mirror of https://github.com/ArduPilot/ardupilot
227 lines
11 KiB
C++
227 lines
11 KiB
C++
#pragma once
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#include <AP_Math/AP_Math.h>
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#include <GCS_MAVLink/GCS_MAVLink.h>
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#include <stdint.h>
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#include "PosVelEKF.h"
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#include <AP_HAL/utility/RingBuffer.h>
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#include <AC_PrecLand/AC_PrecLand_StateMachine.h>
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// declare backend classes
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class AC_PrecLand_Backend;
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class AC_PrecLand_Companion;
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class AC_PrecLand_IRLock;
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class AC_PrecLand_SITL_Gazebo;
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class AC_PrecLand_SITL;
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class AC_PrecLand
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{
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// declare backends as friends
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friend class AC_PrecLand_Backend;
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friend class AC_PrecLand_Companion;
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friend class AC_PrecLand_IRLock;
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friend class AC_PrecLand_SITL_Gazebo;
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friend class AC_PrecLand_SITL;
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public:
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AC_PrecLand();
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/* Do not allow copies */
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AC_PrecLand(const AC_PrecLand &other) = delete;
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AC_PrecLand &operator=(const AC_PrecLand&) = delete;
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// return singleton
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static AC_PrecLand *get_singleton() {
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return _singleton;
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}
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// perform any required initialisation of landing controllers
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// update_rate_hz should be the rate at which the update method will be called in hz
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void init(uint16_t update_rate_hz);
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// returns true if precision landing is healthy
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bool healthy() const { return _backend_state.healthy; }
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// returns true if precision landing is enabled (used only for logging)
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bool enabled() const { return _enabled.get(); }
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// returns time of last update
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uint32_t last_update_ms() const { return _last_update_ms; }
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// returns time of last time target was seen
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uint32_t last_backend_los_meas_ms() const { return _last_backend_los_meas_ms; }
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// vehicle has to be closer than this many cm's to the target before descending towards target
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float get_max_xy_error_before_descending_cm() const { return _xy_max_dist_desc * 100.0f; }
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// returns ekf outlier count
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uint32_t ekf_outlier_count() const { return _outlier_reject_count; }
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// give chance to driver to get updates from sensor, should be called at 400hz
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void update(float rangefinder_alt_cm, bool rangefinder_alt_valid);
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// returns target position relative to the EKF origin
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bool get_target_position_cm(Vector2f& ret);
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// returns target relative position as 3D vector
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void get_target_position_measurement_cm(Vector3f& ret);
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// returns target position relative to vehicle
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bool get_target_position_relative_cm(Vector2f& ret);
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// returns target velocity relative to vehicle
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bool get_target_velocity_relative_cms(Vector2f& ret);
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// get the absolute velocity of the vehicle
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void get_target_velocity_cms(const Vector2f& vehicle_velocity_cms, Vector2f& target_vel_cms);
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// returns true when the landing target has been detected
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bool target_acquired();
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// process a LANDING_TARGET mavlink message
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void handle_msg(const mavlink_landing_target_t &packet, uint32_t timestamp_ms);
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// State of the Landing Target Location
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enum class TargetState: uint8_t {
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TARGET_NEVER_SEEN = 0,
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TARGET_OUT_OF_RANGE,
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TARGET_RECENTLY_LOST,
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TARGET_FOUND
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};
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// return the last time PrecLand library had a output of the landing target position
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uint32_t get_last_valid_target_ms() const { return _last_valid_target_ms; }
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// return the current state of the location of the target
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TargetState get_target_state() const { return _current_target_state; }
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// return the last known landing position in Earth Frame NED meters.
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void get_last_detected_landing_pos(Vector3f &pos) const { pos = _last_target_pos_rel_origin_NED; }
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// return the last known postion of the vehicle when the target was detected in Earth Frame NED meters.
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void get_last_vehicle_pos_when_target_detected(Vector3f &pos) const { pos = _last_vehicle_pos_NED; }
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// Parameter getters
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AC_PrecLand_StateMachine::RetryStrictness get_retry_strictness() const { return static_cast<AC_PrecLand_StateMachine::RetryStrictness>(_strict.get()); }
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uint8_t get_max_retry_allowed() const { return _retry_max; }
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float get_min_retry_time_sec() const { return _retry_timeout_sec; }
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AC_PrecLand_StateMachine::RetryAction get_retry_behaviour() const { return static_cast<AC_PrecLand_StateMachine::RetryAction>(_retry_behave.get()); }
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// parameter var table
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static const struct AP_Param::GroupInfo var_info[];
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private:
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enum class EstimatorType : uint8_t {
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RAW_SENSOR = 0,
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KALMAN_FILTER = 1,
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};
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// types of precision landing (used for PRECLAND_TYPE parameter)
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enum class Type : uint8_t {
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NONE = 0,
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COMPANION = 1,
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IRLOCK = 2,
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SITL_GAZEBO = 3,
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SITL = 4,
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};
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enum PLndOptions {
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PLND_OPTION_DISABLED = 0,
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PLND_OPTION_MOVING_TARGET = (1 << 0),
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};
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// check the status of the target
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void check_target_status(float rangefinder_alt_m, bool rangefinder_alt_valid);
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// Check if the landing target is supposed to be in sight based on the height of the vehicle from the ground
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// This needs a valid rangefinder to work, if the min/max parameters are non zero
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bool check_if_sensor_in_range(float rangefinder_alt_m, bool rangefinder_alt_valid) const;
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// check if EKF got the time to initialize when the landing target was first detected
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// Expects sensor to update within EKF_INIT_SENSOR_MIN_UPDATE_MS milliseconds till EKF_INIT_TIME_MS milliseconds have passed
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// after this period landing target estimates can be used by vehicle
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void check_ekf_init_timeout();
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// run target position estimator
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void run_estimator(float rangefinder_alt_m, bool rangefinder_alt_valid);
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// If a new measurement was retrieved, sets _target_pos_rel_meas_NED and returns true
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bool construct_pos_meas_using_rangefinder(float rangefinder_alt_m, bool rangefinder_alt_valid);
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// get vehicle body frame 3D vector from vehicle to target. returns true on success, false on failure
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bool retrieve_los_meas(Vector3f& target_vec_unit_body);
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// calculate target's position and velocity relative to the vehicle (used as input to position controller)
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// results are stored in_target_pos_rel_out_NE, _target_vel_rel_out_NE
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void run_output_prediction();
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// parameters
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AP_Int8 _enabled; // enabled/disabled
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AP_Enum<Type> _type; // precision landing sensor type
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AP_Int8 _bus; // which sensor bus
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AP_Enum<EstimatorType> _estimator_type; // precision landing estimator type
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AP_Float _lag; // sensor lag in seconds
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AP_Float _yaw_align; // Yaw angle from body x-axis to sensor x-axis.
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AP_Float _land_ofs_cm_x; // Desired landing position of the camera forward of the target in vehicle body frame
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AP_Float _land_ofs_cm_y; // Desired landing position of the camera right of the target in vehicle body frame
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AP_Float _accel_noise; // accelerometer process noise
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AP_Vector3f _cam_offset; // Position of the camera relative to the CG
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AP_Float _xy_max_dist_desc; // Vehicle doing prec land will only descent vertically when horizontal error (in m) is below this limit
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AP_Int8 _strict; // PrecLand strictness
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AP_Int8 _retry_max; // PrecLand Maximum number of retires to a failed landing
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AP_Float _retry_timeout_sec; // Time for which vehicle continues descend even if target is lost. After this time period, vehicle will attemp a landing retry depending on PLND_STRICT param.
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AP_Int8 _retry_behave; // Action to do when trying a landing retry
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AP_Float _sensor_min_alt; // PrecLand minimum height required for detecting target
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AP_Float _sensor_max_alt; // PrecLand maximum height the sensor can detect target
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AP_Int16 _options; // Bitmask for extra options
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uint32_t _last_update_ms; // system time in millisecond when update was last called
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bool _target_acquired; // true if target has been seen recently after estimator is initialized
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bool _estimator_initialized; // true if estimator has been initialized after few seconds of the target being detected by sensor
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uint32_t _estimator_init_ms; // system time in millisecond when EKF was init
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uint32_t _last_backend_los_meas_ms; // system time target was last seen
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uint32_t _last_valid_target_ms; // last time PrecLand library had a output of the landing target position
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PosVelEKF _ekf_x, _ekf_y; // Kalman Filter for x and y axis
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uint32_t _outlier_reject_count; // mini-EKF's outlier counter (3 consecutive outliers lead to EKF accepting updates)
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Vector3f _target_pos_rel_meas_NED; // target's relative position as 3D vector
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Vector3f _last_target_pos_rel_origin_NED; // stores the last known location of the target horizontally, and the height of the vehicle where it detected this target in meters NED
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Vector3f _last_vehicle_pos_NED; // stores the position of the vehicle when landing target was last detected in m and NED
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Vector2f _target_pos_rel_est_NE; // target's position relative to the IMU, not compensated for lag
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Vector2f _target_vel_rel_est_NE; // target's velocity relative to the IMU, not compensated for lag
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Vector2f _target_pos_rel_out_NE; // target's position relative to the camera, fed into position controller
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Vector2f _target_vel_rel_out_NE; // target's velocity relative to the CG, fed into position controller
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TargetState _current_target_state; // Current status of the landing target
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// structure and buffer to hold a history of vehicle velocity
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struct inertial_data_frame_s {
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Matrix3f Tbn; // dcm rotation matrix to rotate body frame to north
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Vector3f correctedVehicleDeltaVelocityNED;
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Vector3f inertialNavVelocity;
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bool inertialNavVelocityValid;
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float dt;
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uint64_t time_usec;
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};
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ObjectArray<inertial_data_frame_s> *_inertial_history;
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// backend state
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struct precland_state {
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bool healthy;
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} _backend_state;
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AC_PrecLand_Backend *_backend; // pointers to backend precision landing driver
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// write out PREC message to log:
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void Write_Precland();
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uint32_t last_log_ms; // last time we logged
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static AC_PrecLand *_singleton; //singleton
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};
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namespace AP {
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AC_PrecLand *ac_precland();
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};
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