mirror of https://github.com/ArduPilot/ardupilot
233 lines
7.0 KiB
C++
233 lines
7.0 KiB
C++
#include "AP_Math.h"
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#include <float.h>
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/*
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* is_equal(): Integer implementation, provided for convenience and
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* compatibility with old code. Expands to the same as comparing the values
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* directly
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*/
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template <typename Arithmetic1, typename Arithmetic2>
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typename std::enable_if<std::is_integral<typename std::common_type<Arithmetic1, Arithmetic2>::type>::value ,bool>::type
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is_equal(const Arithmetic1 v_1, const Arithmetic2 v_2)
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{
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typedef typename std::common_type<Arithmetic1, Arithmetic2>::type common_type;
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return static_cast<common_type>(v_1) == static_cast<common_type>(v_2);
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}
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/*
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* is_equal(): double/float implementation - takes into account
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* std::numeric_limits<T>::epsilon() to return if 2 values are equal.
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*/
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template <typename Arithmetic1, typename Arithmetic2>
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typename std::enable_if<std::is_floating_point<typename std::common_type<Arithmetic1, Arithmetic2>::type>::value, bool>::type
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is_equal(const Arithmetic1 v_1, const Arithmetic2 v_2)
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{
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typedef typename std::common_type<Arithmetic1, Arithmetic2>::type common_type;
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typedef typename std::remove_cv<common_type>::type common_type_nonconst;
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if (std::is_same<double, common_type_nonconst>::value) {
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return fabs(v_1 - v_2) < std::numeric_limits<double>::epsilon();
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}
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return fabsf(v_1 - v_2) < std::numeric_limits<float>::epsilon();
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}
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template bool is_equal<int>(const int v_1, const int v_2);
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template bool is_equal<short>(const short v_1, const short v_2);
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template bool is_equal<float>(const float v_1, const float v_2);
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template bool is_equal<double>(const double v_1, const double v_2);
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template <typename T>
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float safe_asin(const T v)
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{
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const float f = static_cast<const float>(v);
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if (isnan(f)) {
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return 0.0f;
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}
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if (f >= 1.0f) {
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return static_cast<float>(M_PI_2);
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}
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if (f <= -1.0f) {
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return static_cast<float>(-M_PI_2);
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}
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return asinf(f);
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}
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template float safe_asin<int>(const int v);
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template float safe_asin<short>(const short v);
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template float safe_asin<float>(const float v);
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template float safe_asin<double>(const double v);
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template <typename T>
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float safe_sqrt(const T v)
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{
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float ret = sqrtf(static_cast<float>(v));
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if (isnan(ret)) {
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return 0;
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}
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return ret;
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}
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template float safe_sqrt<int>(const int v);
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template float safe_sqrt<short>(const short v);
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template float safe_sqrt<float>(const float v);
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template float safe_sqrt<double>(const double v);
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/*
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linear interpolation based on a variable in a range
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*/
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float linear_interpolate(float low_output, float high_output,
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float var_value,
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float var_low, float var_high)
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{
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if (var_value <= var_low) {
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return low_output;
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}
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if (var_value >= var_high) {
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return high_output;
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}
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float p = (var_value - var_low) / (var_high - var_low);
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return low_output + p * (high_output - low_output);
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}
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template <typename T>
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float wrap_180(const T angle, float unit_mod)
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{
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auto res = wrap_360(angle, unit_mod);
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if (res > 180.f * unit_mod) {
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res -= 360.f * unit_mod;
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}
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return res;
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}
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template float wrap_180<int>(const int angle, float unit_mod);
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template float wrap_180<short>(const short angle, float unit_mod);
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template float wrap_180<float>(const float angle, float unit_mod);
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template float wrap_180<double>(const double angle, float unit_mod);
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template <typename T>
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auto wrap_180_cd(const T angle) -> decltype(wrap_180(angle, 100.f))
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{
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return wrap_180(angle, 100.f);
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}
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template auto wrap_180_cd<float>(const float angle) -> decltype(wrap_180(angle, 100.f));
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template auto wrap_180_cd<int>(const int angle) -> decltype(wrap_180(angle, 100.f));
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template auto wrap_180_cd<short>(const short angle) -> decltype(wrap_180(angle, 100.f));
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template auto wrap_180_cd<double>(const double angle) -> decltype(wrap_360(angle, 100.f));
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template <typename T>
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float wrap_360(const T angle, float unit_mod)
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{
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const float ang_360 = 360.f * unit_mod;
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float res = fmodf(static_cast<float>(angle), ang_360);
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if (res < 0) {
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res += ang_360;
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}
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return res;
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}
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template float wrap_360<int>(const int angle, float unit_mod);
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template float wrap_360<short>(const short angle, float unit_mod);
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template float wrap_360<float>(const float angle, float unit_mod);
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template float wrap_360<double>(const double angle, float unit_mod);
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template <typename T>
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auto wrap_360_cd(const T angle) -> decltype(wrap_360(angle, 100.f))
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{
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return wrap_360(angle, 100.f);
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}
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template auto wrap_360_cd<float>(const float angle) -> decltype(wrap_360(angle, 100.f));
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template auto wrap_360_cd<int>(const int angle) -> decltype(wrap_360(angle, 100.f));
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template auto wrap_360_cd<short>(const short angle) -> decltype(wrap_360(angle, 100.f));
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template auto wrap_360_cd<double>(const double angle) -> decltype(wrap_360(angle, 100.f));
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template <typename T>
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float wrap_PI(const T radian)
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{
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auto res = wrap_2PI(radian);
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if (res > M_PI) {
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res -= M_2PI;
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}
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return res;
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}
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template float wrap_PI<int>(const int radian);
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template float wrap_PI<short>(const short radian);
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template float wrap_PI<float>(const float radian);
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template float wrap_PI<double>(const double radian);
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template <typename T>
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float wrap_2PI(const T radian)
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{
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float res = fmodf(static_cast<float>(radian), M_2PI);
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if (res < 0) {
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res += M_2PI;
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}
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return res;
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}
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template float wrap_2PI<int>(const int radian);
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template float wrap_2PI<short>(const short radian);
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template float wrap_2PI<float>(const float radian);
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template float wrap_2PI<double>(const double radian);
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template <typename T>
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T constrain_value(const T amt, const T low, const T high)
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{
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// the check for NaN as a float prevents propagation of floating point
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// errors through any function that uses constrain_value(). The normal
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// float semantics already handle -Inf and +Inf
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if (isnan(amt)) {
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return (low + high) / 2;
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}
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if (amt < low) {
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return low;
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}
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if (amt > high) {
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return high;
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}
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return amt;
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}
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template int constrain_value<int>(const int amt, const int low, const int high);
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template short constrain_value<short>(const short amt, const short low, const short high);
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template float constrain_value<float>(const float amt, const float low, const float high);
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template double constrain_value<double>(const double amt, const double low, const double high);
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/*
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simple 16 bit random number generator
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*/
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uint16_t get_random16(void)
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{
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static uint32_t m_z = 1234;
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static uint32_t m_w = 76542;
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m_z = 36969 * (m_z & 0xFFFFu) + (m_z >> 16);
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m_w = 18000 * (m_w & 0xFFFFu) + (m_w >> 16);
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return ((m_z << 16) + m_w) & 0xFFFF;
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}
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#if CONFIG_HAL_BOARD == HAL_BOARD_SITL
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// generate a random float between -1 and 1, for use in SITL
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float rand_float(void)
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{
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return ((((unsigned)random()) % 2000000) - 1.0e6) / 1.0e6;
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}
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Vector3f rand_vec3f(void)
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{
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Vector3f v = Vector3f(rand_float(),
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rand_float(),
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rand_float());
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if (v.length() != 0.0f) {
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v.normalize();
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}
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return v;
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}
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#endif
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