Commit Graph

21 Commits

Author SHA1 Message Date
Lucas De Marchi e68c5a4668 AC_Avoidance: add static create method 2017-09-26 03:01:21 +01:00
Shingo Matsuura 7b0f6edf31 AC_Avoidance: add adjust velocity by beacon fence 2017-06-14 16:07:32 +09:00
Randy Mackay 35a965ebc5 AC_Avoidance: add configurable margin
vehicle will attempt to stop MARGIN meters from objects in GPS modes
2017-04-20 18:11:43 +09:00
Randy Mackay 49f4afc2a1 AC_Avoidance: add 2m margin to upward avoidance 2017-02-27 09:48:29 +09:00
Randy Mackay f73efd5249 AC_Avoidance: add adjust_velocity_z
This allows reducing the climb rate to slow the vehicle's climb so it does not breach the altitude fence
2017-01-18 09:35:47 +09:00
Randy Mackay 12dd6e11fb AC_Avoidance: constify get_position 2017-01-18 09:35:47 +09:00
Randy Mackay e7f2c9870a AC_Avoid: add accessor for proximity enabled 2016-12-20 19:48:07 +09:00
Randy Mackay b114d3928e AC_Avoid: fix distance to lean angle logic
Fixes from PR review including
(a) make some local variables const
(b) rename angle_max to veh_angle_max
(c) fix distance_to_lean_pct logic so distance of zero returns maximum lean angle
2016-12-20 19:48:04 +09:00
Randy Mackay 1b582b2009 AC_Avoid: avoidance for non-GPS flight modes 2016-12-20 19:47:58 +09:00
Randy Mackay b46cc623a0 AC_Avoidance: adjust_velocity_polygon accepts body-frame points 2016-11-27 15:05:42 +09:00
Randy Mackay 55d79d9a32 AC_Avoidance: proximity sensor method re-uses polygon fence boundary code 2016-11-27 15:05:41 +09:00
Randy Mackay cdee68174d AC_Avoidance: rename adjust_velocity_polygon_fence 2016-11-27 15:05:39 +09:00
Randy Mackay 79280036de AC_Avoidance: rename adjust_velocity_circle_fence method 2016-11-27 15:05:38 +09:00
Randy Mackay 40c4e75ae7 AC_Avoidance: remove unnecessary const float arguments 2016-11-27 15:05:36 +09:00
Randy Mackay 4808664fb6 AC_Avoidance: allow use of AP_Proximity 2016-10-13 20:21:07 +09:00
Randy Mackay f27cf8d388 AC_Avoidance: add adjust_velocity that accepts Vector3f for convenience
We should actually modify this function to scale back the z axis in order to avoid breaching the vertical fence.  Currently breaching the vertical fence is handled within the position controller which is inconsistent.
2016-07-25 20:24:37 +09:00
Peter Barker 692ff22453 AC_Avoid: move closest_point to AP_Math 2016-07-25 20:24:37 +09:00
Daniel Ricketts 865aad7598 AC_Avoid: add support for stopping at polygon fence 2016-06-25 15:55:55 +09:00
Randy Mackay c6f9889a25 AC_Avoid: constify get_max_speed
Also get_stopping_distance and get_margin
2016-06-25 15:55:55 +09:00
Randy Mackay a427768087 AC_Avoidance: reduce maximum acceleration to 1m/s/s
This makes the vehicle slow very gently as it approaches the edge of the fence
2016-06-22 11:38:15 +09:00
Daniel Ricketts ff7bc7c0cb AC_Avoidance: add library to stop at circular fence 2016-06-22 11:38:15 +09:00