241 lines
4.1 KiB
C
241 lines
4.1 KiB
C
/* Float object implementation */
|
|
|
|
#include <stdio.h>
|
|
#include <math.h>
|
|
#include <ctype.h>
|
|
|
|
#include "PROTO.h"
|
|
#include "object.h"
|
|
#include "floatobject.h"
|
|
#include "stringobject.h"
|
|
#include "objimpl.h"
|
|
|
|
object *
|
|
newfloatobject(fval)
|
|
double fval;
|
|
{
|
|
/* For efficiency, this code is copied from newobject() */
|
|
register floatobject *op = (floatobject *) malloc(sizeof(floatobject));
|
|
if (op == NULL) {
|
|
errno = ENOMEM;
|
|
}
|
|
else {
|
|
NEWREF(op);
|
|
op->ob_type = &Floattype;
|
|
op->ob_fval = fval;
|
|
}
|
|
return (object *) op;
|
|
}
|
|
|
|
double
|
|
getfloatvalue(op)
|
|
object *op;
|
|
{
|
|
if (!is_floatobject(op)) {
|
|
errno = EBADF;
|
|
return -1;
|
|
}
|
|
else
|
|
return ((floatobject *)op) -> ob_fval;
|
|
}
|
|
|
|
/* Methods */
|
|
|
|
static void
|
|
float_buf_repr(buf, v)
|
|
char *buf;
|
|
floatobject *v;
|
|
{
|
|
register char *cp;
|
|
/* Subroutine for float_repr and float_print.
|
|
We want float numbers to be recognizable as such,
|
|
i.e., they should contain a decimal point or an exponent.
|
|
However, %g may print the number as an integer;
|
|
in such cases, we append ".0" to the string. */
|
|
sprintf(buf, "%.12g", v->ob_fval);
|
|
cp = buf;
|
|
if (*cp == '-')
|
|
cp++;
|
|
for (; *cp != '\0'; cp++) {
|
|
/* Any non-digit means it's not an integer;
|
|
this takes care of NAN and INF as well. */
|
|
if (!isdigit(*cp))
|
|
break;
|
|
}
|
|
if (*cp == '\0') {
|
|
*cp++ = '.';
|
|
*cp++ = '0';
|
|
*cp++ = '\0';
|
|
}
|
|
}
|
|
|
|
static void
|
|
float_print(v, fp, flags)
|
|
floatobject *v;
|
|
FILE *fp;
|
|
int flags;
|
|
{
|
|
char buf[100];
|
|
float_buf_repr(buf, v);
|
|
fputs(buf, fp);
|
|
}
|
|
|
|
static object *
|
|
float_repr(v)
|
|
floatobject *v;
|
|
{
|
|
char buf[100];
|
|
float_buf_repr(buf, v);
|
|
return newstringobject(buf);
|
|
}
|
|
|
|
static int
|
|
float_compare(v, w)
|
|
floatobject *v, *w;
|
|
{
|
|
double i = v->ob_fval;
|
|
double j = w->ob_fval;
|
|
return (i < j) ? -1 : (i > j) ? 1 : 0;
|
|
}
|
|
|
|
static object *
|
|
float_add(v, w)
|
|
floatobject *v;
|
|
object *w;
|
|
{
|
|
if (!is_floatobject(w)) {
|
|
errno = EINVAL;
|
|
return NULL;
|
|
}
|
|
return newfloatobject(v->ob_fval + ((floatobject *)w) -> ob_fval);
|
|
}
|
|
|
|
static object *
|
|
float_sub(v, w)
|
|
floatobject *v;
|
|
object *w;
|
|
{
|
|
if (!is_floatobject(w)) {
|
|
errno = EINVAL;
|
|
return NULL;
|
|
}
|
|
return newfloatobject(v->ob_fval - ((floatobject *)w) -> ob_fval);
|
|
}
|
|
|
|
static object *
|
|
float_mul(v, w)
|
|
floatobject *v;
|
|
object *w;
|
|
{
|
|
if (!is_floatobject(w)) {
|
|
errno = EINVAL;
|
|
return NULL;
|
|
}
|
|
return newfloatobject(v->ob_fval * ((floatobject *)w) -> ob_fval);
|
|
}
|
|
|
|
static object *
|
|
float_div(v, w)
|
|
floatobject *v;
|
|
object *w;
|
|
{
|
|
if (!is_floatobject(w)) {
|
|
errno = EINVAL;
|
|
return NULL;
|
|
}
|
|
if (((floatobject *)w) -> ob_fval == 0) {
|
|
errno = EDOM;
|
|
return NULL;
|
|
}
|
|
return newfloatobject(v->ob_fval / ((floatobject *)w) -> ob_fval);
|
|
}
|
|
|
|
static object *
|
|
float_rem(v, w)
|
|
floatobject *v;
|
|
object *w;
|
|
{
|
|
double wx;
|
|
extern double fmod();
|
|
if (!is_floatobject(w)) {
|
|
errno = EINVAL;
|
|
return NULL;
|
|
}
|
|
wx = ((floatobject *)w) -> ob_fval;
|
|
if (wx == 0.0) {
|
|
errno = EDOM;
|
|
return NULL;
|
|
}
|
|
return newfloatobject(fmod(v->ob_fval, wx));
|
|
}
|
|
|
|
static object *
|
|
float_pow(v, w)
|
|
floatobject *v;
|
|
object *w;
|
|
{
|
|
double iv, iw, ix;
|
|
extern double pow();
|
|
if (!is_floatobject(w)) {
|
|
errno = EINVAL;
|
|
return NULL;
|
|
}
|
|
iv = v->ob_fval;
|
|
iw = ((floatobject *)w)->ob_fval;
|
|
errno = 0;
|
|
ix = pow(iv, iw);
|
|
if (errno != 0)
|
|
return NULL;
|
|
else
|
|
return newfloatobject(ix);
|
|
}
|
|
|
|
static object *
|
|
float_neg(v)
|
|
floatobject *v;
|
|
{
|
|
return newfloatobject(-v->ob_fval);
|
|
}
|
|
|
|
static object *
|
|
float_pos(v)
|
|
floatobject *v;
|
|
{
|
|
return newfloatobject(v->ob_fval);
|
|
}
|
|
|
|
static number_methods float_as_number = {
|
|
float_add, /*tp_add*/
|
|
float_sub, /*tp_subtract*/
|
|
float_mul, /*tp_multiply*/
|
|
float_div, /*tp_divide*/
|
|
float_rem, /*tp_remainder*/
|
|
float_pow, /*tp_power*/
|
|
float_neg, /*tp_negate*/
|
|
float_pos, /*tp_plus*/
|
|
};
|
|
|
|
typeobject Floattype = {
|
|
OB_HEAD_INIT(&Typetype)
|
|
0,
|
|
"float",
|
|
sizeof(floatobject),
|
|
0,
|
|
free, /*tp_dealloc*/
|
|
float_print, /*tp_print*/
|
|
0, /*tp_getattr*/
|
|
0, /*tp_setattr*/
|
|
float_compare, /*tp_compare*/
|
|
float_repr, /*tp_repr*/
|
|
&float_as_number, /*tp_as_number*/
|
|
0, /*tp_as_sequence*/
|
|
0, /*tp_as_mapping*/
|
|
};
|
|
|
|
/*
|
|
XXX This is not enough. Need:
|
|
- automatic casts for mixed arithmetic (3.1 * 4)
|
|
- mixed comparisons (!)
|
|
- look at other uses of ints that could be extended to floats
|
|
*/
|