mirror of https://github.com/ArduPilot/ardupilot
AP_Motors: add 6DoF scripting matrix mixer
This commit is contained in:
parent
791e68b4ef
commit
5c3725d899
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@ -11,3 +11,4 @@
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#include "AP_MotorsCoax.h"
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#include "AP_MotorsTailsitter.h"
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#include "AP_Motors6DOF.h"
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#include "AP_MotorsMatrix_6DoF_Scripting.h"
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/*
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef ENABLE_SCRIPTING
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#include <AP_HAL/AP_HAL.h>
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#include "AP_MotorsMatrix_6DoF_Scripting.h"
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#include <AP_Vehicle/AP_Vehicle.h>
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extern const AP_HAL::HAL& hal;
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void AP_MotorsMatrix_6DoF_Scripting::output_to_motors()
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{
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switch (_spool_state) {
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case SpoolState::SHUT_DOWN:
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case SpoolState::GROUND_IDLE:
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{
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// no output, cant spin up for ground idle because we don't know which way motors should be spining
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for (uint8_t i = 0; i < AP_MOTORS_MAX_NUM_MOTORS; i++) {
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if (motor_enabled[i]) {
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_actuator[i] = 0.0f;
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}
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}
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break;
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}
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case SpoolState::SPOOLING_UP:
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case SpoolState::THROTTLE_UNLIMITED:
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case SpoolState::SPOOLING_DOWN:
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// set motor output based on thrust requests
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for (uint8_t i = 0; i < AP_MOTORS_MAX_NUM_MOTORS; i++) {
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if (motor_enabled[i]) {
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if (_reversible[i]) {
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// revesible motor can provide both positive and negative thrust, +- spin max, spin min does not apply
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if (is_positive(_thrust_rpyt_out[i])) {
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_actuator[i] = apply_thrust_curve_and_volt_scaling(_thrust_rpyt_out[i]) * _spin_max;
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} else if (is_negative(_thrust_rpyt_out[i])) {
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_actuator[i] = -apply_thrust_curve_and_volt_scaling(-_thrust_rpyt_out[i]) * _spin_max;
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} else {
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_actuator[i] = 0.0f;
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}
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} else {
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// motor can only provide trust in a single direction, spin min to spin max as 'normal' copter
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_actuator[i] = thrust_to_actuator(_thrust_rpyt_out[i]);
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}
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}
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}
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break;
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}
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// Send to each motor
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for (uint8_t i = 0; i < AP_MOTORS_MAX_NUM_MOTORS; i++) {
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if (motor_enabled[i]) {
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SRV_Channels::set_output_scaled(SRV_Channels::get_motor_function(i), _actuator[i] * 4500);
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}
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}
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}
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// output_armed - sends commands to the motors
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void AP_MotorsMatrix_6DoF_Scripting::output_armed_stabilizing()
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{
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uint8_t i; // general purpose counter
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float roll_thrust; // roll thrust input value, +/- 1.0
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float pitch_thrust; // pitch thrust input value, +/- 1.0
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float yaw_thrust; // yaw thrust input value, +/- 1.0
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float throttle_thrust; // throttle thrust input value, 0.0 - 1.0
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float forward_thrust; // forward thrust input value, +/- 1.0
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float right_thrust; // right thrust input value, +/- 1.0
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// note that the throttle, forwards and right inputs are not in bodyframe, they are in the frame of the 'normal' 4DoF copter were pretending to be
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// apply voltage and air pressure compensation
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const float compensation_gain = get_compensation_gain(); // compensation for battery voltage and altitude
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roll_thrust = (_roll_in + _roll_in_ff) * compensation_gain;
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pitch_thrust = (_pitch_in + _pitch_in_ff) * compensation_gain;
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yaw_thrust = (_yaw_in + _yaw_in_ff) * compensation_gain;
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throttle_thrust = get_throttle() * compensation_gain;
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// scale horizontal thrust with throttle, this mimics a normal copter
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// so we don't break the lean angle proportional acceleration assumption made by the position controller
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forward_thrust = get_forward() * throttle_thrust;
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right_thrust = get_lateral() * throttle_thrust;
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// set throttle limit flags
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if (throttle_thrust <= 0) {
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throttle_thrust = 0;
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// we cant thrust down, the vehicle can do it, but it would break a lot of assumptions further up the control stack
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// 1G decent probably plenty anyway....
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limit.throttle_lower = true;
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}
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if (throttle_thrust >= 1) {
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throttle_thrust = 1;
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limit.throttle_upper = true;
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}
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// rotate the thrust into bodyframe
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Matrix3f rot;
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Vector3f thrust_vec;
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rot.from_euler312(_roll_offset, _pitch_offset, 0.0f);
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/*
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upwards thrust, independent of orientation
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*/
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thrust_vec.x = 0.0f;
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thrust_vec.y = 0.0f;
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thrust_vec.z = throttle_thrust;
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thrust_vec = rot * thrust_vec;
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for (i = 0; i < AP_MOTORS_MAX_NUM_MOTORS; i++) {
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if (motor_enabled[i]) {
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_thrust_rpyt_out[i] = thrust_vec.x * _forward_factor[i];
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_thrust_rpyt_out[i] += thrust_vec.y * _right_factor[i];
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_thrust_rpyt_out[i] += thrust_vec.z * _throttle_factor[i];
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if (fabsf(_thrust_rpyt_out[i]) >= 1) {
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// if we hit this the mixer is probably scaled incorrectly
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limit.throttle_upper = true;
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}
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_thrust_rpyt_out[i] = constrain_float(_thrust_rpyt_out[i],-1.0f,1.0f);
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}
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}
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/*
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rotations: roll, pitch and yaw
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*/
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float rpy_ratio = 1.0f; // scale factor, output will be scaled by this ratio so it can all fit evenly
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float thrust[AP_MOTORS_MAX_NUM_MOTORS];
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for (i = 0; i < AP_MOTORS_MAX_NUM_MOTORS; i++) {
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if (motor_enabled[i]) {
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thrust[i] = roll_thrust * _roll_factor[i];
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thrust[i] += pitch_thrust * _pitch_factor[i];
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thrust[i] += yaw_thrust * _yaw_factor[i];
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float total_thrust = _thrust_rpyt_out[i] + thrust[i];
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// control input will be limited by motor range
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if (total_thrust > 1.0f) {
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rpy_ratio = MIN(rpy_ratio,(1.0f - _thrust_rpyt_out[i]) / thrust[i]);
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} else if (total_thrust < -1.0f) {
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rpy_ratio = MIN(rpy_ratio,(-1.0f -_thrust_rpyt_out[i]) / thrust[i]);
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}
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}
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}
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// set limit flags if output is being scaled
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if (rpy_ratio < 1) {
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limit.roll = true;
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limit.pitch = true;
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limit.yaw = true;
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}
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// scale back rotations evenly so it will all fit
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for (i = 0; i < AP_MOTORS_MAX_NUM_MOTORS; i++) {
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if (motor_enabled[i]) {
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_thrust_rpyt_out[i] = constrain_float(_thrust_rpyt_out[i] + thrust[i] * rpy_ratio,-1.0f,1.0f);
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}
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}
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/*
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forward and lateral, independent of orentaiton
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*/
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thrust_vec.x = forward_thrust;
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thrust_vec.y = right_thrust;
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thrust_vec.z = 0.0f;
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thrust_vec = rot * thrust_vec;
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float horz_ratio = 1.0f;
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for (i = 0; i < AP_MOTORS_MAX_NUM_MOTORS; i++) {
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if (motor_enabled[i]) {
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thrust[i] = thrust_vec.x * _forward_factor[i];
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thrust[i] += thrust_vec.y * _right_factor[i];
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thrust[i] += thrust_vec.z * _throttle_factor[i];
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float total_thrust = _thrust_rpyt_out[i] + thrust[i];
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// control input will be limited by motor range
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if (total_thrust > 1.0f) {
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horz_ratio = MIN(horz_ratio,(1.0f - _thrust_rpyt_out[i]) / thrust[i]);
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} else if (total_thrust < -1.0f) {
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horz_ratio = MIN(horz_ratio,(-1.0f -_thrust_rpyt_out[i]) / thrust[i]);
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}
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}
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}
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// scale back evenly so it will all fit
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for (i = 0; i < AP_MOTORS_MAX_NUM_MOTORS; i++) {
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if (motor_enabled[i]) {
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_thrust_rpyt_out[i] = constrain_float(_thrust_rpyt_out[i] + thrust[i] * horz_ratio,-1.0f,1.0f);
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}
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}
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/*
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apply deadzone to revesible motors, this stops motors from reversing direction too often
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re-use yaw headroom param for deadzone, constain to a max of 25%
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*/
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const float deadzone = constrain_float(_yaw_headroom.get() * 0.001f,0.0f,0.25f);
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for (i = 0; i < AP_MOTORS_MAX_NUM_MOTORS; i++) {
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if (motor_enabled[i] && _reversible[i]) {
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if (is_negative(_thrust_rpyt_out[i])) {
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if ((_thrust_rpyt_out[i] > -deadzone) && is_positive(_last_thrust_out[i])) {
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_thrust_rpyt_out[i] = 0.0f;
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} else {
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_last_thrust_out[i] = _thrust_rpyt_out[i];
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}
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} else if (is_positive(_thrust_rpyt_out[i])) {
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if ((_thrust_rpyt_out[i] < deadzone) && is_negative(_last_thrust_out[i])) {
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_thrust_rpyt_out[i] = 0.0f;
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} else {
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_last_thrust_out[i] = _thrust_rpyt_out[i];
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}
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}
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}
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}
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}
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// sets the roll and pitch offset, this rotates the thrust vector in body frame
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// these are typically set such that the throttle thrust vector is earth frame up
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void AP_MotorsMatrix_6DoF_Scripting::set_roll_pitch(float roll_deg, float pitch_deg)
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{
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_roll_offset = radians(roll_deg);
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_pitch_offset = radians(pitch_deg);
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}
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// add_motor, take roll, pitch, yaw, throttle(up), forward, right factors along with a bool if the motor is reversible and the testing order, called from scripting
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void AP_MotorsMatrix_6DoF_Scripting::add_motor(int8_t motor_num, float roll_factor, float pitch_factor, float yaw_factor, float throttle_factor, float forward_factor, float right_factor, bool reversible, uint8_t testing_order)
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{
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if (initialised_ok()) {
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// don't allow matrix to be changed after init
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return;
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}
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// ensure valid motor number is provided
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if (motor_num >= 0 && motor_num < AP_MOTORS_MAX_NUM_MOTORS) {
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motor_enabled[motor_num] = true;
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_roll_factor[motor_num] = roll_factor;
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_pitch_factor[motor_num] = pitch_factor;
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_yaw_factor[motor_num] = yaw_factor;
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_throttle_factor[motor_num] = throttle_factor;
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_forward_factor[motor_num] = forward_factor;
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_right_factor[motor_num] = right_factor;
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// set order that motor appears in test
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_test_order[motor_num] = testing_order;
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// ensure valid motor number is provided
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SRV_Channel::Aux_servo_function_t function = SRV_Channels::get_motor_function(motor_num);
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SRV_Channels::set_aux_channel_default(function, motor_num);
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uint8_t chan;
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if (!SRV_Channels::find_channel(function, chan)) {
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gcs().send_text(MAV_SEVERITY_ERROR, "Motors: unable to setup motor %u", motor_num);
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return;
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}
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_reversible[motor_num] = reversible;
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if (_reversible[motor_num]) {
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// reversible, set to angle type hard code trim to 1500
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SRV_Channels::set_angle(function, 4500);
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SRV_Channels::set_trim_to_pwm_for(function, 1500);
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} else {
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SRV_Channels::set_range(function, 4500);
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}
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SRV_Channels::set_output_min_max(function, get_pwm_output_min(), get_pwm_output_max());
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}
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}
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bool AP_MotorsMatrix_6DoF_Scripting::init(uint8_t expected_num_motors) {
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uint8_t num_motors = 0;
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for (uint8_t i = 0; i < AP_MOTORS_MAX_NUM_MOTORS; i++) {
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if (motor_enabled[i]) {
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num_motors++;
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}
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}
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set_initialised_ok(expected_num_motors == num_motors);
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if (!initialised_ok()) {
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_mav_type = MAV_TYPE_GENERIC;
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return false;
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}
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switch (num_motors) {
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case 3:
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_mav_type = MAV_TYPE_TRICOPTER;
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break;
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case 4:
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_mav_type = MAV_TYPE_QUADROTOR;
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break;
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case 6:
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_mav_type = MAV_TYPE_HEXAROTOR;
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break;
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case 8:
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_mav_type = MAV_TYPE_OCTOROTOR;
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break;
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case 10:
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_mav_type = MAV_TYPE_DECAROTOR;
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break;
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case 12:
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_mav_type = MAV_TYPE_DODECAROTOR;
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break;
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default:
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_mav_type = MAV_TYPE_GENERIC;
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}
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return true;
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}
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// singleton instance
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AP_MotorsMatrix_6DoF_Scripting *AP_MotorsMatrix_6DoF_Scripting::_singleton;
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#endif // ENABLE_SCRIPTING
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@ -0,0 +1,66 @@
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#pragma once
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#ifdef ENABLE_SCRIPTING
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#include <AP_Common/AP_Common.h>
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#include <AP_Math/AP_Math.h>
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#include <RC_Channel/RC_Channel.h>
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#include "AP_MotorsMatrix.h"
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class AP_MotorsMatrix_6DoF_Scripting : public AP_MotorsMatrix {
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public:
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/// Constructor
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AP_MotorsMatrix_6DoF_Scripting(uint16_t loop_rate, uint16_t speed_hz = AP_MOTORS_SPEED_DEFAULT) :
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AP_MotorsMatrix(loop_rate, speed_hz)
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{
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if (_singleton != nullptr) {
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AP_HAL::panic("AP_MotorsMatrix 6DoF must be singleton");
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}
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_singleton = this;
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};
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// get singleton instance
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static AP_MotorsMatrix_6DoF_Scripting *get_singleton() {
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return _singleton;
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}
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// output_to_motors - sends minimum values out to the motors
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void output_to_motors() override;
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// sets the roll and pitch offset, this rotates the thrust vector in body frame
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// these are typically set such that the throttle thrust vector is earth frame up
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void set_roll_pitch(float roll_deg, float pitch_deg) override;
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// add_motor using raw roll, pitch, throttle and yaw factors, to be called from scripting
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void add_motor(int8_t motor_num, float roll_factor, float pitch_factor, float yaw_factor, float throttle_factor, float forward_factor, float right_factor, bool reversible, uint8_t testing_order);
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// if the expected number of motors have been setup then set as initalized
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bool init(uint8_t expected_num_motors) override;
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protected:
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// output - sends commands to the motors
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void output_armed_stabilizing() override;
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// nothing to do for setup, scripting will mark as initalized when done
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void setup_motors(motor_frame_class frame_class, motor_frame_type frame_type) override {};
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float _throttle_factor[AP_MOTORS_MAX_NUM_MOTORS]; // each motors contribution to up thrust
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float _forward_factor[AP_MOTORS_MAX_NUM_MOTORS]; // each motors contribution to forward thrust
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float _right_factor[AP_MOTORS_MAX_NUM_MOTORS]; // each motors contribution to right thrust
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// true if motor is revesible, it can go from -Spin max to +Spin max, if false motor is can go from Spin min to Spin max
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bool _reversible[AP_MOTORS_MAX_NUM_MOTORS];
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// store last values to allow deadzone
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float _last_thrust_out[AP_MOTORS_MAX_NUM_MOTORS];
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// Current offset angles, radians
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float _roll_offset;
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float _pitch_offset;
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private:
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static AP_MotorsMatrix_6DoF_Scripting *_singleton;
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};
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#endif // ENABLE_SCRIPTING
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@ -46,6 +46,7 @@ public:
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MOTOR_FRAME_HELI_QUAD = 13,
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MOTOR_FRAME_DECA = 14,
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MOTOR_FRAME_SCRIPTING_MATRIX = 15,
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MOTOR_FRAME_6DOF_SCRIPTING = 16,
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};
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// return string corresponding to frame_class
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@ -106,6 +107,9 @@ public:
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void set_forward(float forward_in) { _forward_in = forward_in; }; // range -1 ~ +1
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void set_lateral(float lateral_in) { _lateral_in = lateral_in; }; // range -1 ~ +1
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// for 6DoF vehicles, sets the roll and pitch offset, this rotates the thrust vector in body frame
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virtual void set_roll_pitch(float roll_deg, float pitch_deg) {};
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// accessors for roll, pitch, yaw and throttle inputs to motors
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float get_roll() const { return _roll_in; }
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float get_pitch() const { return _pitch_in; }
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