ardupilot/libraries/AP_PiccoloCAN/piccolo_protocol/scaledencode.h

103 lines
5.0 KiB
C

// scaledencode.h was generated by ProtoGen version 2.18.c
#ifndef _SCALEDENCODE_H
#define _SCALEDENCODE_H
// C++ compilers: don't mangle us
#ifdef __cplusplus
extern "C" {
#endif
/*!
* \file
* scaledencode routines place scaled numbers into a byte stream.
*
* scaledencode routines place scaled values into a big or little endian byte
* stream. The values can be any legitimate type (double, float, uint32_t,
* uint16_t, uint8_t, int32_t, int16_t, int8_t), and are encoded as either a
* unsigned or signed integer from 1 to 8 bytes in length. Unsigned encodings
* allow the caller to specify a minimum and a maximum value, with the only
* limitation that the maximum value must be more than the minimum. Signed
* encodings only allow the caller to specify a maximum value which gives
* maximum absolute value that can be encoded.
*
* An example encoding would be: take a float that represents speed in meters
* per second and encode it in two bytes from -200 to 200 meters per second.
* In that example the encoding function would be:
*
* floatScaledTo2SignedBeBytes(speed, bytestream, &index, 200);
*
* This would scale the speed according to (32767/200), and copy the resulting
* two bytes to bytestream[index] as a signed 16 bit number in big endian
* order. This would result in a velocity resolution of 0.006 m/s.
*
* Another example encoding is: take a double that represents altitude in
* meters and encode it in three bytes from -1000 to 49000 meters:
*
* doubleScaledTo3UnsignedLeBytes(alt, bytestream, &index, -1000, 49000);
*
* This would transform the altitude according to (alt *(16777215/50000) + 1000)
* and copy the resulting three bytes to bytestream[index] as an unsigned 24
* bit number in little endian order. This would result in an altitude
* resolution of 0.003 meters.
*
* scaledencode does not include routines that increase the resolution of the
* source value. For example the function floatScaledTo5UnsignedBeBytes() does
* not exist, because expanding a float to 5 bytes does not make any resolution
* improvement over encoding it in 4 bytes. In general the encoded format
* must be equal to or less than the number of bytes of the raw data.
*/
#define __STDC_CONSTANT_MACROS
#include <stdint.h>
//! Scale a float32 to the base integer type used for bitfield
unsigned int float32ScaledToBitfield(float value, float min, float scaler);
//! Encode a float on a byte stream by scaling to fit in 4 unsigned bytes in big endian order.
void float32ScaledTo4UnsignedBeBytes(float value, uint8_t* bytes, int* index, float min, float scaler);
//! Encode a float on a byte stream by scaling to fit in 4 unsigned bytes in little endian order.
void float32ScaledTo4UnsignedLeBytes(float value, uint8_t* bytes, int* index, float min, float scaler);
//! Encode a float on a byte stream by scaling to fit in 4 signed bytes in big endian order.
void float32ScaledTo4SignedBeBytes(float value, uint8_t* bytes, int* index, float scaler);
//! Encode a float on a byte stream by scaling to fit in 4 signed bytes in little endian order.
void float32ScaledTo4SignedLeBytes(float value, uint8_t* bytes, int* index, float scaler);
//! Encode a float on a byte stream by scaling to fit in 3 unsigned bytes in big endian order.
void float32ScaledTo3UnsignedBeBytes(float value, uint8_t* bytes, int* index, float min, float scaler);
//! Encode a float on a byte stream by scaling to fit in 3 unsigned bytes in little endian order.
void float32ScaledTo3UnsignedLeBytes(float value, uint8_t* bytes, int* index, float min, float scaler);
//! Encode a float on a byte stream by scaling to fit in 3 signed bytes in big endian order.
void float32ScaledTo3SignedBeBytes(float value, uint8_t* bytes, int* index, float scaler);
//! Encode a float on a byte stream by scaling to fit in 3 signed bytes in little endian order.
void float32ScaledTo3SignedLeBytes(float value, uint8_t* bytes, int* index, float scaler);
//! Encode a float on a byte stream by scaling to fit in 2 unsigned bytes in big endian order.
void float32ScaledTo2UnsignedBeBytes(float value, uint8_t* bytes, int* index, float min, float scaler);
//! Encode a float on a byte stream by scaling to fit in 2 unsigned bytes in little endian order.
void float32ScaledTo2UnsignedLeBytes(float value, uint8_t* bytes, int* index, float min, float scaler);
//! Encode a float on a byte stream by scaling to fit in 2 signed bytes in big endian order.
void float32ScaledTo2SignedBeBytes(float value, uint8_t* bytes, int* index, float scaler);
//! Encode a float on a byte stream by scaling to fit in 2 signed bytes in little endian order.
void float32ScaledTo2SignedLeBytes(float value, uint8_t* bytes, int* index, float scaler);
//! Encode a float on a byte stream by scaling to fit in 1 unsigned byte.
void float32ScaledTo1UnsignedBytes(float value, uint8_t* bytes, int* index, float min, float scaler);
//! Encode a float on a byte stream by scaling to fit in 1 signed byte.
void float32ScaledTo1SignedBytes(float value, uint8_t* bytes, int* index, float scaler);
#ifdef __cplusplus
}
#endif
#endif