ardupilot/libraries/AC_AttitudeControl/AC_PosControl.cpp

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#include <AP_HAL/AP_HAL.h>
#include "AC_PosControl.h"
#include <AP_Math/AP_Math.h>
#include <AP_Logger/AP_Logger.h>
extern const AP_HAL::HAL& hal;
#if APM_BUILD_TYPE(APM_BUILD_ArduPlane)
// default gains for Plane
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# define POSCONTROL_POS_Z_P 1.0f // vertical position controller P gain default
# define POSCONTROL_VEL_Z_P 5.0f // vertical velocity controller P gain default
# define POSCONTROL_VEL_Z_IMAX 1000.0f // vertical velocity controller IMAX gain default
# define POSCONTROL_VEL_Z_FILT_HZ 5.0f // vertical velocity controller input filter
# define POSCONTROL_VEL_Z_FILT_D_HZ 5.0f // vertical velocity controller input filter for D
# define POSCONTROL_ACC_Z_P 0.3f // vertical acceleration controller P gain default
# define POSCONTROL_ACC_Z_I 1.0f // vertical acceleration controller I gain default
# define POSCONTROL_ACC_Z_D 0.0f // vertical acceleration controller D gain default
# define POSCONTROL_ACC_Z_IMAX 800 // vertical acceleration controller IMAX gain default
# define POSCONTROL_ACC_Z_FILT_HZ 10.0f // vertical acceleration controller input filter default
# define POSCONTROL_ACC_Z_DT 0.02f // vertical acceleration controller dt default
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# define POSCONTROL_POS_XY_P 1.0f // horizontal position controller P gain default
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# define POSCONTROL_VEL_XY_P 1.4f // horizontal velocity controller P gain default
# define POSCONTROL_VEL_XY_I 0.7f // horizontal velocity controller I gain default
# define POSCONTROL_VEL_XY_D 0.35f // horizontal velocity controller D gain default
# define POSCONTROL_VEL_XY_IMAX 1000.0f // horizontal velocity controller IMAX gain default
# define POSCONTROL_VEL_XY_FILT_HZ 5.0f // horizontal velocity controller input filter
# define POSCONTROL_VEL_XY_FILT_D_HZ 5.0f // horizontal velocity controller input filter for D
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#elif APM_BUILD_TYPE(APM_BUILD_ArduSub)
// default gains for Sub
# define POSCONTROL_POS_Z_P 3.0f // vertical position controller P gain default
# define POSCONTROL_VEL_Z_P 8.0f // vertical velocity controller P gain default
# define POSCONTROL_VEL_Z_IMAX 1000.0f // vertical velocity controller IMAX gain default
# define POSCONTROL_VEL_Z_FILT_HZ 5.0f // vertical velocity controller input filter
# define POSCONTROL_VEL_Z_FILT_D_HZ 5.0f // vertical velocity controller input filter for D
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# define POSCONTROL_ACC_Z_P 0.5f // vertical acceleration controller P gain default
# define POSCONTROL_ACC_Z_I 0.1f // vertical acceleration controller I gain default
# define POSCONTROL_ACC_Z_D 0.0f // vertical acceleration controller D gain default
# define POSCONTROL_ACC_Z_IMAX 100 // vertical acceleration controller IMAX gain default
# define POSCONTROL_ACC_Z_FILT_HZ 20.0f // vertical acceleration controller input filter default
# define POSCONTROL_ACC_Z_DT 0.0025f // vertical acceleration controller dt default
# define POSCONTROL_POS_XY_P 1.0f // horizontal position controller P gain default
# define POSCONTROL_VEL_XY_P 1.0f // horizontal velocity controller P gain default
# define POSCONTROL_VEL_XY_I 0.5f // horizontal velocity controller I gain default
# define POSCONTROL_VEL_XY_D 0.0f // horizontal velocity controller D gain default
# define POSCONTROL_VEL_XY_IMAX 1000.0f // horizontal velocity controller IMAX gain default
# define POSCONTROL_VEL_XY_FILT_HZ 5.0f // horizontal velocity controller input filter
# define POSCONTROL_VEL_XY_FILT_D_HZ 5.0f // horizontal velocity controller input filter for D
#else
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// default gains for Copter / TradHeli
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# define POSCONTROL_POS_Z_P 1.0f // vertical position controller P gain default
# define POSCONTROL_VEL_Z_P 5.0f // vertical velocity controller P gain default
# define POSCONTROL_VEL_Z_IMAX 1000.0f // vertical velocity controller IMAX gain default
# define POSCONTROL_VEL_Z_FILT_HZ 5.0f // vertical velocity controller input filter
# define POSCONTROL_VEL_Z_FILT_D_HZ 5.0f // vertical velocity controller input filter for D
# define POSCONTROL_ACC_Z_P 0.5f // vertical acceleration controller P gain default
# define POSCONTROL_ACC_Z_I 1.0f // vertical acceleration controller I gain default
# define POSCONTROL_ACC_Z_D 0.0f // vertical acceleration controller D gain default
# define POSCONTROL_ACC_Z_IMAX 800 // vertical acceleration controller IMAX gain default
# define POSCONTROL_ACC_Z_FILT_HZ 20.0f // vertical acceleration controller input filter default
# define POSCONTROL_ACC_Z_DT 0.0025f // vertical acceleration controller dt default
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# define POSCONTROL_POS_XY_P 1.0f // horizontal position controller P gain default
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# define POSCONTROL_VEL_XY_P 2.0f // horizontal velocity controller P gain default
# define POSCONTROL_VEL_XY_I 1.0f // horizontal velocity controller I gain default
# define POSCONTROL_VEL_XY_D 0.5f // horizontal velocity controller D gain default
# define POSCONTROL_VEL_XY_IMAX 1000.0f // horizontal velocity controller IMAX gain default
# define POSCONTROL_VEL_XY_FILT_HZ 5.0f // horizontal velocity controller input filter
# define POSCONTROL_VEL_XY_FILT_D_HZ 5.0f // horizontal velocity controller input filter for D
#endif
// vibration compensation gains
#define POSCONTROL_VIBE_COMP_P_GAIN 0.250f
#define POSCONTROL_VIBE_COMP_I_GAIN 0.125f
const AP_Param::GroupInfo AC_PosControl::var_info[] = {
// 0 was used for HOVER
// @Param: _ACC_XY_FILT
// @DisplayName: XY Acceleration filter cutoff frequency
// @Description: Lower values will slow the response of the navigation controller and reduce twitchiness
// @Units: Hz
// @Range: 0.5 5
// @Increment: 0.1
// @User: Advanced
AP_GROUPINFO("_ACC_XY_FILT", 1, AC_PosControl, _accel_xy_filt_hz, POSCONTROL_ACCEL_FILTER_HZ),
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// @Param: _POSZ_P
// @DisplayName: Position (vertical) controller P gain
// @Description: Position (vertical) controller P gain. Converts the difference between the desired altitude and actual altitude into a climb or descent rate which is passed to the throttle rate controller
// @Range: 1.000 3.000
// @User: Standard
AP_SUBGROUPINFO(_p_pos_z, "_POSZ_", 2, AC_PosControl, AC_P_1D),
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// @Param: _VELZ_P
// @DisplayName: Velocity (vertical) controller P gain
// @Description: Velocity (vertical) controller P gain. Converts the difference between desired vertical speed and actual speed into a desired acceleration that is passed to the throttle acceleration controller
// @Range: 1.000 8.000
// @User: Standard
// @Param: _VELZ_I
// @DisplayName: Velocity (vertical) controller I gain
// @Description: Velocity (vertical) controller I gain. Corrects long-term difference in desired velocity to a target acceleration
// @Range: 0.02 1.00
// @Increment: 0.01
// @User: Advanced
// @Param: _VELZ_IMAX
// @DisplayName: Velocity (vertical) controller I gain maximum
// @Description: Velocity (vertical) controller I gain maximum. Constrains the target acceleration that the I gain will output
// @Range: 1.000 8.000
// @User: Standard
// @Param: _VELZ_D
// @DisplayName: Velocity (vertical) controller D gain
// @Description: Velocity (vertical) controller D gain. Corrects short-term changes in velocity
// @Range: 0.00 1.00
// @Increment: 0.001
// @User: Advanced
// @Param: _VELZ_FF
// @DisplayName: Velocity (vertical) controller Feed Forward gain
// @Description: Velocity (vertical) controller Feed Forward gain. Produces an output that is proportional to the magnitude of the target
// @Range: 0 1
// @Increment: 0.01
// @User: Advanced
// @Param: _VELZ_FLTE
// @DisplayName: Velocity (vertical) error filter
// @Description: Velocity (vertical) error filter. This filter (in Hz) is applied to the input for P and I terms
// @Range: 0 100
// @Units: Hz
// @User: Advanced
// @Param: _VELZ_FLTD
// @DisplayName: Velocity (vertical) input filter for D term
// @Description: Velocity (vertical) input filter for D term. This filter (in Hz) is applied to the input for D terms
// @Range: 0 100
// @Units: Hz
// @User: Advanced
AP_SUBGROUPINFO(_pid_vel_z, "_VELZ_", 3, AC_PosControl, AC_PID_Basic),
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// @Param: _ACCZ_P
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// @DisplayName: Acceleration (vertical) controller P gain
// @Description: Acceleration (vertical) controller P gain. Converts the difference between desired vertical acceleration and actual acceleration into a motor output
// @Range: 0.500 1.500
// @Increment: 0.05
// @User: Standard
// @Param: _ACCZ_I
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// @DisplayName: Acceleration (vertical) controller I gain
// @Description: Acceleration (vertical) controller I gain. Corrects long-term difference in desired vertical acceleration and actual acceleration
// @Range: 0.000 3.000
// @User: Standard
// @Param: _ACCZ_IMAX
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// @DisplayName: Acceleration (vertical) controller I gain maximum
// @Description: Acceleration (vertical) controller I gain maximum. Constrains the maximum pwm that the I term will generate
// @Range: 0 1000
// @Units: d%
// @User: Standard
// @Param: _ACCZ_D
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// @DisplayName: Acceleration (vertical) controller D gain
// @Description: Acceleration (vertical) controller D gain. Compensates for short-term change in desired vertical acceleration vs actual acceleration
// @Range: 0.000 0.400
// @User: Standard
// @Param: _ACCZ_FF
// @DisplayName: Acceleration (vertical) controller feed forward
// @Description: Acceleration (vertical) controller feed forward
// @Range: 0 0.5
// @Increment: 0.001
// @User: Standard
// @Param: _ACCZ_FLTT
// @DisplayName: Acceleration (vertical) controller target frequency in Hz
// @Description: Acceleration (vertical) controller target frequency in Hz
// @Range: 1 50
// @Increment: 1
// @Units: Hz
// @User: Standard
// @Param: _ACCZ_FLTE
// @DisplayName: Acceleration (vertical) controller error frequency in Hz
// @Description: Acceleration (vertical) controller error frequency in Hz
// @Range: 1 100
// @Increment: 1
// @Units: Hz
// @User: Standard
// @Param: _ACCZ_FLTD
// @DisplayName: Acceleration (vertical) controller derivative frequency in Hz
// @Description: Acceleration (vertical) controller derivative frequency in Hz
// @Range: 1 100
// @Increment: 1
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// @Units: Hz
// @User: Standard
// @Param: _ACCZ_SMAX
// @DisplayName: Accel (vertical) slew rate limit
// @Description: Sets an upper limit on the slew rate produced by the combined P and D gains. If the amplitude of the control action produced by the rate feedback exceeds this value, then the D+P gain is reduced to respect the limit. This limits the amplitude of high frequency oscillations caused by an excessive gain. The limit should be set to no more than 25% of the actuators maximum slew rate to allow for load effects. Note: The gain will not be reduced to less than 10% of the nominal value. A value of zero will disable this feature.
// @Range: 0 200
// @Increment: 0.5
// @User: Advanced
AP_SUBGROUPINFO(_pid_accel_z, "_ACCZ_", 4, AC_PosControl, AC_PID),
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// @Param: _POSXY_P
// @DisplayName: Position (horizontal) controller P gain
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// @Description: Position controller P gain. Converts the distance (in the latitude direction) to the target location into a desired speed which is then passed to the loiter latitude rate controller
// @Range: 0.500 2.000
// @User: Standard
AP_SUBGROUPINFO(_p_pos_xy, "_POSXY_", 5, AC_PosControl, AC_P_2D),
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// @Param: _VELXY_P
// @DisplayName: Velocity (horizontal) P gain
// @Description: Velocity (horizontal) P gain. Converts the difference between desired and actual velocity to a target acceleration
// @Range: 0.1 6.0
// @Increment: 0.1
// @User: Advanced
// @Param: _VELXY_I
// @DisplayName: Velocity (horizontal) I gain
// @Description: Velocity (horizontal) I gain. Corrects long-term difference between desired and actual velocity to a target acceleration
// @Range: 0.02 1.00
// @Increment: 0.01
// @User: Advanced
// @Param: _VELXY_D
// @DisplayName: Velocity (horizontal) D gain
// @Description: Velocity (horizontal) D gain. Corrects short-term changes in velocity
// @Range: 0.00 1.00
// @Increment: 0.001
// @User: Advanced
// @Param: _VELXY_IMAX
// @DisplayName: Velocity (horizontal) integrator maximum
// @Description: Velocity (horizontal) integrator maximum. Constrains the target acceleration that the I gain will output
// @Range: 0 4500
// @Increment: 10
// @Units: cm/s/s
// @User: Advanced
// @Param: _VELXY_FILT
// @DisplayName: Velocity (horizontal) input filter
// @Description: Velocity (horizontal) input filter. This filter (in Hz) is applied to the input for P and I terms
// @Range: 0 100
// @Units: Hz
// @User: Advanced
// @Param: _VELXY_D_FILT
// @DisplayName: Velocity (horizontal) input filter
// @Description: Velocity (horizontal) input filter. This filter (in Hz) is applied to the input for D term
// @Range: 0 100
// @Units: Hz
// @User: Advanced
// @Param: _VELXY_FF
// @DisplayName: Velocity (horizontal) feed forward gain
// @Description: Velocity (horizontal) feed forward gain. Converts the difference between desired velocity to a target acceleration
// @Range: 0 6
// @Increment: 0.01
// @User: Advanced
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AP_SUBGROUPINFO(_pid_vel_xy, "_VELXY_", 6, AC_PosControl, AC_PID_2D),
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// @Param: _ANGLE_MAX
// @DisplayName: Position Control Angle Max
// @Description: Maximum lean angle autopilot can request. Set to zero to use ANGLE_MAX parameter value
// @Units: deg
// @Range: 0 45
// @Increment: 1
// @User: Advanced
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AP_GROUPINFO("_ANGLE_MAX", 7, AC_PosControl, _lean_angle_max, 0.0f),
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AP_GROUPEND
};
// Default constructor.
// Note that the Vector/Matrix constructors already implicitly zero
// their values.
//
AC_PosControl::AC_PosControl(AP_AHRS_View& ahrs, const AP_InertialNav& inav,
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const AP_Motors& motors, AC_AttitudeControl& attitude_control) :
_ahrs(ahrs),
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_inav(inav),
_motors(motors),
_attitude_control(attitude_control),
_p_pos_z(POSCONTROL_POS_Z_P, POSCONTROL_DT_400HZ),
_pid_vel_z(POSCONTROL_VEL_Z_P, 0.0f, 0.0f, 0.0f, POSCONTROL_VEL_Z_IMAX, POSCONTROL_VEL_Z_FILT_HZ, POSCONTROL_VEL_Z_FILT_D_HZ, POSCONTROL_DT_400HZ),
_pid_accel_z(POSCONTROL_ACC_Z_P, POSCONTROL_ACC_Z_I, POSCONTROL_ACC_Z_D, 0.0f, POSCONTROL_ACC_Z_IMAX, 0.0f, POSCONTROL_ACC_Z_FILT_HZ, 0.0f, POSCONTROL_DT_400HZ),
_p_pos_xy(POSCONTROL_POS_XY_P, POSCONTROL_DT_400HZ),
_pid_vel_xy(POSCONTROL_VEL_XY_P, POSCONTROL_VEL_XY_I, POSCONTROL_VEL_XY_D, 0.0f, POSCONTROL_VEL_XY_IMAX, POSCONTROL_VEL_XY_FILT_HZ, POSCONTROL_VEL_XY_FILT_D_HZ, POSCONTROL_DT_400HZ),
_dt(POSCONTROL_DT_400HZ),
_speed_down_cms(POSCONTROL_SPEED_DOWN),
_speed_up_cms(POSCONTROL_SPEED_UP),
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_speed_cms(POSCONTROL_SPEED),
_accel_z_cms(POSCONTROL_ACCEL_Z),
_accel_cms(POSCONTROL_ACCEL_XY),
_leash(POSCONTROL_LEASH_LENGTH_MIN),
_leash_down_z(POSCONTROL_LEASH_LENGTH_MIN),
_leash_up_z(POSCONTROL_LEASH_LENGTH_MIN),
_accel_target_filter(POSCONTROL_ACCEL_FILTER_HZ)
{
AP_Param::setup_object_defaults(this, var_info);
// initialise flags
_flags.recalc_leash_z = true;
_flags.recalc_leash_xy = true;
_flags.reset_desired_vel_to_pos = true;
_flags.reset_accel_to_lean_xy = true;
_flags.reset_rate_to_accel_z = true;
_limit.pos_up = true;
_limit.pos_down = true;
_limit.vel_up = true;
_limit.vel_down = true;
_limit.accel_xy = true;
}
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///
/// z-axis position controller
///
/// set_dt - sets time delta in seconds for all controllers (i.e. 100hz = 0.01, 400hz = 0.0025)
void AC_PosControl::set_dt(float delta_sec)
{
_dt = delta_sec;
// update PID controller dt
_p_pos_z.set_dt(_dt);
_pid_vel_z.set_dt(_dt);
_pid_accel_z.set_dt(_dt);
_p_pos_xy.set_dt(_dt);
_pid_vel_xy.set_dt(_dt);
// update rate z-axis velocity error and accel error filters
_vel_error_filter.set_cutoff_frequency(POSCONTROL_VEL_ERROR_CUTOFF_FREQ);
}
/// set_max_speed_z - set the maximum climb and descent rates
/// To-Do: call this in the main code as part of flight mode initialisation
void AC_PosControl::set_max_speed_z(float speed_down, float speed_up)
{
// ensure speed_down is always negative
speed_down = -fabsf(speed_down);
// exit immediately if no change in speed up or down
if (is_equal(_speed_down_cms, speed_down) && is_equal(_speed_up_cms, speed_up)) {
return;
}
// sanity check speeds and update
if (is_positive(speed_up) && is_negative(speed_down)) {
_speed_down_cms = speed_down;
_speed_up_cms = speed_up;
_flags.recalc_leash_z = true;
calc_leash_length_z();
}
}
/// set_max_accel_z - set the maximum vertical acceleration in cm/s/s
void AC_PosControl::set_max_accel_z(float accel_cmss)
{
// exit immediately if no change in acceleration
if (is_equal(_accel_z_cms, accel_cmss)) {
return;
}
_accel_z_cms = accel_cmss;
_flags.recalc_leash_z = true;
calc_leash_length_z();
}
/// set_alt_target_with_slew - adjusts target towards a final altitude target
/// should be called continuously (with dt set to be the expected time between calls)
/// actual position target will be moved no faster than the speed_down and speed_up
/// target will also be stopped if the motors hit their limits or leash length is exceeded
void AC_PosControl::set_alt_target_with_slew(float alt_cm, float dt)
{
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float alt_change = alt_cm - _pos_target.z;
_vel_desired.z = 0.0f;
// adjust desired alt if motors have not hit their limits
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if ((alt_change < 0 && !_motors.limit.throttle_lower) || (alt_change > 0 && !_motors.limit.throttle_upper)) {
if (!is_zero(dt)) {
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float climb_rate_cms = constrain_float(alt_change / dt, _speed_down_cms, _speed_up_cms);
_pos_target.z += climb_rate_cms * dt;
}
}
// do not let target get too far from current altitude
float curr_alt = _inav.get_altitude();
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_pos_target.z = constrain_float(_pos_target.z, curr_alt - _leash_down_z, curr_alt + _leash_up_z);
}
/// set_alt_target_from_climb_rate - adjusts target up or down using a climb rate in cm/s
/// should be called continuously (with dt set to be the expected time between calls)
/// actual position target will be moved no faster than the speed_down and speed_up
/// target will also be stopped if the motors hit their limits or leash length is exceeded
void AC_PosControl::set_alt_target_from_climb_rate(float climb_rate_cms, float dt, bool force_descend)
{
// adjust desired alt if motors have not hit their limits
// To-Do: add check of _limit.pos_down?
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if ((climb_rate_cms < 0 && (!_motors.limit.throttle_lower || force_descend)) || (climb_rate_cms > 0 && !_motors.limit.throttle_upper && !_limit.pos_up)) {
_pos_target.z += climb_rate_cms * dt;
}
// do not use z-axis desired velocity feed forward
_vel_desired.z = 0.0f;
}
/// set_alt_target_from_climb_rate_ff - adjusts target up or down using a climb rate in cm/s using feed-forward
/// should be called continuously (with dt set to be the expected time between calls)
/// actual position target will be moved no faster than the speed_down and speed_up
/// target will also be stopped if the motors hit their limits or leash length is exceeded
/// set force_descend to true during landing to allow target to move low enough to slow the motors
void AC_PosControl::set_alt_target_from_climb_rate_ff(float climb_rate_cms, float dt, bool force_descend)
{
// calculated increased maximum acceleration if over speed
float accel_z_cms = _accel_z_cms;
if (_vel_desired.z < _speed_down_cms && !is_zero(_speed_down_cms)) {
accel_z_cms *= POSCONTROL_OVERSPEED_GAIN_Z * _vel_desired.z / _speed_down_cms;
}
if (_vel_desired.z > _speed_up_cms && !is_zero(_speed_up_cms)) {
accel_z_cms *= POSCONTROL_OVERSPEED_GAIN_Z * _vel_desired.z / _speed_up_cms;
}
accel_z_cms = constrain_float(accel_z_cms, 0.0f, 750.0f);
// jerk_z is calculated to reach full acceleration in 1000ms.
const float jerk_z = accel_z_cms * POSCONTROL_JERK_RATIO;
const float accel_z_max = MIN(accel_z_cms, safe_sqrt(2.0f * fabsf(climb_rate_cms - _vel_desired.z) * jerk_z));
// jerk limit the acceleration increase
_accel_last_z_cms += jerk_z * dt;
// jerk limit the decrease as zero error is approached
_accel_last_z_cms = MIN(_accel_last_z_cms, accel_z_max);
// remove overshoot during last time step
_accel_last_z_cms = MIN(_accel_last_z_cms, fabsf(climb_rate_cms - _vel_desired.z) / dt);
if (is_positive(climb_rate_cms - _vel_desired.z)){
_accel_desired.z = _accel_last_z_cms;
} else {
_accel_desired.z = -_accel_last_z_cms;
}
float vel_change_limit = _accel_last_z_cms * dt;
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_vel_desired.z = constrain_float(climb_rate_cms, _vel_desired.z - vel_change_limit, _vel_desired.z + vel_change_limit);
// adjust desired alt if motors have not hit their limits
// To-Do: add check of _limit.pos_down?
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if ((_vel_desired.z < 0 && (!_motors.limit.throttle_lower || force_descend)) || (_vel_desired.z > 0 && !_motors.limit.throttle_upper && !_limit.pos_up)) {
_pos_target.z += _vel_desired.z * dt;
}
}
/// add_takeoff_climb_rate - adjusts alt target up or down using a climb rate in cm/s
/// should be called continuously (with dt set to be the expected time between calls)
/// almost no checks are performed on the input
void AC_PosControl::add_takeoff_climb_rate(float climb_rate_cms, float dt)
{
_pos_target.z += climb_rate_cms * dt;
}
/// shift altitude target (positive means move altitude up)
void AC_PosControl::shift_alt_target(float z_cm)
{
_pos_target.z += z_cm;
}
/// relax_alt_hold_controllers - set all desired and targets to measured
void AC_PosControl::relax_alt_hold_controllers(float throttle_setting)
{
_pos_target.z = _inav.get_altitude();
_vel_desired.z = 0.0f;
_vel_target.z = _inav.get_velocity_z();
_accel_desired.z = 0.0f;
_accel_last_z_cms = 0.0f;
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_flags.reset_rate_to_accel_z = true;
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_pid_accel_z.set_integrator((throttle_setting - _motors.get_throttle_hover()) * 1000.0f);
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_accel_target.z = -(_ahrs.get_accel_ef_blended().z + GRAVITY_MSS) * 100.0f;
_pid_accel_z.reset_filter();
}
// get_alt_error - returns altitude error in cm
float AC_PosControl::get_alt_error() const
{
return (_pos_target.z - _inav.get_altitude());
}
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/// set_target_to_stopping_point_z - returns reasonable stopping altitude in cm above home
void AC_PosControl::set_target_to_stopping_point_z()
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{
// check if z leash needs to be recalculated
calc_leash_length_z();
get_stopping_point_z(_pos_target);
}
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/// get_stopping_point_z - calculates stopping point based on current position, velocity, vehicle acceleration
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void AC_PosControl::get_stopping_point_z(Vector3f& stopping_point) const
{
const float curr_pos_z = _inav.get_altitude();
float curr_vel_z = _inav.get_velocity_z();
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float linear_distance; // half the distance we swap between linear and sqrt and the distance we offset sqrt
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float linear_velocity; // the velocity we swap between linear and sqrt
// if position controller is active add current velocity error to avoid sudden jump in acceleration
if (is_active_z()) {
curr_vel_z -= _vel_desired.z;
}
// avoid divide by zero by using current position if kP is very low or acceleration is zero
if (_p_pos_z.kP() <= 0.0f || _accel_z_cms <= 0.0f) {
stopping_point.z = curr_pos_z;
return;
}
// calculate the velocity at which we switch from calculating the stopping point using a linear function to a sqrt function
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linear_velocity = _accel_z_cms / _p_pos_z.kP();
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if (fabsf(curr_vel_z) < linear_velocity) {
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// if our current velocity is below the cross-over point we use a linear function
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stopping_point.z = curr_pos_z + curr_vel_z / _p_pos_z.kP();
} else {
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linear_distance = _accel_z_cms / (2.0f * _p_pos_z.kP() * _p_pos_z.kP());
if (curr_vel_z > 0) {
stopping_point.z = curr_pos_z + (linear_distance + curr_vel_z * curr_vel_z / (2.0f * _accel_z_cms));
} else {
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stopping_point.z = curr_pos_z - (linear_distance + curr_vel_z * curr_vel_z / (2.0f * _accel_z_cms));
}
}
stopping_point.z = constrain_float(stopping_point.z, curr_pos_z - POSCONTROL_STOPPING_DIST_DOWN_MAX, curr_pos_z + POSCONTROL_STOPPING_DIST_UP_MAX);
}
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/// init_takeoff - initialises target altitude if we are taking off
void AC_PosControl::init_takeoff()
{
const Vector3f& curr_pos = _inav.get_position();
_pos_target.z = curr_pos.z;
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// shift difference between last motor out and hover throttle into accelerometer I
_pid_accel_z.set_integrator((_attitude_control.get_throttle_in() - _motors.get_throttle_hover()) * 1000.0f);
// initialise ekf reset handler
init_ekf_z_reset();
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}
// is_active_z - returns true if the z-axis position controller has been run very recently
bool AC_PosControl::is_active_z() const
{
return ((AP_HAL::micros64() - _last_update_z_us) <= POSCONTROL_ACTIVE_TIMEOUT_US);
}
/// update_z_controller - fly to altitude in cm above home
void AC_PosControl::update_z_controller()
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{
// check time since last cast
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const uint64_t now_us = AP_HAL::micros64();
if (now_us - _last_update_z_us > POSCONTROL_ACTIVE_TIMEOUT_US) {
_flags.reset_rate_to_accel_z = true;
_pid_accel_z.set_integrator((_attitude_control.get_throttle_in() - _motors.get_throttle_hover()) * 1000.0f);
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_accel_target.z = -(_ahrs.get_accel_ef_blended().z + GRAVITY_MSS) * 100.0f;
_pid_accel_z.reset_filter();
}
_last_update_z_us = now_us;
// check for ekf altitude reset
check_for_ekf_z_reset();
// check if leash lengths need to be recalculated
calc_leash_length_z();
// call z-axis position controller
run_z_controller();
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}
/// calc_leash_length - calculates the vertical leash lengths from maximum speed, acceleration
/// called by update_z_controller if z-axis speed or accelerations are changed
void AC_PosControl::calc_leash_length_z()
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{
if (_flags.recalc_leash_z) {
_leash_up_z = calc_leash_length(_speed_up_cms, _accel_z_cms, _p_pos_z.kP());
_leash_down_z = calc_leash_length(-_speed_down_cms, _accel_z_cms, _p_pos_z.kP());
_flags.recalc_leash_z = false;
}
}
// run position control for Z axis
// target altitude should be set with one of these functions: set_alt_target, set_target_to_stopping_point_z, init_takeoff
// calculates desired rate in earth-frame z axis and passes to rate controller
// vel_up_max, vel_down_max should have already been set before calling this method
void AC_PosControl::run_z_controller()
{
// Position Controller
float curr_alt = _inav.get_altitude();
// define maximum position error and maximum first and second differential limits
_p_pos_z.set_limits_error(-fabsf(_leash_down_z), _leash_up_z, -fabsf(_speed_down_cms), _speed_up_cms);
// calculate the target velocity correction
_vel_target.z = _p_pos_z.update_all(_pos_target.z, curr_alt, _limit.pos_down, _limit.pos_up);
// add feed forward component
_vel_target.z += constrain_float(_vel_desired.z, -fabsf(_speed_down_cms), _speed_up_cms);
// Velocity Controller
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const Vector3f& curr_vel = _inav.get_velocity();
_accel_target.z = _pid_vel_z.update_all(_vel_target.z, curr_vel.z);
_accel_target.z += _accel_desired.z;
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// Acceleration Controller
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// Calculate Earth Frame Z acceleration
const float z_accel_meas = get_z_accel_cmss();
// ensure imax is always large enough to overpower hover throttle
if (_motors.get_throttle_hover() * 1000.0f > _pid_accel_z.imax()) {
_pid_accel_z.imax(_motors.get_throttle_hover() * 1000.0f);
}
float thr_out;
if (_vibe_comp_enabled) {
thr_out = get_throttle_with_vibration_override();
} else {
thr_out = _pid_accel_z.update_all(_accel_target.z, z_accel_meas, (_motors.limit.throttle_lower || _motors.limit.throttle_upper)) * 0.001f;
thr_out += _pid_accel_z.get_ff() * 0.001f;
}
thr_out += _motors.get_throttle_hover();
// Actuator commands
// send throttle to attitude controller with angle boost
_attitude_control.set_throttle_out(thr_out, true, POSCONTROL_THROTTLE_CUTOFF_FREQ);
// Check for vertical controller health
// _speed_down_cms is checked to be non-zero when set
float error_ratio = _vel_error.z/_speed_down_cms;
_vel_z_control_ratio += _dt*0.1f*(0.5-error_ratio);
_vel_z_control_ratio = constrain_float(_vel_z_control_ratio, 0.0f, 2.0f);
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}
// get throttle using vibration-resistant calculation (uses feed forward with manually calculated gain)
float AC_PosControl::get_throttle_with_vibration_override()
{
_accel_desired.z = 0.0f;
const float thr_per_accelz_cmss = _motors.get_throttle_hover() / (GRAVITY_MSS * 100.0f);
// during vibration compensation use feed forward with manually calculated gain
// ToDo: clear pid_info P, I and D terms for logging
if (!(_motors.limit.throttle_lower || _motors.limit.throttle_upper) || ((is_positive(_pid_accel_z.get_i()) && is_negative(_vel_error.z)) || (is_negative(_pid_accel_z.get_i()) && is_positive(_vel_error.z)))) {
_pid_accel_z.set_integrator(_pid_accel_z.get_i() + _dt * thr_per_accelz_cmss * 1000.0f * _vel_error.z * _pid_vel_z.kP() * POSCONTROL_VIBE_COMP_I_GAIN);
}
return POSCONTROL_VIBE_COMP_P_GAIN * thr_per_accelz_cmss * _accel_target.z + _pid_accel_z.get_i() * 0.001f;
}
///
/// lateral position controller
///
/// set_max_accel_xy - set the maximum horizontal acceleration in cm/s/s
void AC_PosControl::set_max_accel_xy(float accel_cmss)
{
// return immediately if no change
if (is_equal(_accel_cms, accel_cmss)) {
return;
}
_accel_cms = accel_cmss;
_flags.recalc_leash_xy = true;
calc_leash_length_xy();
}
/// set_max_speed_xy - set the maximum horizontal speed maximum in cm/s
void AC_PosControl::set_max_speed_xy(float speed_cms)
{
// return immediately if no change in speed
if (is_equal(_speed_cms, speed_cms)) {
return;
}
_speed_cms = speed_cms;
_flags.recalc_leash_xy = true;
calc_leash_length_xy();
}
/// set_pos_target in cm from home
void AC_PosControl::set_pos_target(const Vector3f& position)
{
_pos_target = position;
_vel_desired.z = 0.0f;
// initialise roll and pitch to current roll and pitch. This avoids a twitch between when the target is set and the pos controller is first run
// To-Do: this initialisation of roll and pitch targets needs to go somewhere between when pos-control is initialised and when it completes it's first cycle
//_roll_target = constrain_int32(_ahrs.roll_sensor,-_attitude_control.lean_angle_max(),_attitude_control.lean_angle_max());
//_pitch_target = constrain_int32(_ahrs.pitch_sensor,-_attitude_control.lean_angle_max(),_attitude_control.lean_angle_max());
}
/// set position, velocity and acceleration targets
void AC_PosControl::set_pos_vel_accel_target(const Vector3f& pos, const Vector3f& vel, const Vector3f& accel)
{
_pos_target = pos;
_vel_desired = vel;
_accel_desired = accel;
}
/// set_xy_target in cm from home
void AC_PosControl::set_xy_target(float x, float y)
{
_pos_target.x = x;
_pos_target.y = y;
}
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/// shift position target target in x, y axis
void AC_PosControl::shift_pos_xy_target(float x_cm, float y_cm)
{
// move pos controller target
_pos_target.x += x_cm;
_pos_target.y += y_cm;
}
/// set_target_to_stopping_point_xy - sets horizontal target to reasonable stopping position in cm from home
void AC_PosControl::set_target_to_stopping_point_xy()
{
// check if xy leash needs to be recalculated
calc_leash_length_xy();
get_stopping_point_xy(_pos_target);
}
/// get_stopping_point_xy - calculates stopping point based on current position, velocity, vehicle acceleration
/// distance_max allows limiting distance to stopping point
/// results placed in stopping_position vector
/// set_max_accel_xy() should be called before this method to set vehicle acceleration
/// set_leash_length() should have been called before this method
void AC_PosControl::get_stopping_point_xy(Vector3f &stopping_point) const
{
const Vector3f curr_pos = _inav.get_position();
Vector3f curr_vel = _inav.get_velocity();
float linear_distance; // the distance at which we swap from a linear to sqrt response
float linear_velocity; // the velocity above which we swap from a linear to sqrt response
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float stopping_dist; // the distance within the vehicle can stop
float kP = _p_pos_xy.kP();
// add velocity error to current velocity
if (is_active_xy()) {
curr_vel.x += _vel_error.x;
curr_vel.y += _vel_error.y;
}
// calculate current velocity
float vel_total = norm(curr_vel.x, curr_vel.y);
// avoid divide by zero by using current position if the velocity is below 10cm/s, kP is very low or acceleration is zero
if (kP <= 0.0f || _accel_cms <= 0.0f || is_zero(vel_total)) {
stopping_point.x = curr_pos.x;
stopping_point.y = curr_pos.y;
return;
}
// calculate point at which velocity switches from linear to sqrt
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linear_velocity = _accel_cms / kP;
// calculate distance within which we can stop
if (vel_total < linear_velocity) {
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stopping_dist = vel_total / kP;
} else {
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linear_distance = _accel_cms / (2.0f * kP * kP);
stopping_dist = linear_distance + (vel_total * vel_total) / (2.0f * _accel_cms);
}
// constrain stopping distance
stopping_dist = constrain_float(stopping_dist, 0, _leash);
// convert the stopping distance into a stopping point using velocity vector
stopping_point.x = curr_pos.x + (stopping_dist * curr_vel.x / vel_total);
stopping_point.y = curr_pos.y + (stopping_dist * curr_vel.y / vel_total);
}
/// get_bearing_to_target - get bearing to target position in centi-degrees
int32_t AC_PosControl::get_bearing_to_target() const
{
return get_bearing_cd(_inav.get_position(), _pos_target);
}
// relax velocity controller by clearing velocity error and setting velocity target to current velocity
void AC_PosControl::relax_velocity_controller_xy()
{
const Vector3f& curr_vel = _inav.get_velocity();
_vel_target.x = curr_vel.x;
_vel_target.y = curr_vel.y;
_vel_error.x = 0.0f;
_vel_error.y = 0.0f;
}
// is_active_xy - returns true if the xy position controller has been run very recently
bool AC_PosControl::is_active_xy() const
{
return ((AP_HAL::micros64() - _last_update_xy_us) <= POSCONTROL_ACTIVE_TIMEOUT_US);
}
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/// get_lean_angle_max_cd - returns the maximum lean angle the autopilot may request
float AC_PosControl::get_lean_angle_max_cd() const
{
if (is_zero(_lean_angle_max)) {
return _attitude_control.lean_angle_max();
}
return _lean_angle_max * 100.0f;
}
/// init_xy_controller - initialise the xy controller
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/// this should be called after setting the position target and the desired velocity and acceleration
/// sets target roll angle, pitch angle and I terms based on vehicle current lean angles
/// should be called once whenever significant changes to the position target are made
/// this does not update the xy target
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void AC_PosControl::init_xy_controller()
{
// set roll, pitch lean angle targets to current attitude
const Vector3f &att_target_euler_cd = _attitude_control.get_att_target_euler_cd();
_roll_target = att_target_euler_cd.x;
_pitch_target = att_target_euler_cd.y;
// initialise I terms from lean angles
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_pid_vel_xy.reset_filter();
lean_angles_to_accel(_accel_target.x, _accel_target.y);
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_pid_vel_xy.set_integrator(_accel_target - _accel_desired);
// flag reset required in rate to accel step
_flags.reset_desired_vel_to_pos = true;
_flags.reset_accel_to_lean_xy = true;
// initialise ekf xy reset handler
init_ekf_xy_reset();
}
/// standby_xyz_reset - resets I terms and removes position error
/// This function will let Loiter and Alt Hold continue to operate
/// in the event that the flight controller is in control of the
/// aircraft when in standby.
void AC_PosControl::standby_xyz_reset()
{
// Set _pid_accel_z integrator to zero.
_pid_accel_z.set_integrator(0.0f);
// Set the target position to the current pos.
_pos_target = _inav.get_position();
// Set _pid_vel_xy integrators and derivative to zero.
_pid_vel_xy.reset_filter();
// initialise ekf xy reset handler
init_ekf_xy_reset();
}
/// update_xy_controller - run the horizontal position controller - should be called at 100hz or higher
void AC_PosControl::update_xy_controller()
{
// compute dt
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const uint64_t now_us = AP_HAL::micros64();
float dt = (now_us - _last_update_xy_us) * 1.0e-6f;
// sanity check dt
if (dt >= POSCONTROL_ACTIVE_TIMEOUT_US * 1.0e-6f) {
dt = 0.0f;
}
// check for ekf xy position reset
check_for_ekf_xy_reset();
// check if xy leash needs to be recalculated
calc_leash_length_xy();
// translate any adjustments from pilot to loiter target
desired_vel_to_pos(dt);
// run horizontal position controller
run_xy_controller(dt);
// update xy update time
_last_update_xy_us = now_us;
}
float AC_PosControl::time_since_last_xy_update() const
{
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const uint64_t now_us = AP_HAL::micros64();
return (now_us - _last_update_xy_us) * 1.0e-6f;
}
// write log to dataflash
void AC_PosControl::write_log()
{
float accel_x, accel_y;
lean_angles_to_accel(accel_x, accel_y);
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AP::logger().Write_PSC(get_pos_target(), _inav.get_position(), get_vel_target(), _inav.get_velocity(), get_accel_target(), accel_x, accel_y);
AP::logger().Write_PSCZ(get_pos_target().z, _inav.get_position().z,
get_desired_velocity().z, get_vel_target().z, _inav.get_velocity().z,
_accel_desired.z, get_accel_target().z, get_z_accel_cmss(), _attitude_control.get_throttle_in());
}
/// init_vel_controller_xyz - initialise the velocity controller - should be called once before the caller attempts to use the controller
void AC_PosControl::init_vel_controller_xyz()
{
// set roll, pitch lean angle targets to current attitude
_roll_target = _ahrs.roll_sensor;
_pitch_target = _ahrs.pitch_sensor;
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_pid_vel_xy.reset_filter();
lean_angles_to_accel(_accel_target.x, _accel_target.y);
_pid_vel_xy.set_integrator(_accel_target);
// flag reset required in rate to accel step
_flags.reset_desired_vel_to_pos = true;
_flags.reset_accel_to_lean_xy = true;
// set target position
const Vector3f& curr_pos = _inav.get_position();
set_xy_target(curr_pos.x, curr_pos.y);
set_alt_target(curr_pos.z);
// move current vehicle velocity into feed forward velocity
const Vector3f& curr_vel = _inav.get_velocity();
set_desired_velocity(curr_vel);
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// set vehicle acceleration to zero
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set_desired_accel_xy(0.0f, 0.0f);
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// initialise ekf reset handlers
init_ekf_xy_reset();
init_ekf_z_reset();
}
/// update_velocity_controller_xyz - run the velocity controller - should be called at 100hz or higher
/// velocity targets should we set using set_desired_velocity_xyz() method
/// callers should use get_roll() and get_pitch() methods and sent to the attitude controller
/// throttle targets will be sent directly to the motors
void AC_PosControl::update_vel_controller_xyz()
{
update_xy_controller();
// update altitude target
set_alt_target_from_climb_rate_ff(_vel_desired.z, _dt, false);
// run z-axis position controller
update_z_controller();
}
///
/// private methods
///
/// calc_leash_length - calculates the horizontal leash length given a maximum speed, acceleration
/// should be called whenever the speed, acceleration or position kP is modified
void AC_PosControl::calc_leash_length_xy()
{
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// todo: remove _flags.recalc_leash_xy or don't call this function after each variable change.
if (_flags.recalc_leash_xy) {
_leash = calc_leash_length(_speed_cms, _accel_cms, _p_pos_xy.kP());
_flags.recalc_leash_xy = false;
}
}
/// move velocity target using desired acceleration
void AC_PosControl::desired_accel_to_vel(float nav_dt)
{
// range check nav_dt
if (nav_dt < 0) {
return;
}
// update target velocity
if (_flags.reset_desired_vel_to_pos) {
_flags.reset_desired_vel_to_pos = false;
} else {
_vel_desired.x += _accel_desired.x * nav_dt;
_vel_desired.y += _accel_desired.y * nav_dt;
}
}
/// desired_vel_to_pos - move position target using desired velocities
void AC_PosControl::desired_vel_to_pos(float nav_dt)
{
// range check nav_dt
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if (nav_dt < 0) {
return;
}
// update target position
if (_flags.reset_desired_vel_to_pos) {
_flags.reset_desired_vel_to_pos = false;
} else {
_pos_target.x += _vel_desired.x * nav_dt;
_pos_target.y += _vel_desired.y * nav_dt;
}
}
/// run horizontal position controller correcting position and velocity
/// converts position (_pos_target) to target velocity (_vel_target)
/// desired velocity (_vel_desired) is combined into final target velocity
/// converts desired velocities in lat/lon directions to accelerations in lat/lon frame
/// converts desired accelerations provided in lat/lon frame to roll/pitch angles
void AC_PosControl::run_xy_controller(float dt)
{
float ekfGndSpdLimit, ekfNavVelGainScaler;
AP::ahrs_navekf().getEkfControlLimits(ekfGndSpdLimit, ekfNavVelGainScaler);
// Position Controller
const Vector3f &curr_pos = _inav.get_position();
Vector2f vel_target = _p_pos_xy.update_all(_pos_target.x, _pos_target.y, curr_pos, _leash, _accel_cms);
// add velocity feed-forward scaled to compensate for optical flow measurement induced EKF noise
vel_target *= ekfNavVelGainScaler;
_vel_target.x = vel_target.x;
_vel_target.y = vel_target.y;
// acceleration to correct for velocity error and scale PID output to compensate for optical flow measurement induced EKF noise
_vel_target.x += _vel_desired.x;
_vel_target.y += _vel_desired.y;
// Velocity Controller
// check if vehicle velocity is being overridden
if (_flags.vehicle_horiz_vel_override) {
_flags.vehicle_horiz_vel_override = false;
} else {
_vehicle_horiz_vel.x = _inav.get_velocity().x;
_vehicle_horiz_vel.y = _inav.get_velocity().y;
}
Vector2f accel_target = _pid_vel_xy.update_all(Vector2f{_vel_target.x, _vel_target.y}, _vehicle_horiz_vel, _limit.accel_xy);
// acceleration to correct for velocity error and scale PID output to compensate for optical flow measurement induced EKF noise
accel_target *= ekfNavVelGainScaler;
// reset accel to current desired acceleration
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if (_flags.reset_accel_to_lean_xy) {
_accel_target_filter.reset(accel_target);
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_flags.reset_accel_to_lean_xy = false;
}
// filter correction acceleration
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_accel_target_filter.set_cutoff_frequency(MIN(_accel_xy_filt_hz, 5.0f * ekfNavVelGainScaler));
_accel_target_filter.apply(accel_target, dt);
// pass the correction acceleration to the target acceleration output
_accel_target.x = _accel_target_filter.get().x;
_accel_target.y = _accel_target_filter.get().y;
// Add feed forward into the target acceleration output
_accel_target.x += _accel_desired.x;
_accel_target.y += _accel_desired.y;
// Acceleration Controller
// limit acceleration using maximum lean angles
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float angle_max = MIN(_attitude_control.get_althold_lean_angle_max(), get_lean_angle_max_cd());
float accel_max = MIN(GRAVITY_MSS * 100.0f * tanf(ToRad(angle_max * 0.01f)), POSCONTROL_ACCEL_XY_MAX);
_limit.accel_xy = _accel_target.limit_length_xy(accel_max);
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// update angle targets that will be passed to stabilize controller
accel_to_lean_angles(_accel_target.x, _accel_target.y, _roll_target, _pitch_target);
}
// get_lean_angles_to_accel - convert roll, pitch lean angles to lat/lon frame accelerations in cm/s/s
void AC_PosControl::accel_to_lean_angles(float accel_x_cmss, float accel_y_cmss, float& roll_target, float& pitch_target) const
{
// rotate accelerations into body forward-right frame
const float accel_forward = accel_x_cmss * _ahrs.cos_yaw() + accel_y_cmss * _ahrs.sin_yaw();
const float accel_right = -accel_x_cmss * _ahrs.sin_yaw() + accel_y_cmss * _ahrs.cos_yaw();
// update angle targets that will be passed to stabilize controller
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pitch_target = atanf(-accel_forward / (GRAVITY_MSS * 100.0f)) * (18000.0f / M_PI);
float cos_pitch_target = cosf(pitch_target * M_PI / 18000.0f);
roll_target = atanf(accel_right * cos_pitch_target / (GRAVITY_MSS * 100.0f)) * (18000.0f / M_PI);
}
// get_lean_angles_to_accel - convert roll, pitch lean target angles to lat/lon frame accelerations in cm/s/s
void AC_PosControl::lean_angles_to_accel(float& accel_x_cmss, float& accel_y_cmss) const
{
// rotate our roll, pitch angles into lat/lon frame
const Vector3f &att_target_euler = _attitude_control.get_att_target_euler_rad();
const float sin_roll = sinf(att_target_euler.x);
const float cos_roll = cosf(att_target_euler.x);
const float sin_pitch = sinf(att_target_euler.y);
const float cos_pitch = cosf(att_target_euler.y);
const float sin_yaw = _ahrs.sin_yaw();
const float cos_yaw = _ahrs.cos_yaw();
accel_x_cmss = (GRAVITY_MSS * 100) * (-cos_yaw * sin_pitch * cos_roll - sin_yaw * sin_roll) / MAX(cos_roll * cos_pitch, 0.5f);
accel_y_cmss = (GRAVITY_MSS * 100) * (-sin_yaw * sin_pitch * cos_roll + cos_yaw * sin_roll) / MAX(cos_roll * cos_pitch, 0.5f);
}
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// returns the NED target acceleration vector for attitude control
Vector3f AC_PosControl::get_thrust_vector() const
{
Vector3f accel_target = get_accel_target();
accel_target.z = -GRAVITY_MSS * 100.0f;
return accel_target;
}
/// calc_leash_length - calculates the horizontal leash length given a maximum speed, acceleration and position kP gain
float AC_PosControl::calc_leash_length(float speed_cms, float accel_cms, float kP) const
{
float leash_length;
// sanity check acceleration and avoid divide by zero
if (accel_cms <= 0.0f) {
accel_cms = POSCONTROL_ACCELERATION_MIN;
}
// avoid divide by zero
if (kP <= 0.0f) {
return POSCONTROL_LEASH_LENGTH_MIN;
}
// calculate leash length
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if (speed_cms <= accel_cms / kP) {
// linear leash length based on speed close in
leash_length = speed_cms / kP;
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} else {
// leash length grows at sqrt of speed further out
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leash_length = (accel_cms / (2.0f * kP * kP)) + (speed_cms * speed_cms / (2.0f * accel_cms));
}
// ensure leash is at least 1m long
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if (leash_length < POSCONTROL_LEASH_LENGTH_MIN) {
leash_length = POSCONTROL_LEASH_LENGTH_MIN;
}
return leash_length;
}
/// initialise ekf xy position reset check
void AC_PosControl::init_ekf_xy_reset()
{
Vector2f pos_shift;
_ekf_xy_reset_ms = _ahrs.getLastPosNorthEastReset(pos_shift);
}
/// check for ekf position reset and adjust loiter or brake target position
void AC_PosControl::check_for_ekf_xy_reset()
{
// check for position shift
Vector2f pos_shift;
uint32_t reset_ms = _ahrs.getLastPosNorthEastReset(pos_shift);
if (reset_ms != _ekf_xy_reset_ms) {
shift_pos_xy_target(pos_shift.x * 100.0f, pos_shift.y * 100.0f);
_ekf_xy_reset_ms = reset_ms;
}
}
/// initialise ekf z axis reset check
void AC_PosControl::init_ekf_z_reset()
{
float alt_shift;
_ekf_z_reset_ms = _ahrs.getLastPosDownReset(alt_shift);
}
/// check for ekf position reset and adjust loiter or brake target position
void AC_PosControl::check_for_ekf_z_reset()
{
// check for position shift
float alt_shift;
uint32_t reset_ms = _ahrs.getLastPosDownReset(alt_shift);
if (reset_ms != 0 && reset_ms != _ekf_z_reset_ms) {
shift_alt_target(-alt_shift * 100.0f);
_ekf_z_reset_ms = reset_ms;
}
}
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bool AC_PosControl::pre_arm_checks(const char *param_prefix,
char *failure_msg,
const uint8_t failure_msg_len)
{
if (!is_positive(get_pos_xy_p().kP())) {
hal.util->snprintf(failure_msg, failure_msg_len, "%s_POSXY_P must be > 0", param_prefix);
return false;
}
if (!is_positive(get_pos_z_p().kP())) {
hal.util->snprintf(failure_msg, failure_msg_len, "%s_POSZ_P must be > 0", param_prefix);
return false;
}
if (!is_positive(get_vel_z_pid().kP())) {
hal.util->snprintf(failure_msg, failure_msg_len, "%s_VELZ_P must be > 0", param_prefix);
return false;
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}
if (!is_positive(get_accel_z_pid().kP())) {
hal.util->snprintf(failure_msg, failure_msg_len, "%s_ACCZ_P must be > 0", param_prefix);
return false;
}
if (!is_positive(get_accel_z_pid().kI())) {
hal.util->snprintf(failure_msg, failure_msg_len, "%s_ACCZ_I must be > 0", param_prefix);
return false;
}
return true;
}