Andy Piper
87a369727a
AP_Math: specialize float and double functions to use fabsf() and simple comparison otherwise
2022-02-13 14:43:37 +11:00
Andy Piper
fbaa2e7b09
AP_Math: allow selection of inline version of vector operations for performance.
2021-12-22 18:23:33 +11:00
Andrew Tridgell
0f2f0d4cb2
AP_Math: allow for double EKF build
2021-07-10 07:20:41 +10:00
Michelle Rossouw
f95cb16434
AP_Math: Add Vector2f+z initialiser for Vector3f
2021-07-06 14:56:02 +10:00
Andrew Tridgell
9b91cfe4ee
AP_Math: implement double versions of some position control methods
2021-06-24 21:34:30 +10:00
Andrew Tridgell
3315ec5acc
AP_Math: added tofloat() and todouble() methods to Vector2 and Vector3
2021-06-24 21:34:30 +10:00
Andrew Tridgell
fe4abc521a
AP_Math: make vector3 xy() method return a reference
2021-06-24 20:28:45 +10:00
Andrew Tridgell
f19b604a0c
AP_Math: added xy() method on Vector3
...
useful for getting xy length
2021-06-13 07:50:02 +10:00
Rishabh
547f0efd57
AP_Math: Add segment to plane intersection function
2021-06-12 13:31:52 +09:00
Leonard Hall
5c47c0a131
AP_Math: Fix before squash
2021-05-24 20:13:37 +10:00
Andrew Tridgell
53e5bef0c2
AP_Math: added rotate_xy to Vector3f
...
this makes it easy to rotate a vector3f in xy plane for earth/body
navigation
2021-05-24 20:13:37 +10:00
Randy Mackay
e2b46d05dc
AP_Math: Vector2,3 get limit_length methods
2021-04-03 12:07:59 +09:00
Rishabh
1262d73071
AP_Math: Add new methods to support 3D avoidance
2021-02-01 14:34:13 +09:00
Rishabh
79d5e432ee
AP_Math: Add new method to extrapolate 3D vector given distance, yaw, pitch
2021-02-01 14:34:13 +09:00
Andrew Tridgell
c0b20881d6
AP_Math: allow vector3.h to be included earlier in include chain
2020-11-10 16:15:45 +11:00
Rishabh
0779cf436e
AP_Math: Added function to calculate shortest distance betwwen point and line segment in 3D
2020-06-19 09:45:34 +09:00
Peter Barker
2f8c0dd65b
AP_Math: remove use of Vector3 as function
2020-06-16 11:06:47 +10:00
Andrew Tridgell
a56a7f7da4
AP_Math: added more vector3f ops for lua
2020-06-04 09:49:52 +10:00
Peter Barker
4c434c2df9
AP_Math: add WARN_IF_UNUSED to bool methods
2019-07-26 09:26:02 +09:00
Pierre Kancir
85b83ed6af
AP_Math: remove non-ascii caracter
2018-12-22 08:39:23 +09:00
Pierre Kancir
f1270b4b22
AP_Math: const correctness
2018-12-22 08:39:06 +09:00
Lucas De Marchi
5521fce676
AP_Math: add non-uniform Vector3f scaling
2018-10-15 14:41:09 -07:00
Randy Mackay
e892bbbac0
AP_Math: add Vector3f::distance_to_segment
2017-09-09 14:05:41 +09:00
Randy Mackay
e6328c350d
AP_Math: add Vector3f::distance_squared
2017-09-09 14:05:41 +09:00
Mathieu OTHACEHE
152edf7189
Global: remove mode line from headers
...
Using a global .dir-locals.el file is a better alternative than
reincluding the same emacs header in every file of the project.
2016-10-24 09:42:01 -02:00
Peter Barker
779f78d471
AP_Math: vector3 perpendicular function
2016-07-25 20:24:37 +09:00
Gustavo Jose de Sousa
3b05ec1157
AP_Math: make vectors and matrix constructors constexpr
...
That allows some object to be constructed at compile time.
2016-05-16 19:08:36 -03:00
Ricardo de Almeida Gonzaga
481e3a2af6
AP_Math: Fix typos
2016-05-13 19:20:06 -03:00
Lucas De Marchi
ab1fa4b435
AP_Math: reorganize headers
...
Sort and add pragma once where needed.
2016-05-10 11:41:26 -03:00
Ricardo de Almeida Gonzaga
5bd034a5a8
Global: start using cmath instead of math.h
2016-04-05 21:06:19 -07:00
Lucas De Marchi
b4a8a0b961
AP_Math: replace header guard with pragma once
2016-03-16 18:40:41 +11:00
Peter Barker
80bc7a50d7
AP_Math: define MATH_CHECK_INDEXES
...
Wrapped in ifndefs so the top-level Makefile can override
Assume MATH_CHECK_INDEXES is always defined
2016-02-19 12:34:23 -02:00
Jonathan Challinger
7ed8b3814f
AP_Math: add rotate_inverse to Vector3
2015-12-29 10:46:34 -08:00
Lucas De Marchi
fb28f426da
AP_Math: remove check for AVR CPUs
...
Remove the checks for HAL_CPU_CLASS > HAL_CPU_CLASS_16 and
HAL_CPU_CLASS >= HAL_CPU_CLASS_75. Corresponding dead code will be
removed on separate commits.
2015-11-04 12:14:14 +11:00
Tom Pittenger
bdda11b327
AP_Math: compiler warning: is_zero special case for vector3.h in a template
2015-05-05 13:26:50 +10:00
Grant Morphett
300a02f4e4
AP_Math: Changes to fix the warnings in rover sitl build.
...
We are starting the process of resolving all the warnings in the
ardupilot builds of all vehicles and platforms.
2015-02-11 18:16:46 +11:00
Niels Joubert
879eb5936b
AP_MATH: Adding WGS GPS conversions, CRC16 checks, and double-precision Vectors and Matrices
2014-04-05 13:42:23 +11:00
Andrew Tridgell
4c99d09265
AP_Math: fixed build of vectorN class on PX4
2013-12-31 10:28:27 +11:00
Andrew Tridgell
2c1e0ba130
AP_Math: added vectorN class, and index checking
2013-12-30 14:33:17 +11:00
Andrew Tridgell
828eed1984
AP_Math: allow vector3 and matrix3 objects to be used as arrays
2013-12-29 18:39:09 +11:00
Andrew Tridgell
db400ffa51
AP_Math: added is_zero() method to Vector3
2013-12-09 17:34:06 +11:00
Andrew Tridgell
d2deee07df
AP_Math: fixed zero function for integer vectors
2013-11-07 12:48:16 +11:00
Andrew Tridgell
97b7130bb9
libraries: update license header to GPLv3
...
we switched to GPLv3 a long time ago, but neglected to update the
per-file license headers
2013-08-30 13:01:39 +10:00
Andrew Tridgell
468e55d425
AP_Math: added two new vector/matrix ops for kalman airspeed filter
2013-07-22 12:50:00 +10:00
Andrew Tridgell
5024da2695
AP_Math: fixed indent-tabs-mode
2013-05-30 09:51:51 +10:00
Andrew Tridgell
43c3c60de2
AP_Math: moved a lot of vector templates to cpp from .h
...
this reduces the code size quite a lot on AVR
2013-04-12 12:48:08 +10:00
James Bielman
5631f865b2
Update floating point calculations to use floats instead of doubles.
...
- Allows use of hardware floating point on the Cortex-M4.
- Added "f" suffix to floating point literals.
- Call floating point versions of stdlib math functions.
2013-01-16 13:52:01 +11:00
uncrustify
57d4db2be4
uncrustify libraries/AP_Math/vector3.h
2012-08-21 19:03:34 -07:00
Andrew Tridgell
468dfe3faa
AP_Math: the windows arduino build is missing acosf()
2012-07-04 14:14:58 +10:00
Andrew Tridgell
dd200cba31
Math: added location functions to math library
...
these do common calculations on struct Location
2012-07-04 12:42:46 +10:00