ardupilot/ArduPlane/navigation.cpp

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#include "Plane.h"
// set the nav_controller pointer to the right controller
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void Plane::set_nav_controller(void)
{
switch ((AP_Navigation::ControllerType)g.nav_controller.get()) {
default:
case AP_Navigation::CONTROLLER_DEFAULT:
// no break, fall through to L1 as default controller
case AP_Navigation::CONTROLLER_L1:
nav_controller = &L1_controller;
break;
}
}
/*
reset the total loiter angle
*/
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void Plane::loiter_angle_reset(void)
{
loiter.sum_cd = 0;
loiter.total_cd = 0;
loiter.reached_target_alt = false;
loiter.unable_to_acheive_target_alt = false;
}
/*
update the total angle we have covered in a loiter. Used to support
commands to do N circles of loiter
*/
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void Plane::loiter_angle_update(void)
{
static const int32_t lap_check_interval_cd = 3*36000;
const int32_t target_bearing_cd = nav_controller->target_bearing_cd();
int32_t loiter_delta_cd;
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const bool reached_target = reached_loiter_target();
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if (loiter.sum_cd == 0 && !reached_target) {
// we don't start summing until we are doing the real loiter
loiter_delta_cd = 0;
} else if (loiter.sum_cd == 0) {
// use 1 cd for initial delta
loiter_delta_cd = 1;
loiter.start_lap_alt_cm = current_loc.alt;
loiter.next_sum_lap_cd = lap_check_interval_cd;
} else {
loiter_delta_cd = target_bearing_cd - loiter.old_target_bearing_cd;
}
loiter.old_target_bearing_cd = target_bearing_cd;
loiter_delta_cd = wrap_180_cd(loiter_delta_cd);
loiter.sum_cd += loiter_delta_cd * loiter.direction;
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bool reached_target_alt = false;
if (reached_target) {
// once we reach the position target we start checking the
// altitude target
bool terrain_status_ok = false;
#if AP_TERRAIN_AVAILABLE
/*
if doing terrain following then we check against terrain
target, fetch the terrain information
*/
float altitude_agl = 0;
if (target_altitude.terrain_following) {
if (terrain.status() == AP_Terrain::TerrainStatusOK &&
terrain.height_above_terrain(altitude_agl, true)) {
terrain_status_ok = true;
}
}
if (terrain_status_ok &&
fabsf(altitude_agl - target_altitude.terrain_alt_cm*0.01) < 5) {
reached_target_alt = true;
} else
#endif
if (!terrain_status_ok && labs(current_loc.alt - target_altitude.amsl_cm) < 500) {
reached_target_alt = true;
}
}
if (reached_target_alt) {
loiter.reached_target_alt = true;
loiter.unable_to_acheive_target_alt = false;
loiter.next_sum_lap_cd = loiter.sum_cd + lap_check_interval_cd;
} else if (!loiter.reached_target_alt && labs(loiter.sum_cd) >= loiter.next_sum_lap_cd) {
// check every few laps for scenario where up/downdrafts inhibit you from loitering up/down for too long
loiter.unable_to_acheive_target_alt = labs(current_loc.alt - loiter.start_lap_alt_cm) < 500;
loiter.start_lap_alt_cm = current_loc.alt;
loiter.next_sum_lap_cd += lap_check_interval_cd;
}
}
//****************************************************************
// Function that will calculate the desired direction to fly and distance
//****************************************************************
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void Plane::navigate()
{
// allow change of nav controller mid-flight
set_nav_controller();
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// do not navigate with corrupt data
// ---------------------------------
if (!have_position) {
return;
}
if (next_WP_loc.lat == 0 && next_WP_loc.lng == 0) {
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return;
}
// waypoint distance from plane
// ----------------------------
auto_state.wp_distance = current_loc.get_distance(next_WP_loc);
auto_state.wp_proportion = current_loc.line_path_proportion(prev_WP_loc, next_WP_loc);
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SpdHgt_Controller->set_path_proportion(auto_state.wp_proportion);
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// update total loiter angle
loiter_angle_update();
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// control mode specific updates to navigation demands
// ---------------------------------------------------
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update_navigation();
}
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void Plane::calc_airspeed_errors()
{
float airspeed_measured = 0;
// we use the airspeed estimate function not direct sensor as TECS
// may be using synthetic airspeed
ahrs.airspeed_estimate(&airspeed_measured);
// FBW_B/cruise airspeed target
if (!failsafe.rc_failsafe && (control_mode == &mode_fbwb || control_mode == &mode_cruise)) {
if (g2.flight_options & FlightOptions::CRUISE_TRIM_AIRSPEED) {
target_airspeed_cm = aparm.airspeed_cruise_cm;
} else if (g2.flight_options & FlightOptions::CRUISE_TRIM_THROTTLE) {
float control_min = 0.0f;
float control_mid = 0.0f;
const float control_max = channel_throttle->get_range();
const float control_in = get_throttle_input();
switch (channel_throttle->get_type()) {
case RC_Channel::RC_CHANNEL_TYPE_ANGLE:
control_min = -control_max;
break;
case RC_Channel::RC_CHANNEL_TYPE_RANGE:
control_mid = channel_throttle->get_control_mid();
break;
}
if (control_in <= control_mid) {
target_airspeed_cm = linear_interpolate(aparm.airspeed_min * 100, aparm.airspeed_cruise_cm,
control_in,
control_min, control_mid);
} else {
target_airspeed_cm = linear_interpolate(aparm.airspeed_cruise_cm, aparm.airspeed_max * 100,
control_in,
control_mid, control_max);
}
} else {
target_airspeed_cm = ((int32_t)(aparm.airspeed_max - aparm.airspeed_min) *
get_throttle_input()) + ((int32_t)aparm.airspeed_min * 100);
}
} else if (flight_stage == AP_Vehicle::FixedWing::FLIGHT_LAND) {
// Landing airspeed target
target_airspeed_cm = landing.get_target_airspeed_cm();
} else if ((control_mode == &mode_auto) &&
(quadplane.options & QuadPlane::OPTION_MISSION_LAND_FW_APPROACH) &&
((vtol_approach_s.approach_stage == Landing_ApproachStage::APPROACH_LINE) ||
(vtol_approach_s.approach_stage == Landing_ApproachStage::VTOL_LANDING))) {
float land_airspeed = SpdHgt_Controller->get_land_airspeed();
if (is_positive(land_airspeed)) {
target_airspeed_cm = SpdHgt_Controller->get_land_airspeed() * 100;
} else {
// fallover to normal airspeed
target_airspeed_cm = aparm.airspeed_cruise_cm;
}
} else {
// Normal airspeed target
target_airspeed_cm = aparm.airspeed_cruise_cm;
}
// Set target to current airspeed + ground speed undershoot,
// but only when this is faster than the target airspeed commanded
// above.
if (auto_throttle_mode &&
aparm.min_gndspeed_cm > 0 &&
control_mode != &mode_circle) {
int32_t min_gnd_target_airspeed = airspeed_measured*100 + groundspeed_undershoot;
if (min_gnd_target_airspeed > target_airspeed_cm) {
target_airspeed_cm = min_gnd_target_airspeed;
}
}
// Bump up the target airspeed based on throttle nudging
if (throttle_allows_nudging && airspeed_nudge_cm > 0) {
target_airspeed_cm += airspeed_nudge_cm;
}
// Apply airspeed limit
if (target_airspeed_cm > (aparm.airspeed_max * 100))
target_airspeed_cm = (aparm.airspeed_max * 100);
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// use the TECS view of the target airspeed for reporting, to take
// account of the landing speed
airspeed_error = SpdHgt_Controller->get_target_airspeed() - airspeed_measured;
}
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void Plane::calc_gndspeed_undershoot()
{
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// Use the component of ground speed in the forward direction
// This prevents flyaway if wind takes plane backwards
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if (gps.status() >= AP_GPS::GPS_OK_FIX_2D) {
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Vector2f gndVel = ahrs.groundspeed_vector();
const Matrix3f &rotMat = ahrs.get_rotation_body_to_ned();
Vector2f yawVect = Vector2f(rotMat.a.x,rotMat.b.x);
if (!yawVect.is_zero()) {
yawVect.normalize();
float gndSpdFwd = yawVect * gndVel;
groundspeed_undershoot = (aparm.min_gndspeed_cm > 0) ? (aparm.min_gndspeed_cm - gndSpdFwd*100) : 0;
}
} else {
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groundspeed_undershoot = 0;
}
}
void Plane::update_loiter(uint16_t radius)
{
if (radius <= 1) {
// if radius is <=1 then use the general loiter radius. if it's small, use default
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radius = (abs(aparm.loiter_radius) <= 1) ? LOITER_RADIUS_DEFAULT : abs(aparm.loiter_radius);
if (next_WP_loc.loiter_ccw == 1) {
loiter.direction = -1;
} else {
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loiter.direction = (aparm.loiter_radius < 0) ? -1 : 1;
}
}
if (loiter.start_time_ms != 0 &&
quadplane.guided_mode_enabled()) {
if (!auto_state.vtol_loiter) {
auto_state.vtol_loiter = true;
// reset loiter start time, so we don't consider the point
// reached till we get much closer
loiter.start_time_ms = 0;
quadplane.guided_start();
}
} else if ((loiter.start_time_ms == 0 &&
(control_mode == &mode_auto || control_mode == &mode_guided) &&
auto_state.crosstrack &&
current_loc.get_distance(next_WP_loc) > radius*3) ||
(control_mode == &mode_rtl && quadplane.available() && quadplane.rtl_mode == 1)) {
/*
if never reached loiter point and using crosstrack and somewhat far away from loiter point
navigate to it like in auto-mode for normal crosstrack behavior
we also use direct waypoint navigation if we are a quadplane
that is going to be switching to QRTL when it gets within
RTL_RADIUS
*/
nav_controller->update_waypoint(prev_WP_loc, next_WP_loc);
} else {
nav_controller->update_loiter(next_WP_loc, radius, loiter.direction);
}
if (loiter.start_time_ms == 0) {
if (reached_loiter_target() ||
auto_state.wp_proportion > 1) {
// we've reached the target, start the timer
loiter.start_time_ms = millis();
if (control_mode == &mode_guided || control_mode == &mode_avoidADSB) {
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// starting a loiter in GUIDED means we just reached the target point
gcs().send_mission_item_reached_message(0);
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}
if (quadplane.guided_mode_enabled()) {
quadplane.guided_start();
}
}
}
}
/*
handle CRUISE mode, locking heading to GPS course when we have
sufficient ground speed, and no aileron or rudder input
*/
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void Plane::update_cruise()
{
if (!cruise_state.locked_heading &&
ArduPlane: Fix up after refactoring RC_Channel class Further to refactor of RC_Channel class which included adding get_xx set_xx methods, change reads and writes to the public members to calls to get and set functionsss old public member(int16_t) get function -> int16_t set function (int16_t) (expression where c is an object of type RC_Channel) c.radio_in c.get_radio_in() c.set_radio_in(v) c.control_in c.get_control_in() c.set_control_in(v) c.servo_out c.get_servo_out() c.set_servo_out(v) c.pwm_out c.get_pwm_out() // use existing c.radio_out c.get_radio_out() c.set_radio_out(v) c.radio_max c.get_radio_max() c.set_radio_max(v) c.radio_min c.get_radio_min() c.set_radio_min(v) c.radio_trim c.get_radio_trim() c.set_radio_trim(v); c.min_max_configured() // return true if min and max are configured Because data members of RC_Channels are now private and so cannot be written directly some overloads are provided in the Plane classes to provide the old functionality new overload Plane::stick_mix_channel(RC_Channel *channel) which forwards to the previously existing void stick_mix_channel(RC_Channel *channel, int16_t &servo_out); new overload Plane::channel_output_mixer(Rc_Channel* , RC_Channel*)const which forwards to (uint8_t mixing_type, int16_t & chan1, int16_t & chan2)const; Rename functions RC_Channel_aux::set_radio_trim(Aux_servo_function_t function) to RC_Channel_aux::set_trim_to_radio_in_for(Aux_servo_function_t function) RC_Channel_aux::set_servo_out(Aux_servo_function_t function, int16_t value) to RC_Channel_aux::set_servo_out_for(Aux_servo_function_t function, int16_t value) Rationale: RC_Channel is a complicated class, which combines several functionalities dealing with stick inputs in pwm and logical units, logical and actual actuator outputs, unit conversion etc, etc The intent of this PR is to clarify existing use of the class. At the basic level it should now be possible to grep all places where private variable is set by searching for the set_xx function. (The wider purpose is to provide a more generic and logically simpler method of output mixing. This is a small step)
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channel_roll->get_control_in() == 0 &&
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rudder_input() == 0 &&
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gps.status() >= AP_GPS::GPS_OK_FIX_2D &&
gps.ground_speed() >= 3 &&
cruise_state.lock_timer_ms == 0) {
// user wants to lock the heading - start the timer
cruise_state.lock_timer_ms = millis();
}
if (cruise_state.lock_timer_ms != 0 &&
(millis() - cruise_state.lock_timer_ms) > 500) {
// lock the heading after 0.5 seconds of zero heading input
// from user
cruise_state.locked_heading = true;
cruise_state.lock_timer_ms = 0;
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cruise_state.locked_heading_cd = gps.ground_course_cd();
prev_WP_loc = current_loc;
}
if (cruise_state.locked_heading) {
next_WP_loc = prev_WP_loc;
// always look 1km ahead
next_WP_loc.offset_bearing(cruise_state.locked_heading_cd*0.01f, prev_WP_loc.get_distance(current_loc) + 1000);
nav_controller->update_waypoint(prev_WP_loc, next_WP_loc);
}
}
/*
handle speed and height control in FBWB or CRUISE mode.
In this mode the elevator is used to change target altitude. The
throttle is used to change target airspeed or throttle
*/
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void Plane::update_fbwb_speed_height(void)
{
uint32_t now = micros();
if (now - target_altitude.last_elev_check_us >= 100000) {
// we don't run this on every loop as it would give too small granularity on quadplanes at 300Hz, and
// give below 1cm altitude change, which would result in no climb or descent
float dt = (now - target_altitude.last_elev_check_us) * 1.0e-6;
dt = constrain_float(dt, 0.1, 0.15);
target_altitude.last_elev_check_us = now;
float elevator_input = channel_pitch->get_control_in() / 4500.0f;
if (g.flybywire_elev_reverse) {
elevator_input = -elevator_input;
}
int32_t alt_change_cm = g.flybywire_climb_rate * elevator_input * dt * 100;
change_target_altitude(alt_change_cm);
if (is_zero(elevator_input) && !is_zero(target_altitude.last_elevator_input)) {
// the user has just released the elevator, lock in
// the current altitude
set_target_altitude_current();
}
target_altitude.last_elevator_input = elevator_input;
}
check_fbwb_minimum_altitude();
altitude_error_cm = calc_altitude_error_cm();
calc_throttle();
calc_nav_pitch();
}
/*
calculate the turn angle for the next leg of the mission
*/
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void Plane::setup_turn_angle(void)
{
int32_t next_ground_course_cd = mission.get_next_ground_course_cd(-1);
if (next_ground_course_cd == -1) {
// the mission library can't determine a turn angle, assume 90 degrees
auto_state.next_turn_angle = 90.0f;
} else {
// get the heading of the current leg
int32_t ground_course_cd = prev_WP_loc.get_bearing_to(next_WP_loc);
// work out the angle we need to turn through
auto_state.next_turn_angle = wrap_180_cd(next_ground_course_cd - ground_course_cd) * 0.01f;
}
}
/*
see if we have reached our loiter target
*/
bool Plane::reached_loiter_target(void)
{
if (quadplane.in_vtol_auto()) {
return auto_state.wp_distance < 3;
}
return nav_controller->reached_loiter_target();
}