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# include "Rover.h"
Mode : : Mode ( ) :
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ahrs ( rover . ahrs ) ,
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g ( rover . g ) ,
g2 ( rover . g2 ) ,
channel_steer ( rover . channel_steer ) ,
channel_throttle ( rover . channel_throttle ) ,
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channel_lateral ( rover . channel_lateral ) ,
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channel_roll ( rover . channel_roll ) ,
channel_pitch ( rover . channel_pitch ) ,
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channel_walking_height ( rover . channel_walking_height ) ,
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attitude_control ( g2 . attitude_control )
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{ }
void Mode : : exit ( )
{
// call sub-classes exit
_exit ( ) ;
}
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bool Mode : : enter ( )
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{
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const bool ignore_checks = ! hal . util - > get_soft_armed ( ) ; // allow switching to any mode if disarmed. We rely on the arming check to perform
if ( ! ignore_checks ) {
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// get EKF filter status
nav_filter_status filt_status ;
rover . ahrs . get_filter_status ( filt_status ) ;
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// check position estimate. requires origin and at least one horizontal position flag to be true
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const bool position_ok = rover . ekf_position_ok ( ) & & ! rover . failsafe . ekf ;
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if ( requires_position ( ) & & ! position_ok ) {
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return false ;
}
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// check velocity estimate (if we have position estimate, we must have velocity estimate)
if ( requires_velocity ( ) & & ! position_ok & & ! filt_status . flags . horiz_vel ) {
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return false ;
}
}
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bool ret = _enter ( ) ;
// initialisation common to all modes
if ( ret ) {
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// init reversed flag
init_reversed_flag ( ) ;
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// clear sailboat tacking flags
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g2 . sailboat . clear_tack ( ) ;
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}
return ret ;
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}
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// decode pilot steering and throttle inputs and return in steer_out and throttle_out arguments
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// steering_out is in the range -4500 ~ +4500 with positive numbers meaning rotate clockwise
// throttle_out is in the range -100 ~ +100
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void Mode : : get_pilot_input ( float & steering_out , float & throttle_out ) const
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{
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// no RC input means no throttle and centered steering
if ( rover . failsafe . bits & FAILSAFE_EVENT_THROTTLE ) {
steering_out = 0 ;
throttle_out = 0 ;
return ;
}
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// apply RC skid steer mixing
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switch ( ( PilotSteerType ) g . pilot_steer_type . get ( ) )
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{
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case PilotSteerType : : DEFAULT :
case PilotSteerType : : DIR_REVERSED_WHEN_REVERSING :
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default : {
// by default regular and skid-steering vehicles reverse their rotation direction when backing up
throttle_out = rover . channel_throttle - > get_control_in ( ) ;
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const float steering_dir = is_negative ( throttle_out ) ? - 1 : 1 ;
steering_out = steering_dir * rover . channel_steer - > get_control_in ( ) ;
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break ;
}
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case PilotSteerType : : TWO_PADDLES : {
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// convert the two radio_in values from skid steering values
// left paddle from steering input channel, right paddle from throttle input channel
// steering = left-paddle - right-paddle
// throttle = average(left-paddle, right-paddle)
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const float left_paddle = rover . channel_steer - > norm_input_dz ( ) ;
const float right_paddle = rover . channel_throttle - > norm_input_dz ( ) ;
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throttle_out = 0.5f * ( left_paddle + right_paddle ) * 100.0f ;
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steering_out = ( left_paddle - right_paddle ) * 0.5f * 4500.0f ;
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break ;
}
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case PilotSteerType : : DIR_UNCHANGED_WHEN_REVERSING : {
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throttle_out = rover . channel_throttle - > get_control_in ( ) ;
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steering_out = rover . channel_steer - > get_control_in ( ) ;
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break ;
}
}
}
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// decode pilot steering and throttle inputs and return in steer_out and throttle_out arguments
// steering_out is in the range -4500 ~ +4500 with positive numbers meaning rotate clockwise
// throttle_out is in the range -100 ~ +100
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void Mode : : get_pilot_desired_steering_and_throttle ( float & steering_out , float & throttle_out ) const
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{
// do basic conversion
get_pilot_input ( steering_out , throttle_out ) ;
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// for skid steering vehicles, if pilot commands would lead to saturation
// we proportionally reduce steering and throttle
if ( g2 . motors . have_skid_steering ( ) ) {
const float steer_normalised = constrain_float ( steering_out / 4500.0f , - 1.0f , 1.0f ) ;
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const float throttle_normalised = constrain_float ( throttle_out * 0.01f , - 1.0f , 1.0f ) ;
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const float saturation_value = fabsf ( steer_normalised ) + fabsf ( throttle_normalised ) ;
if ( saturation_value > 1.0f ) {
steering_out / = saturation_value ;
throttle_out / = saturation_value ;
}
}
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// check for special case of input and output throttle being in opposite directions
float throttle_out_limited = g2 . motors . get_slew_limited_throttle ( throttle_out , rover . G_Dt ) ;
if ( ( is_negative ( throttle_out ) ! = is_negative ( throttle_out_limited ) ) & &
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( g . pilot_steer_type = = PilotSteerType : : DEFAULT | |
g . pilot_steer_type = = PilotSteerType : : DIR_REVERSED_WHEN_REVERSING ) ) {
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steering_out * = - 1 ;
}
throttle_out = throttle_out_limited ;
}
// decode pilot steering and return steering_out and speed_out (in m/s)
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void Mode : : get_pilot_desired_steering_and_speed ( float & steering_out , float & speed_out ) const
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{
float desired_throttle ;
get_pilot_input ( steering_out , desired_throttle ) ;
speed_out = desired_throttle * 0.01f * calc_speed_max ( g . speed_cruise , g . throttle_cruise * 0.01f ) ;
// check for special case of input and output throttle being in opposite directions
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float speed_out_limited = g2 . attitude_control . get_desired_speed_accel_limited ( speed_out , rover . G_Dt ) ;
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if ( ( is_negative ( speed_out ) ! = is_negative ( speed_out_limited ) ) & &
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( g . pilot_steer_type = = PilotSteerType : : DEFAULT | |
g . pilot_steer_type = = PilotSteerType : : DIR_REVERSED_WHEN_REVERSING ) ) {
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steering_out * = - 1 ;
}
speed_out = speed_out_limited ;
}
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// decode pilot lateral movement input and return in lateral_out argument
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void Mode : : get_pilot_desired_lateral ( float & lateral_out ) const
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{
// no RC input means no lateral input
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if ( ( rover . failsafe . bits & FAILSAFE_EVENT_THROTTLE ) | | ( rover . channel_lateral = = nullptr ) ) {
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lateral_out = 0 ;
return ;
}
// get pilot lateral input
lateral_out = rover . channel_lateral - > get_control_in ( ) ;
}
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// decode pilot's input and return heading_out (in cd) and speed_out (in m/s)
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void Mode : : get_pilot_desired_heading_and_speed ( float & heading_out , float & speed_out ) const
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{
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// get steering and throttle in the -1 to +1 range
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float desired_steering = constrain_float ( rover . channel_steer - > norm_input_dz ( ) , - 1.0f , 1.0f ) ;
float desired_throttle = constrain_float ( rover . channel_throttle - > norm_input_dz ( ) , - 1.0f , 1.0f ) ;
// handle two paddle input
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if ( g . pilot_steer_type = = PilotSteerType : : TWO_PADDLES ) {
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const float left_paddle = desired_steering ;
const float right_paddle = desired_throttle ;
desired_steering = ( left_paddle - right_paddle ) * 0.5f ;
desired_throttle = ( left_paddle + right_paddle ) * 0.5f ;
}
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// calculate angle of input stick vector
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heading_out = wrap_360_cd ( atan2f ( desired_steering , desired_throttle ) * DEGX100 ) ;
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// calculate throttle using magnitude of input stick vector
const float throttle = MIN ( safe_sqrt ( sq ( desired_throttle ) + sq ( desired_steering ) ) , 1.0f ) ;
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speed_out = throttle * calc_speed_max ( g . speed_cruise , g . throttle_cruise * 0.01f ) ;
}
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// decode pilot roll and pitch inputs and return in roll_out and pitch_out arguments
// outputs are in the range -1 to +1
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void Mode : : get_pilot_desired_roll_and_pitch ( float & roll_out , float & pitch_out ) const
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{
if ( channel_roll ! = nullptr ) {
roll_out = channel_roll - > norm_input ( ) ;
} else {
roll_out = 0.0f ;
}
if ( channel_pitch ! = nullptr ) {
pitch_out = channel_pitch - > norm_input ( ) ;
} else {
pitch_out = 0.0f ;
}
}
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// decode pilot walking_height inputs and return in walking_height_out arguments
// outputs are in the range -1 to +1
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void Mode : : get_pilot_desired_walking_height ( float & walking_height_out ) const
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{
if ( channel_walking_height ! = nullptr ) {
walking_height_out = channel_walking_height - > norm_input ( ) ;
} else {
walking_height_out = 0.0f ;
}
}
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// return heading (in degrees) to target destination (aka waypoint)
float Mode : : wp_bearing ( ) const
{
if ( ! is_autopilot_mode ( ) ) {
return 0.0f ;
}
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return g2 . wp_nav . wp_bearing_cd ( ) * 0.01f ;
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}
// return short-term target heading in degrees (i.e. target heading back to line between waypoints)
float Mode : : nav_bearing ( ) const
{
if ( ! is_autopilot_mode ( ) ) {
return 0.0f ;
}
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return g2 . wp_nav . nav_bearing_cd ( ) * 0.01f ;
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}
// return cross track error (i.e. vehicle's distance from the line between waypoints)
float Mode : : crosstrack_error ( ) const
{
if ( ! is_autopilot_mode ( ) ) {
return 0.0f ;
}
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return g2 . wp_nav . crosstrack_error ( ) ;
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}
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// return desired lateral acceleration
float Mode : : get_desired_lat_accel ( ) const
{
if ( ! is_autopilot_mode ( ) ) {
return 0.0f ;
}
return g2 . wp_nav . get_lat_accel ( ) ;
}
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// set desired location
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bool Mode : : set_desired_location ( const Location & destination , Location next_destination )
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{
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if ( ! g2 . wp_nav . set_desired_location ( destination , next_destination ) ) {
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return false ;
}
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// initialise distance
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_distance_to_destination = g2 . wp_nav . get_distance_to_destination ( ) ;
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_reached_destination = false ;
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return true ;
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}
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// get default speed for this mode (held in WP_SPEED or RTL_SPEED)
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float Mode : : get_speed_default ( bool rtl ) const
{
if ( rtl & & is_positive ( g2 . rtl_speed ) ) {
return g2 . rtl_speed ;
}
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return g2 . wp_nav . get_default_speed ( ) ;
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}
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// execute the mission in reverse (i.e. backing up)
void Mode : : set_reversed ( bool value )
{
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g2 . wp_nav . set_reversed ( value ) ;
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}
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// handle tacking request (from auxiliary switch) in sailboats
void Mode : : handle_tack_request ( )
{
// autopilot modes handle tacking
if ( is_autopilot_mode ( ) ) {
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g2 . sailboat . handle_tack_request_auto ( ) ;
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}
}
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void Mode : : calc_throttle ( float target_speed , bool avoidance_enabled )
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{
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// get acceleration limited target speed
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target_speed = attitude_control . get_desired_speed_accel_limited ( target_speed , rover . G_Dt ) ;
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# if AP_AVOIDANCE_ENABLED
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// apply object avoidance to desired speed using half vehicle's maximum deceleration
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if ( avoidance_enabled ) {
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g2 . avoid . adjust_speed ( 0.0f , 0.5f * attitude_control . get_decel_max ( ) , ahrs . get_yaw ( ) , target_speed , rover . G_Dt ) ;
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if ( g2 . sailboat . tack_enabled ( ) & & g2 . avoid . limits_active ( ) ) {
// we are a sailboat trying to avoid fence, try a tack
if ( rover . control_mode ! = & rover . mode_acro ) {
rover . control_mode - > handle_tack_request ( ) ;
}
}
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}
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# endif // AP_AVOIDANCE_ENABLED
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// call throttle controller and convert output to -100 to +100 range
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float throttle_out = 0.0f ;
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if ( g2 . sailboat . sail_enabled ( ) ) {
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// sailboats use special throttle and mainsail controller
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g2 . sailboat . get_throttle_and_set_mainsail ( target_speed , throttle_out ) ;
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} else {
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// call speed or stop controller
if ( is_zero ( target_speed ) & & ! rover . is_balancebot ( ) ) {
bool stopped ;
throttle_out = 100.0f * attitude_control . get_throttle_out_stop ( g2 . motors . limit . throttle_lower , g2 . motors . limit . throttle_upper , g . speed_cruise , g . throttle_cruise * 0.01f , rover . G_Dt , stopped ) ;
} else {
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bool motor_lim_low = g2 . motors . limit . throttle_lower | | attitude_control . pitch_limited ( ) ;
bool motor_lim_high = g2 . motors . limit . throttle_upper | | attitude_control . pitch_limited ( ) ;
throttle_out = 100.0f * attitude_control . get_throttle_out_speed ( target_speed , motor_lim_low , motor_lim_high , g . speed_cruise , g . throttle_cruise * 0.01f , rover . G_Dt ) ;
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}
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// if vehicle is balance bot, calculate actual throttle required for balancing
if ( rover . is_balancebot ( ) ) {
rover . balancebot_pitch_control ( throttle_out ) ;
}
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}
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// send to motor
g2 . motors . set_throttle ( throttle_out ) ;
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}
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// performs a controlled stop without turning
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bool Mode : : stop_vehicle ( )
{
// call throttle controller and convert output to -100 to +100 range
bool stopped = false ;
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float throttle_out ;
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// if vehicle is balance bot, calculate throttle required for balancing
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if ( rover . is_balancebot ( ) ) {
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throttle_out = 100.0f * attitude_control . get_throttle_out_speed ( 0 , g2 . motors . limit . throttle_lower , g2 . motors . limit . throttle_upper , g . speed_cruise , g . throttle_cruise * 0.01f , rover . G_Dt ) ;
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rover . balancebot_pitch_control ( throttle_out ) ;
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} else {
throttle_out = 100.0f * attitude_control . get_throttle_out_stop ( g2 . motors . limit . throttle_lower , g2 . motors . limit . throttle_upper , g . speed_cruise , g . throttle_cruise * 0.01f , rover . G_Dt , stopped ) ;
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}
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// relax sails if present
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g2 . sailboat . relax_sails ( ) ;
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// send to motor
g2 . motors . set_throttle ( throttle_out ) ;
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// do not turn while slowing down
float steering_out = 0.0 ;
if ( ! stopped ) {
steering_out = attitude_control . get_steering_out_rate ( 0.0 , g2 . motors . limit . steer_left , g2 . motors . limit . steer_right , rover . G_Dt ) ;
}
g2 . motors . set_steering ( steering_out * 4500.0 ) ;
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// return true once stopped
return stopped ;
}
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// estimate maximum vehicle speed (in m/s)
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// cruise_speed is in m/s, cruise_throttle should be in the range -1 to +1
float Mode : : calc_speed_max ( float cruise_speed , float cruise_throttle ) const
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{
float speed_max ;
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// sanity checks
if ( cruise_throttle > 1.0f | | cruise_throttle < 0.05f ) {
speed_max = cruise_speed ;
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} else if ( is_positive ( g2 . speed_max ) ) {
speed_max = g2 . speed_max ;
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} else {
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// project vehicle's maximum speed
speed_max = ( 1.0f / cruise_throttle ) * cruise_speed ;
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}
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// constrain to 30m/s (108km/h) and return
return constrain_float ( speed_max , 0.0f , 30.0f ) ;
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}
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// calculate pilot input to nudge speed up or down
// target_speed should be in meters/sec
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// reversed should be true if the vehicle is intentionally backing up which allows the pilot to increase the backing up speed by pulling the throttle stick down
float Mode : : calc_speed_nudge ( float target_speed , bool reversed )
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{
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// sanity checks
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if ( g . throttle_cruise > 100 | | g . throttle_cruise < 5 ) {
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return target_speed ;
}
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// convert pilot throttle input to speed
float pilot_steering , pilot_throttle ;
get_pilot_input ( pilot_steering , pilot_throttle ) ;
float pilot_speed = pilot_throttle * 0.01f * calc_speed_max ( g . speed_cruise , g . throttle_cruise * 0.01f ) ;
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// ignore pilot's input if in opposite direction to vehicle's desired direction of travel
// note that the target_speed may be negative while reversed is true (or vice-versa)
// while vehicle is transitioning between forward and backwards movement
if ( ( is_positive ( pilot_speed ) & & reversed ) | |
( is_negative ( pilot_speed ) & & ! reversed ) ) {
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return target_speed ;
}
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// return the larger of the pilot speed and the original target speed
if ( reversed ) {
return MIN ( target_speed , pilot_speed ) ;
} else {
return MAX ( target_speed , pilot_speed ) ;
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}
}
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// high level call to navigate to waypoint
// uses wp_nav to calculate turn rate and speed to drive along the path from origin to destination
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// this function updates _distance_to_destination
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void Mode : : navigate_to_waypoint ( )
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{
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// apply speed nudge from pilot
// calc_speed_nudge's "desired_speed" argument should be negative when vehicle is reversing
// AR_WPNav nudge_speed_max argu,ent should always be positive even when reversing
const float calc_nudge_input_speed = g2 . wp_nav . get_speed_max ( ) * ( g2 . wp_nav . get_reversed ( ) ? - 1.0 : 1.0 ) ;
const float nudge_speed_max = calc_speed_nudge ( calc_nudge_input_speed , g2 . wp_nav . get_reversed ( ) ) ;
g2 . wp_nav . set_nudge_speed_max ( fabsf ( nudge_speed_max ) ) ;
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// update navigation controller
g2 . wp_nav . update ( rover . G_Dt ) ;
_distance_to_destination = g2 . wp_nav . get_distance_to_destination ( ) ;
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# if AP_AVOIDANCE_ENABLED
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// sailboats trigger tack if simple avoidance becomes active
if ( g2 . sailboat . tack_enabled ( ) & & g2 . avoid . limits_active ( ) ) {
// we are a sailboat trying to avoid fence, try a tack
rover . control_mode - > handle_tack_request ( ) ;
}
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# endif
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// pass desired speed to throttle controller
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// do not do simple avoidance because this is already handled in the position controller
calc_throttle ( g2 . wp_nav . get_speed ( ) , false ) ;
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float desired_heading_cd = g2 . wp_nav . oa_wp_bearing_cd ( ) ;
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if ( g2 . sailboat . use_indirect_route ( desired_heading_cd ) ) {
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// sailboats use heading controller when tacking upwind
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desired_heading_cd = g2 . sailboat . calc_heading ( desired_heading_cd ) ;
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// use pivot turn rate for tacks
const float turn_rate = g2 . sailboat . tacking ( ) ? g2 . wp_nav . get_pivot_rate ( ) : 0.0f ;
calc_steering_to_heading ( desired_heading_cd , turn_rate ) ;
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} else {
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// retrieve turn rate from waypoint controller
float desired_turn_rate_rads = g2 . wp_nav . get_turn_rate_rads ( ) ;
// if simple avoidance is active at very low speed do not attempt to turn
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# if AP_AVOIDANCE_ENABLED
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if ( g2 . avoid . limits_active ( ) & & ( fabsf ( attitude_control . get_desired_speed ( ) ) < = attitude_control . get_stop_speed ( ) ) ) {
desired_turn_rate_rads = 0.0f ;
}
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# endif
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// call turn rate steering controller
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calc_steering_from_turn_rate ( desired_turn_rate_rads ) ;
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}
}
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// calculate steering output given a turn rate
// desired turn rate in radians/sec. Positive to the right.
void Mode : : calc_steering_from_turn_rate ( float turn_rate )
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{
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// calculate and send final steering command to motor library
const float steering_out = attitude_control . get_steering_out_rate ( turn_rate ,
g2 . motors . limit . steer_left ,
g2 . motors . limit . steer_right ,
rover . G_Dt ) ;
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set_steering ( steering_out * 4500.0f ) ;
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}
/*
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calculate steering output given lateral_acceleration
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*/
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void Mode : : calc_steering_from_lateral_acceleration ( float lat_accel , bool reversed )
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{
// constrain to max G force
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lat_accel = constrain_float ( lat_accel , - attitude_control . get_turn_lat_accel_max ( ) , attitude_control . get_turn_lat_accel_max ( ) ) ;
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// send final steering command to motor library
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const float steering_out = attitude_control . get_steering_out_lat_accel ( lat_accel ,
g2 . motors . limit . steer_left ,
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g2 . motors . limit . steer_right ,
rover . G_Dt ) ;
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set_steering ( steering_out * 4500.0f ) ;
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}
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// calculate steering output to drive towards desired heading
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// rate_max is a maximum turn rate in deg/s. set to zero to use default turn rate limits
void Mode : : calc_steering_to_heading ( float desired_heading_cd , float rate_max_degs )
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{
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// call heading controller
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const float steering_out = attitude_control . get_steering_out_heading ( radians ( desired_heading_cd * 0.01f ) ,
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radians ( rate_max_degs ) ,
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g2 . motors . limit . steer_left ,
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g2 . motors . limit . steer_right ,
rover . G_Dt ) ;
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set_steering ( steering_out * 4500.0f ) ;
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}
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void Mode : : set_steering ( float steering_value )
{
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if ( allows_stick_mixing ( ) & & g2 . stick_mixing > 0 ) {
steering_value = channel_steer - > stick_mixing ( ( int16_t ) steering_value ) ;
}
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g2 . motors . set_steering ( steering_value ) ;
}
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Mode * Rover : : mode_from_mode_num ( const enum Mode : : Number num )
{
Mode * ret = nullptr ;
switch ( num ) {
case Mode : : Number : : MANUAL :
ret = & mode_manual ;
break ;
case Mode : : Number : : ACRO :
ret = & mode_acro ;
break ;
case Mode : : Number : : STEERING :
ret = & mode_steering ;
break ;
case Mode : : Number : : HOLD :
ret = & mode_hold ;
break ;
case Mode : : Number : : LOITER :
ret = & mode_loiter ;
break ;
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# if MODE_FOLLOW_ENABLED
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case Mode : : Number : : FOLLOW :
ret = & mode_follow ;
break ;
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# endif
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case Mode : : Number : : SIMPLE :
ret = & mode_simple ;
break ;
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case Mode : : Number : : CIRCLE :
ret = & g2 . mode_circle ;
break ;
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case Mode : : Number : : AUTO :
ret = & mode_auto ;
break ;
case Mode : : Number : : RTL :
ret = & mode_rtl ;
break ;
case Mode : : Number : : SMART_RTL :
ret = & mode_smartrtl ;
break ;
case Mode : : Number : : GUIDED :
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ret = & mode_guided ;
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break ;
case Mode : : Number : : INITIALISING :
ret = & mode_initializing ;
break ;
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# if MODE_DOCK_ENABLED
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case Mode : : Number : : DOCK :
ret = ( Mode * ) g2 . mode_dock_ptr ;
break ;
# endif
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default :
break ;
}
return ret ;
}