2011-12-14 23:34:58 -04:00
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/*
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* polygon.h
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* Copyright (C) Andrew Tridgell 2011
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*
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* This file is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This file is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2016-05-02 18:39:03 -03:00
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#pragma once
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#include "vector2.h"
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2011-12-14 23:34:58 -04:00
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2016-06-19 22:12:03 -03:00
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template <typename T>
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2019-07-24 20:25:06 -03:00
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bool Polygon_outside(const Vector2<T> &P, const Vector2<T> *V, unsigned n) WARN_IF_UNUSED;
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2016-06-19 22:12:03 -03:00
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template <typename T>
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2019-07-24 20:25:06 -03:00
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bool Polygon_complete(const Vector2<T> *V, unsigned n) WARN_IF_UNUSED;
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2011-12-14 23:34:58 -04:00
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2019-05-11 03:26:04 -03:00
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/*
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determine if the polygon of N verticies defined by points V is
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intersected by a line from point p1 to point p2
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2019-05-13 01:00:02 -03:00
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intersection argument returns the intersection closest to p1
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2019-05-11 03:26:04 -03:00
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*/
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2019-07-24 20:25:06 -03:00
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bool Polygon_intersects(const Vector2f *V, unsigned N, const Vector2f &p1, const Vector2f &p2, Vector2f &intersection) WARN_IF_UNUSED;
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2019-05-11 03:26:04 -03:00
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/*
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return the closest distance that a line from p1 to p2 comes to an
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edge of closed polygon V, defined by N points
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2019-05-13 01:00:02 -03:00
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negative numbers indicate the line cross into the polygon with the negative size being the distance from p2 to the intersection point closest to p1
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2019-05-11 03:26:04 -03:00
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*/
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float Polygon_closest_distance_line(const Vector2f *V, unsigned N, const Vector2f &p1, const Vector2f &p2);
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/*
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return the closest distance that a point p comes to an edge of
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closed polygon V, defined by N points
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*/
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float Polygon_closest_distance_point(const Vector2f *V, unsigned N, const Vector2f &p);
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