AP_Common: make angles in degrees end in _deg

to make it obvious it is not radians
This commit is contained in:
Andrew Tridgell 2021-06-04 18:36:02 +10:00
parent 1165fcab99
commit 71f207403e
2 changed files with 9 additions and 9 deletions

View File

@ -259,20 +259,20 @@ void Location::offset(float ofs_north, float ofs_east)
* positions, so it keeps the accuracy even when dealing with small
* distances and floating point numbers
*/
void Location::offset_bearing(float bearing, float distance)
void Location::offset_bearing(float bearing_deg, float distance)
{
const float ofs_north = cosf(radians(bearing)) * distance;
const float ofs_east = sinf(radians(bearing)) * distance;
const float ofs_north = cosf(radians(bearing_deg)) * distance;
const float ofs_east = sinf(radians(bearing_deg)) * distance;
offset(ofs_north, ofs_east);
}
// extrapolate latitude/longitude given bearing, pitch and distance
void Location::offset_bearing_and_pitch(float bearing, float pitch, float distance)
void Location::offset_bearing_and_pitch(float bearing_deg, float pitch_deg, float distance)
{
const float ofs_north = cosf(radians(pitch)) * cosf(radians(bearing)) * distance;
const float ofs_east = cosf(radians(pitch)) * sinf(radians(bearing)) * distance;
const float ofs_north = cosf(radians(pitch_deg)) * cosf(radians(bearing_deg)) * distance;
const float ofs_east = cosf(radians(pitch_deg)) * sinf(radians(bearing_deg)) * distance;
offset(ofs_north, ofs_east);
const int32_t dalt = sinf(radians(pitch)) * distance *100.0f;
const int32_t dalt = sinf(radians(pitch_deg)) * distance *100.0f;
alt += dalt;
}

View File

@ -72,10 +72,10 @@ public:
void offset(float ofs_north, float ofs_east);
// extrapolate latitude/longitude given bearing and distance
void offset_bearing(float bearing, float distance);
void offset_bearing(float bearing_deg, float distance);
// extrapolate latitude/longitude given bearing, pitch and distance
void offset_bearing_and_pitch(float bearing, float pitch, float distance);
void offset_bearing_and_pitch(float bearing_deg, float pitch_deg, float distance);
// longitude_scale - returns the scaler to compensate for
// shrinking longitude as you move north or south from the equator