mirror of https://github.com/ArduPilot/ardupilot
476 lines
13 KiB
C++
476 lines
13 KiB
C++
#include "AC_Fence.h"
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#include <AP_AHRS/AP_AHRS.h>
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#include <AP_HAL/AP_HAL.h>
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extern const AP_HAL::HAL& hal;
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#if APM_BUILD_TYPE(APM_BUILD_APMrover2)
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#define AC_FENCE_TYPE_DEFAULT AC_FENCE_TYPE_CIRCLE | AC_FENCE_TYPE_POLYGON
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#else
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#define AC_FENCE_TYPE_DEFAULT AC_FENCE_TYPE_ALT_MAX | AC_FENCE_TYPE_CIRCLE | AC_FENCE_TYPE_POLYGON
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#endif
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const AP_Param::GroupInfo AC_Fence::var_info[] = {
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// @Param: ENABLE
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// @DisplayName: Fence enable/disable
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// @Description: Allows you to enable (1) or disable (0) the fence functionality
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// @Values: 0:Disabled,1:Enabled
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// @User: Standard
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AP_GROUPINFO("ENABLE", 0, AC_Fence, _enabled, 0),
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// @Param: TYPE
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// @DisplayName: Fence Type
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// @Description: Enabled fence types held as bitmask
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// @Values: 0:None,1:Altitude,2:Circle,3:Altitude and Circle,4:Polygon,5:Altitude and Polygon,6:Circle and Polygon,7:All
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// @Bitmask: 0:Altitude,1:Circle,2:Polygon
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// @User: Standard
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AP_GROUPINFO("TYPE", 1, AC_Fence, _enabled_fences, AC_FENCE_TYPE_DEFAULT),
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// @Param: ACTION
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// @DisplayName: Fence Action
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// @Description: What action should be taken when fence is breached
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// @Values{Copter}: 0:Report Only,1:RTL or Land,2:Always Land,3:SmartRTL or RTL or Land,4:Brake or Land
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// @Values: 0:Report Only,1:RTL or Land
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// @User: Standard
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AP_GROUPINFO("ACTION", 2, AC_Fence, _action, AC_FENCE_ACTION_RTL_AND_LAND),
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// @Param: ALT_MAX
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// @DisplayName: Fence Maximum Altitude
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// @Description: Maximum altitude allowed before geofence triggers
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// @Units: m
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// @Range: 10 1000
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// @Increment: 1
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// @User: Standard
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AP_GROUPINFO_FRAME("ALT_MAX", 3, AC_Fence, _alt_max, AC_FENCE_ALT_MAX_DEFAULT, AP_PARAM_FRAME_COPTER | AP_PARAM_FRAME_SUB | AP_PARAM_FRAME_TRICOPTER | AP_PARAM_FRAME_HELI),
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// @Param: RADIUS
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// @DisplayName: Circular Fence Radius
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// @Description: Circle fence radius which when breached will cause an RTL
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// @Units: m
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// @Range: 30 10000
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// @User: Standard
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AP_GROUPINFO("RADIUS", 4, AC_Fence, _circle_radius, AC_FENCE_CIRCLE_RADIUS_DEFAULT),
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// @Param: MARGIN
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// @DisplayName: Fence Margin
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// @Description: Distance that autopilot's should maintain from the fence to avoid a breach
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// @Units: m
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// @Range: 1 10
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// @User: Standard
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AP_GROUPINFO("MARGIN", 5, AC_Fence, _margin, AC_FENCE_MARGIN_DEFAULT),
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// @Param: TOTAL
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// @DisplayName: Fence polygon point total
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// @Description: Number of polygon points saved in eeprom (do not update manually)
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// @Range: 1 20
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// @User: Standard
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AP_GROUPINFO("TOTAL", 6, AC_Fence, _total, 0),
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// @Param: ALT_MIN
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// @DisplayName: Fence Minimum Altitude
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// @Description: Minimum altitude allowed before geofence triggers
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// @Units: m
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// @Range: -100 100
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// @Increment: 1
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// @User: Standard
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AP_GROUPINFO_FRAME("ALT_MIN", 7, AC_Fence, _alt_min, AC_FENCE_ALT_MIN_DEFAULT, AP_PARAM_FRAME_SUB),
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AP_GROUPEND
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};
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/// Default constructor.
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AC_Fence::AC_Fence()
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{
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#if CONFIG_HAL_BOARD == HAL_BOARD_SITL
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if (_singleton != nullptr) {
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AP_HAL::panic("Fence must be singleton");
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}
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#endif
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_singleton = this;
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AP_Param::setup_object_defaults(this, var_info);
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}
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/// enable the Fence code generally; a master switch for all fences
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void AC_Fence::enable(bool value)
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{
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_enabled = value;
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if (!value) {
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clear_breach(AC_FENCE_TYPE_ALT_MAX | AC_FENCE_TYPE_CIRCLE | AC_FENCE_TYPE_POLYGON);
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}
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}
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/// get_enabled_fences - returns bitmask of enabled fences
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uint8_t AC_Fence::get_enabled_fences() const
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{
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if (!_enabled) {
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return 0;
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}
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return _enabled_fences;
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}
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// additional checks for the polygon fence:
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bool AC_Fence::pre_arm_check_polygon(const char* &fail_msg) const
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{
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if (!(_enabled_fences & AC_FENCE_TYPE_POLYGON)) {
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// not enabled; all good
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return true;
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}
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if (! _poly_loader.loaded()) {
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fail_msg = "Fences invalid";
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return false;
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}
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return true;
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}
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// additional checks for the circle fence:
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bool AC_Fence::pre_arm_check_circle(const char* &fail_msg) const
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{
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if (_circle_radius < 0) {
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fail_msg = "Invalid FENCE_RADIUS value";
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return false;
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}
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return true;
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}
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// additional checks for the alt fence:
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bool AC_Fence::pre_arm_check_alt(const char* &fail_msg) const
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{
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if (_alt_max < 0.0f) {
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fail_msg = "Invalid FENCE_ALT_MAX value";
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return false;
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}
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return true;
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}
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/// pre_arm_check - returns true if all pre-takeoff checks have completed successfully
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bool AC_Fence::pre_arm_check(const char* &fail_msg) const
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{
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fail_msg = nullptr;
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// if not enabled or not fence set-up always return true
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if (!_enabled || !_enabled_fences) {
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return true;
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}
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// if we have horizontal limits enabled, check we can get a
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// relative position from the AHRS
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if ((_enabled_fences & AC_FENCE_TYPE_CIRCLE) ||
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(_enabled_fences & AC_FENCE_TYPE_POLYGON)) {
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Vector2f position;
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if (!AP::ahrs().get_relative_position_NE_home(position)) {
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fail_msg = "fence requires position";
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return false;
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}
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}
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if (!pre_arm_check_polygon(fail_msg)) {
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return false;
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}
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if (!pre_arm_check_circle(fail_msg)) {
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return false;
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}
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if (!pre_arm_check_alt(fail_msg)) {
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return false;
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}
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// check no limits are currently breached
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if (_breached_fences) {
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fail_msg = "vehicle outside fence";
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return false;
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}
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// if we got this far everything must be ok
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return true;
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}
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/// returns true if we have freshly breached the maximum altitude
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/// fence; also may set up a fallback fence which, if breached, will
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/// cause the altitude fence to be freshly breached
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bool AC_Fence::check_fence_alt_max()
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{
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// altitude fence check
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if (!(_enabled_fences & AC_FENCE_TYPE_ALT_MAX)) {
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// not enabled; no breach
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return false;
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}
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AP::ahrs().get_relative_position_D_home(_curr_alt);
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_curr_alt = -_curr_alt; // translate Down to Up
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// check if we are over the altitude fence
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if(_curr_alt >= _alt_max) {
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// record distance above breach
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_alt_max_breach_distance = _curr_alt - _alt_max;
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// check for a new breach or a breach of the backup fence
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if (!(_breached_fences & AC_FENCE_TYPE_ALT_MAX) ||
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(!is_zero(_alt_max_backup) && _curr_alt >= _alt_max_backup)) {
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// new breach
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record_breach(AC_FENCE_TYPE_ALT_MAX);
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// create a backup fence 20m higher up
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_alt_max_backup = _curr_alt + AC_FENCE_ALT_MAX_BACKUP_DISTANCE;
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// new breach:
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return true;
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}
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// old breach:
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return false;
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}
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// not breached
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// clear alt breach if present
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if ((_breached_fences & AC_FENCE_TYPE_ALT_MAX) != 0) {
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clear_breach(AC_FENCE_TYPE_ALT_MAX);
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_alt_max_backup = 0.0f;
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_alt_max_breach_distance = 0.0f;
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}
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return false;
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}
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// check_fence_polygon - returns true if the poly fence is freshly
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// breached. That includes being inside exclusion zones and outside
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// inclusions zones
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bool AC_Fence::check_fence_polygon()
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{
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const bool was_breached = _breached_fences & AC_FENCE_TYPE_POLYGON;
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const bool breached = ((_enabled_fences & AC_FENCE_TYPE_POLYGON) &&
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_poly_loader.breached());
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if (breached) {
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if (!was_breached) {
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record_breach(AC_FENCE_TYPE_POLYGON);
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return true;
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}
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return false;
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}
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if (was_breached) {
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clear_breach(AC_FENCE_TYPE_POLYGON);
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}
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return false;
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}
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/// check_fence_circle - returns true if the circle fence (defined via
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/// parameters) has been freshly breached. May also set up a backup
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/// fence outside the fence and return a fresh breach if that backup
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/// fence is breaced.
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bool AC_Fence::check_fence_circle()
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{
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if (!(_enabled_fences & AC_FENCE_TYPE_CIRCLE)) {
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// not enabled; no breach
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return false;
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}
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Vector2f home;
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if (AP::ahrs().get_relative_position_NE_home(home)) {
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// we (may) remain breached if we can't update home
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_home_distance = home.length();
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}
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// check if we are outside the fence
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if (_home_distance >= _circle_radius) {
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// record distance outside the fence
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_circle_breach_distance = _home_distance - _circle_radius;
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// check for a new breach or a breach of the backup fence
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if (!(_breached_fences & AC_FENCE_TYPE_CIRCLE) ||
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(!is_zero(_circle_radius_backup) && _home_distance >= _circle_radius_backup)) {
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// new breach
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// create a backup fence 20m further out
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record_breach(AC_FENCE_TYPE_CIRCLE);
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_circle_radius_backup = _home_distance + AC_FENCE_CIRCLE_RADIUS_BACKUP_DISTANCE;
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return true;
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}
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return false;
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}
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// not currently breached
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// clear circle breach if present
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if (_breached_fences & AC_FENCE_TYPE_CIRCLE) {
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clear_breach(AC_FENCE_TYPE_CIRCLE);
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_circle_radius_backup = 0.0f;
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_circle_breach_distance = 0.0f;
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}
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return false;
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}
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/// check - returns bitmask of fence types breached (if any)
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uint8_t AC_Fence::check()
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{
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uint8_t ret = 0;
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// return immediately if disabled
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if (!_enabled || !_enabled_fences) {
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return 0;
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}
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// check if pilot is attempting to recover manually
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if (_manual_recovery_start_ms != 0) {
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// we ignore any fence breaches during the manual recovery period which is about 10 seconds
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if ((AP_HAL::millis() - _manual_recovery_start_ms) < AC_FENCE_MANUAL_RECOVERY_TIME_MIN) {
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return 0;
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}
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// recovery period has passed so reset manual recovery time
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// and continue with fence breach checks
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_manual_recovery_start_ms = 0;
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}
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// maximum altitude fence check
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if (check_fence_alt_max()) {
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ret |= AC_FENCE_TYPE_ALT_MAX;
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}
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// circle fence check
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if (check_fence_circle()) {
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ret |= AC_FENCE_TYPE_CIRCLE;
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}
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// polygon fence check
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if (check_fence_polygon()) {
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ret |= AC_FENCE_TYPE_POLYGON;
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}
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// return any new breaches that have occurred
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return ret;
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}
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// returns true if the destination is within fence (used to reject waypoints outside the fence)
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bool AC_Fence::check_destination_within_fence(const Location& loc)
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{
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// Altitude fence check
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if ((get_enabled_fences() & AC_FENCE_TYPE_ALT_MAX)) {
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int32_t alt_above_home_cm;
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if (loc.get_alt_cm(Location::AltFrame::ABOVE_HOME, alt_above_home_cm)) {
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if ((alt_above_home_cm * 0.01f) > _alt_max) {
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return false;
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}
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}
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}
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// Circular fence check
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if ((get_enabled_fences() & AC_FENCE_TYPE_CIRCLE)) {
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if (AP::ahrs().get_home().get_distance(loc) > _circle_radius) {
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return false;
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}
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}
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// polygon fence check
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if ((get_enabled_fences() & AC_FENCE_TYPE_POLYGON)) {
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if (_poly_loader.breached(loc)) {
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return false;
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}
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}
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return true;
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}
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/// record_breach - update breach bitmask, time and count
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void AC_Fence::record_breach(uint8_t fence_type)
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{
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// if we haven't already breached a limit, update the breach time
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if (!_breached_fences) {
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_breach_time = AP_HAL::millis();
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}
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// update breach count
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if (_breach_count < 65500) {
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_breach_count++;
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}
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// update bitmask
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_breached_fences |= fence_type;
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}
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/// clear_breach - update breach bitmask, time and count
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void AC_Fence::clear_breach(uint8_t fence_type)
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{
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_breached_fences &= ~fence_type;
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}
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/// get_breach_distance - returns maximum distance in meters outside
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/// of the given fences. fence_type is a bitmask here.
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float AC_Fence::get_breach_distance(uint8_t fence_type) const
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{
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float max = 0.0f;
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if (fence_type & AC_FENCE_TYPE_ALT_MAX) {
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max = MAX(_alt_max_breach_distance, max);
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}
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if (fence_type & AC_FENCE_TYPE_CIRCLE) {
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max = MAX(_circle_breach_distance, max);
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}
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return max;
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}
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/// manual_recovery_start - caller indicates that pilot is re-taking manual control so fence should be disabled for 10 seconds
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/// has no effect if no breaches have occurred
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void AC_Fence::manual_recovery_start()
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{
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// return immediate if we haven't breached a fence
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if (!_breached_fences) {
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return;
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}
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// record time pilot began manual recovery
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_manual_recovery_start_ms = AP_HAL::millis();
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}
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// methods for mavlink SYS_STATUS message (send_sys_status)
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bool AC_Fence::sys_status_present() const
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{
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return _enabled;
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}
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bool AC_Fence::sys_status_enabled() const
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{
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if (!sys_status_present()) {
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return false;
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}
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if (_action == AC_FENCE_ACTION_REPORT_ONLY) {
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return false;
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}
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return true;
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}
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bool AC_Fence::sys_status_failed() const
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{
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if (!sys_status_present()) {
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// not failed if not present; can fail if present but not enabled
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return false;
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}
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if (get_breaches() != 0) {
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return true;
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}
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return false;
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}
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AC_PolyFence_loader &AC_Fence::polyfence() {
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return _poly_loader;
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}
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const AC_PolyFence_loader &AC_Fence::polyfence() const {
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return _poly_loader;
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}
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// singleton instance
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AC_Fence *AC_Fence::_singleton;
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namespace AP {
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AC_Fence *fence()
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{
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return AC_Fence::get_singleton();
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}
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}
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