bpo-41054: Simplify resource compilation on Windows (GH-21004)

Remove auto-generated resource header. Pass definitions required
by resource files (ORIGINAL_FILENAME and FIELD3) directly to resource
compiler.

Remove unused MS_DLL_ID resource string and related dead code.
This commit is contained in:
Nikita Nemkin 2020-06-24 00:05:57 +05:00 committed by GitHub
parent 930f4518ae
commit 4efc3360c9
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 3 additions and 36 deletions

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@ -12,16 +12,10 @@ forgotten) from the programmer.
#include "windows.h"
#ifdef Py_ENABLE_SHARED
#ifdef MS_DLL_ID
// The string is available at build, so fill the buffer immediately
char dllVersionBuffer[16] = MS_DLL_ID;
#else
char dllVersionBuffer[16] = ""; // a private buffer
#endif
// Python Globals
HMODULE PyWin_DLLhModule = NULL;
const char *PyWin_DLLVersionString = dllVersionBuffer;
const char *PyWin_DLLVersionString = MS_DLL_ID;
BOOL WINAPI DllMain (HANDLE hInst,
ULONG ul_reason_for_call,
@ -31,11 +25,6 @@ BOOL WINAPI DllMain (HANDLE hInst,
{
case DLL_PROCESS_ATTACH:
PyWin_DLLhModule = hInst;
#ifndef MS_DLL_ID
// If we have MS_DLL_ID, we don't need to load the string.
// 1000 is a magic number I picked out of the air. Could do with a #define, I spose...
LoadString(hInst, 1000, dllVersionBuffer, sizeof(dllVersionBuffer));
#endif
break;
case DLL_PROCESS_DETACH:

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@ -7,12 +7,6 @@
#include <winuser.h>
2 RT_MANIFEST "python.manifest"
// String Tables
STRINGTABLE DISCARDABLE
BEGIN
1000, MS_DLL_ID
END
/////////////////////////////////////////////////////////////////////////////
//
// Version
@ -40,7 +34,7 @@ BEGIN
VALUE "FileVersion", PYTHON_VERSION
VALUE "InternalName", "Python DLL\0"
VALUE "LegalCopyright", PYTHON_COPYRIGHT "\0"
VALUE "OriginalFilename", PYTHON_DLL_NAME "\0"
VALUE "OriginalFilename", ORIGINAL_FILENAME "\0"
VALUE "ProductName", "Python\0"
VALUE "ProductVersion", PYTHON_VERSION
END

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@ -9,7 +9,6 @@
#define MS_WINDOWS
#include "modsupport.h"
#include "patchlevel.h"
#include <pythonnt_rc.h>
#ifdef _DEBUG
# define PYTHON_DEBUG_EXT "_d"
#else

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@ -80,7 +80,7 @@
</Lib>
<ResourceCompile>
<AdditionalIncludeDirectories>$(PySourcePath)PC;$(PySourcePath)Include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>$(_DebugPreprocessorDefinition)%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>ORIGINAL_FILENAME=\"$(TargetName)$(TargetExt)\";FIELD3=$(Field3Value);$(_DebugPreprocessorDefinition)%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Midl>
@ -95,21 +95,6 @@
</Midl>
</ItemDefinitionGroup>
<Target Name="GeneratePythonNtRcH"
BeforeTargets="ClCompile"
Inputs="$(PySourcePath)Include\patchlevel.h"
Outputs="$(IntDir)pythonnt_rc.h">
<WriteLinesToFile File="$(IntDir)pythonnt_rc.h" Overwrite="true" Encoding="ascii"
Lines='/* This file created by pyproject.props /t:GeneratePythonNtRcH */
#define FIELD3 $(Field3Value)
#define MS_DLL_ID "$(SysWinVer)"
#define PYTHON_DLL_NAME "$(TargetName)$(TargetExt)"
' />
<ItemGroup>
<FileWrites Include="$(IntDir)pythonnt_rc.h" />
</ItemGroup>
</Target>
<UsingTask TaskName="KillPython" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
<ParameterGroup>
<FileName Required="true" />