2019-04-11 20:38:17 -03:00
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#pragma once
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2015-08-10 02:25:15 -03:00
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#include <AP_Math/AP_Math.h>
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class AP_Terrain;
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2019-02-12 12:36:59 -04:00
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#define LOCATION_ALT_MAX_M 83000 // maximum altitude (in meters) that can be fit into Location structure's alt field
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class Location
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{
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public:
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uint8_t relative_alt : 1; // 1 if altitude is relative to home
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uint8_t loiter_ccw : 1; // 0 if clockwise, 1 if counter clockwise
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uint8_t terrain_alt : 1; // this altitude is above terrain
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uint8_t origin_alt : 1; // this altitude is above ekf origin
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uint8_t loiter_xtrack : 1; // 0 to crosstrack from center of waypoint, 1 to crosstrack from tangent exit location
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// note that mission storage only stores 24 bits of altitude (~ +/- 83km)
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int32_t alt;
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int32_t lat;
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int32_t lng;
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/// enumeration of possible altitude types
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enum class AltFrame {
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ABSOLUTE = 0,
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ABOVE_HOME = 1,
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ABOVE_ORIGIN = 2,
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ABOVE_TERRAIN = 3
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};
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/// constructors
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Location();
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Location(int32_t latitude, int32_t longitude, int32_t alt_in_cm, AltFrame frame);
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Location(const Vector3f &ekf_offset_neu, AltFrame frame);
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static void set_terrain(AP_Terrain* terrain) { _terrain = terrain; }
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// set altitude
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void set_alt_cm(int32_t alt_cm, AltFrame frame);
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2016-04-28 08:54:58 -03:00
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// get altitude (in cm) in the desired frame
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// returns false on failure to get altitude in the desired frame which
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// can only happen if the original frame or desired frame is above-terrain
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bool get_alt_cm(AltFrame desired_frame, int32_t &ret_alt_cm) const WARN_IF_UNUSED;
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// get altitude frame
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AltFrame get_alt_frame() const;
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// converts altitude to new frame
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// returns false on failure to convert which can only happen if
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// the original frame or desired frame is above-terrain
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bool change_alt_frame(AltFrame desired_frame);
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2017-12-13 22:09:59 -04:00
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// get position as a vector from origin (x,y only or x,y,z)
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// return false on failure to get the vector which can only
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// happen if the EKF origin has not been set yet
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// x, y and z are in centimetres
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bool get_vector_xy_from_origin_NE(Vector2f &vec_ne) const WARN_IF_UNUSED;
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bool get_vector_from_origin_NEU(Vector3f &vec_neu) const WARN_IF_UNUSED;
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// return distance in meters between two locations
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float get_distance(const struct Location &loc2) const;
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// return the distance in meters in North/East/Down plane as a N/E/D vector to loc2
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Vector3f get_distance_NED(const Location &loc2) const;
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Vector3d get_distance_NED_double(const Location &loc2) const;
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// return the distance in meters in North/East plane as a N/E vector to loc2
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Vector2f get_distance_NE(const Location &loc2) const;
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// extrapolate latitude/longitude given distances (in meters) north and east
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void offset(float ofs_north, float ofs_east);
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void offset_double(double ofs_north, double ofs_east);
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// extrapolate latitude/longitude given bearing and distance
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void offset_bearing(float bearing_deg, float distance);
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// extrapolate latitude/longitude given bearing, pitch and distance
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void offset_bearing_and_pitch(float bearing_deg, float pitch_deg, float distance);
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// longitude_scale - returns the scaler to compensate for
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// shrinking longitude as you move north or south from the equator
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// Note: this does not include the scaling to convert
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// longitude/latitude points to meters or centimeters
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float longitude_scale() const;
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bool is_zero(void) const WARN_IF_UNUSED;
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void zero(void);
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// return bearing in centi-degrees from location to loc2
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int32_t get_bearing_to(const struct Location &loc2) const;
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// return the bearing in radians
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float get_bearing(const struct Location &loc2) const { return radians(get_bearing_to(loc2) * 0.01f); } ;
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2019-04-08 08:45:08 -03:00
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// check if lat and lng match. Ignore altitude and options
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bool same_latlon_as(const Location &loc2) const;
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2019-03-23 00:29:18 -03:00
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/*
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* convert invalid waypoint with useful data. return true if location changed
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*/
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bool sanitize(const struct Location &defaultLoc);
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2019-04-08 10:51:23 -03:00
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// return true when lat and lng are within range
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bool check_latlng() const;
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2019-04-09 05:24:22 -03:00
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// see if location is past a line perpendicular to
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// the line between point1 and point2 and passing through point2.
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// If point1 is our previous waypoint and point2 is our target waypoint
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// then this function returns true if we have flown past
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// the target waypoint
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bool past_interval_finish_line(const Location &point1, const Location &point2) const;
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2019-04-09 05:24:44 -03:00
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/*
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return the proportion we are along the path from point1 to
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point2, along a line parallel to point1<->point2.
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This will be more than 1 if we have passed point2
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*/
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float line_path_proportion(const Location &point1, const Location &point2) const;
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2019-09-12 22:02:36 -03:00
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bool initialised() const { return (lat !=0 || lng != 0 || alt != 0); }
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2019-06-15 04:59:32 -03:00
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2015-08-10 02:25:15 -03:00
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private:
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static AP_Terrain *_terrain;
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2019-04-12 05:35:30 -03:00
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// scaling factor from 1e-7 degrees to meters at equator
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// == 1.0e-7 * DEG_TO_RAD * RADIUS_OF_EARTH
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static constexpr float LOCATION_SCALING_FACTOR = 0.011131884502145034f;
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// inverse of LOCATION_SCALING_FACTOR
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static constexpr float LOCATION_SCALING_FACTOR_INV = 89.83204953368922f;
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};
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