778 lines
30 KiB
ReStructuredText
778 lines
30 KiB
ReStructuredText
:mod:`threading` --- Higher-level threading interface
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=====================================================
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.. module:: threading
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:synopsis: Higher-level threading interface.
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This module constructs higher-level threading interfaces on top of the lower
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level :mod:`thread` module.
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See also the :mod:`mutex` and :mod:`Queue` modules.
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The :mod:`dummy_threading` module is provided for situations where
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:mod:`threading` cannot be used because :mod:`thread` is missing.
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.. note::
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Starting with Python 2.6, this module provides PEP 8 compliant aliases and
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properties to replace the ``camelCase`` names that were inspired by Java's
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threading API. This updated API is compatible with that of the
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:mod:`multiprocessing` module. However, no schedule has been set for the
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deprecation of the ``camelCase`` names and they remain fully supported in
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both Python 2.x and 3.x.
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.. note::
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Starting with Python 2.5, several Thread methods raise :exc:`RuntimeError`
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instead of :exc:`AssertionError` if called erroneously.
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This module defines the following functions and objects:
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.. function:: active_count()
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activeCount()
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Return the number of :class:`Thread` objects currently alive. The returned
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count is equal to the length of the list returned by :func:`enumerate`.
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.. function:: Condition()
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:noindex:
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A factory function that returns a new condition variable object. A condition
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variable allows one or more threads to wait until they are notified by another
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thread.
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.. function:: current_thread()
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currentThread()
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Return the current :class:`Thread` object, corresponding to the caller's thread
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of control. If the caller's thread of control was not created through the
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:mod:`threading` module, a dummy thread object with limited functionality is
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returned.
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.. function:: enumerate()
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Return a list of all :class:`Thread` objects currently alive. The list
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includes daemonic threads, dummy thread objects created by
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:func:`current_thread`, and the main thread. It excludes terminated threads
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and threads that have not yet been started.
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.. function:: Event()
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:noindex:
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A factory function that returns a new event object. An event manages a flag
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that can be set to true with the :meth:`~Event.set` method and reset to false
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with the :meth:`clear` method. The :meth:`wait` method blocks until the flag
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is true.
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.. class:: local
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A class that represents thread-local data. Thread-local data are data whose
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values are thread specific. To manage thread-local data, just create an
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instance of :class:`local` (or a subclass) and store attributes on it::
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mydata = threading.local()
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mydata.x = 1
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The instance's values will be different for separate threads.
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For more details and extensive examples, see the documentation string of the
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:mod:`_threading_local` module.
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.. versionadded:: 2.4
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.. function:: Lock()
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A factory function that returns a new primitive lock object. Once a thread has
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acquired it, subsequent attempts to acquire it block, until it is released; any
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thread may release it.
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.. function:: RLock()
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A factory function that returns a new reentrant lock object. A reentrant lock
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must be released by the thread that acquired it. Once a thread has acquired a
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reentrant lock, the same thread may acquire it again without blocking; the
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thread must release it once for each time it has acquired it.
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.. function:: Semaphore([value])
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:noindex:
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A factory function that returns a new semaphore object. A semaphore manages a
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counter representing the number of :meth:`release` calls minus the number of
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:meth:`acquire` calls, plus an initial value. The :meth:`acquire` method blocks
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if necessary until it can return without making the counter negative. If not
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given, *value* defaults to 1.
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.. function:: BoundedSemaphore([value])
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A factory function that returns a new bounded semaphore object. A bounded
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semaphore checks to make sure its current value doesn't exceed its initial
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value. If it does, :exc:`ValueError` is raised. In most situations semaphores
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are used to guard resources with limited capacity. If the semaphore is released
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too many times it's a sign of a bug. If not given, *value* defaults to 1.
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.. class:: Thread
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A class that represents a thread of control. This class can be safely
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subclassed in a limited fashion.
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.. class:: Timer
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A thread that executes a function after a specified interval has passed.
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.. function:: settrace(func)
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.. index:: single: trace function
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Set a trace function for all threads started from the :mod:`threading` module.
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The *func* will be passed to :func:`sys.settrace` for each thread, before its
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:meth:`run` method is called.
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.. versionadded:: 2.3
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.. function:: setprofile(func)
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.. index:: single: profile function
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Set a profile function for all threads started from the :mod:`threading` module.
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The *func* will be passed to :func:`sys.setprofile` for each thread, before its
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:meth:`run` method is called.
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.. versionadded:: 2.3
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.. function:: stack_size([size])
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Return the thread stack size used when creating new threads. The optional
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*size* argument specifies the stack size to be used for subsequently created
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threads, and must be 0 (use platform or configured default) or a positive
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integer value of at least 32,768 (32kB). If changing the thread stack size is
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unsupported, a :exc:`ThreadError` is raised. If the specified stack size is
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invalid, a :exc:`ValueError` is raised and the stack size is unmodified. 32kB
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is currently the minimum supported stack size value to guarantee sufficient
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stack space for the interpreter itself. Note that some platforms may have
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particular restrictions on values for the stack size, such as requiring a
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minimum stack size > 32kB or requiring allocation in multiples of the system
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memory page size - platform documentation should be referred to for more
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information (4kB pages are common; using multiples of 4096 for the stack size is
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the suggested approach in the absence of more specific information).
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Availability: Windows, systems with POSIX threads.
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.. versionadded:: 2.5
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Detailed interfaces for the objects are documented below.
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The design of this module is loosely based on Java's threading model. However,
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where Java makes locks and condition variables basic behavior of every object,
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they are separate objects in Python. Python's :class:`Thread` class supports a
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subset of the behavior of Java's Thread class; currently, there are no
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priorities, no thread groups, and threads cannot be destroyed, stopped,
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suspended, resumed, or interrupted. The static methods of Java's Thread class,
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when implemented, are mapped to module-level functions.
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All of the methods described below are executed atomically.
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.. _thread-objects:
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Thread Objects
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--------------
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This class represents an activity that is run in a separate thread of control.
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There are two ways to specify the activity: by passing a callable object to the
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constructor, or by overriding the :meth:`run` method in a subclass. No other
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methods (except for the constructor) should be overridden in a subclass. In
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other words, *only* override the :meth:`__init__` and :meth:`run` methods of
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this class.
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Once a thread object is created, its activity must be started by calling the
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thread's :meth:`start` method. This invokes the :meth:`run` method in a
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separate thread of control.
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Once the thread's activity is started, the thread is considered 'alive'. It
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stops being alive when its :meth:`run` method terminates -- either normally, or
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by raising an unhandled exception. The :meth:`is_alive` method tests whether the
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thread is alive.
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Other threads can call a thread's :meth:`join` method. This blocks the calling
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thread until the thread whose :meth:`join` method is called is terminated.
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A thread has a name. The name can be passed to the constructor, and read or
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changed through the :attr:`name` attribute.
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A thread can be flagged as a "daemon thread". The significance of this flag is
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that the entire Python program exits when only daemon threads are left. The
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initial value is inherited from the creating thread. The flag can be set
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through the :attr:`daemon` property.
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There is a "main thread" object; this corresponds to the initial thread of
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control in the Python program. It is not a daemon thread.
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There is the possibility that "dummy thread objects" are created. These are
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thread objects corresponding to "alien threads", which are threads of control
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started outside the threading module, such as directly from C code. Dummy
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thread objects have limited functionality; they are always considered alive and
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daemonic, and cannot be :meth:`join`\ ed. They are never deleted, since it is
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impossible to detect the termination of alien threads.
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.. class:: Thread(group=None, target=None, name=None, args=(), kwargs={})
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This constructor should always be called with keyword arguments. Arguments
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are:
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*group* should be ``None``; reserved for future extension when a
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:class:`ThreadGroup` class is implemented.
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*target* is the callable object to be invoked by the :meth:`run` method.
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Defaults to ``None``, meaning nothing is called.
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*name* is the thread name. By default, a unique name is constructed of the
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form "Thread-*N*" where *N* is a small decimal number.
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*args* is the argument tuple for the target invocation. Defaults to ``()``.
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*kwargs* is a dictionary of keyword arguments for the target invocation.
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Defaults to ``{}``.
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If the subclass overrides the constructor, it must make sure to invoke the
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base class constructor (``Thread.__init__()``) before doing anything else to
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the thread.
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.. method:: start()
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Start the thread's activity.
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It must be called at most once per thread object. It arranges for the
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object's :meth:`run` method to be invoked in a separate thread of control.
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This method will raise a :exc:`RuntimeException` if called more than once
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on the same thread object.
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.. method:: run()
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Method representing the thread's activity.
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You may override this method in a subclass. The standard :meth:`run`
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method invokes the callable object passed to the object's constructor as
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the *target* argument, if any, with sequential and keyword arguments taken
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from the *args* and *kwargs* arguments, respectively.
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.. method:: join([timeout])
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Wait until the thread terminates. This blocks the calling thread until the
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thread whose :meth:`join` method is called terminates -- either normally
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or through an unhandled exception -- or until the optional timeout occurs.
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When the *timeout* argument is present and not ``None``, it should be a
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floating point number specifying a timeout for the operation in seconds
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(or fractions thereof). As :meth:`join` always returns ``None``, you must
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call :meth:`isAlive` after :meth:`join` to decide whether a timeout
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happened -- if the thread is still alive, the :meth:`join` call timed out.
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When the *timeout* argument is not present or ``None``, the operation will
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block until the thread terminates.
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A thread can be :meth:`join`\ ed many times.
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:meth:`join` raises a :exc:`RuntimeError` if an attempt is made to join
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the current thread as that would cause a deadlock. It is also an error to
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:meth:`join` a thread before it has been started and attempts to do so
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raises the same exception.
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.. method:: getName()
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setName()
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Old API for :attr:`~Thread.name`.
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.. attribute:: name
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A string used for identification purposes only. It has no semantics.
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Multiple threads may be given the same name. The initial name is set by
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the constructor.
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.. attribute:: ident
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The 'thread identifier' of this thread or ``None`` if the thread has not
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been started. This is a nonzero integer. See the
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:func:`thread.get_ident()` function. Thread identifiers may be recycled
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when a thread exits and another thread is created. The identifier is
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available even after the thread has exited.
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.. versionadded:: 2.6
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.. method:: is_alive()
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isAlive()
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Return whether the thread is alive.
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Roughly, a thread is alive from the moment the :meth:`start` method
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returns until its :meth:`run` method terminates. The module function
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:func:`enumerate` returns a list of all alive threads.
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.. method:: isDaemon()
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setDaemon()
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Old API for :attr:`~Thread.daemon`.
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.. attribute:: daemon
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A boolean value indicating whether this thread is a daemon thread (True)
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or not (False). This must be set before :meth:`start` is called,
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otherwise :exc:`RuntimeError` is raised. Its initial value is inherited
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from the creating thread; the main thread is not a daemon thread and
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therefore all threads created in the main thread default to :attr:`daemon`
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= ``False``.
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The entire Python program exits when no alive non-daemon threads are left.
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.. _lock-objects:
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Lock Objects
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------------
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A primitive lock is a synchronization primitive that is not owned by a
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particular thread when locked. In Python, it is currently the lowest level
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synchronization primitive available, implemented directly by the :mod:`thread`
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extension module.
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A primitive lock is in one of two states, "locked" or "unlocked". It is created
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in the unlocked state. It has two basic methods, :meth:`acquire` and
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:meth:`release`. When the state is unlocked, :meth:`acquire` changes the state
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to locked and returns immediately. When the state is locked, :meth:`acquire`
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blocks until a call to :meth:`release` in another thread changes it to unlocked,
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then the :meth:`acquire` call resets it to locked and returns. The
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:meth:`release` method should only be called in the locked state; it changes the
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state to unlocked and returns immediately. If an attempt is made to release an
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unlocked lock, a :exc:`RuntimeError` will be raised.
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When more than one thread is blocked in :meth:`acquire` waiting for the state to
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turn to unlocked, only one thread proceeds when a :meth:`release` call resets
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the state to unlocked; which one of the waiting threads proceeds is not defined,
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and may vary across implementations.
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All methods are executed atomically.
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.. method:: Lock.acquire([blocking=1])
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Acquire a lock, blocking or non-blocking.
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When invoked without arguments, block until the lock is unlocked, then set it to
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locked, and return true.
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When invoked with the *blocking* argument set to true, do the same thing as when
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called without arguments, and return true.
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When invoked with the *blocking* argument set to false, do not block. If a call
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without an argument would block, return false immediately; otherwise, do the
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same thing as when called without arguments, and return true.
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.. method:: Lock.release()
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Release a lock.
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When the lock is locked, reset it to unlocked, and return. If any other threads
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are blocked waiting for the lock to become unlocked, allow exactly one of them
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to proceed.
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Do not call this method when the lock is unlocked.
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There is no return value.
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.. _rlock-objects:
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RLock Objects
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-------------
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A reentrant lock is a synchronization primitive that may be acquired multiple
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times by the same thread. Internally, it uses the concepts of "owning thread"
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and "recursion level" in addition to the locked/unlocked state used by primitive
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locks. In the locked state, some thread owns the lock; in the unlocked state,
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no thread owns it.
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To lock the lock, a thread calls its :meth:`acquire` method; this returns once
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the thread owns the lock. To unlock the lock, a thread calls its
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:meth:`release` method. :meth:`acquire`/:meth:`release` call pairs may be
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nested; only the final :meth:`release` (the :meth:`release` of the outermost
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pair) resets the lock to unlocked and allows another thread blocked in
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:meth:`acquire` to proceed.
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.. method:: RLock.acquire([blocking=1])
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Acquire a lock, blocking or non-blocking.
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When invoked without arguments: if this thread already owns the lock, increment
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the recursion level by one, and return immediately. Otherwise, if another
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thread owns the lock, block until the lock is unlocked. Once the lock is
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unlocked (not owned by any thread), then grab ownership, set the recursion level
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to one, and return. If more than one thread is blocked waiting until the lock
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is unlocked, only one at a time will be able to grab ownership of the lock.
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There is no return value in this case.
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When invoked with the *blocking* argument set to true, do the same thing as when
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called without arguments, and return true.
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When invoked with the *blocking* argument set to false, do not block. If a call
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without an argument would block, return false immediately; otherwise, do the
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same thing as when called without arguments, and return true.
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.. method:: RLock.release()
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Release a lock, decrementing the recursion level. If after the decrement it is
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zero, reset the lock to unlocked (not owned by any thread), and if any other
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threads are blocked waiting for the lock to become unlocked, allow exactly one
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of them to proceed. If after the decrement the recursion level is still
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nonzero, the lock remains locked and owned by the calling thread.
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Only call this method when the calling thread owns the lock. A
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:exc:`RuntimeError` is raised if this method is called when the lock is
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unlocked.
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There is no return value.
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.. _condition-objects:
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Condition Objects
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-----------------
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A condition variable is always associated with some kind of lock; this can be
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passed in or one will be created by default. (Passing one in is useful when
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several condition variables must share the same lock.)
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A condition variable has :meth:`acquire` and :meth:`release` methods that call
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the corresponding methods of the associated lock. It also has a :meth:`wait`
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method, and :meth:`notify` and :meth:`notifyAll` methods. These three must only
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be called when the calling thread has acquired the lock, otherwise a
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:exc:`RuntimeError` is raised.
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The :meth:`wait` method releases the lock, and then blocks until it is awakened
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by a :meth:`notify` or :meth:`notifyAll` call for the same condition variable in
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another thread. Once awakened, it re-acquires the lock and returns. It is also
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possible to specify a timeout.
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The :meth:`notify` method wakes up one of the threads waiting for the condition
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variable, if any are waiting. The :meth:`notifyAll` method wakes up all threads
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waiting for the condition variable.
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Note: the :meth:`notify` and :meth:`notifyAll` methods don't release the lock;
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this means that the thread or threads awakened will not return from their
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:meth:`wait` call immediately, but only when the thread that called
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:meth:`notify` or :meth:`notifyAll` finally relinquishes ownership of the lock.
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Tip: the typical programming style using condition variables uses the lock to
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synchronize access to some shared state; threads that are interested in a
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particular change of state call :meth:`wait` repeatedly until they see the
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desired state, while threads that modify the state call :meth:`notify` or
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:meth:`notifyAll` when they change the state in such a way that it could
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possibly be a desired state for one of the waiters. For example, the following
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code is a generic producer-consumer situation with unlimited buffer capacity::
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# Consume one item
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cv.acquire()
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while not an_item_is_available():
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cv.wait()
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get_an_available_item()
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cv.release()
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# Produce one item
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cv.acquire()
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make_an_item_available()
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cv.notify()
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cv.release()
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To choose between :meth:`notify` and :meth:`notifyAll`, consider whether one
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state change can be interesting for only one or several waiting threads. E.g.
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in a typical producer-consumer situation, adding one item to the buffer only
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needs to wake up one consumer thread.
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.. class:: Condition([lock])
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If the *lock* argument is given and not ``None``, it must be a :class:`Lock`
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or :class:`RLock` object, and it is used as the underlying lock. Otherwise,
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a new :class:`RLock` object is created and used as the underlying lock.
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.. method:: acquire(*args)
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|
|
|
Acquire the underlying lock. This method calls the corresponding method on
|
|
the underlying lock; the return value is whatever that method returns.
|
|
|
|
.. method:: release()
|
|
|
|
Release the underlying lock. This method calls the corresponding method on
|
|
the underlying lock; there is no return value.
|
|
|
|
.. method:: wait([timeout])
|
|
|
|
Wait until notified or until a timeout occurs. If the calling thread has not
|
|
acquired the lock when this method is called, a :exc:`RuntimeError` is raised.
|
|
|
|
This method releases the underlying lock, and then blocks until it is
|
|
awakened by a :meth:`notify` or :meth:`notifyAll` call for the same
|
|
condition variable in another thread, or until the optional timeout
|
|
occurs. Once awakened or timed out, it re-acquires the lock and returns.
|
|
|
|
When the *timeout* argument is present and not ``None``, it should be a
|
|
floating point number specifying a timeout for the operation in seconds
|
|
(or fractions thereof).
|
|
|
|
When the underlying lock is an :class:`RLock`, it is not released using
|
|
its :meth:`release` method, since this may not actually unlock the lock
|
|
when it was acquired multiple times recursively. Instead, an internal
|
|
interface of the :class:`RLock` class is used, which really unlocks it
|
|
even when it has been recursively acquired several times. Another internal
|
|
interface is then used to restore the recursion level when the lock is
|
|
reacquired.
|
|
|
|
.. method:: notify()
|
|
|
|
Wake up a thread waiting on this condition, if any. If the calling thread
|
|
has not acquired the lock when this method is called, a
|
|
:exc:`RuntimeError` is raised.
|
|
|
|
This method wakes up one of the threads waiting for the condition
|
|
variable, if any are waiting; it is a no-op if no threads are waiting.
|
|
|
|
The current implementation wakes up exactly one thread, if any are
|
|
waiting. However, it's not safe to rely on this behavior. A future,
|
|
optimized implementation may occasionally wake up more than one thread.
|
|
|
|
Note: the awakened thread does not actually return from its :meth:`wait`
|
|
call until it can reacquire the lock. Since :meth:`notify` does not
|
|
release the lock, its caller should.
|
|
|
|
.. method:: notify_all()
|
|
notifyAll()
|
|
|
|
Wake up all threads waiting on this condition. This method acts like
|
|
:meth:`notify`, but wakes up all waiting threads instead of one. If the
|
|
calling thread has not acquired the lock when this method is called, a
|
|
:exc:`RuntimeError` is raised.
|
|
|
|
|
|
.. _semaphore-objects:
|
|
|
|
Semaphore Objects
|
|
-----------------
|
|
|
|
This is one of the oldest synchronization primitives in the history of computer
|
|
science, invented by the early Dutch computer scientist Edsger W. Dijkstra (he
|
|
used :meth:`P` and :meth:`V` instead of :meth:`acquire` and :meth:`release`).
|
|
|
|
A semaphore manages an internal counter which is decremented by each
|
|
:meth:`acquire` call and incremented by each :meth:`release` call. The counter
|
|
can never go below zero; when :meth:`acquire` finds that it is zero, it blocks,
|
|
waiting until some other thread calls :meth:`release`.
|
|
|
|
|
|
.. class:: Semaphore([value])
|
|
|
|
The optional argument gives the initial *value* for the internal counter; it
|
|
defaults to ``1``. If the *value* given is less than 0, :exc:`ValueError` is
|
|
raised.
|
|
|
|
.. method:: acquire([blocking])
|
|
|
|
Acquire a semaphore.
|
|
|
|
When invoked without arguments: if the internal counter is larger than
|
|
zero on entry, decrement it by one and return immediately. If it is zero
|
|
on entry, block, waiting until some other thread has called
|
|
:meth:`release` to make it larger than zero. This is done with proper
|
|
interlocking so that if multiple :meth:`acquire` calls are blocked,
|
|
:meth:`release` will wake exactly one of them up. The implementation may
|
|
pick one at random, so the order in which blocked threads are awakened
|
|
should not be relied on. There is no return value in this case.
|
|
|
|
When invoked with *blocking* set to true, do the same thing as when called
|
|
without arguments, and return true.
|
|
|
|
When invoked with *blocking* set to false, do not block. If a call
|
|
without an argument would block, return false immediately; otherwise, do
|
|
the same thing as when called without arguments, and return true.
|
|
|
|
.. method:: release()
|
|
|
|
Release a semaphore, incrementing the internal counter by one. When it
|
|
was zero on entry and another thread is waiting for it to become larger
|
|
than zero again, wake up that thread.
|
|
|
|
|
|
.. _semaphore-examples:
|
|
|
|
:class:`Semaphore` Example
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
Semaphores are often used to guard resources with limited capacity, for example,
|
|
a database server. In any situation where the size of the resource size is
|
|
fixed, you should use a bounded semaphore. Before spawning any worker threads,
|
|
your main thread would initialize the semaphore::
|
|
|
|
maxconnections = 5
|
|
...
|
|
pool_sema = BoundedSemaphore(value=maxconnections)
|
|
|
|
Once spawned, worker threads call the semaphore's acquire and release methods
|
|
when they need to connect to the server::
|
|
|
|
pool_sema.acquire()
|
|
conn = connectdb()
|
|
... use connection ...
|
|
conn.close()
|
|
pool_sema.release()
|
|
|
|
The use of a bounded semaphore reduces the chance that a programming error which
|
|
causes the semaphore to be released more than it's acquired will go undetected.
|
|
|
|
|
|
.. _event-objects:
|
|
|
|
Event Objects
|
|
-------------
|
|
|
|
This is one of the simplest mechanisms for communication between threads: one
|
|
thread signals an event and other threads wait for it.
|
|
|
|
An event object manages an internal flag that can be set to true with the
|
|
:meth:`~Event.set` method and reset to false with the :meth:`clear` method. The
|
|
:meth:`wait` method blocks until the flag is true.
|
|
|
|
|
|
.. class:: Event()
|
|
|
|
The internal flag is initially false.
|
|
|
|
.. method:: is_set()
|
|
isSet()
|
|
|
|
Return true if and only if the internal flag is true.
|
|
|
|
.. method:: set()
|
|
|
|
Set the internal flag to true. All threads waiting for it to become true
|
|
are awakened. Threads that call :meth:`wait` once the flag is true will
|
|
not block at all.
|
|
|
|
.. method:: clear()
|
|
|
|
Reset the internal flag to false. Subsequently, threads calling
|
|
:meth:`wait` will block until :meth:`.set` is called to set the internal
|
|
flag to true again.
|
|
|
|
.. method:: wait([timeout])
|
|
|
|
Block until the internal flag is true. If the internal flag is true on
|
|
entry, return immediately. Otherwise, block until another thread calls
|
|
:meth:`.set` to set the flag to true, or until the optional timeout
|
|
occurs.
|
|
|
|
When the timeout argument is present and not ``None``, it should be a
|
|
floating point number specifying a timeout for the operation in seconds
|
|
(or fractions thereof).
|
|
|
|
This method returns the internal flag on exit, so it will always return
|
|
``True`` except if a timeout is given and the operation times out.
|
|
|
|
.. versionchanged:: 2.7
|
|
Previously, the method always returned ``None``.
|
|
|
|
|
|
.. _timer-objects:
|
|
|
|
Timer Objects
|
|
-------------
|
|
|
|
This class represents an action that should be run only after a certain amount
|
|
of time has passed --- a timer. :class:`Timer` is a subclass of :class:`Thread`
|
|
and as such also functions as an example of creating custom threads.
|
|
|
|
Timers are started, as with threads, by calling their :meth:`start` method. The
|
|
timer can be stopped (before its action has begun) by calling the :meth:`cancel`
|
|
method. The interval the timer will wait before executing its action may not be
|
|
exactly the same as the interval specified by the user.
|
|
|
|
For example::
|
|
|
|
def hello():
|
|
print "hello, world"
|
|
|
|
t = Timer(30.0, hello)
|
|
t.start() # after 30 seconds, "hello, world" will be printed
|
|
|
|
|
|
.. class:: Timer(interval, function, args=[], kwargs={})
|
|
|
|
Create a timer that will run *function* with arguments *args* and keyword
|
|
arguments *kwargs*, after *interval* seconds have passed.
|
|
|
|
.. method:: cancel()
|
|
|
|
Stop the timer, and cancel the execution of the timer's action. This will
|
|
only work if the timer is still in its waiting stage.
|
|
|
|
|
|
.. _with-locks:
|
|
|
|
Using locks, conditions, and semaphores in the :keyword:`with` statement
|
|
------------------------------------------------------------------------
|
|
|
|
All of the objects provided by this module that have :meth:`acquire` and
|
|
:meth:`release` methods can be used as context managers for a :keyword:`with`
|
|
statement. The :meth:`acquire` method will be called when the block is entered,
|
|
and :meth:`release` will be called when the block is exited.
|
|
|
|
Currently, :class:`Lock`, :class:`RLock`, :class:`Condition`,
|
|
:class:`Semaphore`, and :class:`BoundedSemaphore` objects may be used as
|
|
:keyword:`with` statement context managers. For example::
|
|
|
|
import threading
|
|
|
|
some_rlock = threading.RLock()
|
|
|
|
with some_rlock:
|
|
print "some_rlock is locked while this executes"
|
|
|
|
|
|
.. _threaded-imports:
|
|
|
|
Importing in threaded code
|
|
--------------------------
|
|
|
|
While the import machinery is thread safe, there are two key
|
|
restrictions on threaded imports due to inherent limitations in the way
|
|
that thread safety is provided:
|
|
|
|
* Firstly, other than in the main module, an import should not have the
|
|
side effect of spawning a new thread and then waiting for that thread in
|
|
any way. Failing to abide by this restriction can lead to a deadlock if
|
|
the spawned thread directly or indirectly attempts to import a module.
|
|
* Secondly, all import attempts must be completed before the interpreter
|
|
starts shutting itself down. This can be most easily achieved by only
|
|
performing imports from non-daemon threads created through the threading
|
|
module. Daemon threads and threads created directly with the thread
|
|
module will require some other form of synchronization to ensure they do
|
|
not attempt imports after system shutdown has commenced. Failure to
|
|
abide by this restriction will lead to intermittent exceptions and
|
|
crashes during interpreter shutdown (as the late imports attempt to
|
|
access machinery which is no longer in a valid state).
|