forked from rrcarlosr/Jetpack
420 lines
10 KiB
C
420 lines
10 KiB
C
|
/*
|
||
|
* Copyright 2010-2011 Calxeda, Inc.
|
||
|
* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
|
||
|
*
|
||
|
* SPDX-License-Identifier: GPL-2.0+
|
||
|
*/
|
||
|
|
||
|
#include <common.h>
|
||
|
#include <cli.h>
|
||
|
#include <malloc.h>
|
||
|
#include <errno.h>
|
||
|
#include <linux/list.h>
|
||
|
|
||
|
#include "menu.h"
|
||
|
|
||
|
/*
|
||
|
* Internally, each item in a menu is represented by a struct menu_item.
|
||
|
*
|
||
|
* These items will be alloc'd and initialized by menu_item_add and destroyed
|
||
|
* by menu_item_destroy, and the consumer of the interface never sees that
|
||
|
* this struct is used at all.
|
||
|
*/
|
||
|
struct menu_item {
|
||
|
char *key;
|
||
|
void *data;
|
||
|
struct list_head list;
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* The menu is composed of a list of items along with settings and callbacks
|
||
|
* provided by the user. An incomplete definition of this struct is available
|
||
|
* in menu.h, but the full definition is here to prevent consumers from
|
||
|
* relying on its contents.
|
||
|
*/
|
||
|
struct menu {
|
||
|
struct menu_item *default_item;
|
||
|
int timeout;
|
||
|
char *title;
|
||
|
int prompt;
|
||
|
void (*item_data_print)(void *);
|
||
|
char *(*item_choice)(void *);
|
||
|
void *item_choice_data;
|
||
|
struct list_head items;
|
||
|
int item_cnt;
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* An iterator function for menu items. callback will be called for each item
|
||
|
* in m, with m, a pointer to the item, and extra being passed to callback. If
|
||
|
* callback returns a value other than NULL, iteration stops and the value
|
||
|
* return by callback is returned from menu_items_iter. This allows it to be
|
||
|
* used for search type operations. It is also safe for callback to remove the
|
||
|
* item from the list of items.
|
||
|
*/
|
||
|
static inline void *menu_items_iter(struct menu *m,
|
||
|
void *(*callback)(struct menu *, struct menu_item *, void *),
|
||
|
void *extra)
|
||
|
{
|
||
|
struct list_head *pos, *n;
|
||
|
struct menu_item *item;
|
||
|
void *ret;
|
||
|
|
||
|
list_for_each_safe(pos, n, &m->items) {
|
||
|
item = list_entry(pos, struct menu_item, list);
|
||
|
|
||
|
ret = callback(m, item, extra);
|
||
|
|
||
|
if (ret)
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Print a menu_item. If the consumer provided an item_data_print function
|
||
|
* when creating the menu, call it with a pointer to the item's private data.
|
||
|
* Otherwise, print the key of the item.
|
||
|
*/
|
||
|
static inline void *menu_item_print(struct menu *m,
|
||
|
struct menu_item *item,
|
||
|
void *extra)
|
||
|
{
|
||
|
if (!m->item_data_print) {
|
||
|
puts(item->key);
|
||
|
putc('\n');
|
||
|
} else {
|
||
|
m->item_data_print(item->data);
|
||
|
}
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Free the memory used by a menu item. This includes the memory used by its
|
||
|
* key.
|
||
|
*/
|
||
|
static inline void *menu_item_destroy(struct menu *m,
|
||
|
struct menu_item *item,
|
||
|
void *extra)
|
||
|
{
|
||
|
if (item->key)
|
||
|
free(item->key);
|
||
|
|
||
|
free(item);
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
__weak void menu_display_statusline(struct menu *m)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Display a menu so the user can make a choice of an item. First display its
|
||
|
* title, if any, and then each item in the menu.
|
||
|
*/
|
||
|
static inline void menu_display(struct menu *m)
|
||
|
{
|
||
|
if (m->title) {
|
||
|
puts(m->title);
|
||
|
putc('\n');
|
||
|
}
|
||
|
menu_display_statusline(m);
|
||
|
|
||
|
menu_items_iter(m, menu_item_print, NULL);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Check if an item's key matches a provided string, pointed to by extra. If
|
||
|
* extra is NULL, an item with a NULL key will match. Otherwise, the item's
|
||
|
* key has to match according to strcmp.
|
||
|
*
|
||
|
* This is called via menu_items_iter, so it returns a pointer to the item if
|
||
|
* the key matches, and returns NULL otherwise.
|
||
|
*/
|
||
|
static inline void *menu_item_key_match(struct menu *m,
|
||
|
struct menu_item *item, void *extra)
|
||
|
{
|
||
|
char *item_key = extra;
|
||
|
|
||
|
if (!item_key || !item->key) {
|
||
|
if (item_key == item->key)
|
||
|
return item;
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
if (strcmp(item->key, item_key) == 0)
|
||
|
return item;
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Find the first item with a key matching item_key, if any exists.
|
||
|
*/
|
||
|
static inline struct menu_item *menu_item_by_key(struct menu *m,
|
||
|
char *item_key)
|
||
|
{
|
||
|
return menu_items_iter(m, menu_item_key_match, item_key);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Set *choice to point to the default item's data, if any default item was
|
||
|
* set, and returns 1. If no default item was set, returns -ENOENT.
|
||
|
*/
|
||
|
int menu_default_choice(struct menu *m, void **choice)
|
||
|
{
|
||
|
if (m->default_item) {
|
||
|
*choice = m->default_item->data;
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
return -ENOENT;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Displays the menu and asks the user to choose an item. *choice will point
|
||
|
* to the private data of the item the user chooses. The user makes a choice
|
||
|
* by inputting a string matching the key of an item. Invalid choices will
|
||
|
* cause the user to be prompted again, repeatedly, until the user makes a
|
||
|
* valid choice. The user can exit the menu without making a choice via ^c.
|
||
|
*
|
||
|
* Returns 1 if the user made a choice, or -EINTR if they bail via ^c.
|
||
|
*/
|
||
|
static inline int menu_interactive_choice(struct menu *m, void **choice)
|
||
|
{
|
||
|
char cbuf[CONFIG_SYS_CBSIZE];
|
||
|
struct menu_item *choice_item = NULL;
|
||
|
int readret;
|
||
|
|
||
|
while (!choice_item) {
|
||
|
cbuf[0] = '\0';
|
||
|
|
||
|
menu_display(m);
|
||
|
|
||
|
if (!m->item_choice) {
|
||
|
readret = cli_readline_into_buffer("Enter choice: ",
|
||
|
cbuf,
|
||
|
m->timeout / 10);
|
||
|
|
||
|
if (readret >= 0) {
|
||
|
choice_item = menu_item_by_key(m, cbuf);
|
||
|
if (!choice_item)
|
||
|
printf("%s not found\n", cbuf);
|
||
|
} else if (readret == -1) {
|
||
|
printf("<INTERRUPT>\n");
|
||
|
return -EINTR;
|
||
|
} else {
|
||
|
return menu_default_choice(m, choice);
|
||
|
}
|
||
|
} else {
|
||
|
char *key = m->item_choice(m->item_choice_data);
|
||
|
|
||
|
if (key)
|
||
|
choice_item = menu_item_by_key(m, key);
|
||
|
}
|
||
|
|
||
|
if (!choice_item)
|
||
|
m->timeout = 0;
|
||
|
}
|
||
|
|
||
|
*choice = choice_item->data;
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* menu_default_set() - Sets the default choice for the menu. This is safe to
|
||
|
* call more than once on a menu.
|
||
|
*
|
||
|
* m - Points to a menu created by menu_create().
|
||
|
*
|
||
|
* item_key - Points to a string that, when compared using strcmp, matches the
|
||
|
* key for an existing item in the menu.
|
||
|
*
|
||
|
* Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item with a
|
||
|
* key matching item_key is found.
|
||
|
*/
|
||
|
int menu_default_set(struct menu *m, char *item_key)
|
||
|
{
|
||
|
struct menu_item *item;
|
||
|
|
||
|
if (!m)
|
||
|
return -EINVAL;
|
||
|
|
||
|
item = menu_item_by_key(m, item_key);
|
||
|
|
||
|
if (!item)
|
||
|
return -ENOENT;
|
||
|
|
||
|
m->default_item = item;
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* menu_get_choice() - Returns the user's selected menu entry, or the default
|
||
|
* if the menu is set to not prompt or the timeout expires. This is safe to
|
||
|
* call more than once.
|
||
|
*
|
||
|
* m - Points to a menu created by menu_create().
|
||
|
*
|
||
|
* choice - Points to a location that will store a pointer to the selected
|
||
|
* menu item. If no item is selected or there is an error, no value will be
|
||
|
* written at the location it points to.
|
||
|
*
|
||
|
* Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no
|
||
|
* default has been set and the menu is set to not prompt or the timeout
|
||
|
* expires, or -EINTR if the user exits the menu via ^c.
|
||
|
*/
|
||
|
int menu_get_choice(struct menu *m, void **choice)
|
||
|
{
|
||
|
if (!m || !choice)
|
||
|
return -EINVAL;
|
||
|
|
||
|
if (!m->prompt || m->item_cnt == 1)
|
||
|
return menu_default_choice(m, choice);
|
||
|
|
||
|
return menu_interactive_choice(m, choice);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* menu_item_add() - Adds or replaces a menu item. Note that this replaces the
|
||
|
* data of an item if it already exists, but doesn't change the order of the
|
||
|
* item.
|
||
|
*
|
||
|
* m - Points to a menu created by menu_create().
|
||
|
*
|
||
|
* item_key - Points to a string that will uniquely identify the item. The
|
||
|
* string will be copied to internal storage, and is safe to discard after
|
||
|
* passing to menu_item_add.
|
||
|
*
|
||
|
* item_data - An opaque pointer associated with an item. It is never
|
||
|
* dereferenced internally, but will be passed to the item_data_print, and
|
||
|
* will be returned from menu_get_choice if the menu item is selected.
|
||
|
*
|
||
|
* Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is
|
||
|
* insufficient memory to add the menu item.
|
||
|
*/
|
||
|
int menu_item_add(struct menu *m, char *item_key, void *item_data)
|
||
|
{
|
||
|
struct menu_item *item;
|
||
|
|
||
|
if (!m)
|
||
|
return -EINVAL;
|
||
|
|
||
|
item = menu_item_by_key(m, item_key);
|
||
|
|
||
|
if (item) {
|
||
|
item->data = item_data;
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
item = malloc(sizeof *item);
|
||
|
if (!item)
|
||
|
return -ENOMEM;
|
||
|
|
||
|
item->key = strdup(item_key);
|
||
|
|
||
|
if (!item->key) {
|
||
|
free(item);
|
||
|
return -ENOMEM;
|
||
|
}
|
||
|
|
||
|
item->data = item_data;
|
||
|
|
||
|
list_add_tail(&item->list, &m->items);
|
||
|
m->item_cnt++;
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* menu_create() - Creates a menu handle with default settings
|
||
|
*
|
||
|
* title - If not NULL, points to a string that will be displayed before the
|
||
|
* list of menu items. It will be copied to internal storage, and is safe to
|
||
|
* discard after passing to menu_create().
|
||
|
*
|
||
|
* timeout - A delay in seconds to wait for user input. If 0, timeout is
|
||
|
* disabled, and the default choice will be returned unless prompt is 1.
|
||
|
*
|
||
|
* prompt - If 0, don't ask for user input unless there is an interrupted
|
||
|
* timeout. If 1, the user will be prompted for input regardless of the value
|
||
|
* of timeout.
|
||
|
*
|
||
|
* item_data_print - If not NULL, will be called for each item when the menu
|
||
|
* is displayed, with the pointer to the item's data passed as the argument.
|
||
|
* If NULL, each item's key will be printed instead. Since an item's key is
|
||
|
* what must be entered to select an item, the item_data_print function should
|
||
|
* make it obvious what the key for each entry is.
|
||
|
*
|
||
|
* item_choice - If not NULL, will be called when asking the user to choose an
|
||
|
* item. Returns a key string corresponding to the chosen item or NULL if
|
||
|
* no item has been selected.
|
||
|
*
|
||
|
* item_choice_data - Will be passed as the argument to the item_choice function
|
||
|
*
|
||
|
* Returns a pointer to the menu if successful, or NULL if there is
|
||
|
* insufficient memory available to create the menu.
|
||
|
*/
|
||
|
struct menu *menu_create(char *title, int timeout, int prompt,
|
||
|
void (*item_data_print)(void *),
|
||
|
char *(*item_choice)(void *),
|
||
|
void *item_choice_data)
|
||
|
{
|
||
|
struct menu *m;
|
||
|
|
||
|
m = malloc(sizeof *m);
|
||
|
|
||
|
if (!m)
|
||
|
return NULL;
|
||
|
|
||
|
m->default_item = NULL;
|
||
|
m->prompt = prompt;
|
||
|
m->timeout = timeout;
|
||
|
m->item_data_print = item_data_print;
|
||
|
m->item_choice = item_choice;
|
||
|
m->item_choice_data = item_choice_data;
|
||
|
m->item_cnt = 0;
|
||
|
|
||
|
if (title) {
|
||
|
m->title = strdup(title);
|
||
|
if (!m->title) {
|
||
|
free(m);
|
||
|
return NULL;
|
||
|
}
|
||
|
} else
|
||
|
m->title = NULL;
|
||
|
|
||
|
|
||
|
INIT_LIST_HEAD(&m->items);
|
||
|
|
||
|
return m;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* menu_destroy() - frees the memory used by a menu and its items.
|
||
|
*
|
||
|
* m - Points to a menu created by menu_create().
|
||
|
*
|
||
|
* Returns 1 if successful, or -EINVAL if m is NULL.
|
||
|
*/
|
||
|
int menu_destroy(struct menu *m)
|
||
|
{
|
||
|
if (!m)
|
||
|
return -EINVAL;
|
||
|
|
||
|
menu_items_iter(m, menu_item_destroy, NULL);
|
||
|
|
||
|
if (m->title)
|
||
|
free(m->title);
|
||
|
|
||
|
free(m);
|
||
|
|
||
|
return 1;
|
||
|
}
|