128 lines
4.5 KiB
Python
128 lines
4.5 KiB
Python
# Scan Sound.h header file, generate sndgen.py and Sound.py files.
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# Then import sndsupport (which execs sndgen.py) to generate Sndmodule.c.
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# (Should learn how to tell the compiler to compile it as well.)
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import sys
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from bgenlocations import TOOLBOXDIR, BGENDIR
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sys.path.append(BGENDIR)
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from scantools import Scanner
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def main():
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input = "Sound.h"
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output = "sndgen.py"
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defsoutput = TOOLBOXDIR + "Sound.py"
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scanner = SoundScanner(input, output, defsoutput)
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scanner.scan()
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scanner.close()
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print "=== Testing definitions output code ==="
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execfile(defsoutput, {}, {})
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print "=== Done scanning and generating, now doing 'import sndsupport' ==="
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import sndsupport
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print "=== Done. It's up to you to compile Sndmodule.c ==="
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class SoundScanner(Scanner):
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def destination(self, type, name, arglist):
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classname = "SndFunction"
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listname = "functions"
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if arglist:
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t, n, m = arglist[0]
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if t == "SndChannelPtr" and m == "InMode":
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classname = "SndMethod"
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listname = "sndmethods"
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return classname, listname
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def writeinitialdefs(self):
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self.defsfile.write("def FOUR_CHAR_CODE(x): return x\n")
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def makeblacklistnames(self):
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return [
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'SndDisposeChannel', # automatic on deallocation
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'SndAddModifier', # for internal use only
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'SndPlayDoubleBuffer', # very low level routine
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# Missing from libraries (UH332)
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'SoundManagerSetInfo',
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'SoundManagerGetInfo',
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# Constants with funny definitions
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'rate48khz',
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'rate44khz',
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'kInvalidSource',
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# OS8 only:
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'MACEVersion',
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'SPBRecordToFile',
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'Exp1to6',
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'Comp6to1',
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'Exp1to3',
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'Comp3to1',
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'SndControl',
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'SndStopFilePlay',
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'SndStartFilePlay',
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'SndPauseFilePlay',
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'SndRecordToFile',
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]
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def makeblacklisttypes(self):
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return [
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"GetSoundVol",
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"SetSoundVol",
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"UnsignedFixed",
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# Don't have the time to dig into this...
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"Component",
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"ComponentInstance",
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"SoundComponentDataPtr",
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"SoundComponentData",
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"SoundComponentData_ptr",
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"SoundConverter",
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]
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def makerepairinstructions(self):
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return [
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([("Str255", "*", "InMode")],
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[("*", "*", "OutMode")]),
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([("void_ptr", "*", "InMode"), ("long", "*", "InMode")],
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[("InBuffer", "*", "*")]),
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([("void", "*", "OutMode"), ("long", "*", "InMode"),
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("long", "*", "OutMode")],
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[("VarVarOutBuffer", "*", "InOutMode")]),
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([("SCStatusPtr", "*", "InMode")],
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[("SCStatus", "*", "OutMode")]),
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([("SMStatusPtr", "*", "InMode")],
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[("SMStatus", "*", "OutMode")]),
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([("CompressionInfoPtr", "*", "InMode")],
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[("CompressionInfo", "*", "OutMode")]),
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# For SndPlay's SndListHandle argument
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([("Handle", "sndHdl", "InMode")],
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[("SndListHandle", "*", "*")]),
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# For SndStartFilePlay
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([("long", "bufferSize", "InMode"), ("void", "theBuffer", "OutMode")],
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[("*", "*", "*"), ("FakeType('0')", "*", "InMode")]),
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# For Comp3to1 etc.
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([("void_ptr", "inBuffer", "InMode"),
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("void", "outBuffer", "OutMode"),
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("unsigned_long", "cnt", "InMode")],
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[("InOutBuffer", "buffer", "InOutMode")]),
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# Ditto
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## ([("void_ptr", "inState", "InMode"), ("void", "outState", "OutMode")],
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## [("InOutBuf128", "state", "InOutMode")]),
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([("StateBlockPtr", "inState", "InMode"), ("StateBlockPtr", "outState", "InMode")],
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[("StateBlock", "state", "InOutMode")]),
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# Catch-all for the last couple of void pointers
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([("void", "*", "OutMode")],
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[("void_ptr", "*", "InMode")]),
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]
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if __name__ == "__main__":
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main()
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