ardupilot/libraries/AP_Scripting/examples/plane_aerobatics.lua

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-- perform simple aerobatic manoeuvres in AUTO mode
local running = false
local roll_stage = 0
local ROLL_TCONST = param:get('RLL2SRV_TCONST') * 0.5
local PITCH_TCONST = param:get('PTCH2SRV_TCONST') * 0.5
DO_JUMP = 177
NAV_WAYPOINT = 16
k_throttle = 70
function bind_param(name)
local p = Parameter()
assert(p:init(name), string.format('could not find %s parameter', name))
return p
end
local SCR_USER1 = bind_param("SCR_USER1") -- height P gain
local SCR_USER2 = bind_param("SCR_USER2") -- height I gain
local SCR_USER3 = bind_param("SCR_USER3") -- throttle FF from pitch
local SCR_USER4 = bind_param("SCR_USER4") -- height knifeedge addition for pitch
local SCR_USER5 = bind_param("SCR_USER5") -- speed P gain
local SCR_USER6 = bind_param("SCR_USER6") -- speed I gain
local TRIM_THROTTLE = bind_param("TRIM_THROTTLE")
local TRIM_ARSPD_CM = bind_param("TRIM_ARSPD_CM")
local last_roll_err = 0.0
local last_id = 0
local initial_yaw_deg = 0
local wp_yaw_deg = 0
local initial_height = 0
-- constrain a value between limits
function constrain(v, vmin, vmax)
if v < vmin then
v = vmin
end
if v > vmax then
v = vmax
end
return v
end
-- a controller to target a zero roll angle, coping with inverted flight
-- output is a body frame roll rate, with convergence over time tconst in seconds
function roll_zero_controller(tconst)
local roll_deg = math.deg(ahrs:get_roll())
local pitch_deg = math.deg(ahrs:get_pitch())
local roll_err = 0.0
if math.abs(pitch_deg) > 85 then
-- close to 90 we retain the last roll rate
roll_err = last_roll_err
elseif roll_deg > 90 then
roll_err = 180 - roll_deg
elseif roll_deg < -90 then
roll_err = (-180) - roll_deg
else
roll_err = -roll_deg
end
last_roll_err = roll_err
return roll_err / tconst
end
function wrap_360(angle)
local res = math.fmod(angle, 360.0)
if res < 0 then
res = res + 360.0
end
return res
end
function wrap_180(angle)
local res = wrap_360(angle)
if res > 180 then
res = res - 360
end
return res
end
-- a PI controller implemented as a Lua object
local function PI_controller(kP,kI,iMax)
-- the new instance. You can put public variables inside this self
-- declaration if you want to
local self = {}
-- private fields as locals
local _kP = kP or 0.0
local _kI = kI or 0.0
local _kD = kD or 0.0
local _iMax = iMax
local _last_t = nil
local _I = 0
local _P = 0
local _total = 0
local _counter = 0
local _target = 0
local _current = 0
-- update the controller.
function self.update(target, current)
local now = millis():tofloat() * 0.001
if not _last_t then
_last_t = now
end
local dt = now - _last_t
_last_t = now
local err = target - current
_counter = _counter + 1
local P = _kP * err
_I = _I + _kI * err * dt
if _iMax then
_I = constrain(_I, -_iMax, iMax)
end
local I = _I
local ret = P + I
_target = target
_current = current
_P = P
_total = ret
return ret
end
-- reset integrator to an initial value
function self.reset(integrator)
_I = integrator
end
function self.set_I(I)
_kI = I
end
function self.set_P(P)
_kP = P
end
function self.set_Imax(Imax)
_iMax = Imax
end
-- log the controller internals
function self.log(name, add_total)
-- allow for an external addition to total
logger.write(name,'Targ,Curr,P,I,Total,Add','ffffff',_target,_current,_P,_I,_total,add_total)
end
-- return the instance
return self
end
local function height_controller(kP_param,kI_param,KnifeEdge_param,Imax)
local self = {}
local kP = kP_param
local kI = kI_param
local KnifeEdge = KnifeEdge_param
local PI = PI_controller(kP:get(), kI:get(), Imax)
function self.update(target)
local target_pitch = PI.update(initial_height, ahrs:get_location():alt()*0.01)
local roll_rad = ahrs:get_roll()
local ke_add = math.abs(math.sin(roll_rad)) * KnifeEdge:get()
target_pitch = target_pitch + ke_add
PI.log("HPI", ke_add)
return target_pitch
end
function self.reset()
PI.reset(math.max(math.deg(ahrs:get_pitch()), 3.0))
PI.set_P(kP:get())
PI.set_I(kI:get())
end
return self
end
local height_PI = height_controller(SCR_USER1, SCR_USER2, SCR_USER4, 20.0)
local speed_PI = PI_controller(SCR_USER5:get(), SCR_USER6:get(), 100.0)
-- a controller to target a zero pitch angle and zero heading change, used in a roll
-- output is a body frame pitch rate, with convergence over time tconst in seconds
function pitch_controller(target_pitch_deg, target_yaw_deg, tconst)
local roll_deg = math.deg(ahrs:get_roll())
local pitch_deg = math.deg(ahrs:get_pitch())
local yaw_deg = math.deg(ahrs:get_yaw())
-- get earth frame pitch and yaw rates
local ef_pitch_rate = (target_pitch_deg - pitch_deg) / tconst
local ef_yaw_rate = wrap_180(target_yaw_deg - yaw_deg) / tconst
local bf_pitch_rate = math.sin(math.rad(roll_deg)) * ef_yaw_rate + math.cos(math.rad(roll_deg)) * ef_pitch_rate
local bf_yaw_rate = math.cos(math.rad(roll_deg)) * ef_yaw_rate - math.sin(math.rad(roll_deg)) * ef_pitch_rate
return bf_pitch_rate, bf_yaw_rate
end
-- a controller for throttle to account for pitch
function throttle_controller(tconst)
local pitch_rad = ahrs:get_pitch()
local thr_ff = SCR_USER3:get()
local throttle = TRIM_THROTTLE:get() + math.sin(pitch_rad) * thr_ff
return constrain(throttle, 0.0, 100.0)
end
function do_axial_roll(arg1, arg2)
-- constant roll rate axial roll
if not running then
running = true
roll_stage = 0
height_PI.reset()
gcs:send_text(0, string.format("Starting roll"))
end
local roll_rate = arg1
local throttle = arg2
local pitch_deg = math.deg(ahrs:get_pitch())
local roll_deg = math.deg(ahrs:get_roll())
if roll_stage == 0 then
if roll_deg > 45 then
roll_stage = 1
end
elseif roll_stage == 1 then
if roll_deg > -5 and roll_deg < 5 then
running = false
-- we're done
gcs:send_text(0, string.format("Finished roll r=%.1f p=%.1f", roll_deg, pitch_deg))
vehicle:nav_script_time_done(last_id)
roll_stage = 2
return
end
end
if roll_stage < 2 then
target_pitch = height_PI.update(initial_height)
pitch_rate, yaw_rate = pitch_controller(target_pitch, wp_yaw_deg, PITCH_TCONST)
vehicle:set_target_throttle_rate_rpy(throttle, roll_rate, pitch_rate, yaw_rate)
end
end
local loop_stage = 0
function do_loop(arg1, arg2)
-- do one loop with controllable pitch rate and throttle
if not running then
running = true
loop_stage = 0
gcs:send_text(0, string.format("Starting loop"))
end
local pitch_rate = arg1
local throttle = throttle_controller()
local pitch_deg = math.deg(ahrs:get_pitch())
local roll_deg = math.deg(ahrs:get_roll())
if loop_stage == 0 then
if pitch_deg > 60 then
loop_stage = 1
end
elseif loop_stage == 1 then
if math.abs(roll_deg) < 90 and pitch_deg > -5 and pitch_deg < 5 then
running = false
-- we're done
gcs:send_text(0, string.format("Finished loop p=%.1f", pitch_deg))
vehicle:nav_script_time_done(last_id)
loop_stage = 2
return
end
end
if loop_stage < 2 then
local roll_rate = roll_zero_controller(ROLL_TCONST)
vehicle:set_target_throttle_rate_rpy(throttle, roll_rate, pitch_rate, 0)
end
end
local rolling_circle_stage = 0
local rolling_circle_yaw = 0
local rolling_circle_last_ms = 0
function do_rolling_circle(arg1, arg2)
-- constant roll rate circle roll
if not running then
running = true
rolling_circle_stage = 0
rolling_circle_yaw = 0
rolling_circle_last_ms = millis()
height_PI.reset()
speed_PI.set_P(SCR_USER5:get())
speed_PI.set_I(SCR_USER6:get())
speed_PI.reset(math.max(SRV_Channels:get_output_scaled(k_throttle), TRIM_THROTTLE:get()))
gcs:send_text(0, string.format("Starting rolling circle"))
end
local radius = arg1
local num_rolls = arg2
local pitch_deg = math.deg(ahrs:get_pitch())
local roll_deg = math.deg(ahrs:get_roll())
local yaw_deg = math.deg(ahrs:get_yaw())
local gspeed = ahrs:groundspeed_vector():length()
local circumference = math.abs(math.pi * 2.0 * radius)
local circle_time = circumference / gspeed
local yaw_rate_dps = 360.0 / circle_time
local now_ms = millis()
local dt = (now_ms - rolling_circle_last_ms):tofloat() * 0.001
rolling_circle_last_ms = now_ms
if radius < 0.0 then
yaw_rate_dps = -yaw_rate_dps
end
local roll_rate = (360.0 * num_rolls) / circle_time
rolling_circle_yaw = rolling_circle_yaw + yaw_rate_dps * dt
if rolling_circle_stage == 0 then
if math.abs(rolling_circle_yaw) > 10.0 then
rolling_circle_stage = 1
end
elseif rolling_circle_stage == 1 then
if math.abs(rolling_circle_yaw) >= 360.0 then
running = false
-- we're done
gcs:send_text(0, string.format("Finished rollcircle r=%.1f p=%.1f", roll_deg, pitch_deg))
vehicle:nav_script_time_done(last_id)
rolling_circle_stage = 2
return
end
end
local target_roll = num_rolls * math.abs(rolling_circle_yaw)
local roll_error = wrap_180(target_roll - roll_deg)
local roll_error_P = 0.5
local roll_rate_corrected = roll_rate + roll_error * roll_error_P
if rolling_circle_stage < 2 then
target_pitch = height_PI.update(initial_height)
vel = ahrs:get_velocity_NED()
throttle = speed_PI.update(TRIM_ARSPD_CM:get()*0.01, vel:length())
throttle = constrain(throttle, 0, 100.0)
speed_PI.log("SPI", 0.0)
pitch_rate, yaw_rate = pitch_controller(target_pitch, wrap_360(rolling_circle_yaw+initial_yaw_deg), PITCH_TCONST)
vehicle:set_target_throttle_rate_rpy(throttle, roll_rate_corrected, pitch_rate, yaw_rate)
end
end
--- get a location object for a given WP number
function get_wp_location(i)
local m = mission:get_item(i)
local loc = Location()
loc:lat(m:x())
loc:lng(m:y())
loc:relative_alt(false)
loc:terrain_alt(false)
loc:origin_alt(false)
loc:alt(math.floor(m:z()*100))
return loc
end
function resolve_jump(i)
local m = mission:get_item(i)
while m:command() == DO_JUMP do
i = math.floor(m:param1())
m = mission:get_item(i)
end
return i
end
function update()
id, cmd, arg1, arg2 = vehicle:nav_script_time()
if id then
if id ~= last_id then
-- we've started a new command
running = false
last_id = id
initial_yaw_deg = math.deg(ahrs:get_yaw())
initial_height = ahrs:get_location():alt()*0.01
-- work out yaw between previous WP and next WP
local cnum = mission:get_current_nav_index()
local loc_prev = get_wp_location(cnum-1)
local loc_next = get_wp_location(resolve_jump(cnum+1))
wp_yaw_deg = math.deg(loc_prev:get_bearing(loc_next))
end
if cmd == 1 then
do_axial_roll(arg1, arg2)
elseif cmd == 2 then
do_loop(arg1, arg2)
elseif cmd == 3 then
do_rolling_circle(arg1, arg2)
end
else
running = false
end
return update, 10
end
return update()