1856 lines
76 KiB
ReStructuredText
1856 lines
76 KiB
ReStructuredText
:mod:`curses` --- Terminal handling for character-cell displays
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===============================================================
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.. module:: curses
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:synopsis: An interface to the curses library, providing portable
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terminal handling.
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:platform: Unix
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.. sectionauthor:: Moshe Zadka <moshez@zadka.site.co.il>
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.. sectionauthor:: Eric Raymond <esr@thyrsus.com>
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--------------
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The :mod:`curses` module provides an interface to the curses library, the
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de-facto standard for portable advanced terminal handling.
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While curses is most widely used in the Unix environment, versions are available
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for Windows, DOS, and possibly other systems as well. This extension module is
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designed to match the API of ncurses, an open-source curses library hosted on
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Linux and the BSD variants of Unix.
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.. note::
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Whenever the documentation mentions a *character* it can be specified
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as an integer, a one-character Unicode string or a one-byte byte string.
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Whenever the documentation mentions a *character string* it can be specified
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as a Unicode string or a byte string.
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.. note::
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Since version 5.4, the ncurses library decides how to interpret non-ASCII data
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using the ``nl_langinfo`` function. That means that you have to call
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:func:`locale.setlocale` in the application and encode Unicode strings
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using one of the system's available encodings. This example uses the
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system's default encoding::
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import locale
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locale.setlocale(locale.LC_ALL, '')
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code = locale.getpreferredencoding()
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Then use *code* as the encoding for :meth:`str.encode` calls.
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.. seealso::
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Module :mod:`curses.ascii`
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Utilities for working with ASCII characters, regardless of your locale settings.
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Module :mod:`curses.panel`
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A panel stack extension that adds depth to curses windows.
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Module :mod:`curses.textpad`
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Editable text widget for curses supporting :program:`Emacs`\ -like bindings.
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:ref:`curses-howto`
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Tutorial material on using curses with Python, by Andrew Kuchling and Eric
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Raymond.
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The :source:`Tools/demo/` directory in the Python source distribution contains
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some example programs using the curses bindings provided by this module.
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.. _curses-functions:
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Functions
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---------
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The module :mod:`curses` defines the following exception:
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.. exception:: error
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Exception raised when a curses library function returns an error.
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.. note::
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Whenever *x* or *y* arguments to a function or a method are optional, they
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default to the current cursor location. Whenever *attr* is optional, it defaults
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to :const:`A_NORMAL`.
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The module :mod:`curses` defines the following functions:
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.. function:: baudrate()
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Return the output speed of the terminal in bits per second. On software
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terminal emulators it will have a fixed high value. Included for historical
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reasons; in former times, it was used to write output loops for time delays and
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occasionally to change interfaces depending on the line speed.
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.. function:: beep()
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Emit a short attention sound.
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.. function:: can_change_color()
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Return ``True`` or ``False``, depending on whether the programmer can change the colors
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displayed by the terminal.
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.. function:: cbreak()
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Enter cbreak mode. In cbreak mode (sometimes called "rare" mode) normal tty
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line buffering is turned off and characters are available to be read one by one.
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However, unlike raw mode, special characters (interrupt, quit, suspend, and flow
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control) retain their effects on the tty driver and calling program. Calling
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first :func:`raw` then :func:`cbreak` leaves the terminal in cbreak mode.
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.. function:: color_content(color_number)
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Return the intensity of the red, green, and blue (RGB) components in the color
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*color_number*, which must be between ``0`` and :const:`COLORS`. Return a 3-tuple,
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containing the R,G,B values for the given color, which will be between
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``0`` (no component) and ``1000`` (maximum amount of component).
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.. function:: color_pair(color_number)
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Return the attribute value for displaying text in the specified color. This
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attribute value can be combined with :const:`A_STANDOUT`, :const:`A_REVERSE`,
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and the other :const:`A_\*` attributes. :func:`pair_number` is the counterpart
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to this function.
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.. function:: curs_set(visibility)
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Set the cursor state. *visibility* can be set to ``0``, ``1``, or ``2``, for invisible,
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normal, or very visible. If the terminal supports the visibility requested, return the
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previous cursor state; otherwise raise an exception. On many
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terminals, the "visible" mode is an underline cursor and the "very visible" mode
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is a block cursor.
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.. function:: def_prog_mode()
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Save the current terminal mode as the "program" mode, the mode when the running
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program is using curses. (Its counterpart is the "shell" mode, for when the
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program is not in curses.) Subsequent calls to :func:`reset_prog_mode` will
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restore this mode.
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.. function:: def_shell_mode()
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Save the current terminal mode as the "shell" mode, the mode when the running
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program is not using curses. (Its counterpart is the "program" mode, when the
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program is using curses capabilities.) Subsequent calls to
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:func:`reset_shell_mode` will restore this mode.
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.. function:: delay_output(ms)
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Insert an *ms* millisecond pause in output.
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.. function:: doupdate()
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Update the physical screen. The curses library keeps two data structures, one
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representing the current physical screen contents and a virtual screen
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representing the desired next state. The :func:`doupdate` ground updates the
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physical screen to match the virtual screen.
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The virtual screen may be updated by a :meth:`~window.noutrefresh` call after write
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operations such as :meth:`~window.addstr` have been performed on a window. The normal
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:meth:`~window.refresh` call is simply :meth:`!noutrefresh` followed by :func:`!doupdate`;
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if you have to update multiple windows, you can speed performance and perhaps
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reduce screen flicker by issuing :meth:`!noutrefresh` calls on all windows,
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followed by a single :func:`!doupdate`.
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.. function:: echo()
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Enter echo mode. In echo mode, each character input is echoed to the screen as
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it is entered.
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.. function:: endwin()
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De-initialize the library, and return terminal to normal status.
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.. function:: erasechar()
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Return the user's current erase character as a one-byte bytes object. Under Unix operating systems this
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is a property of the controlling tty of the curses program, and is not set by
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the curses library itself.
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.. function:: filter()
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The :func:`.filter` routine, if used, must be called before :func:`initscr` is
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called. The effect is that, during those calls, :envvar:`LINES` is set to ``1``; the
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capabilities ``clear``, ``cup``, ``cud``, ``cud1``, ``cuu1``, ``cuu``, ``vpa`` are disabled; and the ``home``
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string is set to the value of ``cr``. The effect is that the cursor is confined to
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the current line, and so are screen updates. This may be used for enabling
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character-at-a-time line editing without touching the rest of the screen.
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.. function:: flash()
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Flash the screen. That is, change it to reverse-video and then change it back
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in a short interval. Some people prefer such as 'visible bell' to the audible
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attention signal produced by :func:`beep`.
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.. function:: flushinp()
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Flush all input buffers. This throws away any typeahead that has been typed
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by the user and has not yet been processed by the program.
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.. function:: getmouse()
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After :meth:`~window.getch` returns :const:`KEY_MOUSE` to signal a mouse event, this
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method should be call to retrieve the queued mouse event, represented as a
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5-tuple ``(id, x, y, z, bstate)``. *id* is an ID value used to distinguish
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multiple devices, and *x*, *y*, *z* are the event's coordinates. (*z* is
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currently unused.) *bstate* is an integer value whose bits will be set to
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indicate the type of event, and will be the bitwise OR of one or more of the
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following constants, where *n* is the button number from 1 to 4:
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:const:`BUTTONn_PRESSED`, :const:`BUTTONn_RELEASED`, :const:`BUTTONn_CLICKED`,
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:const:`BUTTONn_DOUBLE_CLICKED`, :const:`BUTTONn_TRIPLE_CLICKED`,
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:const:`BUTTON_SHIFT`, :const:`BUTTON_CTRL`, :const:`BUTTON_ALT`.
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.. function:: getsyx()
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Return the current coordinates of the virtual screen cursor as a tuple
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``(y, x)``. If :meth:`leaveok <window.leaveok>` is currently ``True``, then return ``(-1, -1)``.
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.. function:: getwin(file)
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Read window related data stored in the file by an earlier :func:`putwin` call.
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The routine then creates and initializes a new window using that data, returning
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the new window object.
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.. function:: has_colors()
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Return ``True`` if the terminal can display colors; otherwise, return ``False``.
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.. function:: has_ic()
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Return ``True`` if the terminal has insert- and delete-character capabilities.
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This function is included for historical reasons only, as all modern software
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terminal emulators have such capabilities.
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.. function:: has_il()
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Return ``True`` if the terminal has insert- and delete-line capabilities, or can
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simulate them using scrolling regions. This function is included for
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historical reasons only, as all modern software terminal emulators have such
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capabilities.
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.. function:: has_key(ch)
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Take a key value *ch*, and return ``True`` if the current terminal type recognizes
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a key with that value.
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.. function:: halfdelay(tenths)
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Used for half-delay mode, which is similar to cbreak mode in that characters
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typed by the user are immediately available to the program. However, after
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blocking for *tenths* tenths of seconds, raise an exception if nothing has
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been typed. The value of *tenths* must be a number between ``1`` and ``255``. Use
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:func:`nocbreak` to leave half-delay mode.
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.. function:: init_color(color_number, r, g, b)
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Change the definition of a color, taking the number of the color to be changed
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followed by three RGB values (for the amounts of red, green, and blue
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components). The value of *color_number* must be between ``0`` and
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:const:`COLORS`. Each of *r*, *g*, *b*, must be a value between ``0`` and
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``1000``. When :func:`init_color` is used, all occurrences of that color on the
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screen immediately change to the new definition. This function is a no-op on
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most terminals; it is active only if :func:`can_change_color` returns ``True``.
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.. function:: init_pair(pair_number, fg, bg)
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Change the definition of a color-pair. It takes three arguments: the number of
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the color-pair to be changed, the foreground color number, and the background
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color number. The value of *pair_number* must be between ``1`` and
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``COLOR_PAIRS - 1`` (the ``0`` color pair is wired to white on black and cannot
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be changed). The value of *fg* and *bg* arguments must be between ``0`` and
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:const:`COLORS`. If the color-pair was previously initialized, the screen is
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refreshed and all occurrences of that color-pair are changed to the new
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definition.
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.. function:: initscr()
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Initialize the library. Return a :ref:`window <curses-window-objects>` object
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which represents the whole screen.
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.. note::
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If there is an error opening the terminal, the underlying curses library may
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cause the interpreter to exit.
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.. function:: is_term_resized(nlines, ncols)
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Return ``True`` if :func:`resize_term` would modify the window structure,
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``False`` otherwise.
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.. function:: isendwin()
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Return ``True`` if :func:`endwin` has been called (that is, the curses library has
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been deinitialized).
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.. function:: keyname(k)
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Return the name of the key numbered *k* as a bytes object. The name of a key generating printable
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ASCII character is the key's character. The name of a control-key combination
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is a two-byte bytes object consisting of a caret (``b'^'``) followed by the corresponding
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printable ASCII character. The name of an alt-key combination (128--255) is a
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bytes object consisting of the prefix ``b'M-'`` followed by the name of the corresponding
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ASCII character.
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.. function:: killchar()
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Return the user's current line kill character as a one-byte bytes object. Under Unix operating systems
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this is a property of the controlling tty of the curses program, and is not set
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by the curses library itself.
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.. function:: longname()
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Return a bytes object containing the terminfo long name field describing the current
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terminal. The maximum length of a verbose description is 128 characters. It is
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defined only after the call to :func:`initscr`.
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.. function:: meta(flag)
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If *flag* is ``True``, allow 8-bit characters to be input. If
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*flag* is ``False``, allow only 7-bit chars.
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.. function:: mouseinterval(interval)
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Set the maximum time in milliseconds that can elapse between press and release
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events in order for them to be recognized as a click, and return the previous
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interval value. The default value is 200 msec, or one fifth of a second.
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.. function:: mousemask(mousemask)
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Set the mouse events to be reported, and return a tuple ``(availmask,
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oldmask)``. *availmask* indicates which of the specified mouse events can be
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reported; on complete failure it returns ``0``. *oldmask* is the previous value of
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the given window's mouse event mask. If this function is never called, no mouse
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events are ever reported.
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.. function:: napms(ms)
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Sleep for *ms* milliseconds.
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.. function:: newpad(nlines, ncols)
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Create and return a pointer to a new pad data structure with the given number
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of lines and columns. Return a pad as a window object.
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A pad is like a window, except that it is not restricted by the screen size, and
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is not necessarily associated with a particular part of the screen. Pads can be
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used when a large window is needed, and only a part of the window will be on the
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screen at one time. Automatic refreshes of pads (such as from scrolling or
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echoing of input) do not occur. The :meth:`~window.refresh` and :meth:`~window.noutrefresh`
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methods of a pad require 6 arguments to specify the part of the pad to be
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displayed and the location on the screen to be used for the display. The
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arguments are *pminrow*, *pmincol*, *sminrow*, *smincol*, *smaxrow*, *smaxcol*; the *p*
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arguments refer to the upper left corner of the pad region to be displayed and
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the *s* arguments define a clipping box on the screen within which the pad region
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is to be displayed.
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.. function:: newwin(nlines, ncols)
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newwin(nlines, ncols, begin_y, begin_x)
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Return a new :ref:`window <curses-window-objects>`, whose left-upper corner
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is at ``(begin_y, begin_x)``, and whose height/width is *nlines*/*ncols*.
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By default, the window will extend from the specified position to the lower
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right corner of the screen.
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.. function:: nl()
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Enter newline mode. This mode translates the return key into newline on input,
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and translates newline into return and line-feed on output. Newline mode is
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initially on.
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.. function:: nocbreak()
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Leave cbreak mode. Return to normal "cooked" mode with line buffering.
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.. function:: noecho()
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Leave echo mode. Echoing of input characters is turned off.
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.. function:: nonl()
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Leave newline mode. Disable translation of return into newline on input, and
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disable low-level translation of newline into newline/return on output (but this
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does not change the behavior of ``addch('\n')``, which always does the
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equivalent of return and line feed on the virtual screen). With translation
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off, curses can sometimes speed up vertical motion a little; also, it will be
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able to detect the return key on input.
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.. function:: noqiflush()
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When the :func:`!noqiflush` routine is used, normal flush of input and output queues
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associated with the ``INTR``, ``QUIT`` and ``SUSP`` characters will not be done. You may
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want to call :func:`!noqiflush` in a signal handler if you want output to
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continue as though the interrupt had not occurred, after the handler exits.
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.. function:: noraw()
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Leave raw mode. Return to normal "cooked" mode with line buffering.
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.. function:: pair_content(pair_number)
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Return a tuple ``(fg, bg)`` containing the colors for the requested color pair.
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The value of *pair_number* must be between ``1`` and ``COLOR_PAIRS - 1``.
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.. function:: pair_number(attr)
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Return the number of the color-pair set by the attribute value *attr*.
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:func:`color_pair` is the counterpart to this function.
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.. function:: putp(str)
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Equivalent to ``tputs(str, 1, putchar)``; emit the value of a specified
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terminfo capability for the current terminal. Note that the output of :func:`putp`
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always goes to standard output.
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.. function:: qiflush([flag])
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If *flag* is ``False``, the effect is the same as calling :func:`noqiflush`. If
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*flag* is ``True``, or no argument is provided, the queues will be flushed when
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these control characters are read.
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.. function:: raw()
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Enter raw mode. In raw mode, normal line buffering and processing of
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interrupt, quit, suspend, and flow control keys are turned off; characters are
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presented to curses input functions one by one.
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.. function:: reset_prog_mode()
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Restore the terminal to "program" mode, as previously saved by
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:func:`def_prog_mode`.
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.. function:: reset_shell_mode()
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Restore the terminal to "shell" mode, as previously saved by
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:func:`def_shell_mode`.
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.. function:: resetty()
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Restore the state of the terminal modes to what it was at the last call to
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:func:`savetty`.
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.. function:: resize_term(nlines, ncols)
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Backend function used by :func:`resizeterm`, performing most of the work;
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when resizing the windows, :func:`resize_term` blank-fills the areas that are
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extended. The calling application should fill in these areas with
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appropriate data. The :func:`!resize_term` function attempts to resize all
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windows. However, due to the calling convention of pads, it is not possible
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to resize these without additional interaction with the application.
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.. function:: resizeterm(nlines, ncols)
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Resize the standard and current windows to the specified dimensions, and
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adjusts other bookkeeping data used by the curses library that record the
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window dimensions (in particular the SIGWINCH handler).
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.. function:: savetty()
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Save the current state of the terminal modes in a buffer, usable by
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:func:`resetty`.
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.. function:: setsyx(y, x)
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Set the virtual screen cursor to *y*, *x*. If *y* and *x* are both ``-1``, then
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:meth:`leaveok <window.leaveok>` is set ``True``.
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.. function:: setupterm(term=None, fd=-1)
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Initialize the terminal. *term* is a string giving
|
|
the terminal name, or ``None``; if omitted or ``None``, the value of the
|
|
:envvar:`TERM` environment variable will be used. *fd* is the
|
|
file descriptor to which any initialization sequences will be sent; if not
|
|
supplied or ``-1``, the file descriptor for ``sys.stdout`` will be used.
|
|
|
|
|
|
.. function:: start_color()
|
|
|
|
Must be called if the programmer wants to use colors, and before any other color
|
|
manipulation routine is called. It is good practice to call this routine right
|
|
after :func:`initscr`.
|
|
|
|
:func:`start_color` initializes eight basic colors (black, red, green, yellow,
|
|
blue, magenta, cyan, and white), and two global variables in the :mod:`curses`
|
|
module, :const:`COLORS` and :const:`COLOR_PAIRS`, containing the maximum number
|
|
of colors and color-pairs the terminal can support. It also restores the colors
|
|
on the terminal to the values they had when the terminal was just turned on.
|
|
|
|
|
|
.. function:: termattrs()
|
|
|
|
Return a logical OR of all video attributes supported by the terminal. This
|
|
information is useful when a curses program needs complete control over the
|
|
appearance of the screen.
|
|
|
|
|
|
.. function:: termname()
|
|
|
|
Return the value of the environment variable :envvar:`TERM`, as a bytes object,
|
|
truncated to 14 characters.
|
|
|
|
|
|
.. function:: tigetflag(capname)
|
|
|
|
Return the value of the Boolean capability corresponding to the terminfo
|
|
capability name *capname* as an integer. Return the value ``-1`` if *capname* is not a
|
|
Boolean capability, or ``0`` if it is canceled or absent from the terminal
|
|
description.
|
|
|
|
|
|
.. function:: tigetnum(capname)
|
|
|
|
Return the value of the numeric capability corresponding to the terminfo
|
|
capability name *capname* as an integer. Return the value ``-2`` if *capname* is not a
|
|
numeric capability, or ``-1`` if it is canceled or absent from the terminal
|
|
description.
|
|
|
|
|
|
.. function:: tigetstr(capname)
|
|
|
|
Return the value of the string capability corresponding to the terminfo
|
|
capability name *capname* as a bytes object. Return ``None`` if *capname*
|
|
is not a terminfo "string capability", or is canceled or absent from the
|
|
terminal description.
|
|
|
|
|
|
.. function:: tparm(str[, ...])
|
|
|
|
Instantiate the bytes object *str* with the supplied parameters, where *str* should
|
|
be a parameterized string obtained from the terminfo database. E.g.
|
|
``tparm(tigetstr("cup"), 5, 3)`` could result in ``b'\033[6;4H'``, the exact
|
|
result depending on terminal type.
|
|
|
|
|
|
.. function:: typeahead(fd)
|
|
|
|
Specify that the file descriptor *fd* be used for typeahead checking. If *fd*
|
|
is ``-1``, then no typeahead checking is done.
|
|
|
|
The curses library does "line-breakout optimization" by looking for typeahead
|
|
periodically while updating the screen. If input is found, and it is coming
|
|
from a tty, the current update is postponed until refresh or doupdate is called
|
|
again, allowing faster response to commands typed in advance. This function
|
|
allows specifying a different file descriptor for typeahead checking.
|
|
|
|
|
|
.. function:: unctrl(ch)
|
|
|
|
Return a bytes object which is a printable representation of the character *ch*.
|
|
Control characters are represented as a caret followed by the character, for
|
|
example as ``b'^C'``. Printing characters are left as they are.
|
|
|
|
|
|
.. function:: ungetch(ch)
|
|
|
|
Push *ch* so the next :meth:`~window.getch` will return it.
|
|
|
|
.. note::
|
|
|
|
Only one *ch* can be pushed before :meth:`!getch` is called.
|
|
|
|
|
|
.. function:: update_lines_cols()
|
|
|
|
Update :envvar:`LINES` and :envvar:`COLS`. Useful for detecting manual screen resize.
|
|
|
|
.. versionadded:: 3.5
|
|
|
|
|
|
.. function:: unget_wch(ch)
|
|
|
|
Push *ch* so the next :meth:`~window.get_wch` will return it.
|
|
|
|
.. note::
|
|
|
|
Only one *ch* can be pushed before :meth:`!get_wch` is called.
|
|
|
|
.. versionadded:: 3.3
|
|
|
|
|
|
.. function:: ungetmouse(id, x, y, z, bstate)
|
|
|
|
Push a :const:`KEY_MOUSE` event onto the input queue, associating the given
|
|
state data with it.
|
|
|
|
|
|
.. function:: use_env(flag)
|
|
|
|
If used, this function should be called before :func:`initscr` or newterm are
|
|
called. When *flag* is ``False``, the values of lines and columns specified in the
|
|
terminfo database will be used, even if environment variables :envvar:`LINES`
|
|
and :envvar:`COLUMNS` (used by default) are set, or if curses is running in a
|
|
window (in which case default behavior would be to use the window size if
|
|
:envvar:`LINES` and :envvar:`COLUMNS` are not set).
|
|
|
|
|
|
.. function:: use_default_colors()
|
|
|
|
Allow use of default values for colors on terminals supporting this feature. Use
|
|
this to support transparency in your application. The default color is assigned
|
|
to the color number ``-1``. After calling this function, ``init_pair(x,
|
|
curses.COLOR_RED, -1)`` initializes, for instance, color pair *x* to a red
|
|
foreground color on the default background.
|
|
|
|
|
|
.. function:: wrapper(func, /, *args, **kwargs)
|
|
|
|
Initialize curses and call another callable object, *func*, which should be the
|
|
rest of your curses-using application. If the application raises an exception,
|
|
this function will restore the terminal to a sane state before re-raising the
|
|
exception and generating a traceback. The callable object *func* is then passed
|
|
the main window 'stdscr' as its first argument, followed by any other arguments
|
|
passed to :func:`!wrapper`. Before calling *func*, :func:`!wrapper` turns on
|
|
cbreak mode, turns off echo, enables the terminal keypad, and initializes colors
|
|
if the terminal has color support. On exit (whether normally or by exception)
|
|
it restores cooked mode, turns on echo, and disables the terminal keypad.
|
|
|
|
|
|
.. _curses-window-objects:
|
|
|
|
Window Objects
|
|
--------------
|
|
|
|
Window objects, as returned by :func:`initscr` and :func:`newwin` above, have
|
|
the following methods and attributes:
|
|
|
|
|
|
.. method:: window.addch(ch[, attr])
|
|
window.addch(y, x, ch[, attr])
|
|
|
|
Paint character *ch* at ``(y, x)`` with attributes *attr*, overwriting any
|
|
character previously painter at that location. By default, the character
|
|
position and attributes are the current settings for the window object.
|
|
|
|
.. note::
|
|
|
|
Writing outside the window, subwindow, or pad raises a :exc:`curses.error`.
|
|
Attempting to write to the lower right corner of a window, subwindow,
|
|
or pad will cause an exception to be raised after the character is printed.
|
|
|
|
|
|
.. method:: window.addnstr(str, n[, attr])
|
|
window.addnstr(y, x, str, n[, attr])
|
|
|
|
Paint at most *n* characters of the character string *str* at
|
|
``(y, x)`` with attributes
|
|
*attr*, overwriting anything previously on the display.
|
|
|
|
|
|
.. method:: window.addstr(str[, attr])
|
|
window.addstr(y, x, str[, attr])
|
|
|
|
Paint the character string *str* at ``(y, x)`` with attributes
|
|
*attr*, overwriting anything previously on the display.
|
|
|
|
.. note::
|
|
|
|
* Writing outside the window, subwindow, or pad raises :exc:`curses.error`.
|
|
Attempting to write to the lower right corner of a window, subwindow,
|
|
or pad will cause an exception to be raised after the string is printed.
|
|
|
|
* A `bug in ncurses <https://bugs.python.org/issue35924>`_, the backend
|
|
for this Python module, can cause SegFaults when resizing windows. This
|
|
is fixed in ncurses-6.1-20190511. If you are stuck with an earlier
|
|
ncurses, you can avoid triggering this if you do not call :func:`addstr`
|
|
with a *str* that has embedded newlines. Instead, call :func:`addstr`
|
|
separately for each line.
|
|
|
|
|
|
.. method:: window.attroff(attr)
|
|
|
|
Remove attribute *attr* from the "background" set applied to all writes to the
|
|
current window.
|
|
|
|
|
|
.. method:: window.attron(attr)
|
|
|
|
Add attribute *attr* from the "background" set applied to all writes to the
|
|
current window.
|
|
|
|
|
|
.. method:: window.attrset(attr)
|
|
|
|
Set the "background" set of attributes to *attr*. This set is initially
|
|
``0`` (no attributes).
|
|
|
|
|
|
.. method:: window.bkgd(ch[, attr])
|
|
|
|
Set the background property of the window to the character *ch*, with
|
|
attributes *attr*. The change is then applied to every character position in
|
|
that window:
|
|
|
|
* The attribute of every character in the window is changed to the new
|
|
background attribute.
|
|
|
|
* Wherever the former background character appears, it is changed to the new
|
|
background character.
|
|
|
|
|
|
.. method:: window.bkgdset(ch[, attr])
|
|
|
|
Set the window's background. A window's background consists of a character and
|
|
any combination of attributes. The attribute part of the background is combined
|
|
(OR'ed) with all non-blank characters that are written into the window. Both
|
|
the character and attribute parts of the background are combined with the blank
|
|
characters. The background becomes a property of the character and moves with
|
|
the character through any scrolling and insert/delete line/character operations.
|
|
|
|
|
|
.. method:: window.border([ls[, rs[, ts[, bs[, tl[, tr[, bl[, br]]]]]]]])
|
|
|
|
Draw a border around the edges of the window. Each parameter specifies the
|
|
character to use for a specific part of the border; see the table below for more
|
|
details.
|
|
|
|
.. note::
|
|
|
|
A ``0`` value for any parameter will cause the default character to be used for
|
|
that parameter. Keyword parameters can *not* be used. The defaults are listed
|
|
in this table:
|
|
|
|
+-----------+---------------------+-----------------------+
|
|
| Parameter | Description | Default value |
|
|
+===========+=====================+=======================+
|
|
| *ls* | Left side | :const:`ACS_VLINE` |
|
|
+-----------+---------------------+-----------------------+
|
|
| *rs* | Right side | :const:`ACS_VLINE` |
|
|
+-----------+---------------------+-----------------------+
|
|
| *ts* | Top | :const:`ACS_HLINE` |
|
|
+-----------+---------------------+-----------------------+
|
|
| *bs* | Bottom | :const:`ACS_HLINE` |
|
|
+-----------+---------------------+-----------------------+
|
|
| *tl* | Upper-left corner | :const:`ACS_ULCORNER` |
|
|
+-----------+---------------------+-----------------------+
|
|
| *tr* | Upper-right corner | :const:`ACS_URCORNER` |
|
|
+-----------+---------------------+-----------------------+
|
|
| *bl* | Bottom-left corner | :const:`ACS_LLCORNER` |
|
|
+-----------+---------------------+-----------------------+
|
|
| *br* | Bottom-right corner | :const:`ACS_LRCORNER` |
|
|
+-----------+---------------------+-----------------------+
|
|
|
|
|
|
.. method:: window.box([vertch, horch])
|
|
|
|
Similar to :meth:`border`, but both *ls* and *rs* are *vertch* and both *ts* and
|
|
*bs* are *horch*. The default corner characters are always used by this function.
|
|
|
|
|
|
.. method:: window.chgat(attr)
|
|
window.chgat(num, attr)
|
|
window.chgat(y, x, attr)
|
|
window.chgat(y, x, num, attr)
|
|
|
|
Set the attributes of *num* characters at the current cursor position, or at
|
|
position ``(y, x)`` if supplied. If *num* is not given or is ``-1``,
|
|
the attribute will be set on all the characters to the end of the line. This
|
|
function moves cursor to position ``(y, x)`` if supplied. The changed line
|
|
will be touched using the :meth:`touchline` method so that the contents will
|
|
be redisplayed by the next window refresh.
|
|
|
|
|
|
.. method:: window.clear()
|
|
|
|
Like :meth:`erase`, but also cause the whole window to be repainted upon next
|
|
call to :meth:`refresh`.
|
|
|
|
|
|
.. method:: window.clearok(flag)
|
|
|
|
If *flag* is ``True``, the next call to :meth:`refresh` will clear the window
|
|
completely.
|
|
|
|
|
|
.. method:: window.clrtobot()
|
|
|
|
Erase from cursor to the end of the window: all lines below the cursor are
|
|
deleted, and then the equivalent of :meth:`clrtoeol` is performed.
|
|
|
|
|
|
.. method:: window.clrtoeol()
|
|
|
|
Erase from cursor to the end of the line.
|
|
|
|
|
|
.. method:: window.cursyncup()
|
|
|
|
Update the current cursor position of all the ancestors of the window to
|
|
reflect the current cursor position of the window.
|
|
|
|
|
|
.. method:: window.delch([y, x])
|
|
|
|
Delete any character at ``(y, x)``.
|
|
|
|
|
|
.. method:: window.deleteln()
|
|
|
|
Delete the line under the cursor. All following lines are moved up by one line.
|
|
|
|
|
|
.. method:: window.derwin(begin_y, begin_x)
|
|
window.derwin(nlines, ncols, begin_y, begin_x)
|
|
|
|
An abbreviation for "derive window", :meth:`derwin` is the same as calling
|
|
:meth:`subwin`, except that *begin_y* and *begin_x* are relative to the origin
|
|
of the window, rather than relative to the entire screen. Return a window
|
|
object for the derived window.
|
|
|
|
|
|
.. method:: window.echochar(ch[, attr])
|
|
|
|
Add character *ch* with attribute *attr*, and immediately call :meth:`refresh`
|
|
on the window.
|
|
|
|
|
|
.. method:: window.enclose(y, x)
|
|
|
|
Test whether the given pair of screen-relative character-cell coordinates are
|
|
enclosed by the given window, returning ``True`` or ``False``. It is useful for
|
|
determining what subset of the screen windows enclose the location of a mouse
|
|
event.
|
|
|
|
|
|
.. attribute:: window.encoding
|
|
|
|
Encoding used to encode method arguments (Unicode strings and characters).
|
|
The encoding attribute is inherited from the parent window when a subwindow
|
|
is created, for example with :meth:`window.subwin`. By default, the locale
|
|
encoding is used (see :func:`locale.getpreferredencoding`).
|
|
|
|
.. versionadded:: 3.3
|
|
|
|
|
|
.. method:: window.erase()
|
|
|
|
Clear the window.
|
|
|
|
|
|
.. method:: window.getbegyx()
|
|
|
|
Return a tuple ``(y, x)`` of co-ordinates of upper-left corner.
|
|
|
|
|
|
.. method:: window.getbkgd()
|
|
|
|
Return the given window's current background character/attribute pair.
|
|
|
|
|
|
.. method:: window.getch([y, x])
|
|
|
|
Get a character. Note that the integer returned does *not* have to be in ASCII
|
|
range: function keys, keypad keys and so on are represented by numbers higher
|
|
than 255. In no-delay mode, return ``-1`` if there is no input, otherwise
|
|
wait until a key is pressed.
|
|
|
|
|
|
.. method:: window.get_wch([y, x])
|
|
|
|
Get a wide character. Return a character for most keys, or an integer for
|
|
function keys, keypad keys, and other special keys.
|
|
In no-delay mode, raise an exception if there is no input.
|
|
|
|
.. versionadded:: 3.3
|
|
|
|
|
|
.. method:: window.getkey([y, x])
|
|
|
|
Get a character, returning a string instead of an integer, as :meth:`getch`
|
|
does. Function keys, keypad keys and other special keys return a multibyte
|
|
string containing the key name. In no-delay mode, raise an exception if
|
|
there is no input.
|
|
|
|
|
|
.. method:: window.getmaxyx()
|
|
|
|
Return a tuple ``(y, x)`` of the height and width of the window.
|
|
|
|
|
|
.. method:: window.getparyx()
|
|
|
|
Return the beginning coordinates of this window relative to its parent window
|
|
as a tuple ``(y, x)``. Return ``(-1, -1)`` if this window has no
|
|
parent.
|
|
|
|
|
|
.. method:: window.getstr()
|
|
window.getstr(n)
|
|
window.getstr(y, x)
|
|
window.getstr(y, x, n)
|
|
|
|
Read a bytes object from the user, with primitive line editing capacity.
|
|
|
|
|
|
.. method:: window.getyx()
|
|
|
|
Return a tuple ``(y, x)`` of current cursor position relative to the window's
|
|
upper-left corner.
|
|
|
|
|
|
.. method:: window.hline(ch, n)
|
|
window.hline(y, x, ch, n)
|
|
|
|
Display a horizontal line starting at ``(y, x)`` with length *n* consisting of
|
|
the character *ch*.
|
|
|
|
|
|
.. method:: window.idcok(flag)
|
|
|
|
If *flag* is ``False``, curses no longer considers using the hardware insert/delete
|
|
character feature of the terminal; if *flag* is ``True``, use of character insertion
|
|
and deletion is enabled. When curses is first initialized, use of character
|
|
insert/delete is enabled by default.
|
|
|
|
|
|
.. method:: window.idlok(flag)
|
|
|
|
If *flag* is ``True``, :mod:`curses` will try and use hardware line
|
|
editing facilities. Otherwise, line insertion/deletion are disabled.
|
|
|
|
|
|
.. method:: window.immedok(flag)
|
|
|
|
If *flag* is ``True``, any change in the window image automatically causes the
|
|
window to be refreshed; you no longer have to call :meth:`refresh` yourself.
|
|
However, it may degrade performance considerably, due to repeated calls to
|
|
wrefresh. This option is disabled by default.
|
|
|
|
|
|
.. method:: window.inch([y, x])
|
|
|
|
Return the character at the given position in the window. The bottom 8 bits are
|
|
the character proper, and upper bits are the attributes.
|
|
|
|
|
|
.. method:: window.insch(ch[, attr])
|
|
window.insch(y, x, ch[, attr])
|
|
|
|
Paint character *ch* at ``(y, x)`` with attributes *attr*, moving the line from
|
|
position *x* right by one character.
|
|
|
|
|
|
.. method:: window.insdelln(nlines)
|
|
|
|
Insert *nlines* lines into the specified window above the current line. The
|
|
*nlines* bottom lines are lost. For negative *nlines*, delete *nlines* lines
|
|
starting with the one under the cursor, and move the remaining lines up. The
|
|
bottom *nlines* lines are cleared. The current cursor position remains the
|
|
same.
|
|
|
|
|
|
.. method:: window.insertln()
|
|
|
|
Insert a blank line under the cursor. All following lines are moved down by one
|
|
line.
|
|
|
|
|
|
.. method:: window.insnstr(str, n[, attr])
|
|
window.insnstr(y, x, str, n[, attr])
|
|
|
|
Insert a character string (as many characters as will fit on the line) before
|
|
the character under the cursor, up to *n* characters. If *n* is zero or
|
|
negative, the entire string is inserted. All characters to the right of the
|
|
cursor are shifted right, with the rightmost characters on the line being lost.
|
|
The cursor position does not change (after moving to *y*, *x*, if specified).
|
|
|
|
|
|
.. method:: window.insstr(str[, attr])
|
|
window.insstr(y, x, str[, attr])
|
|
|
|
Insert a character string (as many characters as will fit on the line) before
|
|
the character under the cursor. All characters to the right of the cursor are
|
|
shifted right, with the rightmost characters on the line being lost. The cursor
|
|
position does not change (after moving to *y*, *x*, if specified).
|
|
|
|
|
|
.. method:: window.instr([n])
|
|
window.instr(y, x[, n])
|
|
|
|
Return a bytes object of characters, extracted from the window starting at the
|
|
current cursor position, or at *y*, *x* if specified. Attributes are stripped
|
|
from the characters. If *n* is specified, :meth:`instr` returns a string
|
|
at most *n* characters long (exclusive of the trailing NUL).
|
|
|
|
|
|
.. method:: window.is_linetouched(line)
|
|
|
|
Return ``True`` if the specified line was modified since the last call to
|
|
:meth:`refresh`; otherwise return ``False``. Raise a :exc:`curses.error`
|
|
exception if *line* is not valid for the given window.
|
|
|
|
|
|
.. method:: window.is_wintouched()
|
|
|
|
Return ``True`` if the specified window was modified since the last call to
|
|
:meth:`refresh`; otherwise return ``False``.
|
|
|
|
|
|
.. method:: window.keypad(flag)
|
|
|
|
If *flag* is ``True``, escape sequences generated by some keys (keypad, function keys)
|
|
will be interpreted by :mod:`curses`. If *flag* is ``False``, escape sequences will be
|
|
left as is in the input stream.
|
|
|
|
|
|
.. method:: window.leaveok(flag)
|
|
|
|
If *flag* is ``True``, cursor is left where it is on update, instead of being at "cursor
|
|
position." This reduces cursor movement where possible. If possible the cursor
|
|
will be made invisible.
|
|
|
|
If *flag* is ``False``, cursor will always be at "cursor position" after an update.
|
|
|
|
|
|
.. method:: window.move(new_y, new_x)
|
|
|
|
Move cursor to ``(new_y, new_x)``.
|
|
|
|
|
|
.. method:: window.mvderwin(y, x)
|
|
|
|
Move the window inside its parent window. The screen-relative parameters of
|
|
the window are not changed. This routine is used to display different parts of
|
|
the parent window at the same physical position on the screen.
|
|
|
|
|
|
.. method:: window.mvwin(new_y, new_x)
|
|
|
|
Move the window so its upper-left corner is at ``(new_y, new_x)``.
|
|
|
|
|
|
.. method:: window.nodelay(flag)
|
|
|
|
If *flag* is ``True``, :meth:`getch` will be non-blocking.
|
|
|
|
|
|
.. method:: window.notimeout(flag)
|
|
|
|
If *flag* is ``True``, escape sequences will not be timed out.
|
|
|
|
If *flag* is ``False``, after a few milliseconds, an escape sequence will not be
|
|
interpreted, and will be left in the input stream as is.
|
|
|
|
|
|
.. method:: window.noutrefresh()
|
|
|
|
Mark for refresh but wait. This function updates the data structure
|
|
representing the desired state of the window, but does not force an update of
|
|
the physical screen. To accomplish that, call :func:`doupdate`.
|
|
|
|
|
|
.. method:: window.overlay(destwin[, sminrow, smincol, dminrow, dmincol, dmaxrow, dmaxcol])
|
|
|
|
Overlay the window on top of *destwin*. The windows need not be the same size,
|
|
only the overlapping region is copied. This copy is non-destructive, which means
|
|
that the current background character does not overwrite the old contents of
|
|
*destwin*.
|
|
|
|
To get fine-grained control over the copied region, the second form of
|
|
:meth:`overlay` can be used. *sminrow* and *smincol* are the upper-left
|
|
coordinates of the source window, and the other variables mark a rectangle in
|
|
the destination window.
|
|
|
|
|
|
.. method:: window.overwrite(destwin[, sminrow, smincol, dminrow, dmincol, dmaxrow, dmaxcol])
|
|
|
|
Overwrite the window on top of *destwin*. The windows need not be the same size,
|
|
in which case only the overlapping region is copied. This copy is destructive,
|
|
which means that the current background character overwrites the old contents of
|
|
*destwin*.
|
|
|
|
To get fine-grained control over the copied region, the second form of
|
|
:meth:`overwrite` can be used. *sminrow* and *smincol* are the upper-left
|
|
coordinates of the source window, the other variables mark a rectangle in the
|
|
destination window.
|
|
|
|
|
|
.. method:: window.putwin(file)
|
|
|
|
Write all data associated with the window into the provided file object. This
|
|
information can be later retrieved using the :func:`getwin` function.
|
|
|
|
|
|
.. method:: window.redrawln(beg, num)
|
|
|
|
Indicate that the *num* screen lines, starting at line *beg*, are corrupted and
|
|
should be completely redrawn on the next :meth:`refresh` call.
|
|
|
|
|
|
.. method:: window.redrawwin()
|
|
|
|
Touch the entire window, causing it to be completely redrawn on the next
|
|
:meth:`refresh` call.
|
|
|
|
|
|
.. method:: window.refresh([pminrow, pmincol, sminrow, smincol, smaxrow, smaxcol])
|
|
|
|
Update the display immediately (sync actual screen with previous
|
|
drawing/deleting methods).
|
|
|
|
The 6 optional arguments can only be specified when the window is a pad created
|
|
with :func:`newpad`. The additional parameters are needed to indicate what part
|
|
of the pad and screen are involved. *pminrow* and *pmincol* specify the upper
|
|
left-hand corner of the rectangle to be displayed in the pad. *sminrow*,
|
|
*smincol*, *smaxrow*, and *smaxcol* specify the edges of the rectangle to be
|
|
displayed on the screen. The lower right-hand corner of the rectangle to be
|
|
displayed in the pad is calculated from the screen coordinates, since the
|
|
rectangles must be the same size. Both rectangles must be entirely contained
|
|
within their respective structures. Negative values of *pminrow*, *pmincol*,
|
|
*sminrow*, or *smincol* are treated as if they were zero.
|
|
|
|
|
|
.. method:: window.resize(nlines, ncols)
|
|
|
|
Reallocate storage for a curses window to adjust its dimensions to the
|
|
specified values. If either dimension is larger than the current values, the
|
|
window's data is filled with blanks that have the current background
|
|
rendition (as set by :meth:`bkgdset`) merged into them.
|
|
|
|
|
|
.. method:: window.scroll([lines=1])
|
|
|
|
Scroll the screen or scrolling region upward by *lines* lines.
|
|
|
|
|
|
.. method:: window.scrollok(flag)
|
|
|
|
Control what happens when the cursor of a window is moved off the edge of the
|
|
window or scrolling region, either as a result of a newline action on the bottom
|
|
line, or typing the last character of the last line. If *flag* is ``False``, the
|
|
cursor is left on the bottom line. If *flag* is ``True``, the window is scrolled up
|
|
one line. Note that in order to get the physical scrolling effect on the
|
|
terminal, it is also necessary to call :meth:`idlok`.
|
|
|
|
|
|
.. method:: window.setscrreg(top, bottom)
|
|
|
|
Set the scrolling region from line *top* to line *bottom*. All scrolling actions
|
|
will take place in this region.
|
|
|
|
|
|
.. method:: window.standend()
|
|
|
|
Turn off the standout attribute. On some terminals this has the side effect of
|
|
turning off all attributes.
|
|
|
|
|
|
.. method:: window.standout()
|
|
|
|
Turn on attribute *A_STANDOUT*.
|
|
|
|
|
|
.. method:: window.subpad(begin_y, begin_x)
|
|
window.subpad(nlines, ncols, begin_y, begin_x)
|
|
|
|
Return a sub-window, whose upper-left corner is at ``(begin_y, begin_x)``, and
|
|
whose width/height is *ncols*/*nlines*.
|
|
|
|
|
|
.. method:: window.subwin(begin_y, begin_x)
|
|
window.subwin(nlines, ncols, begin_y, begin_x)
|
|
|
|
Return a sub-window, whose upper-left corner is at ``(begin_y, begin_x)``, and
|
|
whose width/height is *ncols*/*nlines*.
|
|
|
|
By default, the sub-window will extend from the specified position to the lower
|
|
right corner of the window.
|
|
|
|
|
|
.. method:: window.syncdown()
|
|
|
|
Touch each location in the window that has been touched in any of its ancestor
|
|
windows. This routine is called by :meth:`refresh`, so it should almost never
|
|
be necessary to call it manually.
|
|
|
|
|
|
.. method:: window.syncok(flag)
|
|
|
|
If *flag* is ``True``, then :meth:`syncup` is called automatically
|
|
whenever there is a change in the window.
|
|
|
|
|
|
.. method:: window.syncup()
|
|
|
|
Touch all locations in ancestors of the window that have been changed in the
|
|
window.
|
|
|
|
|
|
.. method:: window.timeout(delay)
|
|
|
|
Set blocking or non-blocking read behavior for the window. If *delay* is
|
|
negative, blocking read is used (which will wait indefinitely for input). If
|
|
*delay* is zero, then non-blocking read is used, and :meth:`getch` will
|
|
return ``-1`` if no input is waiting. If *delay* is positive, then
|
|
:meth:`getch` will block for *delay* milliseconds, and return ``-1`` if there is
|
|
still no input at the end of that time.
|
|
|
|
|
|
.. method:: window.touchline(start, count[, changed])
|
|
|
|
Pretend *count* lines have been changed, starting with line *start*. If
|
|
*changed* is supplied, it specifies whether the affected lines are marked as
|
|
having been changed (*changed*\ ``=True``) or unchanged (*changed*\ ``=False``).
|
|
|
|
|
|
.. method:: window.touchwin()
|
|
|
|
Pretend the whole window has been changed, for purposes of drawing
|
|
optimizations.
|
|
|
|
|
|
.. method:: window.untouchwin()
|
|
|
|
Mark all lines in the window as unchanged since the last call to
|
|
:meth:`refresh`.
|
|
|
|
|
|
.. method:: window.vline(ch, n)
|
|
window.vline(y, x, ch, n)
|
|
|
|
Display a vertical line starting at ``(y, x)`` with length *n* consisting of the
|
|
character *ch*.
|
|
|
|
|
|
Constants
|
|
---------
|
|
|
|
The :mod:`curses` module defines the following data members:
|
|
|
|
|
|
.. data:: ERR
|
|
|
|
Some curses routines that return an integer, such as :meth:`~window.getch`, return
|
|
:const:`ERR` upon failure.
|
|
|
|
|
|
.. data:: OK
|
|
|
|
Some curses routines that return an integer, such as :func:`napms`, return
|
|
:const:`OK` upon success.
|
|
|
|
|
|
.. data:: version
|
|
|
|
A bytes object representing the current version of the module. Also available as
|
|
:const:`__version__`.
|
|
|
|
|
|
.. data:: ncurses_version
|
|
|
|
A named tuple containing the three components of the ncurses library
|
|
version: *major*, *minor*, and *patch*. All values are integers. The
|
|
components can also be accessed by name, so ``curses.ncurses_version[0]``
|
|
is equivalent to ``curses.ncurses_version.major`` and so on.
|
|
|
|
Availability: if the ncurses library is used.
|
|
|
|
.. versionadded:: 3.8
|
|
|
|
|
|
Some constants are available to specify character cell attributes.
|
|
The exact constants available are system dependent.
|
|
|
|
+------------------+-------------------------------+
|
|
| Attribute | Meaning |
|
|
+==================+===============================+
|
|
| ``A_ALTCHARSET`` | Alternate character set mode |
|
|
+------------------+-------------------------------+
|
|
| ``A_BLINK`` | Blink mode |
|
|
+------------------+-------------------------------+
|
|
| ``A_BOLD`` | Bold mode |
|
|
+------------------+-------------------------------+
|
|
| ``A_DIM`` | Dim mode |
|
|
+------------------+-------------------------------+
|
|
| ``A_INVIS`` | Invisible or blank mode |
|
|
+------------------+-------------------------------+
|
|
| ``A_ITALIC`` | Italic mode |
|
|
+------------------+-------------------------------+
|
|
| ``A_NORMAL`` | Normal attribute |
|
|
+------------------+-------------------------------+
|
|
| ``A_PROTECT`` | Protected mode |
|
|
+------------------+-------------------------------+
|
|
| ``A_REVERSE`` | Reverse background and |
|
|
| | foreground colors |
|
|
+------------------+-------------------------------+
|
|
| ``A_STANDOUT`` | Standout mode |
|
|
+------------------+-------------------------------+
|
|
| ``A_UNDERLINE`` | Underline mode |
|
|
+------------------+-------------------------------+
|
|
| ``A_HORIZONTAL`` | Horizontal highlight |
|
|
+------------------+-------------------------------+
|
|
| ``A_LEFT`` | Left highlight |
|
|
+------------------+-------------------------------+
|
|
| ``A_LOW`` | Low highlight |
|
|
+------------------+-------------------------------+
|
|
| ``A_RIGHT`` | Right highlight |
|
|
+------------------+-------------------------------+
|
|
| ``A_TOP`` | Top highlight |
|
|
+------------------+-------------------------------+
|
|
| ``A_VERTICAL`` | Vertical highlight |
|
|
+------------------+-------------------------------+
|
|
| ``A_CHARTEXT`` | Bit-mask to extract a |
|
|
| | character |
|
|
+------------------+-------------------------------+
|
|
|
|
.. versionadded:: 3.7
|
|
``A_ITALIC`` was added.
|
|
|
|
Several constants are available to extract corresponding attributes returned
|
|
by some methods.
|
|
|
|
+------------------+-------------------------------+
|
|
| Bit-mask | Meaning |
|
|
+==================+===============================+
|
|
| ``A_ATTRIBUTES`` | Bit-mask to extract |
|
|
| | attributes |
|
|
+------------------+-------------------------------+
|
|
| ``A_CHARTEXT`` | Bit-mask to extract a |
|
|
| | character |
|
|
+------------------+-------------------------------+
|
|
| ``A_COLOR`` | Bit-mask to extract |
|
|
| | color-pair field information |
|
|
+------------------+-------------------------------+
|
|
|
|
Keys are referred to by integer constants with names starting with ``KEY_``.
|
|
The exact keycaps available are system dependent.
|
|
|
|
.. XXX this table is far too large! should it be alphabetized?
|
|
|
|
+-------------------+--------------------------------------------+
|
|
| Key constant | Key |
|
|
+===================+============================================+
|
|
| ``KEY_MIN`` | Minimum key value |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_BREAK`` | Break key (unreliable) |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_DOWN`` | Down-arrow |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_UP`` | Up-arrow |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_LEFT`` | Left-arrow |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_RIGHT`` | Right-arrow |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_HOME`` | Home key (upward+left arrow) |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_BACKSPACE`` | Backspace (unreliable) |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_F0`` | Function keys. Up to 64 function keys are |
|
|
| | supported. |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_Fn`` | Value of function key *n* |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_DL`` | Delete line |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_IL`` | Insert line |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_DC`` | Delete character |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_IC`` | Insert char or enter insert mode |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_EIC`` | Exit insert char mode |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_CLEAR`` | Clear screen |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_EOS`` | Clear to end of screen |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_EOL`` | Clear to end of line |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SF`` | Scroll 1 line forward |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SR`` | Scroll 1 line backward (reverse) |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_NPAGE`` | Next page |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_PPAGE`` | Previous page |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_STAB`` | Set tab |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_CTAB`` | Clear tab |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_CATAB`` | Clear all tabs |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_ENTER`` | Enter or send (unreliable) |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SRESET`` | Soft (partial) reset (unreliable) |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_RESET`` | Reset or hard reset (unreliable) |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_PRINT`` | Print |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_LL`` | Home down or bottom (lower left) |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_A1`` | Upper left of keypad |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_A3`` | Upper right of keypad |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_B2`` | Center of keypad |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_C1`` | Lower left of keypad |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_C3`` | Lower right of keypad |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_BTAB`` | Back tab |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_BEG`` | Beg (beginning) |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_CANCEL`` | Cancel |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_CLOSE`` | Close |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_COMMAND`` | Cmd (command) |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_COPY`` | Copy |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_CREATE`` | Create |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_END`` | End |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_EXIT`` | Exit |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_FIND`` | Find |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_HELP`` | Help |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_MARK`` | Mark |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_MESSAGE`` | Message |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_MOVE`` | Move |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_NEXT`` | Next |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_OPEN`` | Open |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_OPTIONS`` | Options |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_PREVIOUS`` | Prev (previous) |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_REDO`` | Redo |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_REFERENCE`` | Ref (reference) |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_REFRESH`` | Refresh |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_REPLACE`` | Replace |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_RESTART`` | Restart |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_RESUME`` | Resume |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SAVE`` | Save |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SBEG`` | Shifted Beg (beginning) |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SCANCEL`` | Shifted Cancel |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SCOMMAND`` | Shifted Command |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SCOPY`` | Shifted Copy |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SCREATE`` | Shifted Create |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SDC`` | Shifted Delete char |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SDL`` | Shifted Delete line |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SELECT`` | Select |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SEND`` | Shifted End |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SEOL`` | Shifted Clear line |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SEXIT`` | Shifted Exit |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SFIND`` | Shifted Find |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SHELP`` | Shifted Help |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SHOME`` | Shifted Home |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SIC`` | Shifted Input |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SLEFT`` | Shifted Left arrow |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SMESSAGE`` | Shifted Message |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SMOVE`` | Shifted Move |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SNEXT`` | Shifted Next |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SOPTIONS`` | Shifted Options |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SPREVIOUS`` | Shifted Prev |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SPRINT`` | Shifted Print |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SREDO`` | Shifted Redo |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SREPLACE`` | Shifted Replace |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SRIGHT`` | Shifted Right arrow |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SRSUME`` | Shifted Resume |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SSAVE`` | Shifted Save |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SSUSPEND`` | Shifted Suspend |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SUNDO`` | Shifted Undo |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_SUSPEND`` | Suspend |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_UNDO`` | Undo |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_MOUSE`` | Mouse event has occurred |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_RESIZE`` | Terminal resize event |
|
|
+-------------------+--------------------------------------------+
|
|
| ``KEY_MAX`` | Maximum key value |
|
|
+-------------------+--------------------------------------------+
|
|
|
|
On VT100s and their software emulations, such as X terminal emulators, there are
|
|
normally at least four function keys (:const:`KEY_F1`, :const:`KEY_F2`,
|
|
:const:`KEY_F3`, :const:`KEY_F4`) available, and the arrow keys mapped to
|
|
:const:`KEY_UP`, :const:`KEY_DOWN`, :const:`KEY_LEFT` and :const:`KEY_RIGHT` in
|
|
the obvious way. If your machine has a PC keyboard, it is safe to expect arrow
|
|
keys and twelve function keys (older PC keyboards may have only ten function
|
|
keys); also, the following keypad mappings are standard:
|
|
|
|
+------------------+-----------+
|
|
| Keycap | Constant |
|
|
+==================+===========+
|
|
| :kbd:`Insert` | KEY_IC |
|
|
+------------------+-----------+
|
|
| :kbd:`Delete` | KEY_DC |
|
|
+------------------+-----------+
|
|
| :kbd:`Home` | KEY_HOME |
|
|
+------------------+-----------+
|
|
| :kbd:`End` | KEY_END |
|
|
+------------------+-----------+
|
|
| :kbd:`Page Up` | KEY_PPAGE |
|
|
+------------------+-----------+
|
|
| :kbd:`Page Down` | KEY_NPAGE |
|
|
+------------------+-----------+
|
|
|
|
The following table lists characters from the alternate character set. These are
|
|
inherited from the VT100 terminal, and will generally be available on software
|
|
emulations such as X terminals. When there is no graphic available, curses
|
|
falls back on a crude printable ASCII approximation.
|
|
|
|
.. note::
|
|
|
|
These are available only after :func:`initscr` has been called.
|
|
|
|
+------------------+------------------------------------------+
|
|
| ACS code | Meaning |
|
|
+==================+==========================================+
|
|
| ``ACS_BBSS`` | alternate name for upper right corner |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_BLOCK`` | solid square block |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_BOARD`` | board of squares |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_BSBS`` | alternate name for horizontal line |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_BSSB`` | alternate name for upper left corner |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_BSSS`` | alternate name for top tee |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_BTEE`` | bottom tee |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_BULLET`` | bullet |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_CKBOARD`` | checker board (stipple) |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_DARROW`` | arrow pointing down |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_DEGREE`` | degree symbol |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_DIAMOND`` | diamond |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_GEQUAL`` | greater-than-or-equal-to |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_HLINE`` | horizontal line |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_LANTERN`` | lantern symbol |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_LARROW`` | left arrow |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_LEQUAL`` | less-than-or-equal-to |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_LLCORNER`` | lower left-hand corner |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_LRCORNER`` | lower right-hand corner |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_LTEE`` | left tee |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_NEQUAL`` | not-equal sign |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_PI`` | letter pi |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_PLMINUS`` | plus-or-minus sign |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_PLUS`` | big plus sign |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_RARROW`` | right arrow |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_RTEE`` | right tee |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_S1`` | scan line 1 |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_S3`` | scan line 3 |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_S7`` | scan line 7 |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_S9`` | scan line 9 |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_SBBS`` | alternate name for lower right corner |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_SBSB`` | alternate name for vertical line |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_SBSS`` | alternate name for right tee |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_SSBB`` | alternate name for lower left corner |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_SSBS`` | alternate name for bottom tee |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_SSSB`` | alternate name for left tee |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_SSSS`` | alternate name for crossover or big plus |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_STERLING`` | pound sterling |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_TTEE`` | top tee |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_UARROW`` | up arrow |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_ULCORNER`` | upper left corner |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_URCORNER`` | upper right corner |
|
|
+------------------+------------------------------------------+
|
|
| ``ACS_VLINE`` | vertical line |
|
|
+------------------+------------------------------------------+
|
|
|
|
The following table lists the predefined colors:
|
|
|
|
+-------------------+----------------------------+
|
|
| Constant | Color |
|
|
+===================+============================+
|
|
| ``COLOR_BLACK`` | Black |
|
|
+-------------------+----------------------------+
|
|
| ``COLOR_BLUE`` | Blue |
|
|
+-------------------+----------------------------+
|
|
| ``COLOR_CYAN`` | Cyan (light greenish blue) |
|
|
+-------------------+----------------------------+
|
|
| ``COLOR_GREEN`` | Green |
|
|
+-------------------+----------------------------+
|
|
| ``COLOR_MAGENTA`` | Magenta (purplish red) |
|
|
+-------------------+----------------------------+
|
|
| ``COLOR_RED`` | Red |
|
|
+-------------------+----------------------------+
|
|
| ``COLOR_WHITE`` | White |
|
|
+-------------------+----------------------------+
|
|
| ``COLOR_YELLOW`` | Yellow |
|
|
+-------------------+----------------------------+
|
|
|
|
|
|
:mod:`curses.textpad` --- Text input widget for curses programs
|
|
===============================================================
|
|
|
|
.. module:: curses.textpad
|
|
:synopsis: Emacs-like input editing in a curses window.
|
|
.. moduleauthor:: Eric Raymond <esr@thyrsus.com>
|
|
.. sectionauthor:: Eric Raymond <esr@thyrsus.com>
|
|
|
|
|
|
The :mod:`curses.textpad` module provides a :class:`Textbox` class that handles
|
|
elementary text editing in a curses window, supporting a set of keybindings
|
|
resembling those of Emacs (thus, also of Netscape Navigator, BBedit 6.x,
|
|
FrameMaker, and many other programs). The module also provides a
|
|
rectangle-drawing function useful for framing text boxes or for other purposes.
|
|
|
|
The module :mod:`curses.textpad` defines the following function:
|
|
|
|
|
|
.. function:: rectangle(win, uly, ulx, lry, lrx)
|
|
|
|
Draw a rectangle. The first argument must be a window object; the remaining
|
|
arguments are coordinates relative to that window. The second and third
|
|
arguments are the y and x coordinates of the upper left hand corner of the
|
|
rectangle to be drawn; the fourth and fifth arguments are the y and x
|
|
coordinates of the lower right hand corner. The rectangle will be drawn using
|
|
VT100/IBM PC forms characters on terminals that make this possible (including
|
|
xterm and most other software terminal emulators). Otherwise it will be drawn
|
|
with ASCII dashes, vertical bars, and plus signs.
|
|
|
|
|
|
.. _curses-textpad-objects:
|
|
|
|
Textbox objects
|
|
---------------
|
|
|
|
You can instantiate a :class:`Textbox` object as follows:
|
|
|
|
|
|
.. class:: Textbox(win)
|
|
|
|
Return a textbox widget object. The *win* argument should be a curses
|
|
:ref:`window <curses-window-objects>` object in which the textbox is to
|
|
be contained. The edit cursor of the textbox is initially located at the
|
|
upper left hand corner of the containing window, with coordinates ``(0, 0)``.
|
|
The instance's :attr:`stripspaces` flag is initially on.
|
|
|
|
:class:`Textbox` objects have the following methods:
|
|
|
|
|
|
.. method:: edit([validator])
|
|
|
|
This is the entry point you will normally use. It accepts editing
|
|
keystrokes until one of the termination keystrokes is entered. If
|
|
*validator* is supplied, it must be a function. It will be called for
|
|
each keystroke entered with the keystroke as a parameter; command dispatch
|
|
is done on the result. This method returns the window contents as a
|
|
string; whether blanks in the window are included is affected by the
|
|
:attr:`stripspaces` attribute.
|
|
|
|
|
|
.. method:: do_command(ch)
|
|
|
|
Process a single command keystroke. Here are the supported special
|
|
keystrokes:
|
|
|
|
+------------------+-------------------------------------------+
|
|
| Keystroke | Action |
|
|
+==================+===========================================+
|
|
| :kbd:`Control-A` | Go to left edge of window. |
|
|
+------------------+-------------------------------------------+
|
|
| :kbd:`Control-B` | Cursor left, wrapping to previous line if |
|
|
| | appropriate. |
|
|
+------------------+-------------------------------------------+
|
|
| :kbd:`Control-D` | Delete character under cursor. |
|
|
+------------------+-------------------------------------------+
|
|
| :kbd:`Control-E` | Go to right edge (stripspaces off) or end |
|
|
| | of line (stripspaces on). |
|
|
+------------------+-------------------------------------------+
|
|
| :kbd:`Control-F` | Cursor right, wrapping to next line when |
|
|
| | appropriate. |
|
|
+------------------+-------------------------------------------+
|
|
| :kbd:`Control-G` | Terminate, returning the window contents. |
|
|
+------------------+-------------------------------------------+
|
|
| :kbd:`Control-H` | Delete character backward. |
|
|
+------------------+-------------------------------------------+
|
|
| :kbd:`Control-J` | Terminate if the window is 1 line, |
|
|
| | otherwise insert newline. |
|
|
+------------------+-------------------------------------------+
|
|
| :kbd:`Control-K` | If line is blank, delete it, otherwise |
|
|
| | clear to end of line. |
|
|
+------------------+-------------------------------------------+
|
|
| :kbd:`Control-L` | Refresh screen. |
|
|
+------------------+-------------------------------------------+
|
|
| :kbd:`Control-N` | Cursor down; move down one line. |
|
|
+------------------+-------------------------------------------+
|
|
| :kbd:`Control-O` | Insert a blank line at cursor location. |
|
|
+------------------+-------------------------------------------+
|
|
| :kbd:`Control-P` | Cursor up; move up one line. |
|
|
+------------------+-------------------------------------------+
|
|
|
|
Move operations do nothing if the cursor is at an edge where the movement
|
|
is not possible. The following synonyms are supported where possible:
|
|
|
|
+------------------------+------------------+
|
|
| Constant | Keystroke |
|
|
+========================+==================+
|
|
| :const:`KEY_LEFT` | :kbd:`Control-B` |
|
|
+------------------------+------------------+
|
|
| :const:`KEY_RIGHT` | :kbd:`Control-F` |
|
|
+------------------------+------------------+
|
|
| :const:`KEY_UP` | :kbd:`Control-P` |
|
|
+------------------------+------------------+
|
|
| :const:`KEY_DOWN` | :kbd:`Control-N` |
|
|
+------------------------+------------------+
|
|
| :const:`KEY_BACKSPACE` | :kbd:`Control-h` |
|
|
+------------------------+------------------+
|
|
|
|
All other keystrokes are treated as a command to insert the given
|
|
character and move right (with line wrapping).
|
|
|
|
|
|
.. method:: gather()
|
|
|
|
Return the window contents as a string; whether blanks in the
|
|
window are included is affected by the :attr:`stripspaces` member.
|
|
|
|
|
|
.. attribute:: stripspaces
|
|
|
|
This attribute is a flag which controls the interpretation of blanks in
|
|
the window. When it is on, trailing blanks on each line are ignored; any
|
|
cursor motion that would land the cursor on a trailing blank goes to the
|
|
end of that line instead, and trailing blanks are stripped when the window
|
|
contents are gathered.
|