AP_HAL: rework heap allocation functions

make functions for lua heap allocation suitable for use in all
non-ChibiOS HALs
This commit is contained in:
Andrew Tridgell 2024-11-16 08:47:22 +11:00
parent a5ff7f83d1
commit 9a8c59c5ac
2 changed files with 135 additions and 8 deletions

View File

@ -9,6 +9,8 @@
#else
#include <time.h>
#endif
#include <AP_InternalError/AP_InternalError.h>
#include <AP_Math/AP_Math.h>
/* Helper class implements AP_HAL::Print so we can use utility/vprintf */
class BufferPrinter : public AP_HAL::BetterStream {
@ -78,3 +80,111 @@ void AP_HAL::Util::set_soft_armed(const bool b)
}
}
}
#if ENABLE_HEAP
/*
default functions for heap management for lua scripting for systems
that don't have the ability to create separable heaps
*/
struct heap_allocation_header {
struct heap *hp;
uint32_t allocation_size; // size of allocated block, not including this header
};
#define HEAP_MAGIC 0x5681ef9f
struct heap {
uint32_t magic;
uint32_t max_heap_size;
uint32_t current_heap_usage;
};
void *AP_HAL::Util::heap_create(uint32_t size)
{
struct heap *new_heap = (struct heap*)malloc(sizeof(struct heap));
if (new_heap != nullptr) {
new_heap->max_heap_size = size;
}
new_heap->magic = HEAP_MAGIC;
return (void *)new_heap;
}
void AP_HAL::Util::heap_destroy(void *heap_ptr)
{
struct heap *heapp = (struct heap*)heap_ptr;
if (heapp->magic != HEAP_MAGIC) {
INTERNAL_ERROR(AP_InternalError::error_t::flow_of_control);
return;
}
#if CONFIG_HAL_BOARD == HAL_BOARD_SITL
if (heapp->current_heap_usage != 0) {
// lua should guarantee that there is no memory still
// allocated when we destroy the heap. Throw an error in SITL
// if this proves not to be true
INTERNAL_ERROR(AP_InternalError::error_t::flow_of_control);
}
#endif
// free the heap structure
free(heapp);
}
/*
allocate memory on a specific heap
*/
void *AP_HAL::Util::heap_allocate(void *heap_ptr, uint32_t size)
{
if (heap_ptr == nullptr || size == 0) {
return nullptr;
}
struct heap *heapp = (struct heap*)heap_ptr;
if (heapp->magic != HEAP_MAGIC) {
INTERNAL_ERROR(AP_InternalError::error_t::flow_of_control);
return nullptr;
}
if (heapp->current_heap_usage + size > heapp->max_heap_size) {
// fail the allocation as we don't have the memory. Note that
// we don't simulate the fragmentation that we would get with
// HAL_ChibiOS
return nullptr;
}
auto *header = (heap_allocation_header *)malloc(size + sizeof(heap_allocation_header));
if (header == nullptr) {
// can't allocate the new memory
return nullptr;
}
header->hp = heapp;
header->allocation_size = size;
heapp->current_heap_usage += size;
return header + 1;
}
/*
free memory from a previous heap_allocate call
*/
void AP_HAL::Util::heap_free(void *ptr)
{
if (ptr == nullptr) {
return;
}
// extract header
auto *header = ((struct heap_allocation_header *)ptr)-1;
auto *heapp = header->hp;
if (heapp->magic != HEAP_MAGIC) {
INTERNAL_ERROR(AP_InternalError::error_t::flow_of_control);
return;
}
const uint32_t size = header->allocation_size;
heapp->current_heap_usage -= size;
// free the memory
free(header);
}
#endif // ENABLE_HEAP

View File

@ -149,16 +149,33 @@ public:
virtual void free_type(void *ptr, size_t size, Memory_Type mem_type) { return free(ptr); }
#if ENABLE_HEAP
// heap functions, note that a heap once alloc'd cannot be dealloc'd
virtual void *allocate_heap_memory(size_t size) = 0;
virtual void *heap_realloc(void *heap, void *ptr, size_t old_size, size_t new_size) = 0;
#if USE_LIBC_REALLOC
virtual void *std_realloc(void *ptr, size_t new_size) { return realloc(ptr, new_size); }
#else
virtual void *std_realloc(void *ptr, size_t new_size) = 0;
#endif // USE_LIBC_REALLOC
/*
heap functions used by lua scripting
*/
// allocate a new heap
virtual void *heap_create(uint32_t size);
// destroy a heap
virtual void heap_destroy(void *ptr);
// allocate some memory on a specific heap
virtual void *heap_allocate(void *heap, uint32_t size);
// free some memory that was allocated by heap_allocate. The implementation must
// be able to determine which heap the allocation was from using the pointer
virtual void heap_free(void *ptr);
#endif // ENABLE_HEAP
#if ENABLE_HEAP
/*
heap functions used by non-scripting
*/
#if USE_LIBC_REALLOC
virtual void *std_realloc(void *ptr, uint32_t new_size) { return realloc(ptr, new_size); }
#else
virtual void *std_realloc(void *ptr, uint32_t new_size) = 0;
#endif // USE_LIBC_REALLOC
#endif
/**
how much free memory do we have in bytes. If unknown return 4096