788 lines
32 KiB
ReStructuredText
788 lines
32 KiB
ReStructuredText
.. _tut-classes:
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*******
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Classes
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*******
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Python's class mechanism adds classes to the language with a minimum of new
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syntax and semantics. It is a mixture of the class mechanisms found in C++ and
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Modula-3. As is true for modules, classes in Python do not put an absolute
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barrier between definition and user, but rather rely on the politeness of the
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user not to "break into the definition." The most important features of classes
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are retained with full power, however: the class inheritance mechanism allows
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multiple base classes, a derived class can override any methods of its base
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class or classes, and a method can call the method of a base class with the same
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name. Objects can contain an arbitrary amount of private data.
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In C++ terminology, normally class members (including the data members) are
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*public* (except see below :ref:`tut-private`),
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and all member functions are *virtual*. There are no special constructors or
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destructors. As in Modula-3, there are no shorthands for referencing the
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object's members from its methods: the method function is declared with an
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explicit first argument representing the object, which is provided implicitly by
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the call. As in Smalltalk, classes themselves are objects, albeit in the wider
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sense of the word: in Python, all data types are objects. This provides
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semantics for importing and renaming. Unlike C++ and Modula-3, built-in types
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can be used as base classes for extension by the user. Also, like in C++ but
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unlike in Modula-3, most built-in operators with special syntax (arithmetic
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operators, subscripting etc.) can be redefined for class instances.
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.. _tut-terminology:
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A Word About Terminology
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========================
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Lacking universally accepted terminology to talk about classes, I will make
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occasional use of Smalltalk and C++ terms. (I would use Modula-3 terms, since
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its object-oriented semantics are closer to those of Python than C++, but I
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expect that few readers have heard of it.)
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Objects have individuality, and multiple names (in multiple scopes) can be bound
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to the same object. This is known as aliasing in other languages. This is
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usually not appreciated on a first glance at Python, and can be safely ignored
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when dealing with immutable basic types (numbers, strings, tuples). However,
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aliasing has an (intended!) effect on the semantics of Python code involving
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mutable objects such as lists, dictionaries, and most types representing
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entities outside the program (files, windows, etc.). This is usually used to
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the benefit of the program, since aliases behave like pointers in some respects.
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For example, passing an object is cheap since only a pointer is passed by the
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implementation; and if a function modifies an object passed as an argument, the
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caller will see the change --- this eliminates the need for two different
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argument passing mechanisms as in Pascal.
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.. _tut-scopes:
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Python Scopes and Name Spaces
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=============================
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Before introducing classes, I first have to tell you something about Python's
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scope rules. Class definitions play some neat tricks with namespaces, and you
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need to know how scopes and namespaces work to fully understand what's going on.
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Incidentally, knowledge about this subject is useful for any advanced Python
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programmer.
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Let's begin with some definitions.
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A *namespace* is a mapping from names to objects. Most namespaces are currently
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implemented as Python dictionaries, but that's normally not noticeable in any
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way (except for performance), and it may change in the future. Examples of
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namespaces are: the set of built-in names (functions such as :func:`abs`, and
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built-in exception names); the global names in a module; and the local names in
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a function invocation. In a sense the set of attributes of an object also form
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a namespace. The important thing to know about namespaces is that there is
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absolutely no relation between names in different namespaces; for instance, two
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different modules may both define a function "maximize" without confusion ---
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users of the modules must prefix it with the module name.
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By the way, I use the word *attribute* for any name following a dot --- for
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example, in the expression ``z.real``, ``real`` is an attribute of the object
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``z``. Strictly speaking, references to names in modules are attribute
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references: in the expression ``modname.funcname``, ``modname`` is a module
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object and ``funcname`` is an attribute of it. In this case there happens to be
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a straightforward mapping between the module's attributes and the global names
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defined in the module: they share the same namespace! [#]_
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Attributes may be read-only or writable. In the latter case, assignment to
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attributes is possible. Module attributes are writable: you can write
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``modname.the_answer = 42``. Writable attributes may also be deleted with the
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:keyword:`del` statement. For example, ``del modname.the_answer`` will remove
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the attribute :attr:`the_answer` from the object named by ``modname``.
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Name spaces are created at different moments and have different lifetimes. The
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namespace containing the built-in names is created when the Python interpreter
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starts up, and is never deleted. The global namespace for a module is created
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when the module definition is read in; normally, module namespaces also last
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until the interpreter quits. The statements executed by the top-level
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invocation of the interpreter, either read from a script file or interactively,
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are considered part of a module called :mod:`__main__`, so they have their own
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global namespace. (The built-in names actually also live in a module; this is
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called :mod:`__builtin__`.)
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The local namespace for a function is created when the function is called, and
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deleted when the function returns or raises an exception that is not handled
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within the function. (Actually, forgetting would be a better way to describe
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what actually happens.) Of course, recursive invocations each have their own
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local namespace.
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A *scope* is a textual region of a Python program where a namespace is directly
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accessible. "Directly accessible" here means that an unqualified reference to a
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name attempts to find the name in the namespace.
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Although scopes are determined statically, they are used dynamically. At any
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time during execution, there are at least three nested scopes whose namespaces
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are directly accessible: the innermost scope, which is searched first, contains
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the local names; the namespaces of any enclosing functions, which are searched
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starting with the nearest enclosing scope; the middle scope, searched next,
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contains the current module's global names; and the outermost scope (searched
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last) is the namespace containing built-in names.
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If a name is declared global, then all references and assignments go directly to
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the middle scope containing the module's global names. Otherwise, all variables
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found outside of the innermost scope are read-only (an attempt to write to such
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a variable will simply create a *new* local variable in the innermost scope,
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leaving the identically named outer variable unchanged).
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Usually, the local scope references the local names of the (textually) current
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function. Outside functions, the local scope references the same namespace as
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the global scope: the module's namespace. Class definitions place yet another
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namespace in the local scope.
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It is important to realize that scopes are determined textually: the global
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scope of a function defined in a module is that module's namespace, no matter
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from where or by what alias the function is called. On the other hand, the
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actual search for names is done dynamically, at run time --- however, the
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language definition is evolving towards static name resolution, at "compile"
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time, so don't rely on dynamic name resolution! (In fact, local variables are
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already determined statically.)
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A special quirk of Python is that assignments always go into the innermost
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scope. Assignments do not copy data --- they just bind names to objects. The
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same is true for deletions: the statement ``del x`` removes the binding of ``x``
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from the namespace referenced by the local scope. In fact, all operations that
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introduce new names use the local scope: in particular, import statements and
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function definitions bind the module or function name in the local scope. (The
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:keyword:`global` statement can be used to indicate that particular variables
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live in the global scope.)
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.. _tut-firstclasses:
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A First Look at Classes
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=======================
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Classes introduce a little bit of new syntax, three new object types, and some
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new semantics.
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.. _tut-classdefinition:
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Class Definition Syntax
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-----------------------
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The simplest form of class definition looks like this::
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class ClassName:
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<statement-1>
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.
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.
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.
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<statement-N>
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Class definitions, like function definitions (:keyword:`def` statements) must be
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executed before they have any effect. (You could conceivably place a class
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definition in a branch of an :keyword:`if` statement, or inside a function.)
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In practice, the statements inside a class definition will usually be function
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definitions, but other statements are allowed, and sometimes useful --- we'll
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come back to this later. The function definitions inside a class normally have
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a peculiar form of argument list, dictated by the calling conventions for
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methods --- again, this is explained later.
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When a class definition is entered, a new namespace is created, and used as the
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local scope --- thus, all assignments to local variables go into this new
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namespace. In particular, function definitions bind the name of the new
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function here.
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When a class definition is left normally (via the end), a *class object* is
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created. This is basically a wrapper around the contents of the namespace
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created by the class definition; we'll learn more about class objects in the
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next section. The original local scope (the one in effect just before the class
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definition was entered) is reinstated, and the class object is bound here to the
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class name given in the class definition header (:class:`ClassName` in the
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example).
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.. _tut-classobjects:
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Class Objects
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-------------
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Class objects support two kinds of operations: attribute references and
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instantiation.
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*Attribute references* use the standard syntax used for all attribute references
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in Python: ``obj.name``. Valid attribute names are all the names that were in
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the class's namespace when the class object was created. So, if the class
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definition looked like this::
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class MyClass:
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"A simple example class"
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i = 12345
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def f(self):
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return 'hello world'
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then ``MyClass.i`` and ``MyClass.f`` are valid attribute references, returning
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an integer and a function object, respectively. Class attributes can also be
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assigned to, so you can change the value of ``MyClass.i`` by assignment.
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:attr:`__doc__` is also a valid attribute, returning the docstring belonging to
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the class: ``"A simple example class"``.
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Class *instantiation* uses function notation. Just pretend that the class
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object is a parameterless function that returns a new instance of the class.
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For example (assuming the above class)::
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x = MyClass()
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creates a new *instance* of the class and assigns this object to the local
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variable ``x``.
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The instantiation operation ("calling" a class object) creates an empty object.
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Many classes like to create objects with instances customized to a specific
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initial state. Therefore a class may define a special method named
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:meth:`__init__`, like this::
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def __init__(self):
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self.data = []
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When a class defines an :meth:`__init__` method, class instantiation
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automatically invokes :meth:`__init__` for the newly-created class instance. So
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in this example, a new, initialized instance can be obtained by::
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x = MyClass()
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Of course, the :meth:`__init__` method may have arguments for greater
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flexibility. In that case, arguments given to the class instantiation operator
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are passed on to :meth:`__init__`. For example, ::
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>>> class Complex:
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... def __init__(self, realpart, imagpart):
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... self.r = realpart
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... self.i = imagpart
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...
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>>> x = Complex(3.0, -4.5)
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>>> x.r, x.i
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(3.0, -4.5)
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.. _tut-instanceobjects:
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Instance Objects
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----------------
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Now what can we do with instance objects? The only operations understood by
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instance objects are attribute references. There are two kinds of valid
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attribute names, data attributes and methods.
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*data attributes* correspond to "instance variables" in Smalltalk, and to "data
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members" in C++. Data attributes need not be declared; like local variables,
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they spring into existence when they are first assigned to. For example, if
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``x`` is the instance of :class:`MyClass` created above, the following piece of
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code will print the value ``16``, without leaving a trace::
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x.counter = 1
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while x.counter < 10:
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x.counter = x.counter * 2
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print(x.counter)
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del x.counter
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The other kind of instance attribute reference is a *method*. A method is a
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function that "belongs to" an object. (In Python, the term method is not unique
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to class instances: other object types can have methods as well. For example,
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list objects have methods called append, insert, remove, sort, and so on.
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However, in the following discussion, we'll use the term method exclusively to
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mean methods of class instance objects, unless explicitly stated otherwise.)
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.. index:: object: method
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Valid method names of an instance object depend on its class. By definition,
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all attributes of a class that are function objects define corresponding
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methods of its instances. So in our example, ``x.f`` is a valid method
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reference, since ``MyClass.f`` is a function, but ``x.i`` is not, since
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``MyClass.i`` is not. But ``x.f`` is not the same thing as ``MyClass.f`` --- it
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is a *method object*, not a function object.
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.. _tut-methodobjects:
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Method Objects
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--------------
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Usually, a method is called right after it is bound::
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x.f()
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In the :class:`MyClass` example, this will return the string ``'hello world'``.
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However, it is not necessary to call a method right away: ``x.f`` is a method
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object, and can be stored away and called at a later time. For example::
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xf = x.f
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while True:
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print(xf())
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will continue to print ``hello world`` until the end of time.
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What exactly happens when a method is called? You may have noticed that
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``x.f()`` was called without an argument above, even though the function
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definition for :meth:`f` specified an argument. What happened to the argument?
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Surely Python raises an exception when a function that requires an argument is
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called without any --- even if the argument isn't actually used...
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Actually, you may have guessed the answer: the special thing about methods is
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that the object is passed as the first argument of the function. In our
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example, the call ``x.f()`` is exactly equivalent to ``MyClass.f(x)``. In
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general, calling a method with a list of *n* arguments is equivalent to calling
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the corresponding function with an argument list that is created by inserting
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the method's object before the first argument.
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If you still don't understand how methods work, a look at the implementation can
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perhaps clarify matters. When an instance attribute is referenced that isn't a
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data attribute, its class is searched. If the name denotes a valid class
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attribute that is a function object, a method object is created by packing
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(pointers to) the instance object and the function object just found together in
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an abstract object: this is the method object. When the method object is called
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with an argument list, it is unpacked again, a new argument list is constructed
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from the instance object and the original argument list, and the function object
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is called with this new argument list.
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.. _tut-remarks:
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Random Remarks
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==============
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.. % [These should perhaps be placed more carefully...]
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Data attributes override method attributes with the same name; to avoid
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accidental name conflicts, which may cause hard-to-find bugs in large programs,
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it is wise to use some kind of convention that minimizes the chance of
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conflicts. Possible conventions include capitalizing method names, prefixing
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data attribute names with a small unique string (perhaps just an underscore), or
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using verbs for methods and nouns for data attributes.
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Data attributes may be referenced by methods as well as by ordinary users
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("clients") of an object. In other words, classes are not usable to implement
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pure abstract data types. In fact, nothing in Python makes it possible to
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enforce data hiding --- it is all based upon convention. (On the other hand,
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the Python implementation, written in C, can completely hide implementation
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details and control access to an object if necessary; this can be used by
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extensions to Python written in C.)
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Clients should use data attributes with care --- clients may mess up invariants
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maintained by the methods by stamping on their data attributes. Note that
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clients may add data attributes of their own to an instance object without
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affecting the validity of the methods, as long as name conflicts are avoided ---
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again, a naming convention can save a lot of headaches here.
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There is no shorthand for referencing data attributes (or other methods!) from
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within methods. I find that this actually increases the readability of methods:
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there is no chance of confusing local variables and instance variables when
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glancing through a method.
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Often, the first argument of a method is called ``self``. This is nothing more
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than a convention: the name ``self`` has absolutely no special meaning to
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Python. (Note, however, that by not following the convention your code may be
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less readable to other Python programmers, and it is also conceivable that a
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*class browser* program might be written that relies upon such a convention.)
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Any function object that is a class attribute defines a method for instances of
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that class. It is not necessary that the function definition is textually
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enclosed in the class definition: assigning a function object to a local
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variable in the class is also ok. For example::
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# Function defined outside the class
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def f1(self, x, y):
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return min(x, x+y)
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class C:
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f = f1
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def g(self):
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return 'hello world'
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h = g
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Now ``f``, ``g`` and ``h`` are all attributes of class :class:`C` that refer to
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function objects, and consequently they are all methods of instances of
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:class:`C` --- ``h`` being exactly equivalent to ``g``. Note that this practice
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usually only serves to confuse the reader of a program.
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Methods may call other methods by using method attributes of the ``self``
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argument::
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class Bag:
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def __init__(self):
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self.data = []
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def add(self, x):
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self.data.append(x)
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def addtwice(self, x):
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self.add(x)
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self.add(x)
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Methods may reference global names in the same way as ordinary functions. The
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global scope associated with a method is the module containing the class
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definition. (The class itself is never used as a global scope!) While one
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rarely encounters a good reason for using global data in a method, there are
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many legitimate uses of the global scope: for one thing, functions and modules
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imported into the global scope can be used by methods, as well as functions and
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classes defined in it. Usually, the class containing the method is itself
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defined in this global scope, and in the next section we'll find some good
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reasons why a method would want to reference its own class!
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.. _tut-inheritance:
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Inheritance
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===========
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Of course, a language feature would not be worthy of the name "class" without
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supporting inheritance. The syntax for a derived class definition looks like
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this::
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class DerivedClassName(BaseClassName):
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<statement-1>
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.
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.
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.
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<statement-N>
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The name :class:`BaseClassName` must be defined in a scope containing the
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derived class definition. In place of a base class name, other arbitrary
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expressions are also allowed. This can be useful, for example, when the base
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class is defined in another module::
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class DerivedClassName(modname.BaseClassName):
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Execution of a derived class definition proceeds the same as for a base class.
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When the class object is constructed, the base class is remembered. This is
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used for resolving attribute references: if a requested attribute is not found
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in the class, the search proceeds to look in the base class. This rule is
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applied recursively if the base class itself is derived from some other class.
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There's nothing special about instantiation of derived classes:
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``DerivedClassName()`` creates a new instance of the class. Method references
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are resolved as follows: the corresponding class attribute is searched,
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descending down the chain of base classes if necessary, and the method reference
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is valid if this yields a function object.
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Derived classes may override methods of their base classes. Because methods
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have no special privileges when calling other methods of the same object, a
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method of a base class that calls another method defined in the same base class
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|
may end up calling a method of a derived class that overrides it. (For C++
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programmers: all methods in Python are effectively :keyword:`virtual`.)
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An overriding method in a derived class may in fact want to extend rather than
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simply replace the base class method of the same name. There is a simple way to
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call the base class method directly: just call ``BaseClassName.methodname(self,
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arguments)``. This is occasionally useful to clients as well. (Note that this
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only works if the base class is defined or imported directly in the global
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scope.)
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.. _tut-multiple:
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Multiple Inheritance
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--------------------
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Python supports a form of multiple inheritance as well. A class definition with
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multiple base classes looks like this::
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class DerivedClassName(Base1, Base2, Base3):
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<statement-1>
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.
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.
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.
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<statement-N>
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For most purposes, in the simplest cases, you can think of the search for
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attributes inherited from a parent class as depth-first, left-to-right, not
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searching twice in the same class where there is an overlap in the hierarchy.
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Thus, if an attribute is not found in :class:`DerivedClassName`, it is searched
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for in :class:`Base1`, then (recursively) in the base classes of :class:`Base1`,
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and if it was not found there, it was searched for in :class:`Base2`, and so on.
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In fact, it is slightly more complex than that; the method resolution order
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changes dynamically to support cooperative calls to :func:`super`. This
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approach is known in some other multiple-inheritance languages as
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call-next-method and is more powerful than the super call found in
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single-inheritance languages.
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Dynamic ordering is necessary because all cases of multiple inheritance exhibit
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one or more diamond relationships (where one at least one of the parent classes
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can be accessed through multiple paths from the bottommost class). For example,
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all classes inherit from :class:`object`, so any case of multiple inheritance
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provides more than one path to reach :class:`object`. To keep the base classes
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from being accessed more than once, the dynamic algorithm linearizes the search
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order in a way that preserves the left-to-right ordering specified in each
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class, that calls each parent only once, and that is monotonic (meaning that a
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class can be subclassed without affecting the precedence order of its parents).
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Taken together, these properties make it possible to design reliable and
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extensible classes with multiple inheritance. For more detail, see
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http://www.python.org/download/releases/2.3/mro/.
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.. _tut-private:
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Private Variables
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=================
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There is limited support for class-private identifiers. Any identifier of the
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form ``__spam`` (at least two leading underscores, at most one trailing
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underscore) is textually replaced with ``_classname__spam``, where ``classname``
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is the current class name with leading underscore(s) stripped. This mangling is
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done without regard to the syntactic position of the identifier, so it can be
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used to define class-private instance and class variables, methods, variables
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stored in globals, and even variables stored in instances. private to this class
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on instances of *other* classes. Truncation may occur when the mangled name
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would be longer than 255 characters. Outside classes, or when the class name
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consists of only underscores, no mangling occurs.
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Name mangling is intended to give classes an easy way to define "private"
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instance variables and methods, without having to worry about instance variables
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defined by derived classes, or mucking with instance variables by code outside
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the class. Note that the mangling rules are designed mostly to avoid accidents;
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it still is possible for a determined soul to access or modify a variable that
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is considered private. This can even be useful in special circumstances, such
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as in the debugger, and that's one reason why this loophole is not closed.
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(Buglet: derivation of a class with the same name as the base class makes use of
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private variables of the base class possible.)
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Notice that code passed to ``exec()`` or ``eval()`` does not
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consider the classname of the invoking class to be the current class; this is
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similar to the effect of the ``global`` statement, the effect of which is
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likewise restricted to code that is byte-compiled together. The same
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restriction applies to ``getattr()``, ``setattr()`` and ``delattr()``, as well
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as when referencing ``__dict__`` directly.
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.. _tut-odds:
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Odds and Ends
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=============
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Sometimes it is useful to have a data type similar to the Pascal "record" or C
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"struct", bundling together a few named data items. An empty class definition
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will do nicely::
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class Employee:
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pass
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john = Employee() # Create an empty employee record
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# Fill the fields of the record
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john.name = 'John Doe'
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john.dept = 'computer lab'
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john.salary = 1000
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A piece of Python code that expects a particular abstract data type can often be
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passed a class that emulates the methods of that data type instead. For
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instance, if you have a function that formats some data from a file object, you
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can define a class with methods :meth:`read` and :meth:`readline` that get the
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data from a string buffer instead, and pass it as an argument.
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.. % (Unfortunately, this
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.. % technique has its limitations: a class can't define operations that
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.. % are accessed by special syntax such as sequence subscripting or
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.. % arithmetic operators, and assigning such a ``pseudo-file'' to
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.. % \code{sys.stdin} will not cause the interpreter to read further input
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.. % from it.)
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Instance method objects have attributes, too: ``m.im_self`` is the instance
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object with the method :meth:`m`, and ``m.im_func`` is the function object
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corresponding to the method.
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.. _tut-exceptionclasses:
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Exceptions Are Classes Too
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==========================
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User-defined exceptions are identified by classes as well. Using this mechanism
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it is possible to create extensible hierarchies of exceptions.
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There are two valid (semantic) forms for the raise statement::
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raise Class
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raise Instance
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In the first form, ``Class`` must be an instance of :class:`type` or of a
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class derived from it. The first form is a shorthand for::
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raise Class()
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A class in an except clause is compatible with an exception if it is the same
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class or a base class thereof (but not the other way around --- an except clause
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listing a derived class is not compatible with a base class). For example, the
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following code will print B, C, D in that order::
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class B:
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pass
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class C(B):
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pass
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class D(C):
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pass
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for c in [B, C, D]:
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try:
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raise c()
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except D:
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print("D")
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except C:
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print("C")
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except B:
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print("B")
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Note that if the except clauses were reversed (with ``except B`` first), it
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|
would have printed B, B, B --- the first matching except clause is triggered.
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When an error message is printed for an unhandled exception, the exception's
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class name is printed, then a colon and a space, and finally the instance
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|
converted to a string using the built-in function :func:`str`.
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|
|
.. _tut-iterators:
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|
Iterators
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|
=========
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By now you have probably noticed that most container objects can be looped over
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using a :keyword:`for` statement::
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for element in [1, 2, 3]:
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print(element)
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for element in (1, 2, 3):
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|
print(element)
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for key in {'one':1, 'two':2}:
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|
print(key)
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for char in "123":
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print(char)
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for line in open("myfile.txt"):
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|
print(line)
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This style of access is clear, concise, and convenient. The use of iterators
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pervades and unifies Python. Behind the scenes, the :keyword:`for` statement
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calls :func:`iter` on the container object. The function returns an iterator
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object that defines the method :meth:`__next__` which accesses elements in the
|
|
container one at a time. When there are no more elements, :meth:`__next__`
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|
raises a :exc:`StopIteration` exception which tells the :keyword:`for` loop to
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|
terminate. You can call the :meth:`__next__` method using the :func:`next`
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|
builtin; this example shows how it all works::
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>>> s = 'abc'
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>>> it = iter(s)
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>>> it
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<iterator object at 0x00A1DB50>
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>>> next(it)
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'a'
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>>> next(it)
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|
'b'
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|
>>> next(it)
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'c'
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|
>>> next(it)
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|
Traceback (most recent call last):
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|
File "<stdin>", line 1, in ?
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|
next(it)
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|
StopIteration
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|
|
Having seen the mechanics behind the iterator protocol, it is easy to add
|
|
iterator behavior to your classes. Define a :meth:`__iter__` method which
|
|
returns an object with a :meth:`__next__` method. If the class defines
|
|
:meth:`__next__`, then :meth:`__iter__` can just return ``self``::
|
|
|
|
class Reverse:
|
|
"Iterator for looping over a sequence backwards"
|
|
def __init__(self, data):
|
|
self.data = data
|
|
self.index = len(data)
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|
def __iter__(self):
|
|
return self
|
|
def __next__(self):
|
|
if self.index == 0:
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|
raise StopIteration
|
|
self.index = self.index - 1
|
|
return self.data[self.index]
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|
|
>>> for char in Reverse('spam'):
|
|
... print(char)
|
|
...
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|
m
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a
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|
p
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|
s
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|
|
|
|
|
.. _tut-generators:
|
|
|
|
Generators
|
|
==========
|
|
|
|
Generators are a simple and powerful tool for creating iterators. They are
|
|
written like regular functions but use the :keyword:`yield` statement whenever
|
|
they want to return data. Each time :func:`next` is called on it, the generator
|
|
resumes where it left-off (it remembers all the data values and which statement
|
|
was last executed). An example shows that generators can be trivially easy to
|
|
create::
|
|
|
|
def reverse(data):
|
|
for index in range(len(data)-1, -1, -1):
|
|
yield data[index]
|
|
|
|
>>> for char in reverse('golf'):
|
|
... print(char)
|
|
...
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|
f
|
|
l
|
|
o
|
|
g
|
|
|
|
Anything that can be done with generators can also be done with class based
|
|
iterators as described in the previous section. What makes generators so
|
|
compact is that the :meth:`__iter__` and :meth:`__next__` methods are created
|
|
automatically.
|
|
|
|
Another key feature is that the local variables and execution state are
|
|
automatically saved between calls. This made the function easier to write and
|
|
much more clear than an approach using instance variables like ``self.index``
|
|
and ``self.data``.
|
|
|
|
In addition to automatic method creation and saving program state, when
|
|
generators terminate, they automatically raise :exc:`StopIteration`. In
|
|
combination, these features make it easy to create iterators with no more effort
|
|
than writing a regular function.
|
|
|
|
|
|
.. _tut-genexps:
|
|
|
|
Generator Expressions
|
|
=====================
|
|
|
|
Some simple generators can be coded succinctly as expressions using a syntax
|
|
similar to list comprehensions but with parentheses instead of brackets. These
|
|
expressions are designed for situations where the generator is used right away
|
|
by an enclosing function. Generator expressions are more compact but less
|
|
versatile than full generator definitions and tend to be more memory friendly
|
|
than equivalent list comprehensions.
|
|
|
|
Examples::
|
|
|
|
>>> sum(i*i for i in range(10)) # sum of squares
|
|
285
|
|
|
|
>>> xvec = [10, 20, 30]
|
|
>>> yvec = [7, 5, 3]
|
|
>>> sum(x*y for x,y in zip(xvec, yvec)) # dot product
|
|
260
|
|
|
|
>>> from math import pi, sin
|
|
>>> sine_table = dict((x, sin(x*pi/180)) for x in range(0, 91))
|
|
|
|
>>> unique_words = set(word for line in page for word in line.split())
|
|
|
|
>>> valedictorian = max((student.gpa, student.name) for student in graduates)
|
|
|
|
>>> data = 'golf'
|
|
>>> list(data[i] for i in range(len(data)-1, -1, -1))
|
|
['f', 'l', 'o', 'g']
|
|
|
|
|
|
|
|
.. rubric:: Footnotes
|
|
|
|
.. [#] Except for one thing. Module objects have a secret read-only attribute called
|
|
:attr:`__dict__` which returns the dictionary used to implement the module's
|
|
namespace; the name :attr:`__dict__` is an attribute but not a global name.
|
|
Obviously, using this violates the abstraction of namespace implementation, and
|
|
should be restricted to things like post-mortem debuggers.
|
|
|