508 lines
19 KiB
Plaintext
508 lines
19 KiB
Plaintext
Developer Notes for Python Compiler
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===================================
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Table of Contents
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-----------------
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- Scope
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Defines the limits of the change
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- Parse Trees
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Describes the local (Python) concept
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- Abstract Syntax Trees (AST)
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Describes the AST technology used
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- Parse Tree to AST
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Defines the transform approach
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- Control Flow Graphs
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Defines the creation of "basic blocks"
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- AST to CFG to Bytecode
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Tracks the flow from AST to bytecode
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- Code Objects
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Pointer to making bytecode "executable"
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- Modified Files
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Files added/modified/removed from CPython compiler
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- ToDo
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Work yet remaining (before complete)
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- References
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Academic and technical references to technology used.
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Scope
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-----
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Historically (through 2.4), compilation from source code to bytecode
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involved two steps:
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1. Parse the source code into a parse tree (Parser/pgen.c)
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2. Emit bytecode based on the parse tree (Python/compile.c)
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Historically, this is not how a standard compiler works. The usual
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steps for compilation are:
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1. Parse source code into a parse tree (Parser/pgen.c)
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2. Transform parse tree into an Abstract Syntax Tree (Python/ast.c)
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3. Transform AST into a Control Flow Graph (Python/newcompile.c)
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4. Emit bytecode based on the Control Flow Graph (Python/newcompile.c)
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Starting with Python 2.5, the above steps are now used. This change
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was done to simplify compilation by breaking it into three steps.
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The purpose of this document is to outline how the lattter three steps
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of the process works.
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This document does not touch on how parsing works beyond what is needed
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to explain what is needed for compilation. It is also not exhaustive
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in terms of the how the entire system works. You will most likely need
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to read some source to have an exact understanding of all details.
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Parse Trees
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-----------
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Python's parser is an LL(1) parser mostly based off of the
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implementation laid out in the Dragon Book [Aho86]_.
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The grammar file for Python can be found in Grammar/Grammar with the
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numeric value of grammar rules are stored in Include/graminit.h. The
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numeric values for types of tokens (literal tokens, such as ``:``,
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numbers, etc.) are kept in Include/token.h). The parse tree made up of
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``node *`` structs (as defined in Include/node.h).
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Querying data from the node structs can be done with the following
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macros (which are all defined in Include/token.h):
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- ``CHILD(node *, int)``
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Returns the nth child of the node using zero-offset indexing
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- ``RCHILD(node *, int)``
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Returns the nth child of the node from the right side; use
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negative numbers!
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- ``NCH(node *)``
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Number of children the node has
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- ``STR(node *)``
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String representation of the node; e.g., will return ``:`` for a
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COLON token
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- ``TYPE(node *)``
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The type of node as specified in ``Include/graminit.h``
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- ``REQ(node *, TYPE)``
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Assert that the node is the type that is expected
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- ``LINENO(node *)``
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retrieve the line number of the source code that led to the
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creation of the parse rule; defined in Python/ast.c
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To tie all of this example, consider the rule for 'while'::
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while_stmt: 'while' test ':' suite ['else' ':' suite]
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The node representing this will have ``TYPE(node) == while_stmt`` and
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the number of children can be 4 or 7 depending on if there is an 'else'
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statement. To access what should be the first ':' and require it be an
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actual ':' token, `(REQ(CHILD(node, 2), COLON)``.
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Abstract Syntax Trees (AST)
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---------------------------
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The abstract syntax tree (AST) is a high-level representation of the
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program structure without the necessity of containing the source code;
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it can be thought of a abstract representation of the source code. The
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specification of the AST nodes is specified using the Zephyr Abstract
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Syntax Definition Language (ASDL) [Wang97]_.
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The definition of the AST nodes for Python is found in the file
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Parser/Python.asdl .
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Each AST node (representing statements, expressions, and several
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specialized types, like list comprehensions and exception handlers) is
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defined by the ASDL. Most definitions in the AST correspond to a
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particular source construct, such as an 'if' statement or an attribute
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lookup. The definition is independent of its realization in any
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particular programming language.
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The following fragment of the Python ASDL construct demonstrates the
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approach and syntax::
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module Python
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{
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stmt = FunctionDef(identifier name, arguments args, stmt* body,
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expr* decorators)
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| Return(expr? value) | Yield(expr value)
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attributes (int lineno)
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}
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The preceding example describes three different kinds of statements;
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function definitions, return statements, and yield statements. All
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three kinds are considered of type stmt as shown by '|' separating the
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various kinds. They all take arguments of various kinds and amounts.
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Modifiers on the argument type specify the number of values needed; '?'
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means it is optional, '*' means 0 or more, no modifier means only one
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value for the argument and it is required. FunctionDef, for instance,
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takes an identifier for the name, 'arguments' for args, zero or more
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stmt arguments for 'body', and zero or more expr arguments for
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'decorators'.
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Do notice that something like 'arguments', which is a node type, is
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represented as a single AST node and not as a sequence of nodes as with
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stmt as one might expect.
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All three kinds also have an 'attributes' argument; this is shown by the
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fact that 'attributes' lacks a '|' before it.
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The statement definitions above generate the following C structure type::
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typedef struct _stmt *stmt_ty;
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struct _stmt {
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enum { FunctionDef_kind=1, Return_kind=2, Yield_kind=3 } kind;
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union {
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struct {
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identifier name;
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arguments_ty args;
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asdl_seq *body;
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} FunctionDef;
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struct {
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expr_ty value;
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} Return;
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struct {
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expr_ty value;
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} Yield;
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} v;
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int lineno;
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}
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Also generated are a series of constructor functions that allocate (in
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this case) a stmt_ty struct with the appropriate initialization. The
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'kind' field specifies which component of the union is initialized. The
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FunctionDef() constructor function sets 'kind' to FunctionDef_kind and
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initializes the 'name', 'args', 'body', and 'attributes' fields.
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*** NOTE: if you make a change here that can affect the output of bytecode that
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is already in existence, make sure to delete your old .py(c|o) files! Running
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``find . -name '*.py[co]' -exec rm -f {} ';'`` should do the trick.
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Parse Tree to AST
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-----------------
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The AST is generated from the parse tree in (see Python/ast.c) using the
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function::
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mod_ty PyAST_FromNode(const node *n);
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The function begins a tree walk of the parse tree, creating various AST
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nodes as it goes along. It does this by allocating all new nodes it
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needs, calling the proper AST node creation functions for any required
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supporting functions, and connecting them as needed.
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Do realize that there is no automated nor symbolic connection between
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the grammar specification and the nodes in the parse tree. No help is
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directly provided by the parse tree as in yacc.
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For instance, one must keep track of
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which node in the parse tree one is working with (e.g., if you are
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working with an 'if' statement you need to watch out for the ':' token
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to find the end of the conditional). No help is directly provided by
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the parse tree as in yacc.
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The functions called to generate AST nodes from the parse tree all have
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the name ast_for_xx where xx is what the grammar rule that the function
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handles (alias_for_import_name is the exception to this). These in turn
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call the constructor functions as defined by the ASDL grammar and
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contained in Python/Python-ast.c (which was generated by
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Parser/asdl_c.py) to create the nodes of the AST. This all leads to a
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sequence of AST nodes stored in asdl_seq structs.
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Function and macros for creating and using ``asdl_seq *`` types as found
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in Python/asdl.c and Include/asdl.h:
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- ``asdl_seq_new(int)``
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Allocate memory for an asdl_seq for length 'size'
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- ``asdl_seq_free(asdl_seq *)``
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Free asdl_seq struct
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- ``asdl_seq_GET(asdl_seq *seq, int pos)``
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Get item held at 'pos'
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- ``asdl_seq_SET(asdl_seq *seq, int pos, void *val)``
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Set 'pos' in 'seq' to 'val'
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- ``asdl_seq_APPEND(asdl_seq *seq, void *val)``
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Set the end of 'seq' to 'val'
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- ``asdl_seq_LEN(asdl_seq *)``
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Return the length of 'seq'
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If you are working with statements, you must also worry about keeping
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track of what line number generated the statement. Currently the line
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number is passed as the last parameter to each stmt_ty function.
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Control Flow Graphs
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-------------------
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A control flow graph (often referenced by its acronym, CFG) is a
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directed graph that models the flow of a program using basic blocks that
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contain the intermediate representation (abbreviated "IR", and in this
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case is Python bytecode) within the blocks. Basic blocks themselves are
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a block of IR that has a single entry point but possibly multiple exit
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points. The single entry point is the key to basic blocks; it all has
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to do with jumps. An entry point is the target of something that
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changes control flow (such as a function call or a jump) while exit
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points are instructions that would change the flow of the program (such
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as jumps and 'return' statements). What this means is that a basic
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block is a chunk of code that starts at the entry point and runs to an
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exit point or the end of the block.
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As an example, consider an 'if' statement with an 'else' block. The
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guard on the 'if' is a basic block which is pointed to by the basic
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block containing the code leading to the 'if' statement. The 'if'
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statement block contains jumps (which are exit points) to the true body
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of the 'if' and the 'else' body (which may be NULL), each of which are
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their own basic blocks. Both of those blocks in turn point to the
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basic block representing the code following the entire 'if' statement.
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CFGs are usually one step away from final code output. Code is directly
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generated from the basic blocks (with jump targets adjusted based on the
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output order) by doing a post-order depth-first search on the CFG
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following the edges.
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AST to CFG to Bytecode
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----------------------
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With the AST created, the next step is to create the CFG. The first step
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is to convert the AST to Python bytecode without having jump targets
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resolved to specific offsets (this is calculated when the CFG goes to
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final bytecode). Essentially, this transforms the AST into Python
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bytecode with control flow represented by the edges of the CFG.
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Conversion is done in two passes. The first creates the namespace
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(variables can be classified as local, free/cell for closures, or
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global). With that done, the second pass essentially flattens the CFG
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into a list and calculates jump offsets for final output of bytecode.
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The conversion process is initiated by a call to the function in
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Python/newcompile.c::
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PyCodeObject * PyAST_Compile(mod_ty, const char *, PyCompilerFlags);
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This function does both the conversion of the AST to a CFG and
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outputting final bytecode from the CFG. The AST to CFG step is handled
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mostly by the two functions called by PyAST_Compile()::
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struct symtable * PySymtable_Build(mod_ty, const char *,
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PyFutureFeatures);
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PyCodeObject * compiler_mod(struct compiler *, mod_ty);
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The former is in Python/symtable.c while the latter is in
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Python/newcompile.c .
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PySymtable_Build() begins by entering the starting code block for the
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AST (passed-in) and then calling the proper symtable_visit_xx function
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(with xx being the AST node type). Next, the AST tree is walked with
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the various code blocks that delineate the reach of a local variable
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as blocks are entered and exited::
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static int symtable_enter_block(struct symtable *, identifier,
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block_ty, void *, int);
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static int symtable_exit_block(struct symtable *, void *);
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Once the symbol table is created, it is time for CFG creation, whose
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code is in Python/newcompile.c . This is handled by several functions
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that break the task down by various AST node types. The functions are
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all named compiler_visit_xx where xx is the name of the node type (such
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as stmt, expr, etc.). Each function receives a ``struct compiler *``
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and xx_ty where xx is the AST node type. Typically these functions
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consist of a large 'switch' statement, branching based on the kind of
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node type passed to it. Simple things are handled inline in the
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'switch' statement with more complex transformations farmed out to other
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functions named compiler_xx with xx being a descriptive name of what is
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being handled.
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When transforming an arbitrary AST node, use the VISIT macro::
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VISIT(struct compiler *, <node type>, <AST node>);
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The appropriate compiler_visit_xx function is called, based on the value
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passed in for <node type> (so ``VISIT(c, expr, node)`` calls
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``compiler_visit_expr(c, node)``). The VISIT_SEQ macro is very similar,
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but is called on AST node sequences (those values that were created as
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arguments to a node that used the '*' modifier). There is also
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VISIT_SLICE just for handling slices::
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VISIT_SLICE(struct compiler *, slice_ty, expr_context_ty);
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Emission of bytecode is handled by the following macros:
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- ``ADDOP(struct compiler *c, int op)``
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add 'op' as an opcode
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- ``ADDOP_I(struct compiler *c, int op, int oparg)``
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add 'op' with an 'oparg' argument
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- ``ADDOP_O(struct compiler *c, int op, PyObject *type, PyObject *obj)``
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add 'op' with the proper argument based on the position of obj in
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'type', but with no handling of mangled names; used for when you
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need to do named lookups of objects such as globals, consts, or
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parameters where name mangling is not possible and the scope of the
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name is known
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- ``ADDOP_NAME(struct compiler *, int, PyObject *, PyObject *)``
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just like ADDOP_O, but name mangling is also handled; used for
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attribute loading or importing based on name
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- ``ADDOP_JABS(struct compiling *c, int op, basicblock b)``
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create an absolute jump to the basic block 'b'
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- ``ADDOP_JREL(struct compiling *c, int op, basicblock b)``
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create a relative jump to the basic block 'b'
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Several helper functions that will emit bytecode and are named
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compiler_xx() where xx is what the function helps with (list, boolop
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etc.). A rather useful one is::
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static int compiler_nameop(struct compiler *, identifier,
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expr_context_ty);
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This function looks up the scope of a variable and, based on the
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expression context, emits the proper opcode to load, store, or delete
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the variable.
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As for handling the line number on which a statement is defined, is
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handled by compiler_visit_stmt() and thus is not a worry.
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In addition to emitting bytecode based on the AST node, handling the
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creation of basic blocks must be done. Below are the macros and
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functions used for managing basic blocks:
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- ``NEW_BLOCK(struct compiler *)``
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create block and set it as current
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- ``NEXT_BLOCK(struct compiler *)``
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basically NEW_BLOCK() plus jump from current block
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- ``compiler_new_block(struct compiler *)``
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create a block but don't use it (used for generating jumps)
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Once the CFG is created, it must be flattened and then final emission of
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bytecode occurs. Flattening is handled using a post-order depth-first
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search. Once flattened, jump offsets are backpatched based on the
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flattening and then a PyCodeObject file is created. All of this is
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handled by calling::
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PyCodeObject * assemble(struct compiler *, int);
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*** NOTE: if you make a change here that can affect the output of bytecode that
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is already in existence, make sure to delete your old .py(c|o) files! Running
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``find . -name '*.py[co]' -exec rm -f {} ';'`` should do the trick.
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Code Objects
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------------
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In the end, one ends up with a PyCodeObject which is defined in
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Include/code.h . And with that you now have executable Python bytecode!
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Modified Files
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--------------
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+ Parser/
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- Python.asdl
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ASDL syntax file
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- asdl.py
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"An implementation of the Zephyr Abstract Syntax Definition
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Language." Uses SPARK_ to parse the ASDL files.
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- asdl_c.py
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"Generate C code from an ASDL description." Generates
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../Python/Python-ast.c and ../Include/Python-ast.h .
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- spark.py
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SPARK_ parser generator
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+ Python/
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- Python-ast.c
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Creates C structs corresponding to the ASDL types. Also
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contains code for marshaling AST nodes (core ASDL types have
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marshaling code in asdl.c). "File automatically generated by
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../Parser/asdl_c.py".
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- asdl.c
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Contains code to handle the ASDL sequence type. Also has code
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to handle marshalling the core ASDL types, such as number and
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identifier. used by Python-ast.c for marshaling AST nodes.
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- ast.c
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Converts Python's parse tree into the abstract syntax tree.
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- compile.txt
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This file.
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- newcompile.c
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New version of compile.c that handles the emitting of bytecode.
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- symtable.c
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Generates symbol table from AST.
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+ Include/
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- Python-ast.h
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Contains the actual definitions of the C structs as generated by
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../Python/Python-ast.c .
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"Automatically generated by ../Parser/asdl_c.py".
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- asdl.h
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Header for the corresponding ../Python/ast.c .
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- ast.h
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Declares PyAST_FromNode() external (from ../Python/ast.c).
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- code.h
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Header file for ../Objects/codeobject.c; contains definition of
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PyCodeObject.
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- symtable.h
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Header for ../Python/symtable.c . struct symtable and
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PySTEntryObject are defined here.
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+ Objects/
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- codeobject.c
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Contains PyCodeObject-related code (originally in
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../Python/compile.c).
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ToDo
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----
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*** NOTE: all bugs and patches should be filed on SF under the group
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"AST" for easy searching. It also does not hurt to put
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"[AST]" at the beginning of the subject line of the tracker
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item.
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+ Stdlib support
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- AST->Python access?
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- rewrite compiler package to mirror AST structure?
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+ Documentation
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- flesh out this doc
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* byte stream output
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* explanation of how the symbol table pass works
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* code object (PyCodeObject)
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+ Universal
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- make sure entire test suite passes
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- fix memory leaks
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- make sure return types are properly checked for errors
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- no gcc warnings
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References
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----------
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.. [Aho86] Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman.
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`Compilers: Principles, Techniques, and Tools`,
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http://www.amazon.com/exec/obidos/tg/detail/-/0201100886/104-0162389-6419108
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.. [Wang97] Daniel C. Wang, Andrew W. Appel, Jeff L. Korn, and Chris
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S. Serra. `The Zephyr Abstract Syntax Description Language.`_
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In Proceedings of the Conference on Domain-Specific Languages, pp.
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213--227, 1997.
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.. _The Zephyr Abstract Syntax Description Language.:
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http://www.cs.princeton.edu/~danwang/Papers/dsl97/dsl97.html
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.. _SPARK: http://pages.cpsc.ucalgary.ca/~aycock/spark/
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