Tatsuya Yamaguchi
4044ea1a42
AC_Avoid: confirm USE_PROXIMITY_SENSOR to check if proximity is enabled
2021-08-14 10:44:08 +09:00
Rishabh
730cf0ad9b
AC_Avoid: Add deadzone param to avoidance backaway
2021-06-12 13:31:52 +09:00
Rishabh
7e79999b86
AC_Avoid: reenable avoidance logging
2021-05-09 19:07:22 -04:00
Josh Henderson
aac9771daf
AC_Avoidance: Privatize Logging
2021-05-01 19:21:17 +10:00
Rishabh
98287a1b2f
AC_Avoid: Use previous avoidance vel for limiting accel
2021-02-16 20:08:00 +09:00
Rishabh
cbf57af1f3
AC_Avoid: Limit acceleration while simple avoidance is active
2021-02-16 20:08:00 +09:00
Rishabh
865f3cda79
AC_Avoid: Add param to switch off proximity avoidance based on alt
2021-02-16 20:08:00 +09:00
Patrick José Pereira
e4fb439a96
AC_Avoidance: Add missing const in member functions
...
Signed-off-by: Patrick José Pereira <patrickelectric@gmail.com>
2021-02-03 18:45:14 +11:00
Rishabh
37a14a78df
AC_Avoid: Refactor changes for 3-D avoidance
2021-02-01 14:34:13 +09:00
Rishabh
5092bc2f6d
AC_Avoid: Simplify accessing boundary
2021-02-01 14:34:13 +09:00
Rishabh
91132d00d9
AC_Avoid: Add deadzone to backaway code
2021-02-01 14:34:13 +09:00
Rishabh
ad6e013171
AC_Avoid: Support 3D Simple Avoidance and Bacakway
2021-02-01 14:34:13 +09:00
Rishabh
0b112981f9
AC_Avoid: Back away if vehicle breaches margin to obstacle/fence
2020-08-05 15:37:04 +09:00
Peter Hall
556d90ca0c
AC_Avoidance: keep track of velocity liminting status
2020-02-04 10:24:33 +09:00
Randy Mackay
0d032ecd86
AC_Avoidance: add enabled and margin accessors
2019-09-28 11:13:14 +09:00
Randy Mackay
9aeac012d2
AC_Avoid: add support for complex fence types
...
AP_OABendyRuler: support exclusion polygons
AP_OADijkstra: support exclusion polygons
AC_Avoid: adjust_velocity supports exclusion polygons
AC_Avoidance: handle fence::get_boundary_points returning nullptr instead of setting num_points to zero
AC_Avoidance: Dijkstra's works with only exclusion polygons
AC_Avoidance: Dijkstra: check for fence counts instead of polyfence validity
We really only care whether fences can be returned - and they won't be
returned unless they are valid
AC_Avoidance: BendyRuler: just try to get inclusion fence rather than checking validity
AC_Avoidance: BendyRuler supports exclusion circles
AC_Avoid: Dijkstra support for exclusion circles
AC_Avoid: BendyRuler support for inclusion circles
AC_Avoid: stop an inclusion/exclusion circular fences
AC_Avoid: stop at inclusion/exclusion circular fences
AC_Avoid: fixes to Dijkstra's use of inclusion/exclusion circles and polygons
AP_Avoidance: take semaphores when interacting with AHRS and polyfence
AC_Avoid: Dijkstra's fix for some_fences_enabled inclusion circles
2019-09-28 07:58:48 +09:00
Peter Barker
43152a416c
AC_Avoid: stop taking references to ahrs, fence, proximity and beacon
2019-05-22 07:48:02 -06:00
Peter Barker
413ef5a3b4
AC_Avoid: add singleton
2018-10-30 12:10:42 +11:00
Dr.-Ing. Amilcar Do Carmo Lucas
8ae4047a00
AC_Avoidance: NFC small renames and comment improvements
2018-03-06 09:30:56 +09:00
Randy Mackay
be804aa74e
AC_Avoid: limit velocity and get-max-speed become public
...
this allows AP_Follow to use these function
2018-03-05 15:08:08 +09:00
Randy Mackay
ebf405e53d
AC_Avoid: reduce min and default DIST_MAX values
2018-01-25 11:16:01 +09:00
Randy Mackay
ae4ded86a8
AC_Avoid: get_max_speed supports linear acceleration
...
Also get_stopping_distance supports linear deceleration
2018-01-22 17:18:41 +09:00
Randy Mackay
dfaabb543c
AC_Avoid: add adjust_speed
...
this method accepts a heading and speed instead of a velocity vector
2018-01-22 17:18:41 +09:00
Randy Mackay
9d74d82ff6
AC_Avoid: add stopping behaviour
2018-01-22 17:18:41 +09:00
Leonard Hall
f48b14b810
AC_Avoidance: accept dt and pass to sqrt controller
2018-01-16 12:13:48 +09:00
Andrew Tridgell
d5c55e0dfe
AC_Avoidance: removed create() method for objects
...
See discussion here:
https://github.com/ArduPilot/ardupilot/issues/7331
we were getting some uninitialised variables. While it only showed up in
AP_SbusOut, it means we can't be sure it won't happen on other objects,
so safest to remove the approach
Thanks to assistance from Lucas, Peter and Francisco
2017-12-14 08:12:28 +11:00
Peter Barker
c4734484e7
AC_Avoid: take an AP_AHRS in place of an AP_AHRS_NavEKF
2017-12-08 11:27:37 +09:00
Peter Barker
0fe45ef6b6
AC_Avoid: eliminate get_position and get_alt_above_home
2017-12-08 11:27:37 +09:00
khancyr
b44ba29a05
AC_Avoidance: replace AP_InertialNav by AHRS
2017-12-08 11:27:37 +09:00
Lucas De Marchi
e68c5a4668
AC_Avoidance: add static create method
2017-09-26 03:01:21 +01:00
Shingo Matsuura
7b0f6edf31
AC_Avoidance: add adjust velocity by beacon fence
2017-06-14 16:07:32 +09:00
Randy Mackay
35a965ebc5
AC_Avoidance: add configurable margin
...
vehicle will attempt to stop MARGIN meters from objects in GPS modes
2017-04-20 18:11:43 +09:00
Randy Mackay
49f4afc2a1
AC_Avoidance: add 2m margin to upward avoidance
2017-02-27 09:48:29 +09:00
Randy Mackay
f73efd5249
AC_Avoidance: add adjust_velocity_z
...
This allows reducing the climb rate to slow the vehicle's climb so it does not breach the altitude fence
2017-01-18 09:35:47 +09:00
Randy Mackay
12dd6e11fb
AC_Avoidance: constify get_position
2017-01-18 09:35:47 +09:00
Randy Mackay
e7f2c9870a
AC_Avoid: add accessor for proximity enabled
2016-12-20 19:48:07 +09:00
Randy Mackay
b114d3928e
AC_Avoid: fix distance to lean angle logic
...
Fixes from PR review including
(a) make some local variables const
(b) rename angle_max to veh_angle_max
(c) fix distance_to_lean_pct logic so distance of zero returns maximum lean angle
2016-12-20 19:48:04 +09:00
Randy Mackay
1b582b2009
AC_Avoid: avoidance for non-GPS flight modes
2016-12-20 19:47:58 +09:00
Randy Mackay
b46cc623a0
AC_Avoidance: adjust_velocity_polygon accepts body-frame points
2016-11-27 15:05:42 +09:00
Randy Mackay
55d79d9a32
AC_Avoidance: proximity sensor method re-uses polygon fence boundary code
2016-11-27 15:05:41 +09:00
Randy Mackay
cdee68174d
AC_Avoidance: rename adjust_velocity_polygon_fence
2016-11-27 15:05:39 +09:00
Randy Mackay
79280036de
AC_Avoidance: rename adjust_velocity_circle_fence method
2016-11-27 15:05:38 +09:00
Randy Mackay
40c4e75ae7
AC_Avoidance: remove unnecessary const float arguments
2016-11-27 15:05:36 +09:00
Randy Mackay
4808664fb6
AC_Avoidance: allow use of AP_Proximity
2016-10-13 20:21:07 +09:00
Randy Mackay
f27cf8d388
AC_Avoidance: add adjust_velocity that accepts Vector3f for convenience
...
We should actually modify this function to scale back the z axis in order to avoid breaching the vertical fence. Currently breaching the vertical fence is handled within the position controller which is inconsistent.
2016-07-25 20:24:37 +09:00
Peter Barker
692ff22453
AC_Avoid: move closest_point to AP_Math
2016-07-25 20:24:37 +09:00
Daniel Ricketts
865aad7598
AC_Avoid: add support for stopping at polygon fence
2016-06-25 15:55:55 +09:00
Randy Mackay
c6f9889a25
AC_Avoid: constify get_max_speed
...
Also get_stopping_distance and get_margin
2016-06-25 15:55:55 +09:00
Randy Mackay
a427768087
AC_Avoidance: reduce maximum acceleration to 1m/s/s
...
This makes the vehicle slow very gently as it approaches the edge of the fence
2016-06-22 11:38:15 +09:00
Daniel Ricketts
ff7bc7c0cb
AC_Avoidance: add library to stop at circular fence
2016-06-22 11:38:15 +09:00