ardupilot/libraries/AP_Motors/AP_Motors_Class.h

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#pragma once
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#include <AP_Common/AP_Common.h>
#include <AP_Math/AP_Math.h> // ArduPilot Mega Vector/Matrix math Library
#include <AP_Notify/AP_Notify.h> // Notify library
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#include <SRV_Channel/SRV_Channel.h>
#include <Filter/Filter.h> // filter library
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// offsets for motors in motor_out and _motor_filtered arrays
#define AP_MOTORS_MOT_1 0U
#define AP_MOTORS_MOT_2 1U
#define AP_MOTORS_MOT_3 2U
#define AP_MOTORS_MOT_4 3U
#define AP_MOTORS_MOT_5 4U
#define AP_MOTORS_MOT_6 5U
#define AP_MOTORS_MOT_7 6U
#define AP_MOTORS_MOT_8 7U
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#define AP_MOTORS_MOT_9 8U
#define AP_MOTORS_MOT_10 9U
#define AP_MOTORS_MOT_11 10U
#define AP_MOTORS_MOT_12 11U
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#define AP_MOTORS_MAX_NUM_MOTORS 12
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// motor update rate
#define AP_MOTORS_SPEED_DEFAULT 490 // default output rate to the motors
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/// @class AP_Motors
class AP_Motors {
public:
enum motor_frame_class {
MOTOR_FRAME_UNDEFINED = 0,
MOTOR_FRAME_QUAD = 1,
MOTOR_FRAME_HEXA = 2,
MOTOR_FRAME_OCTA = 3,
MOTOR_FRAME_OCTAQUAD = 4,
MOTOR_FRAME_Y6 = 5,
MOTOR_FRAME_HELI = 6,
MOTOR_FRAME_TRI = 7,
MOTOR_FRAME_SINGLE = 8,
MOTOR_FRAME_COAX = 9,
MOTOR_FRAME_TAILSITTER = 10,
MOTOR_FRAME_HELI_DUAL = 11,
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MOTOR_FRAME_DODECAHEXA = 12,
MOTOR_FRAME_HELI_QUAD = 13,
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MOTOR_FRAME_DECA = 14,
MOTOR_FRAME_SCRIPTING_MATRIX = 15,
MOTOR_FRAME_6DOF_SCRIPTING = 16,
};
// return string corresponding to frame_class
virtual const char* get_frame_string() const = 0;
enum motor_frame_type {
MOTOR_FRAME_TYPE_PLUS = 0,
MOTOR_FRAME_TYPE_X = 1,
MOTOR_FRAME_TYPE_V = 2,
MOTOR_FRAME_TYPE_H = 3,
MOTOR_FRAME_TYPE_VTAIL = 4,
MOTOR_FRAME_TYPE_ATAIL = 5,
MOTOR_FRAME_TYPE_PLUSREV = 6, // plus with reversed motor direction
MOTOR_FRAME_TYPE_Y6B = 10,
MOTOR_FRAME_TYPE_Y6F = 11, // for FireFlyY6
MOTOR_FRAME_TYPE_BF_X = 12, // X frame, betaflight ordering
MOTOR_FRAME_TYPE_DJI_X = 13, // X frame, DJI ordering
MOTOR_FRAME_TYPE_CW_X = 14, // X frame, clockwise ordering
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MOTOR_FRAME_TYPE_I = 15, // (sideways H) octo only
MOTOR_FRAME_TYPE_NYT_PLUS = 16, // plus frame, no differential torque for yaw
MOTOR_FRAME_TYPE_NYT_X = 17, // X frame, no differential torque for yaw
MOTOR_FRAME_TYPE_BF_X_REV = 18, // X frame, betaflight ordering, reversed motors
};
// return string corresponding to frame_type
virtual const char* get_type_string() const { return ""; }
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// Constructor
AP_Motors(uint16_t loop_rate, uint16_t speed_hz = AP_MOTORS_SPEED_DEFAULT);
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// singleton support
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static AP_Motors *get_singleton(void) { return _singleton; }
// check initialisation succeeded
bool initialised_ok() const { return _initialised_ok; }
void set_initialised_ok(bool val) { _initialised_ok = val; }
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// arm, disarm or check status status of motors
bool armed() const { return _armed; }
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void armed(bool arm);
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// set motor interlock status
void set_interlock(bool set) { _interlock = set;}
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// get motor interlock status. true means motors run, false motors don't run
bool get_interlock() const { return _interlock; }
// set_roll, set_pitch, set_yaw, set_throttle
void set_roll(float roll_in) { _roll_in = roll_in; }; // range -1 ~ +1
void set_roll_ff(float roll_in) { _roll_in_ff = roll_in; }; // range -1 ~ +1
void set_pitch(float pitch_in) { _pitch_in = pitch_in; }; // range -1 ~ +1
void set_pitch_ff(float pitch_in) { _pitch_in_ff = pitch_in; }; // range -1 ~ +1
void set_yaw(float yaw_in) { _yaw_in = yaw_in; }; // range -1 ~ +1
void set_yaw_ff(float yaw_in) { _yaw_in_ff = yaw_in; }; // range -1 ~ +1
void set_throttle(float throttle_in) { _throttle_in = throttle_in; }; // range 0 ~ 1
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void set_throttle_avg_max(float throttle_avg_max) { _throttle_avg_max = constrain_float(throttle_avg_max, 0.0f, 1.0f); }; // range 0 ~ 1
void set_throttle_filter_cutoff(float filt_hz) { _throttle_filter.set_cutoff_frequency(filt_hz); }
void set_forward(float forward_in) { _forward_in = forward_in; }; // range -1 ~ +1
void set_lateral(float lateral_in) { _lateral_in = lateral_in; }; // range -1 ~ +1
// for 6DoF vehicles, sets the roll and pitch offset, this rotates the thrust vector in body frame
virtual void set_roll_pitch(float roll_deg, float pitch_deg) {};
// accessors for roll, pitch, yaw and throttle inputs to motors
float get_roll() const { return _roll_in; }
float get_roll_ff() const { return _roll_in_ff; }
float get_pitch() const { return _pitch_in; }
float get_pitch_ff() const { return _pitch_in_ff; }
float get_yaw() const { return _yaw_in; }
float get_yaw_ff() const { return _yaw_in_ff; }
float get_throttle_out() const { return _throttle_out; }
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float get_throttle() const { return constrain_float(_throttle_filter.get(), 0.0f, 1.0f); }
float get_throttle_bidirectional() const { return constrain_float(2 * (_throttle_filter.get() - 0.5f), -1.0f, 1.0f); }
float get_forward() const { return _forward_in; }
float get_lateral() const { return _lateral_in; }
virtual float get_throttle_hover() const = 0;
// motor failure handling
void set_thrust_boost(bool enable) { _thrust_boost = enable; }
bool get_thrust_boost() const { return _thrust_boost; }
virtual uint8_t get_lost_motor() const { return 0; }
// desired spool states
enum class DesiredSpoolState : uint8_t {
SHUT_DOWN = 0, // all motors should move to stop
GROUND_IDLE = 1, // all motors should move to ground idle
THROTTLE_UNLIMITED = 2, // motors should move to being a state where throttle is unconstrained (e.g. by start up procedure)
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};
void set_desired_spool_state(enum DesiredSpoolState spool);
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enum DesiredSpoolState get_desired_spool_state(void) const { return _spool_desired; }
// spool states
enum class SpoolState : uint8_t {
SHUT_DOWN = 0, // all motors stop
GROUND_IDLE = 1, // all motors at ground idle
SPOOLING_UP = 2, // increasing maximum throttle while stabilizing
THROTTLE_UNLIMITED = 3, // throttle is no longer constrained by start up procedure
SPOOLING_DOWN = 4, // decreasing maximum throttle while stabilizing
};
// get_spool_state - get current spool state
enum SpoolState get_spool_state(void) const { return _spool_state; }
// set_density_ratio - sets air density as a proportion of sea level density
void set_air_density_ratio(float ratio) { _air_density_ratio = ratio; }
// structure for holding motor limit flags
struct AP_Motors_limit {
uint8_t roll : 1; // we have reached roll or pitch limit
uint8_t pitch : 1; // we have reached roll or pitch limit
uint8_t yaw : 1; // we have reached yaw limit
uint8_t throttle_lower : 1; // we have reached throttle's lower limit
uint8_t throttle_upper : 1; // we have reached throttle's upper limit
} limit;
// set limit flag for pitch, roll and yaw
void set_limit_flag_pitch_roll_yaw(bool flag);
//
// virtual functions that should be implemented by child classes
//
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// set update rate to motors - a value in hertz
virtual void set_update_rate( uint16_t speed_hz ) { _speed_hz = speed_hz; }
// init
virtual void init(motor_frame_class frame_class, motor_frame_type frame_type) = 0;
// set frame class (i.e. quad, hexa, heli) and type (i.e. x, plus)
virtual void set_frame_class_and_type(motor_frame_class frame_class, motor_frame_type frame_type) = 0;
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// output - sends commands to the motors
virtual void output() = 0;
// output_min - sends minimum values out to the motors
virtual void output_min() = 0;
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// output_test_seq - spin a motor at the pwm value specified
// motor_seq is the motor's sequence number from 1 to the number of motors on the frame
// pwm value is an actual pwm value that will be output, normally in the range of 1000 ~ 2000
virtual void output_test_seq(uint8_t motor_seq, int16_t pwm) = 0;
// get_motor_mask - returns a bitmask of which outputs are being used for motors (1 means being used)
// this can be used to ensure other pwm outputs (i.e. for servos) do not conflict
virtual uint16_t get_motor_mask() = 0;
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// pilot input in the -1 ~ +1 range for roll, pitch and yaw. 0~1 range for throttle
void set_radio_passthrough(float roll_input, float pitch_input, float throttle_input, float yaw_input);
// set loop rate. Used to support loop rate as a parameter
void set_loop_rate(uint16_t loop_rate) { _loop_rate = loop_rate; }
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// return the roll factor of any motor, this is used for tilt rotors and tail sitters
// using copter motors for forward flight
virtual float get_roll_factor(uint8_t i) { return 0.0f; }
// This function required for tradheli. Tradheli initializes targets when going from unarmed to armed state.
// This function is overriden in motors_heli class. Always true for multicopters.
virtual bool init_targets_on_arming() const { return true; }
enum pwm_type { PWM_TYPE_NORMAL = 0,
PWM_TYPE_ONESHOT = 1,
PWM_TYPE_ONESHOT125 = 2,
PWM_TYPE_BRUSHED = 3,
PWM_TYPE_DSHOT150 = 4,
PWM_TYPE_DSHOT300 = 5,
PWM_TYPE_DSHOT600 = 6,
PWM_TYPE_DSHOT1200 = 7};
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pwm_type get_pwm_type(void) const { return (pwm_type)_pwm_type.get(); }
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MAV_TYPE get_frame_mav_type() const { return _mav_type; }
protected:
// output functions that should be overloaded by child classes
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virtual void output_armed_stabilizing() = 0;
virtual void rc_write(uint8_t chan, uint16_t pwm);
virtual void rc_write_angle(uint8_t chan, int16_t angle_cd);
virtual void rc_set_freq(uint32_t mask, uint16_t freq_hz);
/*
map an internal motor mask to real motor mask, accounting for
SERVOn_FUNCTION mappings, and allowing for multiple outputs per
motor number
*/
uint32_t motor_mask_to_srv_channel_mask(uint32_t mask) const;
// add a motor to the motor map
void add_motor_num(int8_t motor_num);
// update the throttle input filter
virtual void update_throttle_filter() = 0;
// save parameters as part of disarming
virtual void save_params_on_disarm() {}
// internal variables
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uint16_t _loop_rate; // rate in Hz at which output() function is called (normally 400hz)
uint16_t _speed_hz; // speed in hz to send updates to motors
float _roll_in; // desired roll control from attitude controllers, -1 ~ +1
float _roll_in_ff; // desired roll feed forward control from attitude controllers, -1 ~ +1
float _pitch_in; // desired pitch control from attitude controller, -1 ~ +1
float _pitch_in_ff; // desired pitch feed forward control from attitude controller, -1 ~ +1
float _yaw_in; // desired yaw control from attitude controller, -1 ~ +1
float _yaw_in_ff; // desired yaw feed forward control from attitude controller, -1 ~ +1
float _throttle_in; // last throttle input from set_throttle caller
float _throttle_out; // throttle after mixing is complete
float _forward_in; // last forward input from set_forward caller
float _lateral_in; // last lateral input from set_lateral caller
float _throttle_avg_max; // last throttle input from set_throttle_avg_max
LowPassFilterFloat _throttle_filter; // throttle input filter
DesiredSpoolState _spool_desired; // desired spool state
SpoolState _spool_state; // current spool mode
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// air pressure compensation variables
float _air_density_ratio; // air density / sea level density - decreases in altitude
// mask of what channels need fast output
uint16_t _motor_fast_mask;
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// pass through variables
float _roll_radio_passthrough; // roll input from pilot in -1 ~ +1 range. used for setup and providing servo feedback while landed
float _pitch_radio_passthrough; // pitch input from pilot in -1 ~ +1 range. used for setup and providing servo feedback while landed
float _throttle_radio_passthrough; // throttle/collective input from pilot in 0 ~ 1 range. used for setup and providing servo feedback while landed
float _yaw_radio_passthrough; // yaw input from pilot in -1 ~ +1 range. used for setup and providing servo feedback while landed
AP_Int8 _pwm_type; // PWM output type
// motor failure handling
bool _thrust_boost; // true if thrust boost is enabled to handle motor failure
bool _thrust_balanced; // true when output thrust is well balanced
float _thrust_boost_ratio; // choice between highest and second highest motor output for output mixing (0 ~ 1). Zero is normal operation
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MAV_TYPE _mav_type; // MAV_TYPE_GENERIC = 0;
private:
bool _armed; // 0 if disarmed, 1 if armed
bool _interlock; // 1 if the motor interlock is enabled (i.e. motors run), 0 if disabled (motors don't run)
bool _initialised_ok; // 1 if initialisation was successful
static AP_Motors *_singleton;
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};
namespace AP {
AP_Motors *motors();
};