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/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
# ifndef AC_WPNAV_H
# define AC_WPNAV_H
# include <AP_Common.h>
# include <AP_Param.h>
# include <AP_Math.h>
# include <AP_InertialNav.h> // Inertial Navigation library
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# include <AC_PosControl.h> // Position control library
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// loiter maximum velocities and accelerations
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# define WPNAV_ACCELERATION 100.0f // defines the default velocity vs distant curve. maximum acceleration in cm/s/s that position controller asks for from acceleration controller
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# define WPNAV_ACCELERATION_MIN 50.0f // minimum acceleration in cm/s/s - used for sanity checking _wp_accel parameter
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# define WPNAV_ACCEL_MAX 980.0f // max acceleration in cm/s/s that the loiter velocity controller will ask from the lower accel controller.
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// should be 1.5 times larger than WPNAV_ACCELERATION.
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// max acceleration = max lean angle * 980 * pi / 180. i.e. 23deg * 980 * 3.141 / 180 = 393 cm/s/s
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# define WPNAV_LOITER_SPEED 500.0f // maximum default loiter speed in cm/s
# define WPNAV_LOITER_ACCEL_MAX 250.0f // maximum acceleration in loiter mode
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# define WPNAV_LOITER_ACCEL_MIN 25.0f // minimum acceleration in loiter mode
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# define WPNAV_LOITER_SPEED_MAX_TO_CORRECT_ERROR 200.0f // maximum speed used to correct position error (i.e. not including feed forward)
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# define MAX_LEAN_ANGLE 4500 // default maximum lean angle
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# define WPNAV_WP_SPEED 500.0f // default horizontal speed betwen waypoints in cm/s
# define WPNAV_WP_RADIUS 200.0f // default waypoint radius in cm
# define WPNAV_WP_SPEED_UP 250.0f // default maximum climb velocity
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# define WPNAV_WP_SPEED_DOWN 150.0f // default maximum descent velocity
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# define WPNAV_ALT_HOLD_P 1.0f // default throttle controller's altitude hold's P gain.
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# define WPNAV_ALT_HOLD_ACCEL_MAX 250.0f // hard coded copy of throttle controller's maximum acceleration in cm/s. To-Do: remove duplication with throttle controller definition
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# define WPNAV_MIN_LEASH_LENGTH 100.0f // minimum leash lengths in cm
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class AC_WPNav
{
public :
/// Constructor
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AC_WPNav ( const AP_InertialNav * inav , const AP_AHRS * ahrs , AC_PosControl & pos_control ) ;
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///
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/// loiter controller
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///
/// set_loiter_target in cm from home
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void set_loiter_target ( const Vector3f & position ) ;
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/// init_loiter_target - initialize's loiter position and feed-forward velocity from current pos and velocity
void init_loiter_target ( ) ;
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/// set_loiter_velocity - allows main code to pass the maximum velocity for loiter
void set_loiter_velocity ( float velocity_cms ) { _loiter_speed_cms = velocity_cms ; } ;
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/// calculate_loiter_leash_length - calculates the maximum distance in cm that the target position may be from the current location
void calculate_loiter_leash_length ( ) ;
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/// set_pilot_desired_acceleration - sets pilot desired acceleration from roll and pitch stick input
void set_pilot_desired_acceleration ( float control_roll , float control_pitch ) ;
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/// get_stopping_point - returns vector to stopping point based on a horizontal position and velocity
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void get_loiter_stopping_point_xy ( Vector3f & stopping_point ) const ;
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/// get_loiter_distance_to_target - get horizontal distance to loiter target in cm
float get_loiter_distance_to_target ( ) const { return _pos_control . get_distance_to_target ( ) ; }
/// get_loiter_bearing_to_target - get bearing to loiter target in centi-degrees
int32_t get_loiter_bearing_to_target ( ) const ;
/// update_loiter - run the loiter controller - should be called at 10hz
void update_loiter ( ) ;
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///
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/// waypoint controller
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///
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/// set_horizontal_velocity - allows main code to pass target horizontal velocity for wp navigation
void set_horizontal_velocity ( float velocity_cms ) { _wp_speed_cms = velocity_cms ; } ;
/// get_horizontal_velocity - allows main code to retrieve target horizontal velocity for wp navigation
float get_horizontal_velocity ( ) { return _wp_speed_cms ; } ;
/// get_climb_velocity - returns target climb speed in cm/s during missions
float get_climb_velocity ( ) const { return _wp_speed_up_cms ; } ;
/// get_descent_velocity - returns target descent speed in cm/s during missions. Note: always positive
float get_descent_velocity ( ) const { return _wp_speed_down_cms ; } ;
/// get_wp_radius - access for waypoint radius in cm
float get_wp_radius ( ) const { return _wp_radius_cm ; }
/// get_wp_acceleration - returns acceleration in cm/s/s during missions
float get_wp_acceleration ( ) const { return _wp_accel_cms . get ( ) ; }
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/// get_wp_destination waypoint using position vector (distance from home in cm)
const Vector3f & get_wp_destination ( ) const { return _destination ; }
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/// set_wp_destination waypoint using position vector (distance from home in cm)
void set_wp_destination ( const Vector3f & destination ) ;
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/// set_wp_origin_and_destination - set origin and destination waypoints using position vectors (distance from home in cm)
void set_wp_origin_and_destination ( const Vector3f & origin , const Vector3f & destination ) ;
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/// get_wp_stopping_point_xy - calculates stopping point based on current position, velocity, waypoint acceleration
/// results placed in stopping_position vector
void get_wp_stopping_point_xy ( Vector3f & stopping_point ) const ;
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/// get_wp_distance_to_destination - get horizontal distance to destination in cm
float get_wp_distance_to_destination ( ) ;
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/// get_bearing_to_destination - get bearing to next waypoint in centi-degrees
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int32_t get_wp_bearing_to_destination ( ) ;
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/// reached_destination - true when we have come within RADIUS cm of the waypoint
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bool reached_wp_destination ( ) const { return _flags . reached_destination ; }
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/// set_fast_waypoint - set to true to ignore the waypoint radius and consider the waypoint 'reached' the moment the intermediate point reaches it
void set_fast_waypoint ( bool fast ) { _flags . fast_waypoint = fast ; }
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/// update_wp - update waypoint controller
void update_wpnav ( ) ;
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/// calculate_wp_leash_length - calculates track speed, acceleration and leash lengths for waypoint controller
void calculate_wp_leash_length ( ) ;
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///
/// shared methods
///
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/// get desired roll, pitch which should be fed into stabilize controllers
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int32_t get_roll ( ) const { return _pos_control . get_roll ( ) ; } ;
int32_t get_pitch ( ) const { return _pos_control . get_pitch ( ) ; } ;
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/// get_desired_alt - get desired altitude (in cm above home) from loiter or wp controller which should be fed into throttle controller
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float get_desired_alt ( ) const { return _pos_control . get_alt_target ( ) ; }
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/// set_desired_alt - set desired altitude (in cm above home)
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void set_desired_alt ( float desired_alt ) { _pos_control . set_alt_target ( desired_alt ) ; }
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/// advance_wp_target_along_track - move target location along track from origin to destination
void advance_wp_target_along_track ( float dt ) ;
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static const struct AP_Param : : GroupInfo var_info [ ] ;
protected :
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// flags structure
struct wpnav_flags {
uint8_t reached_destination : 1 ; // true if we have reached the destination
uint8_t fast_waypoint : 1 ; // true if we should ignore the waypoint radius and consider the waypoint complete once the intermediate target has reached the waypoint
} _flags ;
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/// calc_loiter_desired_velocity - updates desired velocity (i.e. feed forward) with pilot requested acceleration and fake wind resistance
/// updated velocity sent directly to position controller
void calc_loiter_desired_velocity ( float nav_dt ) ;
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/// get_bearing_cd - return bearing in centi-degrees between two positions
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float get_bearing_cd ( const Vector3f & origin , const Vector3f & destination ) const ;
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// references to inertial nav and ahrs libraries
const AP_InertialNav * const _inav ;
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const AP_AHRS * const _ahrs ;
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AC_PosControl & _pos_control ;
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// parameters
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AP_Float _loiter_speed_cms ; // maximum horizontal speed in cm/s while in loiter
AP_Float _wp_speed_cms ; // maximum horizontal speed in cm/s during missions
AP_Float _wp_speed_up_cms ; // climb speed target in cm/s
AP_Float _wp_speed_down_cms ; // descent speed target in cm/s
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AP_Float _wp_radius_cm ; // distance from a waypoint in cm that, when crossed, indicates the wp has been reached
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AP_Float _wp_accel_cms ; // acceleration in cm/s/s during missions
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// loiter controller internal variables
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uint32_t _loiter_last_update ; // time of last update_loiter call
uint8_t _loiter_step ; // used to decide which portion of loiter controller to run during this iteration
int16_t _pilot_accel_fwd_cms ; // pilot's desired acceleration forward (body-frame)
int16_t _pilot_accel_rgt_cms ; // pilot's desired acceleration right (body-frame)
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float _loiter_accel_cms ; // loiter's acceleration in cm/s/s
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// waypoint controller internal variables
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uint32_t _wp_last_update ; // time of last update_wpnav call
uint8_t _wp_step ; // used to decide which portion of wpnav controller to run during this iteration
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Vector3f _origin ; // starting point of trip to next waypoint in cm from home (equivalent to next_WP)
Vector3f _destination ; // target destination in cm from home (equivalent to next_WP)
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Vector3f _pos_delta_unit ; // each axis's percentage of the total track from origin to destination
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float _track_length ; // distance in cm between origin and destination
float _track_desired ; // our desired distance along the track in cm
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float _limited_speed_xy_cms ; // horizontal speed in cm/s used to advance the intermediate target towards the destination. used to limit extreme acceleration after passing a waypoint
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float _track_accel ; // acceleration along track
float _track_speed ; // speed in cm/s along track
float _track_leash_length ; // leash length along track
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} ;
# endif // AC_WPNAV_H