mirror of https://github.com/ArduPilot/ardupilot
331 lines
11 KiB
C++
331 lines
11 KiB
C++
#include "Plane.h"
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/*
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control code for tiltrotors and tiltwings. Enabled by setting
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Q_TILT_MASK to a non-zero value
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*/
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/*
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calculate maximum tilt change as a proportion from 0 to 1 of tilt
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*/
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float QuadPlane::tilt_max_change(bool up)
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{
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float rate;
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if (up || tilt.max_rate_down_dps <= 0) {
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rate = tilt.max_rate_up_dps;
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} else {
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rate = tilt.max_rate_down_dps;
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}
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if (plane.control_mode == MANUAL && tilt.tilt_type != TILT_TYPE_BINARY) {
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// allow a minimum of 90 DPS in manual, to give fast control
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rate = MAX(rate, 90);
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}
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return rate * plane.G_Dt / 90.0f;
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}
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/*
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output a slew limited tiltrotor angle. tilt is from 0 to 1
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*/
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void QuadPlane::tiltrotor_slew(float newtilt)
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{
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float max_change = tilt_max_change(newtilt<tilt.current_tilt);
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tilt.current_tilt = constrain_float(newtilt, tilt.current_tilt-max_change, tilt.current_tilt+max_change);
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// translate to 0..1000 range and output
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SRV_Channels::set_output_scaled(SRV_Channel::k_motor_tilt, 1000 * tilt.current_tilt);
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// setup tilt compensation
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motors->set_thrust_compensation_callback(FUNCTOR_BIND_MEMBER(&QuadPlane::tilt_compensate, void, float *, uint8_t));
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}
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/*
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update motor tilt for continuous tilt servos
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*/
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void QuadPlane::tiltrotor_continuous_update(void)
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{
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// default to inactive
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tilt.motors_active = false;
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// the maximum rate of throttle change
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float max_change;
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if (!in_vtol_mode() && !assisted_flight) {
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// we are in pure fixed wing mode. Move the tiltable motors all the way forward and run them as
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// a forward motor
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tiltrotor_slew(1);
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max_change = tilt_max_change(false);
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float new_throttle = constrain_float(SRV_Channels::get_output_scaled(SRV_Channel::k_throttle)*0.01, 0, 1);
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if (tilt.current_tilt < 1) {
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tilt.current_throttle = constrain_float(new_throttle,
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tilt.current_throttle-max_change,
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tilt.current_throttle+max_change);
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} else {
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tilt.current_throttle = new_throttle;
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}
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if (!hal.util->get_soft_armed()) {
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tilt.current_throttle = 0;
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} else {
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// the motors are all the way forward, start using them for fwd thrust
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uint8_t mask = is_zero(tilt.current_throttle)?0:(uint8_t)tilt.tilt_mask.get();
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motors->output_motor_mask(tilt.current_throttle, mask);
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// prevent motor shutdown
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tilt.motors_active = true;
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}
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return;
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}
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// remember the throttle level we're using for VTOL flight
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float motors_throttle = motors->get_throttle();
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max_change = tilt_max_change(motors_throttle<tilt.current_throttle);
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tilt.current_throttle = constrain_float(motors_throttle,
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tilt.current_throttle-max_change,
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tilt.current_throttle+max_change);
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/*
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we are in a VTOL mode. We need to work out how much tilt is
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needed. There are 3 strategies we will use:
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1) in QSTABILIZE or QHOVER the angle will be set to zero. This
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enables these modes to be used as a safe recovery mode.
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2) in fixed wing assisted flight or velocity controlled modes we
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will set the angle based on the demanded forward throttle,
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with a maximum tilt given by Q_TILT_MAX. This relies on
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Q_VFWD_GAIN being set
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3) if we are in TRANSITION_TIMER mode then we are transitioning
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to forward flight and should put the rotors all the way forward
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*/
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if (plane.control_mode == QSTABILIZE ||
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plane.control_mode == QHOVER) {
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tiltrotor_slew(0);
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return;
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}
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if (assisted_flight &&
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transition_state >= TRANSITION_TIMER) {
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// we are transitioning to fixed wing - tilt the motors all
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// the way forward
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tiltrotor_slew(1);
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} else {
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// until we have completed the transition we limit the tilt to
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// Q_TILT_MAX. Anything above 50% throttle gets
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// Q_TILT_MAX. Below 50% throttle we decrease linearly. This
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// relies heavily on Q_VFWD_GAIN being set appropriately.
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float settilt = constrain_float(SRV_Channels::get_output_scaled(SRV_Channel::k_throttle) / 50.0f, 0, 1);
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tiltrotor_slew(settilt * tilt.max_angle_deg / 90.0f);
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}
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}
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/*
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output a slew limited tiltrotor angle. tilt is 0 or 1
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*/
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void QuadPlane::tiltrotor_binary_slew(bool forward)
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{
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SRV_Channels::set_output_scaled(SRV_Channel::k_motor_tilt, forward?1000:0);
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float max_change = tilt_max_change(!forward);
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if (forward) {
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tilt.current_tilt = constrain_float(tilt.current_tilt+max_change, 0, 1);
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} else {
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tilt.current_tilt = constrain_float(tilt.current_tilt-max_change, 0, 1);
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}
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// setup tilt compensation
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motors->set_thrust_compensation_callback(FUNCTOR_BIND_MEMBER(&QuadPlane::tilt_compensate, void, float *, uint8_t));
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}
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/*
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update motor tilt for binary tilt servos
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*/
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void QuadPlane::tiltrotor_binary_update(void)
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{
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// motors always active
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tilt.motors_active = true;
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if (!in_vtol_mode()) {
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// we are in pure fixed wing mode. Move the tiltable motors
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// all the way forward and run them as a forward motor
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tiltrotor_binary_slew(true);
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float new_throttle = SRV_Channels::get_output_scaled(SRV_Channel::k_throttle)*0.01f;
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if (tilt.current_tilt >= 1) {
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uint8_t mask = is_zero(new_throttle)?0:(uint8_t)tilt.tilt_mask.get();
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// the motors are all the way forward, start using them for fwd thrust
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motors->output_motor_mask(new_throttle, mask);
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}
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} else {
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tiltrotor_binary_slew(false);
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}
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}
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/*
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update motor tilt
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*/
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void QuadPlane::tiltrotor_update(void)
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{
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if (tilt.tilt_mask <= 0) {
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// no motors to tilt
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return;
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}
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if (tilt.tilt_type == TILT_TYPE_BINARY) {
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tiltrotor_binary_update();
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} else {
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tiltrotor_continuous_update();
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}
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}
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/*
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compensate for tilt in a set of motor outputs
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Compensation is of two forms. The first is to apply _tilt_factor,
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which is a compensation for the reduces vertical thrust when
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tilted. This is supplied by set_motor_tilt_factor().
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The second compensation is to use equal thrust on all tilted motors
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when _tilt_equal_thrust is true. This is used when the motors are
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tilted by a large angle to prevent the roll and yaw controllers from
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causing instability. Typically this would be used when the motors
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are tilted beyond 45 degrees. At this angle it is assumed that roll
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control can be achieved using fixed wing control surfaces and yaw
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control with the remaining multicopter motors (eg. tricopter tail).
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By applying _tilt_equal_thrust the tilted motors effectively become
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a single pitch control motor.
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Note that we use a different strategy for when we are transitioning
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into VTOL as compared to from VTOL flight. The reason for that is
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we want to lean towards higher tilted motor throttle when
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transitioning to fixed wing flight, in order to gain airspeed,
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whereas when transitioning to VTOL flight we want to lean to towards
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lower fwd throttle. So we raise the throttle on the tilted motors
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when transitioning to fixed wing, and lower throttle on tilted
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motors when transitioning to VTOL
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*/
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void QuadPlane::tilt_compensate_down(float *thrust, uint8_t num_motors)
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{
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float inv_tilt_factor;
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if (tilt.current_tilt > 0.98f) {
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inv_tilt_factor = 1.0 / cosf(radians(0.98f*90));
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} else {
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inv_tilt_factor = 1.0 / cosf(radians(tilt.current_tilt*90));
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}
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// when we got past Q_TILT_MAX we gang the tilted motors together
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// to generate equal thrust. This makes them act as a single pitch
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// control motor while preventing them trying to do roll and yaw
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// control while angled over. This greatly improves the stability
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// of the last phase of transitions
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float tilt_threshold = (tilt.max_angle_deg/90.0f);
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bool equal_thrust = (tilt.current_tilt > tilt_threshold);
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float tilt_total = 0;
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uint8_t tilt_count = 0;
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// apply inv_tilt_factor first
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for (uint8_t i=0; i<num_motors; i++) {
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if (is_motor_tilting(i)) {
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thrust[i] *= inv_tilt_factor;
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tilt_total += thrust[i];
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tilt_count++;
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}
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}
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float largest_tilted = 0;
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// now constrain and apply _tilt_equal_thrust if enabled
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for (uint8_t i=0; i<num_motors; i++) {
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if (is_motor_tilting(i)) {
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if (equal_thrust) {
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thrust[i] = tilt_total / tilt_count;
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}
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largest_tilted = MAX(largest_tilted, thrust[i]);
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}
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}
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// if we are saturating one of the tilted motors then reduce all
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// motors to keep them in proportion to the original thrust. This
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// helps maintain stability when tilted at a large angle
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if (largest_tilted > 1.0f) {
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float scale = 1.0f / largest_tilted;
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for (uint8_t i=0; i<num_motors; i++) {
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thrust[i] *= scale;
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}
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}
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}
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/*
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tilt compensation when transitioning to VTOL flight
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*/
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void QuadPlane::tilt_compensate_up(float *thrust, uint8_t num_motors)
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{
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float tilt_factor = cosf(radians(tilt.current_tilt*90));
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// when we got past Q_TILT_MAX we gang the tilted motors together
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// to generate equal thrust. This makes them act as a single pitch
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// control motor while preventing them trying to do roll and yaw
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// control while angled over. This greatly improves the stability
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// of the last phase of transitions
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float tilt_threshold = (tilt.max_angle_deg/90.0f);
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bool equal_thrust = (tilt.current_tilt > tilt_threshold);
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float tilt_total = 0;
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uint8_t tilt_count = 0;
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// apply tilt_factor first
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for (uint8_t i=0; i<num_motors; i++) {
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if (!is_motor_tilting(i)) {
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thrust[i] *= tilt_factor;
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} else {
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tilt_total += thrust[i];
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tilt_count++;
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}
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}
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// now constrain and apply _tilt_equal_thrust if enabled
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for (uint8_t i=0; i<num_motors; i++) {
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if (is_motor_tilting(i)) {
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if (equal_thrust) {
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thrust[i] = tilt_total / tilt_count;
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}
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}
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}
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}
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/*
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choose up or down tilt compensation based on flight mode When going
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to a fixed wing mode we use tilt_compensate_down, when going to a
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VTOL mode we use tilt_compensate_up
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*/
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void QuadPlane::tilt_compensate(float *thrust, uint8_t num_motors)
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{
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if (tilt.current_tilt <= 0) {
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// the motors are not tilted, no compensation needed
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return;
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}
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if (in_vtol_mode()) {
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// we are transitioning to VTOL flight
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tilt_compensate_up(thrust, num_motors);
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} else {
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tilt_compensate_down(thrust, num_motors);
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}
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}
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/*
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return true if the rotors are fully tilted forward
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*/
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bool QuadPlane::tiltrotor_fully_fwd(void)
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{
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if (tilt.tilt_mask <= 0) {
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return false;
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}
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return (tilt.current_tilt >= 1);
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}
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