cpython/Mac/Modules/ctl/ctledit.py

46 lines
1.3 KiB
Python

# FindControlUnderMouse() returns an existing control, not a new one,
# so create this one by hand.
f = Function(ExistingControlHandle, 'FindControlUnderMouse',
(Point, 'inWhere', InMode),
(WindowRef, 'inWindow', InMode),
(SInt16, 'outPart', OutMode),
)
functions.append(f)
f = Function(ControlHandle, 'as_Control',
(Handle, 'h', InMode))
functions.append(f)
f = Method(Handle, 'as_Resource', (ControlHandle, 'ctl', InMode))
methods.append(f)
f = Method(void, 'GetControlRect', (ControlHandle, 'ctl', InMode), (Rect, 'rect', OutMode))
methods.append(f)
DisposeControl_body = """
if (!PyArg_ParseTuple(_args, ""))
return NULL;
if ( _self->ob_itself ) {
SetControlReference(_self->ob_itself, (long)0); /* Make it forget about us */
DisposeControl(_self->ob_itself);
_self->ob_itself = NULL;
}
Py_INCREF(Py_None);
_res = Py_None;
return _res;
"""
f = ManualGenerator("DisposeControl", DisposeControl_body)
f.docstring = lambda : "() -> None"
methods.append(f)
# All CreateXxxXxxControl() functions return a new object in an output
# parameter; these should however be managed by us (we're creating them
# after all), so set the type to ControlRef.
for f in functions:
if f.name.startswith("Create"):
v = f.argumentList[-1]
if v.type == ExistingControlHandle:
v.type = ControlRef