mirror of
https://github.com/ArduPilot/ardupilot
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9a8c59c5ac
make functions for lua heap allocation suitable for use in all non-ChibiOS HALs
191 lines
4.9 KiB
C++
191 lines
4.9 KiB
C++
#include "AP_HAL.h"
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#include "Util.h"
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#include "utility/print_vprintf.h"
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#if defined(__APPLE__) && defined(__MACH__)
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#include <sys/time.h>
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#elif CONFIG_HAL_BOARD == HAL_BOARD_CHIBIOS
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#include "ch.h"
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#include "hal.h"
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#else
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#include <time.h>
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#endif
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#include <AP_InternalError/AP_InternalError.h>
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#include <AP_Math/AP_Math.h>
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/* Helper class implements AP_HAL::Print so we can use utility/vprintf */
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class BufferPrinter : public AP_HAL::BetterStream {
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public:
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BufferPrinter(char* str, size_t size) :
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_offs(0), _str(str), _size(size) {}
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size_t write(uint8_t c) override {
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if (_offs < _size) {
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_str[_offs] = c;
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}
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_offs++;
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return 1;
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}
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size_t write(const uint8_t *buffer, size_t size) override {
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size_t n = 0;
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while (size--) {
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n += write(*buffer++);
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}
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return n;
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}
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size_t _offs;
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char* const _str;
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const size_t _size;
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uint32_t available() override { return 0; }
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bool read(uint8_t &b) override { return false; }
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uint32_t txspace() override { return 0; }
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bool discard_input() override { return false; }
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};
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int AP_HAL::Util::snprintf(char* str, size_t size, const char *format, ...)
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{
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va_list ap;
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va_start(ap, format);
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int res = vsnprintf(str, size, format, ap);
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va_end(ap);
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return res;
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}
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int AP_HAL::Util::vsnprintf(char* str, size_t size, const char *format, va_list ap)
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{
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// note that size==0 must be handled as functions like vasprintf() rely on the return
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// value being the number of bytes that would be printed if there was enough space.
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BufferPrinter buf(str, size?size-1:0);
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print_vprintf(&buf, format, ap);
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// null terminate
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size_t ret = buf._offs;
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if (ret < size) {
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// if the string did fit then nul terminate
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str[ret] = '\0';
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} else if (size > 0) {
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// if it didn't fit then terminate using passed in size
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str[size-1] = 0;
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}
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return int(ret);
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}
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void AP_HAL::Util::set_soft_armed(const bool b)
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{
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if (b != soft_armed) {
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soft_armed = b;
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last_armed_change_ms = AP_HAL::millis();
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if (!was_watchdog_reset()) {
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persistent_data.armed = b;
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}
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}
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}
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#if ENABLE_HEAP
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/*
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default functions for heap management for lua scripting for systems
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that don't have the ability to create separable heaps
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*/
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struct heap_allocation_header {
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struct heap *hp;
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uint32_t allocation_size; // size of allocated block, not including this header
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};
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#define HEAP_MAGIC 0x5681ef9f
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struct heap {
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uint32_t magic;
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uint32_t max_heap_size;
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uint32_t current_heap_usage;
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};
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void *AP_HAL::Util::heap_create(uint32_t size)
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{
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struct heap *new_heap = (struct heap*)malloc(sizeof(struct heap));
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if (new_heap != nullptr) {
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new_heap->max_heap_size = size;
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}
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new_heap->magic = HEAP_MAGIC;
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return (void *)new_heap;
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}
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void AP_HAL::Util::heap_destroy(void *heap_ptr)
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{
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struct heap *heapp = (struct heap*)heap_ptr;
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if (heapp->magic != HEAP_MAGIC) {
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INTERNAL_ERROR(AP_InternalError::error_t::flow_of_control);
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return;
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}
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#if CONFIG_HAL_BOARD == HAL_BOARD_SITL
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if (heapp->current_heap_usage != 0) {
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// lua should guarantee that there is no memory still
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// allocated when we destroy the heap. Throw an error in SITL
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// if this proves not to be true
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INTERNAL_ERROR(AP_InternalError::error_t::flow_of_control);
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}
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#endif
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// free the heap structure
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free(heapp);
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}
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/*
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allocate memory on a specific heap
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*/
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void *AP_HAL::Util::heap_allocate(void *heap_ptr, uint32_t size)
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{
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if (heap_ptr == nullptr || size == 0) {
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return nullptr;
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}
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struct heap *heapp = (struct heap*)heap_ptr;
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if (heapp->magic != HEAP_MAGIC) {
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INTERNAL_ERROR(AP_InternalError::error_t::flow_of_control);
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return nullptr;
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}
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if (heapp->current_heap_usage + size > heapp->max_heap_size) {
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// fail the allocation as we don't have the memory. Note that
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// we don't simulate the fragmentation that we would get with
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// HAL_ChibiOS
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return nullptr;
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}
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auto *header = (heap_allocation_header *)malloc(size + sizeof(heap_allocation_header));
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if (header == nullptr) {
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// can't allocate the new memory
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return nullptr;
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}
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header->hp = heapp;
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header->allocation_size = size;
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heapp->current_heap_usage += size;
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return header + 1;
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}
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/*
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free memory from a previous heap_allocate call
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*/
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void AP_HAL::Util::heap_free(void *ptr)
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{
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if (ptr == nullptr) {
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return;
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}
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// extract header
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auto *header = ((struct heap_allocation_header *)ptr)-1;
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auto *heapp = header->hp;
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if (heapp->magic != HEAP_MAGIC) {
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INTERNAL_ERROR(AP_InternalError::error_t::flow_of_control);
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return;
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}
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const uint32_t size = header->allocation_size;
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heapp->current_heap_usage -= size;
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// free the memory
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free(header);
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}
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#endif // ENABLE_HEAP
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