mirror of https://github.com/ArduPilot/ardupilot
579 lines
20 KiB
C++
579 lines
20 KiB
C++
#include "Copter.h"
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#if MODE_RTL_ENABLED == ENABLED
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/*
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* Init and run calls for RTL flight mode
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*
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* There are two parts to RTL, the high level decision making which controls which state we are in
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* and the lower implementation of the waypoint or landing controllers within those states
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*/
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// rtl_init - initialise rtl controller
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bool ModeRTL::init(bool ignore_checks)
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{
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if (!ignore_checks) {
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if (!AP::ahrs().home_is_set()) {
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return false;
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}
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}
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// initialise waypoint and spline controller
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wp_nav->wp_and_spline_init(g.rtl_speed_cms);
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_state = SubMode::STARTING;
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_state_complete = true; // see run() method below
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terrain_following_allowed = !copter.failsafe.terrain;
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// reset flag indicating if pilot has applied roll or pitch inputs during landing
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copter.ap.land_repo_active = false;
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// this will be set true if prec land is later active
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copter.ap.prec_land_active = false;
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#if AC_PRECLAND_ENABLED
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// initialise precland state machine
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copter.precland_statemachine.init();
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#endif
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return true;
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}
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// re-start RTL with terrain following disabled
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void ModeRTL::restart_without_terrain()
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{
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#if HAL_LOGGING_ENABLED
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LOGGER_WRITE_ERROR(LogErrorSubsystem::NAVIGATION, LogErrorCode::RESTARTED_RTL);
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#endif
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terrain_following_allowed = false;
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_state = SubMode::STARTING;
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_state_complete = true;
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gcs().send_text(MAV_SEVERITY_CRITICAL,"Restarting RTL - Terrain data missing");
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}
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ModeRTL::RTLAltType ModeRTL::get_alt_type() const
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{
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// sanity check parameter
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switch ((ModeRTL::RTLAltType)g.rtl_alt_type) {
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case RTLAltType::RTL_ALTTYPE_RELATIVE ... RTLAltType::RTL_ALTTYPE_TERRAIN:
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return g.rtl_alt_type;
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}
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// user has an invalid value
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return RTLAltType::RTL_ALTTYPE_RELATIVE;
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}
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// rtl_run - runs the return-to-launch controller
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// should be called at 100hz or more
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void ModeRTL::run(bool disarm_on_land)
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{
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if (!motors->armed()) {
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return;
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}
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// check if we need to move to next state
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if (_state_complete) {
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switch (_state) {
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case SubMode::STARTING:
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build_path();
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climb_start();
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break;
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case SubMode::INITIAL_CLIMB:
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return_start();
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break;
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case SubMode::RETURN_HOME:
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loiterathome_start();
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break;
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case SubMode::LOITER_AT_HOME:
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if (rtl_path.land || copter.failsafe.radio) {
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land_start();
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} else {
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descent_start();
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}
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break;
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case SubMode::FINAL_DESCENT:
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// do nothing
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break;
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case SubMode::LAND:
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// do nothing - rtl_land_run will take care of disarming motors
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break;
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}
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}
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// call the correct run function
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switch (_state) {
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case SubMode::STARTING:
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// should not be reached:
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_state = SubMode::INITIAL_CLIMB;
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FALLTHROUGH;
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case SubMode::INITIAL_CLIMB:
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climb_return_run();
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break;
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case SubMode::RETURN_HOME:
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climb_return_run();
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break;
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case SubMode::LOITER_AT_HOME:
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loiterathome_run();
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break;
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case SubMode::FINAL_DESCENT:
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descent_run();
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break;
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case SubMode::LAND:
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land_run(disarm_on_land);
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break;
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}
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}
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// rtl_climb_start - initialise climb to RTL altitude
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void ModeRTL::climb_start()
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{
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_state = SubMode::INITIAL_CLIMB;
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_state_complete = false;
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// set the destination
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if (!wp_nav->set_wp_destination_loc(rtl_path.climb_target) || !wp_nav->set_wp_destination_next_loc(rtl_path.return_target)) {
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// this should not happen because rtl_build_path will have checked terrain data was available
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gcs().send_text(MAV_SEVERITY_CRITICAL,"RTL: unexpected error setting climb target");
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LOGGER_WRITE_ERROR(LogErrorSubsystem::NAVIGATION, LogErrorCode::FAILED_TO_SET_DESTINATION);
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copter.set_mode(Mode::Number::LAND, ModeReason::TERRAIN_FAILSAFE);
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return;
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}
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// hold current yaw during initial climb
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auto_yaw.set_mode(AutoYaw::Mode::HOLD);
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}
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// rtl_return_start - initialise return to home
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void ModeRTL::return_start()
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{
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_state = SubMode::RETURN_HOME;
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_state_complete = false;
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if (!wp_nav->set_wp_destination_loc(rtl_path.return_target)) {
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// failure must be caused by missing terrain data, restart RTL
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restart_without_terrain();
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}
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// initialise yaw to point home (maybe)
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auto_yaw.set_mode_to_default(true);
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}
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// rtl_climb_return_run - implements the initial climb, return home and descent portions of RTL which all rely on the wp controller
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// called by rtl_run at 100hz or more
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void ModeRTL::climb_return_run()
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{
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// if not armed set throttle to zero and exit immediately
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if (is_disarmed_or_landed()) {
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make_safe_ground_handling();
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return;
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}
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// set motors to full range
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motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED);
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// run waypoint controller
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copter.failsafe_terrain_set_status(wp_nav->update_wpnav());
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// WP_Nav has set the vertical position control targets
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// run the vertical position controller and set output throttle
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pos_control->update_z_controller();
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// call attitude controller with auto yaw
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attitude_control->input_thrust_vector_heading(pos_control->get_thrust_vector(), auto_yaw.get_heading());
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// check if we've completed this stage of RTL
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_state_complete = wp_nav->reached_wp_destination();
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}
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// loiterathome_start - initialise return to home
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void ModeRTL::loiterathome_start()
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{
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_state = SubMode::LOITER_AT_HOME;
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_state_complete = false;
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_loiter_start_time = millis();
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// yaw back to initial take-off heading yaw unless pilot has already overridden yaw
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if (auto_yaw.default_mode(true) != AutoYaw::Mode::HOLD) {
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auto_yaw.set_mode(AutoYaw::Mode::RESETTOARMEDYAW);
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} else {
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auto_yaw.set_mode(AutoYaw::Mode::HOLD);
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}
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}
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// rtl_climb_return_descent_run - implements the initial climb, return home and descent portions of RTL which all rely on the wp controller
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// called by rtl_run at 100hz or more
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void ModeRTL::loiterathome_run()
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{
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// if not armed set throttle to zero and exit immediately
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if (is_disarmed_or_landed()) {
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make_safe_ground_handling();
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return;
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}
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// set motors to full range
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motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED);
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// run waypoint controller
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copter.failsafe_terrain_set_status(wp_nav->update_wpnav());
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// WP_Nav has set the vertical position control targets
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// run the vertical position controller and set output throttle
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pos_control->update_z_controller();
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// call attitude controller with auto yaw
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attitude_control->input_thrust_vector_heading(pos_control->get_thrust_vector(), auto_yaw.get_heading());
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// check if we've completed this stage of RTL
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if ((millis() - _loiter_start_time) >= (uint32_t)g.rtl_loiter_time.get()) {
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if (auto_yaw.mode() == AutoYaw::Mode::RESETTOARMEDYAW) {
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// check if heading is within 2 degrees of heading when vehicle was armed
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if (abs(wrap_180_cd(ahrs.yaw_sensor-copter.initial_armed_bearing)) <= 200) {
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_state_complete = true;
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}
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} else {
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// we have loitered long enough
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_state_complete = true;
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}
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}
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}
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// rtl_descent_start - initialise descent to final alt
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void ModeRTL::descent_start()
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{
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_state = SubMode::FINAL_DESCENT;
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_state_complete = false;
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// initialise altitude target to stopping point
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pos_control->init_z_controller_stopping_point();
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// initialise yaw
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auto_yaw.set_mode(AutoYaw::Mode::HOLD);
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#if AP_LANDINGGEAR_ENABLED
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// optionally deploy landing gear
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copter.landinggear.deploy_for_landing();
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#endif
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#if AP_FENCE_ENABLED
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// disable the fence on landing
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copter.fence.auto_disable_fence_for_landing();
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#endif
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}
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// rtl_descent_run - implements the final descent to the RTL_ALT
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// called by rtl_run at 100hz or more
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void ModeRTL::descent_run()
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{
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Vector2f vel_correction;
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// if not armed set throttle to zero and exit immediately
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if (is_disarmed_or_landed()) {
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make_safe_ground_handling();
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return;
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}
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// process pilot's input
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if (!copter.failsafe.radio) {
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if ((g.throttle_behavior & THR_BEHAVE_HIGH_THROTTLE_CANCELS_LAND) != 0 && copter.rc_throttle_control_in_filter.get() > LAND_CANCEL_TRIGGER_THR){
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LOGGER_WRITE_EVENT(LogEvent::LAND_CANCELLED_BY_PILOT);
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// exit land if throttle is high
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if (!copter.set_mode(Mode::Number::LOITER, ModeReason::THROTTLE_LAND_ESCAPE)) {
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copter.set_mode(Mode::Number::ALT_HOLD, ModeReason::THROTTLE_LAND_ESCAPE);
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}
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}
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if (g.land_repositioning) {
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// apply SIMPLE mode transform to pilot inputs
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update_simple_mode();
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// convert pilot input to reposition velocity
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vel_correction = get_pilot_desired_velocity(wp_nav->get_wp_acceleration() * 0.5);
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// record if pilot has overridden roll or pitch
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if (!vel_correction.is_zero()) {
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if (!copter.ap.land_repo_active) {
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LOGGER_WRITE_EVENT(LogEvent::LAND_REPO_ACTIVE);
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}
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copter.ap.land_repo_active = true;
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}
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}
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}
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// set motors to full range
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motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED);
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Vector2f accel;
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pos_control->input_vel_accel_xy(vel_correction, accel);
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pos_control->update_xy_controller();
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// WP_Nav has set the vertical position control targets
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// run the vertical position controller and set output throttle
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pos_control->set_alt_target_with_slew(rtl_path.descent_target.alt);
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pos_control->update_z_controller();
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// roll & pitch from waypoint controller, yaw rate from pilot
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attitude_control->input_thrust_vector_heading(pos_control->get_thrust_vector(), auto_yaw.get_heading());
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// check if we've reached within 20cm of final altitude
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_state_complete = labs(rtl_path.descent_target.alt - copter.current_loc.alt) < 20;
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}
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// land_start - initialise controllers to loiter over home
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void ModeRTL::land_start()
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{
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_state = SubMode::LAND;
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_state_complete = false;
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// set horizontal speed and acceleration limits
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pos_control->set_max_speed_accel_xy(wp_nav->get_default_speed_xy(), wp_nav->get_wp_acceleration());
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pos_control->set_correction_speed_accel_xy(wp_nav->get_default_speed_xy(), wp_nav->get_wp_acceleration());
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// initialise loiter target destination
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if (!pos_control->is_active_xy()) {
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pos_control->init_xy_controller();
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}
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// initialise the vertical position controller
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if (!pos_control->is_active_z()) {
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pos_control->init_z_controller();
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}
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// initialise yaw
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auto_yaw.set_mode(AutoYaw::Mode::HOLD);
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#if AP_LANDINGGEAR_ENABLED
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// optionally deploy landing gear
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copter.landinggear.deploy_for_landing();
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#endif
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#if AP_FENCE_ENABLED
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// disable the fence on landing
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copter.fence.auto_disable_fence_for_landing();
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#endif
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}
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bool ModeRTL::is_landing() const
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{
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return _state == SubMode::LAND;
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}
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// land_run - run the landing controllers to put the aircraft on the ground
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// called by rtl_run at 100hz or more
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void ModeRTL::land_run(bool disarm_on_land)
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{
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// check if we've completed this stage of RTL
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_state_complete = copter.ap.land_complete;
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// disarm when the landing detector says we've landed
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if (disarm_on_land && copter.ap.land_complete && motors->get_spool_state() == AP_Motors::SpoolState::GROUND_IDLE) {
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copter.arming.disarm(AP_Arming::Method::LANDED);
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}
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// if not armed set throttle to zero and exit immediately
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if (is_disarmed_or_landed()) {
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make_safe_ground_handling();
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return;
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}
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// set motors to full range
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motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED);
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// run normal landing or precision landing (if enabled)
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land_run_normal_or_precland();
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}
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void ModeRTL::build_path()
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{
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// origin point is our stopping point
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Vector3p stopping_point;
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pos_control->get_stopping_point_xy_cm(stopping_point.xy());
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pos_control->get_stopping_point_z_cm(stopping_point.z);
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rtl_path.origin_point = Location(stopping_point.tofloat(), Location::AltFrame::ABOVE_ORIGIN);
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rtl_path.origin_point.change_alt_frame(Location::AltFrame::ABOVE_HOME);
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// compute return target
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compute_return_target();
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// climb target is above our origin point at the return altitude
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rtl_path.climb_target = Location(rtl_path.origin_point.lat, rtl_path.origin_point.lng, rtl_path.return_target.alt, rtl_path.return_target.get_alt_frame());
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// descent target is below return target at rtl_alt_final
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rtl_path.descent_target = Location(rtl_path.return_target.lat, rtl_path.return_target.lng, g.rtl_alt_final, Location::AltFrame::ABOVE_HOME);
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// set land flag
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rtl_path.land = g.rtl_alt_final <= 0;
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}
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// compute the return target - home or rally point
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// return target's altitude is updated to a higher altitude that the vehicle can safely return at (frame may also be set)
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void ModeRTL::compute_return_target()
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{
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// set return target to nearest rally point or home position
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#if HAL_RALLY_ENABLED
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rtl_path.return_target = copter.rally.calc_best_rally_or_home_location(copter.current_loc, ahrs.get_home().alt);
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rtl_path.return_target.change_alt_frame(Location::AltFrame::ABSOLUTE);
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#else
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rtl_path.return_target = ahrs.get_home();
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#endif
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// curr_alt is current altitude above home or above terrain depending upon use_terrain
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int32_t curr_alt = copter.current_loc.alt;
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// determine altitude type of return journey (alt-above-home, alt-above-terrain using range finder or alt-above-terrain using terrain database)
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ReturnTargetAltType alt_type = ReturnTargetAltType::RELATIVE;
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if (terrain_following_allowed && (get_alt_type() == RTLAltType::RTL_ALTTYPE_TERRAIN)) {
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// convert RTL_ALT_TYPE and WPNAV_RFNG_USE parameters to ReturnTargetAltType
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switch (wp_nav->get_terrain_source()) {
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case AC_WPNav::TerrainSource::TERRAIN_UNAVAILABLE:
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alt_type = ReturnTargetAltType::RELATIVE;
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LOGGER_WRITE_ERROR(LogErrorSubsystem::NAVIGATION, LogErrorCode::RTL_MISSING_RNGFND);
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gcs().send_text(MAV_SEVERITY_CRITICAL, "RTL: no terrain data, using alt-above-home");
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break;
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case AC_WPNav::TerrainSource::TERRAIN_FROM_RANGEFINDER:
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alt_type = ReturnTargetAltType::RANGEFINDER;
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break;
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case AC_WPNav::TerrainSource::TERRAIN_FROM_TERRAINDATABASE:
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alt_type = ReturnTargetAltType::TERRAINDATABASE;
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break;
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}
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}
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// set curr_alt and return_target.alt from range finder
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if (alt_type == ReturnTargetAltType::RANGEFINDER) {
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if (copter.get_rangefinder_height_interpolated_cm(curr_alt)) {
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// set return_target.alt
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rtl_path.return_target.set_alt_cm(MAX(curr_alt + MAX(0, g.rtl_climb_min), MAX(g.rtl_altitude, RTL_ALT_MIN)), Location::AltFrame::ABOVE_TERRAIN);
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} else {
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// fallback to relative alt and warn user
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alt_type = ReturnTargetAltType::RELATIVE;
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gcs().send_text(MAV_SEVERITY_CRITICAL, "RTL: rangefinder unhealthy, using alt-above-home");
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LOGGER_WRITE_ERROR(LogErrorSubsystem::NAVIGATION, LogErrorCode::RTL_MISSING_RNGFND);
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}
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}
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// set curr_alt and return_target.alt from terrain database
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if (alt_type == ReturnTargetAltType::TERRAINDATABASE) {
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// set curr_alt to current altitude above terrain
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// convert return_target.alt from an abs (above MSL) to altitude above terrain
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// Note: the return_target may be a rally point with the alt set above the terrain alt (like the top of a building)
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int32_t curr_terr_alt;
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if (copter.current_loc.get_alt_cm(Location::AltFrame::ABOVE_TERRAIN, curr_terr_alt) &&
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rtl_path.return_target.change_alt_frame(Location::AltFrame::ABOVE_TERRAIN)) {
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curr_alt = curr_terr_alt;
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} else {
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// fallback to relative alt and warn user
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alt_type = ReturnTargetAltType::RELATIVE;
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LOGGER_WRITE_ERROR(LogErrorSubsystem::TERRAIN, LogErrorCode::MISSING_TERRAIN_DATA);
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|
gcs().send_text(MAV_SEVERITY_CRITICAL, "RTL: no terrain data, using alt-above-home");
|
|
}
|
|
}
|
|
|
|
// for the default case we must convert return-target alt (which is an absolute alt) to alt-above-home
|
|
if (alt_type == ReturnTargetAltType::RELATIVE) {
|
|
if (!rtl_path.return_target.change_alt_frame(Location::AltFrame::ABOVE_HOME)) {
|
|
// this should never happen but just in case
|
|
rtl_path.return_target.set_alt_cm(0, Location::AltFrame::ABOVE_HOME);
|
|
gcs().send_text(MAV_SEVERITY_WARNING, "RTL: unexpected error calculating target alt");
|
|
}
|
|
}
|
|
|
|
// set new target altitude to return target altitude
|
|
// Note: this is alt-above-home or terrain-alt depending upon rtl_alt_type
|
|
// Note: ignore negative altitudes which could happen if user enters negative altitude for rally point or terrain is higher at rally point compared to home
|
|
int32_t target_alt = MAX(rtl_path.return_target.alt, 0);
|
|
|
|
// increase target to maximum of current altitude + climb_min and rtl altitude
|
|
const float min_rtl_alt = MAX(RTL_ALT_MIN, curr_alt + MAX(0, g.rtl_climb_min));
|
|
target_alt = MAX(target_alt, MAX(g.rtl_altitude, min_rtl_alt));
|
|
|
|
// reduce climb if close to return target
|
|
float rtl_return_dist_cm = rtl_path.return_target.get_distance(rtl_path.origin_point) * 100.0f;
|
|
// don't allow really shallow slopes
|
|
if (g.rtl_cone_slope >= RTL_MIN_CONE_SLOPE) {
|
|
target_alt = MIN(target_alt, MAX(rtl_return_dist_cm * g.rtl_cone_slope, min_rtl_alt));
|
|
}
|
|
|
|
// set returned target alt to new target_alt (don't change altitude type)
|
|
rtl_path.return_target.set_alt_cm(target_alt, (alt_type == ReturnTargetAltType::RELATIVE) ? Location::AltFrame::ABOVE_HOME : Location::AltFrame::ABOVE_TERRAIN);
|
|
|
|
#if AP_FENCE_ENABLED
|
|
// ensure not above fence altitude if alt fence is enabled
|
|
// Note: because the rtl_path.climb_target's altitude is simply copied from the return_target's altitude,
|
|
// if terrain altitudes are being used, the code below which reduces the return_target's altitude can lead to
|
|
// the vehicle not climbing at all as RTL begins. This can be overly conservative and it might be better
|
|
// to apply the fence alt limit independently on the origin_point and return_target
|
|
if ((copter.fence.get_enabled_fences() & AC_FENCE_TYPE_ALT_MAX) != 0) {
|
|
// get return target as alt-above-home so it can be compared to fence's alt
|
|
if (rtl_path.return_target.get_alt_cm(Location::AltFrame::ABOVE_HOME, target_alt)) {
|
|
float fence_alt = copter.fence.get_safe_alt_max()*100.0f;
|
|
if (target_alt > fence_alt) {
|
|
// reduce target alt to the fence alt
|
|
rtl_path.return_target.alt -= (target_alt - fence_alt);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// ensure we do not descend
|
|
rtl_path.return_target.alt = MAX(rtl_path.return_target.alt, curr_alt);
|
|
}
|
|
|
|
bool ModeRTL::get_wp(Location& destination) const
|
|
{
|
|
// provide target in states which use wp_nav
|
|
switch (_state) {
|
|
case SubMode::STARTING:
|
|
case SubMode::INITIAL_CLIMB:
|
|
case SubMode::RETURN_HOME:
|
|
case SubMode::LOITER_AT_HOME:
|
|
case SubMode::FINAL_DESCENT:
|
|
return wp_nav->get_oa_wp_destination(destination);
|
|
case SubMode::LAND:
|
|
return false;
|
|
}
|
|
|
|
// we should never get here but just in case
|
|
return false;
|
|
}
|
|
|
|
uint32_t ModeRTL::wp_distance() const
|
|
{
|
|
return wp_nav->get_wp_distance_to_destination();
|
|
}
|
|
|
|
int32_t ModeRTL::wp_bearing() const
|
|
{
|
|
return wp_nav->get_wp_bearing_to_destination();
|
|
}
|
|
|
|
// returns true if pilot's yaw input should be used to adjust vehicle's heading
|
|
bool ModeRTL::use_pilot_yaw(void) const
|
|
{
|
|
const bool allow_yaw_option = (copter.g2.rtl_options.get() & uint32_t(Options::IgnorePilotYaw)) == 0;
|
|
const bool land_repositioning = g.land_repositioning && (_state == SubMode::FINAL_DESCENT);
|
|
const bool final_landing = _state == SubMode::LAND;
|
|
return allow_yaw_option || land_repositioning || final_landing;
|
|
}
|
|
|
|
bool ModeRTL::set_speed_xy(float speed_xy_cms)
|
|
{
|
|
copter.wp_nav->set_speed_xy(speed_xy_cms);
|
|
return true;
|
|
}
|
|
|
|
bool ModeRTL::set_speed_up(float speed_up_cms)
|
|
{
|
|
copter.wp_nav->set_speed_up(speed_up_cms);
|
|
return true;
|
|
}
|
|
|
|
bool ModeRTL::set_speed_down(float speed_down_cms)
|
|
{
|
|
copter.wp_nav->set_speed_down(speed_down_cms);
|
|
return true;
|
|
}
|
|
|
|
#endif
|