, which +is the foundation of most modern Mac development. Information on PyObjC is +available from \url{http://pybojc.sourceforge.net}. -%\subsection{The ``Scripts'' menu} -% **NEED INFO HERE** +The standard Python GUI toolkit is \module{Tkinter}, based on the cross-platform +Tk toolkit (\url{http://www.tcl.tk}). An Aqua-native version of Tk is bundled +with OS X by Apple, and the latest version can be downloaded and installed from +\url{http://www.activestate.com}; it can also be built from source. -\section{The Package Manager} +\emph{wxPython} is another popular cross-platform GUI toolkit that runs natively +on Mac OS X. Packages and documentation are available from +\url{http://www.wxpython.org}. -Historically MacPython came with a number of useful extension packages -included, because most Macintosh users do not have access to a development -environment and C compiler. For Mac OS X that bundling is no longer done, -but a new mechanism has been made available to allow easy access to -extension packages. +\emph{PyQt} is another popular cross-platform GUI toolkit that runs natively on +Mac OS X. More information can be found at +\url{http://www.riverbankcomputing.co.uk/pyqt/}. -The Python Package Manager helps you installing additional packages -that enhance Python. It determines the exact MacOS version and Python -version you have and uses that information to download a database that -has packages that are tested and tried on that combination. In other -words: if something is in your Package Manager window but does not work -you are free to blame the database maintainer. -PackageManager then checks which of the packages you have installed and -which ones are not. This should also work when you have installed packages -outside of PackageManager. You can select packages and install them, -and PackageManager will work out the requirements and install these too. +\section{Distributing Python Applications on the Mac} -Often PackageManager will list a package in two flavors: binary and -source. Binary should always work, source will only work if you have -installed the Apple Developer Tools. PackageManager will warn you about -this, and also about other external dependencies. +The ``Build Applet'' tool that is placed in the MacPython 2.5 folder is fine for +packaging small Python scripts on your own machine to run as a standard Mac +application. This tool, however, is not robust enough to distribute Python +applications to other users. -PackageManager is available as a separate application and also as a -function of the IDE, through the File->Package Manager menu entry. +The standard tool for deploying standalone Python applications on the Mac is +\program{py2app}. More information on installing and using py2app can be found +at \url{http://undefined.org/python/#py2app}. + +\section{Application Scripting} + +Python can also be used to script other Mac applications via Apple's Open +Scripting Architecture (OSA); see +\url{http://appscript.sourceforge.net}. Appscript is a high-level, user-friendly +Apple event bridge that allows you to control scriptable Mac OS X applications +using ordinary Python scripts. Appscript makes Python a serious alternative to +Apple's own \emph{AppleScript} language for automating your Mac. A related +package, \emph{PyOSA}, is an OSA language component for the Python scripting +language, allowing Python code to be executed by any OSA-enabled application +(Script Editor, Mail, iTunes, etc.). PyOSA makes Python a full peer to +AppleScript. + +\section{Other Resources} + +The MacPython mailing list is an excellent support resource for Python users and +developers on the Mac: + +\url{http://www.python.org/community/sigs/current/pythonmac-sig/} + +Another useful resource is the MacPython wiki: + +\url{http://wiki.python.org/moin/MacPython} diff --git a/Misc/NEWS b/Misc/NEWS index e464714cd52..c0af38330f2 100644 --- a/Misc/NEWS +++ b/Misc/NEWS @@ -504,6 +504,8 @@ Windows Documentation ------------- +- Patch #1698768: updated the "using Python on the Mac" intro. + - Patch #1489771: the syntax rules in Python Reference Manual were updated to reflect the current Python syntax.