Commit Graph

63 Commits

Author SHA1 Message Date
Andrew Tridgell 0f2f0d4cb2 AP_Math: allow for double EKF build 2021-07-10 07:20:41 +10:00
Michelle Rossouw f95cb16434 AP_Math: Add Vector2f+z initialiser for Vector3f 2021-07-06 14:56:02 +10:00
Andrew Tridgell 9b91cfe4ee AP_Math: implement double versions of some position control methods 2021-06-24 21:34:30 +10:00
Andrew Tridgell 3315ec5acc AP_Math: added tofloat() and todouble() methods to Vector2 and Vector3 2021-06-24 21:34:30 +10:00
Andrew Tridgell fe4abc521a AP_Math: make vector3 xy() method return a reference 2021-06-24 20:28:45 +10:00
Andrew Tridgell f19b604a0c AP_Math: added xy() method on Vector3
useful for getting xy length
2021-06-13 07:50:02 +10:00
Rishabh 547f0efd57 AP_Math: Add segment to plane intersection function 2021-06-12 13:31:52 +09:00
Leonard Hall 5c47c0a131 AP_Math: Fix before squash 2021-05-24 20:13:37 +10:00
Andrew Tridgell 53e5bef0c2 AP_Math: added rotate_xy to Vector3f
this makes it easy to rotate a vector3f in xy plane for earth/body
navigation
2021-05-24 20:13:37 +10:00
Randy Mackay e2b46d05dc AP_Math: Vector2,3 get limit_length methods 2021-04-03 12:07:59 +09:00
Rishabh 1262d73071 AP_Math: Add new methods to support 3D avoidance 2021-02-01 14:34:13 +09:00
Rishabh 79d5e432ee AP_Math: Add new method to extrapolate 3D vector given distance, yaw, pitch 2021-02-01 14:34:13 +09:00
Andrew Tridgell c0b20881d6 AP_Math: allow vector3.h to be included earlier in include chain 2020-11-10 16:15:45 +11:00
Rishabh 0779cf436e AP_Math: Added function to calculate shortest distance betwwen point and line segment in 3D 2020-06-19 09:45:34 +09:00
Peter Barker 2f8c0dd65b AP_Math: remove use of Vector3 as function 2020-06-16 11:06:47 +10:00
Andrew Tridgell a56a7f7da4 AP_Math: added more vector3f ops for lua 2020-06-04 09:49:52 +10:00
Peter Barker 4c434c2df9 AP_Math: add WARN_IF_UNUSED to bool methods 2019-07-26 09:26:02 +09:00
Pierre Kancir 85b83ed6af AP_Math: remove non-ascii caracter 2018-12-22 08:39:23 +09:00
Pierre Kancir f1270b4b22 AP_Math: const correctness 2018-12-22 08:39:06 +09:00
Lucas De Marchi 5521fce676 AP_Math: add non-uniform Vector3f scaling 2018-10-15 14:41:09 -07:00
Randy Mackay e892bbbac0 AP_Math: add Vector3f::distance_to_segment 2017-09-09 14:05:41 +09:00
Randy Mackay e6328c350d AP_Math: add Vector3f::distance_squared 2017-09-09 14:05:41 +09:00
Mathieu OTHACEHE 152edf7189 Global: remove mode line from headers
Using a global .dir-locals.el file is a better alternative than
reincluding the same emacs header in every file of the project.
2016-10-24 09:42:01 -02:00
Peter Barker 779f78d471 AP_Math: vector3 perpendicular function 2016-07-25 20:24:37 +09:00
Gustavo Jose de Sousa 3b05ec1157 AP_Math: make vectors and matrix constructors constexpr
That allows some object to be constructed at compile time.
2016-05-16 19:08:36 -03:00
Ricardo de Almeida Gonzaga 481e3a2af6 AP_Math: Fix typos 2016-05-13 19:20:06 -03:00
Lucas De Marchi ab1fa4b435 AP_Math: reorganize headers
Sort and add pragma once where needed.
2016-05-10 11:41:26 -03:00
Ricardo de Almeida Gonzaga 5bd034a5a8 Global: start using cmath instead of math.h 2016-04-05 21:06:19 -07:00
Lucas De Marchi b4a8a0b961 AP_Math: replace header guard with pragma once 2016-03-16 18:40:41 +11:00
Peter Barker 80bc7a50d7 AP_Math: define MATH_CHECK_INDEXES
Wrapped in ifndefs so the top-level Makefile can override

Assume MATH_CHECK_INDEXES is always defined
2016-02-19 12:34:23 -02:00
Jonathan Challinger 7ed8b3814f AP_Math: add rotate_inverse to Vector3 2015-12-29 10:46:34 -08:00
Lucas De Marchi fb28f426da AP_Math: remove check for AVR CPUs
Remove the checks for HAL_CPU_CLASS > HAL_CPU_CLASS_16 and
HAL_CPU_CLASS >= HAL_CPU_CLASS_75. Corresponding dead code will be
removed on separate commits.
2015-11-04 12:14:14 +11:00
Tom Pittenger bdda11b327 AP_Math: compiler warning: is_zero special case for vector3.h in a template 2015-05-05 13:26:50 +10:00
Grant Morphett 300a02f4e4 AP_Math: Changes to fix the warnings in rover sitl build.
We are starting the process of resolving all the warnings in the
ardupilot builds of all vehicles and platforms.
2015-02-11 18:16:46 +11:00
Niels Joubert 879eb5936b AP_MATH: Adding WGS GPS conversions, CRC16 checks, and double-precision Vectors and Matrices 2014-04-05 13:42:23 +11:00
Andrew Tridgell 4c99d09265 AP_Math: fixed build of vectorN class on PX4 2013-12-31 10:28:27 +11:00
Andrew Tridgell 2c1e0ba130 AP_Math: added vectorN class, and index checking 2013-12-30 14:33:17 +11:00
Andrew Tridgell 828eed1984 AP_Math: allow vector3 and matrix3 objects to be used as arrays 2013-12-29 18:39:09 +11:00
Andrew Tridgell db400ffa51 AP_Math: added is_zero() method to Vector3 2013-12-09 17:34:06 +11:00
Andrew Tridgell d2deee07df AP_Math: fixed zero function for integer vectors 2013-11-07 12:48:16 +11:00
Andrew Tridgell 97b7130bb9 libraries: update license header to GPLv3
we switched to GPLv3 a long time ago, but neglected to update the
per-file license headers
2013-08-30 13:01:39 +10:00
Andrew Tridgell 468e55d425 AP_Math: added two new vector/matrix ops for kalman airspeed filter 2013-07-22 12:50:00 +10:00
Andrew Tridgell 5024da2695 AP_Math: fixed indent-tabs-mode 2013-05-30 09:51:51 +10:00
Andrew Tridgell 43c3c60de2 AP_Math: moved a lot of vector templates to cpp from .h
this reduces the code size quite a lot on AVR
2013-04-12 12:48:08 +10:00
James Bielman 5631f865b2 Update floating point calculations to use floats instead of doubles.
- Allows use of hardware floating point on the Cortex-M4.
- Added "f" suffix to floating point literals.
- Call floating point versions of stdlib math functions.
2013-01-16 13:52:01 +11:00
uncrustify 57d4db2be4 uncrustify libraries/AP_Math/vector3.h 2012-08-21 19:03:34 -07:00
Andrew Tridgell 468dfe3faa AP_Math: the windows arduino build is missing acosf() 2012-07-04 14:14:58 +10:00
Andrew Tridgell dd200cba31 Math: added location functions to math library
these do common calculations on struct Location
2012-07-04 12:42:46 +10:00
Andrew Tridgell c30b0d85a3 Math: moved more template functions to the .cpp files
save a bit more code space for larger functions
2012-06-27 16:01:49 +10:00
Andrew Tridgell 289c64c0b9 Math: added vector3.rotate() and matrix3.rotation() methods
these operate on a "enum Rotation" which defines a set of standard
rotations. These are much faster than our previous method, plus use
less memory
2012-03-11 15:37:07 +11:00