ardupilot/libraries/AP_Menu/AP_Menu.h

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/// @file menu.h
/// @brief Simple commandline menu subsystem.
/// @discussion
/// The Menu class implements a simple CLI that accepts commands typed by
/// the user, and passes the arguments to those commands to a function
/// defined as handing the command.
///
/// Commands are defined in an array of Menu::command structures passed
/// to the constructor. Each entry in the array defines one command.
///
/// Arguments passed to the handler function are pre-converted to both
/// long and float for convenience.
#pragma once
#include <inttypes.h>
#include <AP_HAL/AP_HAL.h>
#define MENU_COMMANDLINE_MAX 32 ///< maximum input line length
#define MENU_ARGS_MAX 3 ///< maximum number of arguments
#define MENU_COMMAND_MAX 14 ///< maximum size of a command name
/// Class defining and handling one menu tree
class Menu {
public:
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/// argument passed to a menu function
///
/// Space-delimited arguments are parsed from the commandline and
/// separated into these structures.
///
/// If the argument cannot be parsed as a float or a long, the value
/// of f or i respectively is undefined. You should range-check
/// the inputs to your function.
///
struct arg {
const char *str; ///< string form of the argument
long i; ///< integer form of the argument (if a number)
float f; ///< floating point form of the argument (if a number)
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};
/// menu command function
///
/// Functions called by menu array entries are expected to be of this
/// type.
///
/// @param argc The number of valid arguments, including the
/// name of the command in argv[0]. Will never be
/// more than MENU_ARGS_MAX.
/// @param argv Pointer to an array of Menu::arg structures
/// detailing any optional arguments given to the
/// command. argv[0] is always the name of the
/// command, so that the same function can be used
/// to handle more than one command.
///
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FUNCTOR_TYPEDEF(func, int8_t, uint8_t, const struct arg *);
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static void set_port(AP_HAL::BetterStream *port) {
_port = port;
}
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/// menu pre-prompt function
///
/// Called immediately before waiting for the user to type a command; can be
/// used to display help text or status, for example.
///
/// If this function returns false, the menu exits.
///
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FUNCTOR_TYPEDEF(preprompt, bool);
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/// menu command description
///
struct command {
/// Name of the command, as typed or received.
/// Command names are limited in size to keep this structure compact.
///
const char command[MENU_COMMAND_MAX];
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/// The function to call when the command is received.
///
/// The argc argument will be at least 1, and no more than
/// MENU_ARGS_MAX. The argv array will be populated with
/// arguments typed/received up to MENU_ARGS_MAX. The command
/// name will always be in argv[0].
///
/// Commands may return -2 to cause the menu itself to exit.
/// The "?", "help" and "exit" commands are always defined, but
/// can be overridden by explicit entries in the command array.
///
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FUNCTOR_DECLARE(func, int8_t, uint8_t, const struct arg *);
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};
/// constructor
///
/// Note that you should normally not call the constructor directly. Use
/// the MENU and MENU2 macros defined below.
///
/// @param prompt The prompt to be displayed with this menu.
/// @param commands An array of ::command structures in program memory.
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/// @param entries The number of entries in the menu.
///
Menu(const char *prompt, const struct command *commands, uint8_t entries, preprompt ppfunc = 0);
/// set command line length limit
void set_limits(uint8_t commandline_max, uint8_t args_max);
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/// menu runner
void run(void);
/// check for new input on the port. Can be used
/// to allow for the menu to operate asynchronously
/// this will return true if the user asked to exit the menu
bool check_input(void);
private:
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/// Implements the default 'help' command.
///
void _help(void); ///< implements the 'help' command
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/// calls the function for the n'th menu item
///
/// @param n Index for the menu item to call
/// @param argc Number of arguments prepared for the menu item
///
int8_t _call(uint8_t n, uint8_t argc);
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const char * _prompt; ///< prompt to display
const command * _commands; ///< array of commands
const uint8_t _entries; ///< size of the menu
const preprompt _ppfunc; ///< optional pre-prompt action
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static char *_inbuf; ///< input buffer
static arg *_argv; ///< arguments
uint8_t _commandline_max;
uint8_t _args_max;
// allocate inbuf and args buffers
void _allocate_buffers(void);
// number of characters read so far from the port
uint8_t _input_len;
// check for next input character
bool _check_for_input(void);
// run one full entered command.
// return true if the menu loop should exit
bool _run_command(bool prompt_on_enter);
void _display_prompt();
// port to run on
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static AP_HAL::BetterStream *_port;
};
/// Macros used to define a menu.
///
/// The commands argument should be an arary of Menu::command structures, one
/// per command name. The array does not need to be terminated with any special
/// record.
///
/// Use name.run() to run the menu.
///
/// The MENU2 macro supports the optional pre-prompt printing function.
///
#define MENU(name, prompt, commands) \
static const char __menu_name__ ## name[] = prompt; \
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static Menu name(__menu_name__ ## name, commands, ARRAY_SIZE(commands))
#define MENU2(name, prompt, commands, preprompt) \
static const char __menu_name__ ## name[] = prompt; \
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static Menu name(__menu_name__ ## name, commands, ARRAY_SIZE(commands), preprompt)