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// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
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# include "Copter.h"
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/*
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* This event will be called when the failsafe changes
* boolean failsafe reflects the current state
*/
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void Copter : : failsafe_radio_on_event ( )
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{
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// if motors are not armed there is nothing to do
if ( ! motors . armed ( ) ) {
return ;
}
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// This is how to handle a failsafe.
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switch ( control_mode ) {
case STABILIZE :
case ACRO :
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// if throttle is zero OR vehicle is landed disarm motors
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if ( ap . throttle_zero | | ap . land_complete ) {
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init_disarm_motors ( ) ;
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// if failsafe_throttle is FS_THR_ENABLED_ALWAYS_LAND then land immediately
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} else if ( g . failsafe_throttle = = FS_THR_ENABLED_ALWAYS_LAND ) {
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set_mode_land_with_pause ( ) ;
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// if far from home then RTL
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} else if ( home_distance > FS_CLOSE_TO_HOME_CM ) {
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// switch to RTL or if that fails, LAND
set_mode_RTL_or_land_with_pause ( ) ;
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// We have no GPS or are very close to home so we will land
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} else {
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set_mode_land_with_pause ( ) ;
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}
break ;
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case AUTO :
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// if mission has not started AND vehicle is landed, disarm motors
if ( ! ap . auto_armed & & ap . land_complete ) {
init_disarm_motors ( ) ;
// if failsafe_throttle is FS_THR_ENABLED_ALWAYS_LAND then land immediately
} else if ( g . failsafe_throttle = = FS_THR_ENABLED_ALWAYS_LAND ) {
set_mode_land_with_pause ( ) ;
// if failsafe_throttle is FS_THR_ENABLED_ALWAYS_RTL do RTL
} else if ( g . failsafe_throttle = = FS_THR_ENABLED_ALWAYS_RTL ) {
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if ( home_distance > FS_CLOSE_TO_HOME_CM ) {
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// switch to RTL or if that fails, LAND
set_mode_RTL_or_land_with_pause ( ) ;
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} else {
// We are very close to home so we will land
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set_mode_land_with_pause ( ) ;
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}
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}
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// failsafe_throttle must be FS_THR_ENABLED_CONTINUE_MISSION so no need to do anything
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break ;
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case LAND :
// continue to land if battery failsafe is also active otherwise fall through to default handling
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if ( g . failsafe_battery_enabled = = FS_BATT_LAND & & failsafe . battery ) {
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break ;
}
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// no break
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default :
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// used for AltHold, Guided, Loiter, RTL, Circle, Drift, Sport, Flip, Autotune, PosHold
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// if landed disarm
if ( ap . land_complete ) {
init_disarm_motors ( ) ;
// if failsafe_throttle is FS_THR_ENABLED_ALWAYS_LAND then land immediately
} else if ( g . failsafe_throttle = = FS_THR_ENABLED_ALWAYS_LAND ) {
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set_mode_land_with_pause ( ) ;
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// if far from home then RTL
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} else if ( home_distance > FS_CLOSE_TO_HOME_CM ) {
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// switch to RTL or if that fails, LAND
set_mode_RTL_or_land_with_pause ( ) ;
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} else {
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// We have no GPS or are very close to home so we will land
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set_mode_land_with_pause ( ) ;
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}
break ;
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}
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// log the error to the dataflash
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Log_Write_Error ( ERROR_SUBSYSTEM_FAILSAFE_RADIO , ERROR_CODE_FAILSAFE_OCCURRED ) ;
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}
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// failsafe_off_event - respond to radio contact being regained
// we must be in AUTO, LAND or RTL modes
// or Stabilize or ACRO mode but with motors disarmed
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void Copter : : failsafe_radio_off_event ( )
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{
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// no need to do anything except log the error as resolved
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// user can now override roll, pitch, yaw and throttle and even use flight mode switch to restore previous flight mode
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Log_Write_Error ( ERROR_SUBSYSTEM_FAILSAFE_RADIO , ERROR_CODE_FAILSAFE_RESOLVED ) ;
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}
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void Copter : : failsafe_battery_event ( void )
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{
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// return immediately if low battery event has already been triggered
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if ( failsafe . battery ) {
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return ;
}
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// failsafe check
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if ( g . failsafe_battery_enabled ! = FS_BATT_DISABLED & & motors . armed ( ) ) {
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switch ( control_mode ) {
case STABILIZE :
case ACRO :
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// if throttle is zero OR vehicle is landed disarm motors
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if ( ap . throttle_zero | | ap . land_complete ) {
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init_disarm_motors ( ) ;
} else {
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// set mode to RTL or LAND
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if ( g . failsafe_battery_enabled = = FS_BATT_RTL & & home_distance > FS_CLOSE_TO_HOME_CM ) {
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// switch to RTL or if that fails, LAND
set_mode_RTL_or_land_with_pause ( ) ;
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} else {
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set_mode_land_with_pause ( ) ;
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}
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}
break ;
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case AUTO :
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// if mission has not started AND vehicle is landed, disarm motors
if ( ! ap . auto_armed & & ap . land_complete ) {
init_disarm_motors ( ) ;
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// set mode to RTL or LAND
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} else if ( home_distance > FS_CLOSE_TO_HOME_CM ) {
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// switch to RTL or if that fails, LAND
set_mode_RTL_or_land_with_pause ( ) ;
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} else {
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set_mode_land_with_pause ( ) ;
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}
break ;
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default :
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// used for AltHold, Guided, Loiter, RTL, Circle, Drift, Sport, Flip, Autotune, PosHold
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// if landed disarm
if ( ap . land_complete ) {
init_disarm_motors ( ) ;
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// set mode to RTL or LAND
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} else if ( g . failsafe_battery_enabled = = FS_BATT_RTL & & home_distance > FS_CLOSE_TO_HOME_CM ) {
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// switch to RTL or if that fails, LAND
set_mode_RTL_or_land_with_pause ( ) ;
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} else {
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set_mode_land_with_pause ( ) ;
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}
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break ;
}
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}
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// set the low battery flag
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set_failsafe_battery ( true ) ;
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// warn the ground station and log to dataflash
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gcs_send_text_P ( MAV_SEVERITY_CRITICAL , PSTR ( " Low Battery! " ) ) ;
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Log_Write_Error ( ERROR_SUBSYSTEM_FAILSAFE_BATT , ERROR_CODE_FAILSAFE_OCCURRED ) ;
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}
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// failsafe_gcs_check - check for ground station failsafe
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void Copter : : failsafe_gcs_check ( )
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{
uint32_t last_gcs_update_ms ;
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// return immediately if gcs failsafe is disabled, gcs has never been connected or we are not overriding rc controls from the gcs and we are not in guided mode
// this also checks to see if we have a GCS failsafe active, if we do, then must continue to process the logic for recovery from this state.
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if ( ( ! failsafe . gcs ) & & ( g . failsafe_gcs = = FS_GCS_DISABLED | | failsafe . last_heartbeat_ms = = 0 | | ( ! failsafe . rc_override_active & & control_mode ! = GUIDED ) ) ) {
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return ;
}
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// calc time since last gcs update
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// note: this only looks at the heartbeat from the device id set by g.sysid_my_gcs
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last_gcs_update_ms = millis ( ) - failsafe . last_heartbeat_ms ;
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// check if all is well
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if ( last_gcs_update_ms < FS_GCS_TIMEOUT_MS ) {
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// check for recovery from gcs failsafe
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if ( failsafe . gcs ) {
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failsafe_gcs_off_event ( ) ;
set_failsafe_gcs ( false ) ;
}
return ;
}
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// do nothing if gcs failsafe already triggered or motors disarmed
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if ( failsafe . gcs | | ! motors . armed ( ) ) {
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return ;
}
// GCS failsafe event has occured
// update state, log to dataflash
set_failsafe_gcs ( true ) ;
Log_Write_Error ( ERROR_SUBSYSTEM_FAILSAFE_GCS , ERROR_CODE_FAILSAFE_OCCURRED ) ;
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// clear overrides so that RC control can be regained with radio.
hal . rcin - > clear_overrides ( ) ;
failsafe . rc_override_active = false ;
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// This is how to handle a failsafe.
// use the throttle failsafe setting to decide what to do
switch ( control_mode ) {
case STABILIZE :
case ACRO :
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case SPORT :
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// if throttle is zero disarm motors
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if ( ap . throttle_zero | | ap . land_complete ) {
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init_disarm_motors ( ) ;
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} else if ( home_distance > FS_CLOSE_TO_HOME_CM ) {
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// switch to RTL or if that fails, LAND
set_mode_RTL_or_land_with_pause ( ) ;
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} else {
// We have no GPS or are very close to home so we will land
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set_mode_land_with_pause ( ) ;
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}
break ;
case AUTO :
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// if mission has not started AND vehicle is landed, disarm motors
if ( ! ap . auto_armed & & ap . land_complete ) {
init_disarm_motors ( ) ;
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// if g.failsafe_gcs is 1 do RTL, 2 means continue with the mission
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} else if ( g . failsafe_gcs = = FS_GCS_ENABLED_ALWAYS_RTL ) {
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if ( home_distance > FS_CLOSE_TO_HOME_CM ) {
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// switch to RTL or if that fails, LAND
set_mode_RTL_or_land_with_pause ( ) ;
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} else {
// We are very close to home so we will land
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set_mode_land_with_pause ( ) ;
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}
}
// if failsafe_throttle is 2 (i.e. FS_THR_ENABLED_CONTINUE_MISSION) no need to do anything
break ;
default :
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// used for AltHold, Guided, Loiter, RTL, Circle, Drift, Sport, Flip, Autotune, PosHold
// if landed disarm
if ( ap . land_complete ) {
init_disarm_motors ( ) ;
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} else if ( home_distance > FS_CLOSE_TO_HOME_CM ) {
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// switch to RTL or if that fails, LAND
set_mode_RTL_or_land_with_pause ( ) ;
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} else {
// We have no GPS or are very close to home so we will land
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set_mode_land_with_pause ( ) ;
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}
break ;
}
}
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// failsafe_gcs_off_event - actions to take when GCS contact is restored
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void Copter : : failsafe_gcs_off_event ( void )
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{
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// log recovery of GCS in logs?
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Log_Write_Error ( ERROR_SUBSYSTEM_FAILSAFE_GCS , ERROR_CODE_FAILSAFE_RESOLVED ) ;
}
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// set_mode_RTL_or_land_with_pause - sets mode to RTL if possible or LAND with 4 second delay before descent starts
// this is always called from a failsafe so we trigger notification to pilot
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void Copter : : set_mode_RTL_or_land_with_pause ( )
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{
// attempt to switch to RTL, if this fails then switch to Land
if ( ! set_mode ( RTL ) ) {
// set mode to land will trigger mode change notification to pilot
set_mode_land_with_pause ( ) ;
} else {
// alert pilot to mode change
AP_Notify : : events . failsafe_mode_change = 1 ;
}
}
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void Copter : : update_events ( )
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{
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ServoRelayEvents . update_events ( ) ;
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}