886 lines
30 KiB
Plaintext
886 lines
30 KiB
Plaintext
=============================================================================
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Python Unicode Integration Proposal Version: 1.2
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-----------------------------------------------------------------------------
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Introduction:
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-------------
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The idea of this proposal is to add native Unicode 3.0 support to
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Python in a way that makes use of Unicode strings as simple as
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possible without introducing too many pitfalls along the way.
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Since this goal is not easy to achieve -- strings being one of the
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most fundamental objects in Python --, we expect this proposal to
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undergo some significant refinements.
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Note that the current version of this proposal is still a bit unsorted
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due to the many different aspects of the Unicode-Python integration.
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The latest version of this document is always available at:
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http://starship.skyport.net/~lemburg/unicode-proposal.txt
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Older versions are available as:
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http://starship.skyport.net/~lemburg/unicode-proposal-X.X.txt
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Conventions:
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------------
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· In examples we use u = Unicode object and s = Python string
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· 'XXX' markings indicate points of discussion (PODs)
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General Remarks:
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----------------
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· Unicode encoding names should be lower case on output and
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case-insensitive on input (they will be converted to lower case
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by all APIs taking an encoding name as input).
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Encoding names should follow the name conventions as used by the
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Unicode Consortium: spaces are converted to hyphens, e.g. 'utf 16' is
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written as 'utf-16'.
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Codec modules should use the same names, but with hyphens converted
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to underscores, e.g. utf_8, utf_16, iso_8859_1.
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· The <default encoding> should be the widely used 'utf-8' format. This
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is very close to the standard 7-bit ASCII format and thus resembles the
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standard used programming nowadays in most aspects.
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Unicode Constructors:
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---------------------
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Python should provide a built-in constructor for Unicode strings which
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is available through __builtins__:
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u = unicode(encoded_string[,encoding=<default encoding>][,errors="strict"])
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u = u'<unicode-escape encoded Python string>'
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u = ur'<raw-unicode-escape encoded Python string>'
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With the 'unicode-escape' encoding being defined as:
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· all non-escape characters represent themselves as Unicode ordinal
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(e.g. 'a' -> U+0061).
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· all existing defined Python escape sequences are interpreted as
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Unicode ordinals; note that \xXXXX can represent all Unicode
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ordinals, and \OOO (octal) can represent Unicode ordinals up to U+01FF.
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· a new escape sequence, \uXXXX, represents U+XXXX; it is a syntax
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error to have fewer than 4 digits after \u.
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For an explanation of possible values for errors see the Codec section
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below.
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Examples:
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u'abc' -> U+0061 U+0062 U+0063
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u'\u1234' -> U+1234
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u'abc\u1234\n' -> U+0061 U+0062 U+0063 U+1234 U+005c
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The 'raw-unicode-escape' encoding is defined as follows:
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· \uXXXX sequence represent the U+XXXX Unicode character if and
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only if the number of leading backslashes is odd
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· all other characters represent themselves as Unicode ordinal
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(e.g. 'b' -> U+0062)
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Note that you should provide some hint to the encoding you used to
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write your programs as pragma line in one the first few comment lines
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of the source file (e.g. '# source file encoding: latin-1'). If you
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only use 7-bit ASCII then everything is fine and no such notice is
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needed, but if you include Latin-1 characters not defined in ASCII, it
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may well be worthwhile including a hint since people in other
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countries will want to be able to read you source strings too.
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Unicode Type Object:
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--------------------
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Unicode objects should have the type UnicodeType with type name
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'unicode', made available through the standard types module.
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Unicode Output:
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---------------
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Unicode objects have a method .encode([encoding=<default encoding>])
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which returns a Python string encoding the Unicode string using the
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given scheme (see Codecs).
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print u := print u.encode() # using the <default encoding>
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str(u) := u.encode() # using the <default encoding>
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repr(u) := "u%s" % repr(u.encode('unicode-escape'))
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Also see Internal Argument Parsing and Buffer Interface for details on
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how other APIs written in C will treat Unicode objects.
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Unicode Ordinals:
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-----------------
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Since Unicode 3.0 has a 32-bit ordinal character set, the implementation
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should provide 32-bit aware ordinal conversion APIs:
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ord(u[:1]) (this is the standard ord() extended to work with Unicode
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objects)
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--> Unicode ordinal number (32-bit)
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unichr(i)
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--> Unicode object for character i (provided it is 32-bit);
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ValueError otherwise
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Both APIs should go into __builtins__ just like their string
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counterparts ord() and chr().
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Note that Unicode provides space for private encodings. Usage of these
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can cause different output representations on different machines. This
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problem is not a Python or Unicode problem, but a machine setup and
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maintenance one.
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Comparison & Hash Value:
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------------------------
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Unicode objects should compare equal to other objects after these
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other objects have been coerced to Unicode. For strings this means
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that they are interpreted as Unicode string using the <default
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encoding>.
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For the same reason, Unicode objects should return the same hash value
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as their UTF-8 equivalent strings.
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Coercion:
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---------
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Using Python strings and Unicode objects to form new objects should
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always coerce to the more precise format, i.e. Unicode objects.
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u + s := u + unicode(s)
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s + u := unicode(s) + u
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All string methods should delegate the call to an equivalent Unicode
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object method call by converting all envolved strings to Unicode and
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then applying the arguments to the Unicode method of the same name,
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e.g.
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string.join((s,u),sep) := (s + sep) + u
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sep.join((s,u)) := (s + sep) + u
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For a discussion of %-formatting w/r to Unicode objects, see
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Formatting Markers.
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Exceptions:
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-----------
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UnicodeError is defined in the exceptions module as subclass of
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ValueError. It is available at the C level via PyExc_UnicodeError.
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All exceptions related to Unicode encoding/decoding should be
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subclasses of UnicodeError.
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Codecs (Coder/Decoders) Lookup:
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-------------------------------
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A Codec (see Codec Interface Definition) search registry should be
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implemented by a module "codecs":
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codecs.register(search_function)
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Search functions are expected to take one argument, the encoding name
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in all lower case letters, and return a tuple of functions (encoder,
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decoder, stream_reader, stream_writer) taking the following arguments:
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encoder and decoder:
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These must be functions or methods which have the same
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interface as the .encode/.decode methods of Codec instances
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(see Codec Interface). The functions/methods are expected to
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work in a stateless mode.
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stream_reader and stream_writer:
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These need to be factory functions with the following
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interface:
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factory(stream,errors='strict')
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The factory functions must return objects providing
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the interfaces defined by StreamWriter/StreamReader resp.
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(see Codec Interface). Stream codecs can maintain state.
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Possible values for errors are defined in the Codec
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section below.
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In case a search function cannot find a given encoding, it should
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return None.
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Aliasing support for encodings is left to the search functions
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to implement.
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The codecs module will maintain an encoding cache for performance
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reasons. Encodings are first looked up in the cache. If not found, the
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list of registered search functions is scanned. If no codecs tuple is
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found, a LookupError is raised. Otherwise, the codecs tuple is stored
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in the cache and returned to the caller.
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To query the Codec instance the following API should be used:
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codecs.lookup(encoding)
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This will either return the found codecs tuple or raise a LookupError.
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Standard Codecs:
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----------------
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Standard codecs should live inside an encodings/ package directory in the
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Standard Python Code Library. The __init__.py file of that directory should
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include a Codec Lookup compatible search function implementing a lazy module
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based codec lookup.
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Python should provide a few standard codecs for the most relevant
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encodings, e.g.
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'utf-8': 8-bit variable length encoding
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'utf-16': 16-bit variable length encoding (litte/big endian)
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'utf-16-le': utf-16 but explicitly little endian
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'utf-16-be': utf-16 but explicitly big endian
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'ascii': 7-bit ASCII codepage
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'iso-8859-1': ISO 8859-1 (Latin 1) codepage
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'unicode-escape': See Unicode Constructors for a definition
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'raw-unicode-escape': See Unicode Constructors for a definition
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'native': Dump of the Internal Format used by Python
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Common aliases should also be provided per default, e.g. 'latin-1'
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for 'iso-8859-1'.
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Note: 'utf-16' should be implemented by using and requiring byte order
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marks (BOM) for file input/output.
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All other encodings such as the CJK ones to support Asian scripts
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should be implemented in seperate packages which do not get included
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in the core Python distribution and are not a part of this proposal.
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Codecs Interface Definition:
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----------------------------
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The following base class should be defined in the module
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"codecs". They provide not only templates for use by encoding module
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implementors, but also define the interface which is expected by the
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Unicode implementation.
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Note that the Codec Interface defined here is well suitable for a
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larger range of applications. The Unicode implementation expects
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Unicode objects on input for .encode() and .write() and character
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buffer compatible objects on input for .decode(). Output of .encode()
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and .read() should be a Python string and .decode() must return an
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Unicode object.
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First, we have the stateless encoders/decoders. These do not work in
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chunks as the stream codecs (see below) do, because all components are
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expected to be available in memory.
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class Codec:
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""" Defines the interface for stateless encoders/decoders.
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The .encode()/.decode() methods may implement different error
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handling schemes by providing the errors argument. These
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string values are defined:
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'strict' - raise an error (or a subclass)
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'ignore' - ignore the character and continue with the next
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'replace' - replace with a suitable replacement character;
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Python will use the official U+FFFD REPLACEMENT
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CHARACTER for the builtin Unicode codecs.
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"""
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def encode(self,input,errors='strict'):
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""" Encodes the object intput and returns a tuple (output
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object, length consumed).
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errors defines the error handling to apply. It defaults to
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'strict' handling.
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The method may not store state in the Codec instance. Use
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SteamCodec for codecs which have to keep state in order to
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make encoding/decoding efficient.
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"""
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...
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def decode(self,input,errors='strict'):
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""" Decodes the object input and returns a tuple (output
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object, length consumed).
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input must be an object which provides the bf_getreadbuf
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buffer slot. Python strings, buffer objects and memory
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mapped files are examples of objects providing this slot.
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errors defines the error handling to apply. It defaults to
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'strict' handling.
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The method may not store state in the Codec instance. Use
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SteamCodec for codecs which have to keep state in order to
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make encoding/decoding efficient.
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"""
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...
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StreamWriter and StreamReader define the interface for stateful
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encoders/decoders which work on streams. These allow processing of the
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data in chunks to efficiently use memory. If you have large strings in
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memory, you may want to wrap them with cStringIO objects and then use
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these codecs on them to be able to do chunk processing as well,
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e.g. to provide progress information to the user.
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class StreamWriter(Codec):
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def __init__(self,stream,errors='strict'):
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""" Creates a StreamWriter instance.
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stream must be a file-like object open for writing
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(binary) data.
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The StreamWriter may implement different error handling
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schemes by providing the errors keyword argument. These
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parameters are defined:
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'strict' - raise a ValueError (or a subclass)
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'ignore' - ignore the character and continue with the next
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'replace'- replace with a suitable replacement character
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"""
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self.stream = stream
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self.errors = errors
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def write(self,object):
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""" Writes the object's contents encoded to self.stream.
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"""
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data, consumed = self.encode(object,self.errors)
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self.stream.write(data)
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def reset(self):
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""" Flushes and resets the codec buffers used for keeping state.
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Calling this method should ensure that the data on the
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output is put into a clean state, that allows appending
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of new fresh data without having to rescan the whole
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stream to recover state.
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"""
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pass
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def __getattr__(self,name,
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getattr=getattr):
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""" Inherit all other methods from the underlying stream.
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"""
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return getattr(self.stream,name)
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class StreamReader(Codec):
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def __init__(self,stream,errors='strict'):
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""" Creates a StreamReader instance.
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stream must be a file-like object open for reading
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(binary) data.
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The StreamReader may implement different error handling
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schemes by providing the errors keyword argument. These
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parameters are defined:
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'strict' - raise a ValueError (or a subclass)
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'ignore' - ignore the character and continue with the next
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'replace'- replace with a suitable replacement character;
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"""
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self.stream = stream
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self.errors = errors
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def read(self,size=-1):
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""" Decodes data from the stream self.stream and returns the
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resulting object.
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size indicates the approximate maximum number of bytes to
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read from the stream for decoding purposes. The decoder
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can modify this setting as appropriate. The default value
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-1 indicates to read and decode as much as possible. size
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is intended to prevent having to decode huge files in one
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step.
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The method should use a greedy read strategy meaning that
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it should read as much data as is allowed within the
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definition of the encoding and the given size, e.g. if
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optional encoding endings or state markers are available
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on the stream, these should be read too.
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"""
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# Unsliced reading:
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if size < 0:
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return self.decode(self.stream.read())[0]
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# Sliced reading:
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read = self.stream.read
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decode = self.decode
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data = read(size)
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i = 0
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while 1:
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try:
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object, decodedbytes = decode(data)
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except ValueError,why:
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# This method is slow but should work under pretty much
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# all conditions; at most 10 tries are made
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i = i + 1
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newdata = read(1)
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if not newdata or i > 10:
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raise
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data = data + newdata
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else:
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return object
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def reset(self):
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""" Resets the codec buffers used for keeping state.
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Note that no stream repositioning should take place.
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This method is primarely intended to be able to recover
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from decoding errors.
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"""
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pass
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def __getattr__(self,name,
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getattr=getattr):
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""" Inherit all other methods from the underlying stream.
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"""
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return getattr(self.stream,name)
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XXX What about .readline(), .readlines() ? These could be implemented
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using .read() as generic functions instead of requiring their
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implementation by all codecs. Also see Line Breaks.
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Stream codec implementors are free to combine the StreamWriter and
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StreamReader interfaces into one class. Even combining all these with
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the Codec class should be possible.
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Implementors are free to add additional methods to enhance the codec
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functionality or provide extra state information needed for them to
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work. The internal codec implementation will only use the above
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interfaces, though.
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It is not required by the Unicode implementation to use these base
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classes, only the interfaces must match; this allows writing Codecs as
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extensions types.
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As guideline, large mapping tables should be implemented using static
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C data in separate (shared) extension modules. That way multiple
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processes can share the same data.
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A tool to auto-convert Unicode mapping files to mapping modules should be
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provided to simplify support for additional mappings (see References).
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Whitespace:
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-----------
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The .split() method will have to know about what is considered
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whitespace in Unicode.
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Case Conversion:
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----------------
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Case conversion is rather complicated with Unicode data, since there
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are many different conditions to respect. See
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http://www.unicode.org/unicode/reports/tr13/
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for some guidelines on implementing case conversion.
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For Python, we should only implement the 1-1 conversions included in
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Unicode. Locale dependent and other special case conversions (see the
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Unicode standard file SpecialCasing.txt) should be left to user land
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routines and not go into the core interpreter.
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The methods .capitalize() and .iscapitalized() should follow the case
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mapping algorithm defined in the above technical report as closely as
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possible.
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Line Breaks:
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------------
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Line breaking should be done for all Unicode characters having the B
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property as well as the combinations CRLF, CR, LF (interpreted in that
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order) and other special line separators defined by the standard.
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The Unicode type should provide a .splitlines() method which returns a
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list of lines according to the above specification. See Unicode
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Methods.
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Unicode Character Properties:
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-----------------------------
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A separate module "unicodedata" should provide a compact interface to
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all Unicode character properties defined in the standard's
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UnicodeData.txt file.
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Among other things, these properties provide ways to recognize
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numbers, digits, spaces, whitespace, etc.
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Since this module will have to provide access to all Unicode
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characters, it will eventually have to contain the data from
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UnicodeData.txt which takes up around 600kB. For this reason, the data
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should be stored in static C data. This enables compilation as shared
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module which the underlying OS can shared between processes (unlike
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normal Python code modules).
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There should be a standard Python interface for accessing this information
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so that other implementors can plug in their own possibly enhanced versions,
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e.g. ones that do decompressing of the data on-the-fly.
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Private Code Point Areas:
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-------------------------
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Support for these is left to user land Codecs and not explicitly
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intergrated into the core. Note that due to the Internal Format being
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implemented, only the area between \uE000 and \uF8FF is useable for
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private encodings.
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|
Internal Format:
|
|
----------------
|
|
|
|
The internal format for Unicode objects should use a Python specific
|
|
fixed format <PythonUnicode> implemented as 'unsigned short' (or
|
|
another unsigned numeric type having 16 bits). Byte order is platform
|
|
dependent.
|
|
|
|
This format will hold UTF-16 encodings of the corresponding Unicode
|
|
ordinals. The Python Unicode implementation will address these values
|
|
as if they were UCS-2 values. UCS-2 and UTF-16 are the same for all
|
|
currently defined Unicode character points. UTF-16 without surrogates
|
|
provides access to about 64k characters and covers all characters in
|
|
the Basic Multilingual Plane (BMP) of Unicode.
|
|
|
|
It is the Codec's responsibility to ensure that the data they pass to
|
|
the Unicode object constructor repects this assumption. The
|
|
constructor does not check the data for Unicode compliance or use of
|
|
surrogates.
|
|
|
|
Future implementations can extend the 32 bit restriction to the full
|
|
set of all UTF-16 addressable characters (around 1M characters).
|
|
|
|
The Unicode API should provide inteface routines from <PythonUnicode>
|
|
to the compiler's wchar_t which can be 16 or 32 bit depending on the
|
|
compiler/libc/platform being used.
|
|
|
|
Unicode objects should have a pointer to a cached Python string object
|
|
<defencstr> holding the object's value using the current <default
|
|
encoding>. This is needed for performance and internal parsing (see
|
|
Internal Argument Parsing) reasons. The buffer is filled when the
|
|
first conversion request to the <default encoding> is issued on the
|
|
object.
|
|
|
|
Interning is not needed (for now), since Python identifiers are
|
|
defined as being ASCII only.
|
|
|
|
codecs.BOM should return the byte order mark (BOM) for the format
|
|
used internally. The codecs module should provide the following
|
|
additional constants for convenience and reference (codecs.BOM will
|
|
either be BOM_BE or BOM_LE depending on the platform):
|
|
|
|
BOM_BE: '\376\377'
|
|
(corresponds to Unicode U+0000FEFF in UTF-16 on big endian
|
|
platforms == ZERO WIDTH NO-BREAK SPACE)
|
|
|
|
BOM_LE: '\377\376'
|
|
(corresponds to Unicode U+0000FFFE in UTF-16 on little endian
|
|
platforms == defined as being an illegal Unicode character)
|
|
|
|
BOM4_BE: '\000\000\376\377'
|
|
(corresponds to Unicode U+0000FEFF in UCS-4)
|
|
|
|
BOM4_LE: '\377\376\000\000'
|
|
(corresponds to Unicode U+0000FFFE in UCS-4)
|
|
|
|
Note that Unicode sees big endian byte order as being "correct". The
|
|
swapped order is taken to be an indicator for a "wrong" format, hence
|
|
the illegal character definition.
|
|
|
|
The configure script should provide aid in deciding whether Python can
|
|
use the native wchar_t type or not (it has to be a 16-bit unsigned
|
|
type).
|
|
|
|
|
|
Buffer Interface:
|
|
-----------------
|
|
|
|
Implement the buffer interface using the <defencstr> Python string
|
|
object as basis for bf_getcharbuf (corresponds to the "t#" argument
|
|
parsing marker) and the internal buffer for bf_getreadbuf (corresponds
|
|
to the "s#" argument parsing marker). If bf_getcharbuf is requested
|
|
and the <defencstr> object does not yet exist, it is created first.
|
|
|
|
This has the advantage of being able to write to output streams (which
|
|
typically use this interface) without additional specification of the
|
|
encoding to use.
|
|
|
|
The internal format can also be accessed using the 'unicode-internal'
|
|
codec, e.g. via u.encode('unicode-internal').
|
|
|
|
|
|
Pickle/Marshalling:
|
|
-------------------
|
|
|
|
Should have native Unicode object support. The objects should be
|
|
encoded using platform independent encodings.
|
|
|
|
Marshal should use UTF-8 and Pickle should either choose
|
|
Raw-Unicode-Escape (in text mode) or UTF-8 (in binary mode) as
|
|
encoding. Using UTF-8 instead of UTF-16 has the advantage of
|
|
eliminating the need to store a BOM mark.
|
|
|
|
|
|
Regular Expressions:
|
|
--------------------
|
|
|
|
Secret Labs AB is working on a Unicode-aware regular expression
|
|
machinery. It works on plain 8-bit, UCS-2, and (optionally) UCS-4
|
|
internal character buffers.
|
|
|
|
Also see
|
|
|
|
http://www.unicode.org/unicode/reports/tr18/
|
|
|
|
for some remarks on how to treat Unicode REs.
|
|
|
|
|
|
Formatting Markers:
|
|
-------------------
|
|
|
|
Format markers are used in Python format strings. If Python strings
|
|
are used as format strings, the following interpretations should be in
|
|
effect:
|
|
|
|
'%s': '%s' does str(u) for Unicode objects embedded
|
|
in Python strings, so the output will be
|
|
u.encode(<default encoding>)
|
|
|
|
In case the format string is an Unicode object, all parameters are coerced
|
|
to Unicode first and then put together and formatted according to the format
|
|
string. Numbers are first converted to strings and then to Unicode.
|
|
|
|
'%s': Python strings are interpreted as Unicode
|
|
string using the <default encoding>. Unicode
|
|
objects are taken as is.
|
|
|
|
All other string formatters should work accordingly.
|
|
|
|
Example:
|
|
|
|
u"%s %s" % (u"abc", "abc") == u"abc abc"
|
|
|
|
|
|
Internal Argument Parsing:
|
|
--------------------------
|
|
|
|
These markers are used by the PyArg_ParseTuple() APIs:
|
|
|
|
'U': Check for Unicode object and return a pointer to it
|
|
|
|
's': For Unicode objects: auto convert them to the <default encoding>
|
|
and return a pointer to the object's <defencstr> buffer.
|
|
|
|
's#': Access to the Unicode object via the bf_getreadbuf buffer interface
|
|
(see Buffer Interface); note that the length relates to the buffer
|
|
length, not the Unicode string length (this may be different
|
|
depending on the Internal Format).
|
|
|
|
't#': Access to the Unicode object via the bf_getcharbuf buffer interface
|
|
(see Buffer Interface); note that the length relates to the buffer
|
|
length, not necessarily to the Unicode string length (this may
|
|
be different depending on the <default encoding>).
|
|
|
|
|
|
File/Stream Output:
|
|
-------------------
|
|
|
|
Since file.write(object) and most other stream writers use the "s#"
|
|
argument parsing marker for binary files and "t#" for text files, the
|
|
buffer interface implementation determines the encoding to use (see
|
|
Buffer Interface).
|
|
|
|
For explicit handling of files using Unicode, the standard
|
|
stream codecs as available through the codecs module should
|
|
be used.
|
|
|
|
XXX There should be a short-cut open(filename,mode,encoding) available which
|
|
also assures that mode contains the 'b' character when needed.
|
|
|
|
|
|
File/Stream Input:
|
|
------------------
|
|
|
|
Only the user knows what encoding the input data uses, so no special
|
|
magic is applied. The user will have to explicitly convert the string
|
|
data to Unicode objects as needed or use the file wrappers defined in
|
|
the codecs module (see File/Stream Output).
|
|
|
|
|
|
Unicode Methods & Attributes:
|
|
-----------------------------
|
|
|
|
All Python string methods, plus:
|
|
|
|
.encode([encoding=<default encoding>][,errors="strict"])
|
|
--> see Unicode Output
|
|
|
|
.splitlines([include_breaks=0])
|
|
--> breaks the Unicode string into a list of (Unicode) lines;
|
|
returns the lines with line breaks included, if include_breaks
|
|
is true. See Line Breaks for a specification of how line breaking
|
|
is done.
|
|
|
|
|
|
Code Base:
|
|
----------
|
|
|
|
We should use Fredrik Lundh's Unicode object implementation as basis.
|
|
It already implements most of the string methods needed and provides a
|
|
well written code base which we can build upon.
|
|
|
|
The object sharing implemented in Fredrik's implementation should
|
|
be dropped.
|
|
|
|
|
|
Test Cases:
|
|
-----------
|
|
|
|
Test cases should follow those in Lib/test/test_string.py and include
|
|
additional checks for the Codec Registry and the Standard Codecs.
|
|
|
|
|
|
References:
|
|
-----------
|
|
|
|
Unicode Consortium:
|
|
http://www.unicode.org/
|
|
|
|
Unicode FAQ:
|
|
http://www.unicode.org/unicode/faq/
|
|
|
|
Unicode 3.0:
|
|
http://www.unicode.org/unicode/standard/versions/Unicode3.0.html
|
|
|
|
Unicode-TechReports:
|
|
http://www.unicode.org/unicode/reports/techreports.html
|
|
|
|
Unicode-Mappings:
|
|
ftp://ftp.unicode.org/Public/MAPPINGS/
|
|
|
|
Introduction to Unicode (a little outdated by still nice to read):
|
|
http://www.nada.kth.se/i18n/ucs/unicode-iso10646-oview.html
|
|
|
|
Encodings:
|
|
|
|
Overview:
|
|
http://czyborra.com/utf/
|
|
|
|
UTC-2:
|
|
http://www.uazone.com/multiling/unicode/ucs2.html
|
|
|
|
UTF-7:
|
|
Defined in RFC2152, e.g.
|
|
http://www.uazone.com/multiling/ml-docs/rfc2152.txt
|
|
|
|
UTF-8:
|
|
Defined in RFC2279, e.g.
|
|
http://info.internet.isi.edu/in-notes/rfc/files/rfc2279.txt
|
|
|
|
UTF-16:
|
|
http://www.uazone.com/multiling/unicode/wg2n1035.html
|
|
|
|
|
|
History of this Proposal:
|
|
-------------------------
|
|
1.2:
|
|
1.1: Added note about comparisons and hash values. Added note about
|
|
case mapping algorithms. Changed stream codecs .read() and
|
|
.write() method to match the standard file-like object methods
|
|
(bytes consumed information is no longer returned by the methods)
|
|
1.0: changed encode Codec method to be symmetric to the decode method
|
|
(they both return (object, data consumed) now and thus become
|
|
interchangeable); removed __init__ method of Codec class (the
|
|
methods are stateless) and moved the errors argument down to the
|
|
methods; made the Codec design more generic w/r to type of input
|
|
and output objects; changed StreamWriter.flush to StreamWriter.reset
|
|
in order to avoid overriding the stream's .flush() method;
|
|
renamed .breaklines() to .splitlines(); renamed the module unicodec
|
|
to codecs; modified the File I/O section to refer to the stream codecs.
|
|
0.9: changed errors keyword argument definition; added 'replace' error
|
|
handling; changed the codec APIs to accept buffer like objects on
|
|
input; some minor typo fixes; added Whitespace section and
|
|
included references for Unicode characters that have the whitespace
|
|
and the line break characteristic; added note that search functions
|
|
can expect lower-case encoding names; dropped slicing and offsets
|
|
in the codec APIs
|
|
0.8: added encodings package and raw unicode escape encoding; untabified
|
|
the proposal; added notes on Unicode format strings; added
|
|
.breaklines() method
|
|
0.7: added a whole new set of codec APIs; added a different encoder
|
|
lookup scheme; fixed some names
|
|
0.6: changed "s#" to "t#"; changed <defencbuf> to <defencstr> holding
|
|
a real Python string object; changed Buffer Interface to delegate
|
|
requests to <defencstr>'s buffer interface; removed the explicit
|
|
reference to the unicodec.codecs dictionary (the module can implement
|
|
this in way fit for the purpose); removed the settable default
|
|
encoding; move UnicodeError from unicodec to exceptions; "s#"
|
|
not returns the internal data; passed the UCS-2/UTF-16 checking
|
|
from the Unicode constructor to the Codecs
|
|
0.5: moved sys.bom to unicodec.BOM; added sections on case mapping,
|
|
private use encodings and Unicode character properties
|
|
0.4: added Codec interface, notes on %-formatting, changed some encoding
|
|
details, added comments on stream wrappers, fixed some discussion
|
|
points (most important: Internal Format), clarified the
|
|
'unicode-escape' encoding, added encoding references
|
|
0.3: added references, comments on codec modules, the internal format,
|
|
bf_getcharbuffer and the RE engine; added 'unicode-escape' encoding
|
|
proposed by Tim Peters and fixed repr(u) accordingly
|
|
0.2: integrated Guido's suggestions, added stream codecs and file
|
|
wrapping
|
|
0.1: first version
|
|
|
|
|
|
-----------------------------------------------------------------------------
|
|
Written by Marc-Andre Lemburg, 1999-2000, mal@lemburg.com
|
|
-----------------------------------------------------------------------------
|