2386 lines
79 KiB
C
2386 lines
79 KiB
C
#include "Python.h"
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#include <stdbool.h>
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/* Defined in tracemalloc.c */
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extern void _PyMem_DumpTraceback(int fd, const void *ptr);
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/* Python's malloc wrappers (see pymem.h) */
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#undef uint
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#define uint unsigned int /* assuming >= 16 bits */
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/* Forward declaration */
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static void* _PyMem_DebugRawMalloc(void *ctx, size_t size);
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static void* _PyMem_DebugRawCalloc(void *ctx, size_t nelem, size_t elsize);
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static void* _PyMem_DebugRawRealloc(void *ctx, void *ptr, size_t size);
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static void _PyMem_DebugRawFree(void *ctx, void *p);
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static void* _PyMem_DebugMalloc(void *ctx, size_t size);
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static void* _PyMem_DebugCalloc(void *ctx, size_t nelem, size_t elsize);
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static void* _PyMem_DebugRealloc(void *ctx, void *ptr, size_t size);
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static void _PyMem_DebugFree(void *ctx, void *p);
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static void _PyObject_DebugDumpAddress(const void *p);
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static void _PyMem_DebugCheckAddress(char api_id, const void *p);
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#if defined(__has_feature) /* Clang */
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#if __has_feature(address_sanitizer) /* is ASAN enabled? */
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#define ATTRIBUTE_NO_ADDRESS_SAFETY_ANALYSIS \
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__attribute__((no_address_safety_analysis))
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#else
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#define ATTRIBUTE_NO_ADDRESS_SAFETY_ANALYSIS
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#endif
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#else
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#if defined(__SANITIZE_ADDRESS__) /* GCC 4.8.x, is ASAN enabled? */
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#define ATTRIBUTE_NO_ADDRESS_SAFETY_ANALYSIS \
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__attribute__((no_address_safety_analysis))
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#else
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#define ATTRIBUTE_NO_ADDRESS_SAFETY_ANALYSIS
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#endif
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#endif
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#ifdef WITH_PYMALLOC
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#ifdef MS_WINDOWS
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# include <windows.h>
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#elif defined(HAVE_MMAP)
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# include <sys/mman.h>
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# ifdef MAP_ANONYMOUS
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# define ARENAS_USE_MMAP
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# endif
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#endif
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/* Forward declaration */
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static void* _PyObject_Malloc(void *ctx, size_t size);
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static void* _PyObject_Calloc(void *ctx, size_t nelem, size_t elsize);
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static void _PyObject_Free(void *ctx, void *p);
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static void* _PyObject_Realloc(void *ctx, void *ptr, size_t size);
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#endif
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static void *
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_PyMem_RawMalloc(void *ctx, size_t size)
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{
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/* PyMem_RawMalloc(0) means malloc(1). Some systems would return NULL
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for malloc(0), which would be treated as an error. Some platforms would
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return a pointer with no memory behind it, which would break pymalloc.
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To solve these problems, allocate an extra byte. */
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if (size == 0)
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size = 1;
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return malloc(size);
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}
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static void *
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_PyMem_RawCalloc(void *ctx, size_t nelem, size_t elsize)
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{
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/* PyMem_RawCalloc(0, 0) means calloc(1, 1). Some systems would return NULL
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for calloc(0, 0), which would be treated as an error. Some platforms
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would return a pointer with no memory behind it, which would break
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pymalloc. To solve these problems, allocate an extra byte. */
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if (nelem == 0 || elsize == 0) {
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nelem = 1;
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elsize = 1;
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}
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return calloc(nelem, elsize);
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}
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static void *
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_PyMem_RawRealloc(void *ctx, void *ptr, size_t size)
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{
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if (size == 0)
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size = 1;
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return realloc(ptr, size);
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}
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static void
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_PyMem_RawFree(void *ctx, void *ptr)
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{
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free(ptr);
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}
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#ifdef MS_WINDOWS
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static void *
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_PyObject_ArenaVirtualAlloc(void *ctx, size_t size)
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{
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return VirtualAlloc(NULL, size,
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MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
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}
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static void
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_PyObject_ArenaVirtualFree(void *ctx, void *ptr, size_t size)
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{
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VirtualFree(ptr, 0, MEM_RELEASE);
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}
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#elif defined(ARENAS_USE_MMAP)
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static void *
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_PyObject_ArenaMmap(void *ctx, size_t size)
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{
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void *ptr;
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ptr = mmap(NULL, size, PROT_READ|PROT_WRITE,
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MAP_PRIVATE|MAP_ANONYMOUS, -1, 0);
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if (ptr == MAP_FAILED)
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return NULL;
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assert(ptr != NULL);
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return ptr;
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}
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static void
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_PyObject_ArenaMunmap(void *ctx, void *ptr, size_t size)
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{
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munmap(ptr, size);
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}
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#else
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static void *
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_PyObject_ArenaMalloc(void *ctx, size_t size)
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{
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return malloc(size);
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}
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static void
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_PyObject_ArenaFree(void *ctx, void *ptr, size_t size)
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{
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free(ptr);
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}
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#endif
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#define PYRAW_FUNCS _PyMem_RawMalloc, _PyMem_RawCalloc, _PyMem_RawRealloc, _PyMem_RawFree
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#ifdef WITH_PYMALLOC
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# define PYOBJ_FUNCS _PyObject_Malloc, _PyObject_Calloc, _PyObject_Realloc, _PyObject_Free
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#else
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# define PYOBJ_FUNCS PYRAW_FUNCS
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#endif
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#define PYMEM_FUNCS PYOBJ_FUNCS
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typedef struct {
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/* We tag each block with an API ID in order to tag API violations */
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char api_id;
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PyMemAllocatorEx alloc;
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} debug_alloc_api_t;
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static struct {
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debug_alloc_api_t raw;
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debug_alloc_api_t mem;
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debug_alloc_api_t obj;
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} _PyMem_Debug = {
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{'r', {NULL, PYRAW_FUNCS}},
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{'m', {NULL, PYMEM_FUNCS}},
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{'o', {NULL, PYOBJ_FUNCS}}
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};
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#define PYRAWDBG_FUNCS \
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_PyMem_DebugRawMalloc, _PyMem_DebugRawCalloc, _PyMem_DebugRawRealloc, _PyMem_DebugRawFree
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#define PYDBG_FUNCS \
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_PyMem_DebugMalloc, _PyMem_DebugCalloc, _PyMem_DebugRealloc, _PyMem_DebugFree
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static PyMemAllocatorEx _PyMem_Raw = {
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#ifdef Py_DEBUG
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&_PyMem_Debug.raw, PYRAWDBG_FUNCS
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#else
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NULL, PYRAW_FUNCS
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#endif
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};
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static PyMemAllocatorEx _PyMem = {
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#ifdef Py_DEBUG
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&_PyMem_Debug.mem, PYDBG_FUNCS
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#else
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NULL, PYMEM_FUNCS
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#endif
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};
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static PyMemAllocatorEx _PyObject = {
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#ifdef Py_DEBUG
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&_PyMem_Debug.obj, PYDBG_FUNCS
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#else
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NULL, PYOBJ_FUNCS
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#endif
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};
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int
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_PyMem_SetupAllocators(const char *opt)
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{
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if (opt == NULL || *opt == '\0') {
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/* PYTHONMALLOC is empty or is not set or ignored (-E/-I command line
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options): use default allocators */
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#ifdef Py_DEBUG
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# ifdef WITH_PYMALLOC
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opt = "pymalloc_debug";
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# else
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opt = "malloc_debug";
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# endif
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#else
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/* !Py_DEBUG */
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# ifdef WITH_PYMALLOC
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opt = "pymalloc";
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# else
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opt = "malloc";
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# endif
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#endif
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}
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if (strcmp(opt, "debug") == 0) {
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PyMem_SetupDebugHooks();
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}
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else if (strcmp(opt, "malloc") == 0 || strcmp(opt, "malloc_debug") == 0)
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{
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PyMemAllocatorEx alloc = {NULL, PYRAW_FUNCS};
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PyMem_SetAllocator(PYMEM_DOMAIN_RAW, &alloc);
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PyMem_SetAllocator(PYMEM_DOMAIN_MEM, &alloc);
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PyMem_SetAllocator(PYMEM_DOMAIN_OBJ, &alloc);
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if (strcmp(opt, "malloc_debug") == 0)
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PyMem_SetupDebugHooks();
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}
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#ifdef WITH_PYMALLOC
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else if (strcmp(opt, "pymalloc") == 0
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|| strcmp(opt, "pymalloc_debug") == 0)
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{
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PyMemAllocatorEx raw_alloc = {NULL, PYRAW_FUNCS};
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PyMemAllocatorEx mem_alloc = {NULL, PYMEM_FUNCS};
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PyMemAllocatorEx obj_alloc = {NULL, PYOBJ_FUNCS};
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PyMem_SetAllocator(PYMEM_DOMAIN_RAW, &raw_alloc);
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PyMem_SetAllocator(PYMEM_DOMAIN_MEM, &mem_alloc);
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PyMem_SetAllocator(PYMEM_DOMAIN_OBJ, &obj_alloc);
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if (strcmp(opt, "pymalloc_debug") == 0)
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PyMem_SetupDebugHooks();
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}
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#endif
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else {
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/* unknown allocator */
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return -1;
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}
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return 0;
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}
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#undef PYRAW_FUNCS
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#undef PYMEM_FUNCS
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#undef PYOBJ_FUNCS
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#undef PYRAWDBG_FUNCS
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#undef PYDBG_FUNCS
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static PyObjectArenaAllocator _PyObject_Arena = {NULL,
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#ifdef MS_WINDOWS
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_PyObject_ArenaVirtualAlloc, _PyObject_ArenaVirtualFree
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#elif defined(ARENAS_USE_MMAP)
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_PyObject_ArenaMmap, _PyObject_ArenaMunmap
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#else
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_PyObject_ArenaMalloc, _PyObject_ArenaFree
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#endif
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};
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#ifdef WITH_PYMALLOC
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static int
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_PyMem_DebugEnabled(void)
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{
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return (_PyObject.malloc == _PyMem_DebugMalloc);
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}
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int
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_PyMem_PymallocEnabled(void)
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{
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if (_PyMem_DebugEnabled()) {
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return (_PyMem_Debug.obj.alloc.malloc == _PyObject_Malloc);
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}
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else {
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return (_PyObject.malloc == _PyObject_Malloc);
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}
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}
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#endif
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void
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PyMem_SetupDebugHooks(void)
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{
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PyMemAllocatorEx alloc;
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alloc.malloc = _PyMem_DebugRawMalloc;
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alloc.calloc = _PyMem_DebugRawCalloc;
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alloc.realloc = _PyMem_DebugRawRealloc;
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alloc.free = _PyMem_DebugRawFree;
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if (_PyMem_Raw.malloc != _PyMem_DebugRawMalloc) {
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alloc.ctx = &_PyMem_Debug.raw;
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PyMem_GetAllocator(PYMEM_DOMAIN_RAW, &_PyMem_Debug.raw.alloc);
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PyMem_SetAllocator(PYMEM_DOMAIN_RAW, &alloc);
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}
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alloc.malloc = _PyMem_DebugMalloc;
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alloc.calloc = _PyMem_DebugCalloc;
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alloc.realloc = _PyMem_DebugRealloc;
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alloc.free = _PyMem_DebugFree;
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if (_PyMem.malloc != _PyMem_DebugMalloc) {
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alloc.ctx = &_PyMem_Debug.mem;
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PyMem_GetAllocator(PYMEM_DOMAIN_MEM, &_PyMem_Debug.mem.alloc);
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PyMem_SetAllocator(PYMEM_DOMAIN_MEM, &alloc);
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}
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if (_PyObject.malloc != _PyMem_DebugMalloc) {
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alloc.ctx = &_PyMem_Debug.obj;
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PyMem_GetAllocator(PYMEM_DOMAIN_OBJ, &_PyMem_Debug.obj.alloc);
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PyMem_SetAllocator(PYMEM_DOMAIN_OBJ, &alloc);
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}
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}
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void
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PyMem_GetAllocator(PyMemAllocatorDomain domain, PyMemAllocatorEx *allocator)
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{
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switch(domain)
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{
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case PYMEM_DOMAIN_RAW: *allocator = _PyMem_Raw; break;
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case PYMEM_DOMAIN_MEM: *allocator = _PyMem; break;
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case PYMEM_DOMAIN_OBJ: *allocator = _PyObject; break;
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default:
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/* unknown domain: set all attributes to NULL */
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allocator->ctx = NULL;
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allocator->malloc = NULL;
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allocator->calloc = NULL;
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allocator->realloc = NULL;
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allocator->free = NULL;
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}
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}
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void
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PyMem_SetAllocator(PyMemAllocatorDomain domain, PyMemAllocatorEx *allocator)
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{
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switch(domain)
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{
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case PYMEM_DOMAIN_RAW: _PyMem_Raw = *allocator; break;
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case PYMEM_DOMAIN_MEM: _PyMem = *allocator; break;
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case PYMEM_DOMAIN_OBJ: _PyObject = *allocator; break;
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/* ignore unknown domain */
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}
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}
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void
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PyObject_GetArenaAllocator(PyObjectArenaAllocator *allocator)
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{
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*allocator = _PyObject_Arena;
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}
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void
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PyObject_SetArenaAllocator(PyObjectArenaAllocator *allocator)
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{
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_PyObject_Arena = *allocator;
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}
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void *
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PyMem_RawMalloc(size_t size)
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{
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/*
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* Limit ourselves to PY_SSIZE_T_MAX bytes to prevent security holes.
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* Most python internals blindly use a signed Py_ssize_t to track
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* things without checking for overflows or negatives.
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* As size_t is unsigned, checking for size < 0 is not required.
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*/
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if (size > (size_t)PY_SSIZE_T_MAX)
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return NULL;
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return _PyMem_Raw.malloc(_PyMem_Raw.ctx, size);
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}
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void *
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PyMem_RawCalloc(size_t nelem, size_t elsize)
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{
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/* see PyMem_RawMalloc() */
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if (elsize != 0 && nelem > (size_t)PY_SSIZE_T_MAX / elsize)
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return NULL;
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return _PyMem_Raw.calloc(_PyMem_Raw.ctx, nelem, elsize);
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}
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void*
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PyMem_RawRealloc(void *ptr, size_t new_size)
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{
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/* see PyMem_RawMalloc() */
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if (new_size > (size_t)PY_SSIZE_T_MAX)
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return NULL;
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return _PyMem_Raw.realloc(_PyMem_Raw.ctx, ptr, new_size);
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}
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void PyMem_RawFree(void *ptr)
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{
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_PyMem_Raw.free(_PyMem_Raw.ctx, ptr);
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}
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void *
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PyMem_Malloc(size_t size)
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{
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/* see PyMem_RawMalloc() */
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if (size > (size_t)PY_SSIZE_T_MAX)
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return NULL;
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return _PyMem.malloc(_PyMem.ctx, size);
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}
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void *
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PyMem_Calloc(size_t nelem, size_t elsize)
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{
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/* see PyMem_RawMalloc() */
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if (elsize != 0 && nelem > (size_t)PY_SSIZE_T_MAX / elsize)
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return NULL;
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return _PyMem.calloc(_PyMem.ctx, nelem, elsize);
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}
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void *
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PyMem_Realloc(void *ptr, size_t new_size)
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{
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/* see PyMem_RawMalloc() */
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if (new_size > (size_t)PY_SSIZE_T_MAX)
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return NULL;
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return _PyMem.realloc(_PyMem.ctx, ptr, new_size);
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}
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void
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PyMem_Free(void *ptr)
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{
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_PyMem.free(_PyMem.ctx, ptr);
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}
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char *
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_PyMem_RawStrdup(const char *str)
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{
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size_t size;
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char *copy;
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size = strlen(str) + 1;
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copy = PyMem_RawMalloc(size);
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if (copy == NULL)
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return NULL;
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memcpy(copy, str, size);
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return copy;
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}
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char *
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_PyMem_Strdup(const char *str)
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{
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size_t size;
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char *copy;
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size = strlen(str) + 1;
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copy = PyMem_Malloc(size);
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if (copy == NULL)
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return NULL;
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memcpy(copy, str, size);
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return copy;
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}
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void *
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PyObject_Malloc(size_t size)
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{
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/* see PyMem_RawMalloc() */
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if (size > (size_t)PY_SSIZE_T_MAX)
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return NULL;
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return _PyObject.malloc(_PyObject.ctx, size);
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}
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void *
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PyObject_Calloc(size_t nelem, size_t elsize)
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{
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/* see PyMem_RawMalloc() */
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if (elsize != 0 && nelem > (size_t)PY_SSIZE_T_MAX / elsize)
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return NULL;
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return _PyObject.calloc(_PyObject.ctx, nelem, elsize);
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}
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void *
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PyObject_Realloc(void *ptr, size_t new_size)
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{
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/* see PyMem_RawMalloc() */
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if (new_size > (size_t)PY_SSIZE_T_MAX)
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return NULL;
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return _PyObject.realloc(_PyObject.ctx, ptr, new_size);
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}
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void
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PyObject_Free(void *ptr)
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{
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_PyObject.free(_PyObject.ctx, ptr);
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}
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#ifdef WITH_PYMALLOC
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#ifdef WITH_VALGRIND
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#include <valgrind/valgrind.h>
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/* If we're using GCC, use __builtin_expect() to reduce overhead of
|
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the valgrind checks */
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#if defined(__GNUC__) && (__GNUC__ > 2) && defined(__OPTIMIZE__)
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# define UNLIKELY(value) __builtin_expect((value), 0)
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#else
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# define UNLIKELY(value) (value)
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#endif
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/* -1 indicates that we haven't checked that we're running on valgrind yet. */
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static int running_on_valgrind = -1;
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#endif
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/* An object allocator for Python.
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|
|
Here is an introduction to the layers of the Python memory architecture,
|
|
showing where the object allocator is actually used (layer +2), It is
|
|
called for every object allocation and deallocation (PyObject_New/Del),
|
|
unless the object-specific allocators implement a proprietary allocation
|
|
scheme (ex.: ints use a simple free list). This is also the place where
|
|
the cyclic garbage collector operates selectively on container objects.
|
|
|
|
|
|
Object-specific allocators
|
|
_____ ______ ______ ________
|
|
[ int ] [ dict ] [ list ] ... [ string ] Python core |
|
|
+3 | <----- Object-specific memory -----> | <-- Non-object memory --> |
|
|
_______________________________ | |
|
|
[ Python's object allocator ] | |
|
|
+2 | ####### Object memory ####### | <------ Internal buffers ------> |
|
|
______________________________________________________________ |
|
|
[ Python's raw memory allocator (PyMem_ API) ] |
|
|
+1 | <----- Python memory (under PyMem manager's control) ------> | |
|
|
__________________________________________________________________
|
|
[ Underlying general-purpose allocator (ex: C library malloc) ]
|
|
0 | <------ Virtual memory allocated for the python process -------> |
|
|
|
|
=========================================================================
|
|
_______________________________________________________________________
|
|
[ OS-specific Virtual Memory Manager (VMM) ]
|
|
-1 | <--- Kernel dynamic storage allocation & management (page-based) ---> |
|
|
__________________________________ __________________________________
|
|
[ ] [ ]
|
|
-2 | <-- Physical memory: ROM/RAM --> | | <-- Secondary storage (swap) --> |
|
|
|
|
*/
|
|
/*==========================================================================*/
|
|
|
|
/* A fast, special-purpose memory allocator for small blocks, to be used
|
|
on top of a general-purpose malloc -- heavily based on previous art. */
|
|
|
|
/* Vladimir Marangozov -- August 2000 */
|
|
|
|
/*
|
|
* "Memory management is where the rubber meets the road -- if we do the wrong
|
|
* thing at any level, the results will not be good. And if we don't make the
|
|
* levels work well together, we are in serious trouble." (1)
|
|
*
|
|
* (1) Paul R. Wilson, Mark S. Johnstone, Michael Neely, and David Boles,
|
|
* "Dynamic Storage Allocation: A Survey and Critical Review",
|
|
* in Proc. 1995 Int'l. Workshop on Memory Management, September 1995.
|
|
*/
|
|
|
|
/* #undef WITH_MEMORY_LIMITS */ /* disable mem limit checks */
|
|
|
|
/*==========================================================================*/
|
|
|
|
/*
|
|
* Allocation strategy abstract:
|
|
*
|
|
* For small requests, the allocator sub-allocates <Big> blocks of memory.
|
|
* Requests greater than SMALL_REQUEST_THRESHOLD bytes are routed to the
|
|
* system's allocator.
|
|
*
|
|
* Small requests are grouped in size classes spaced 8 bytes apart, due
|
|
* to the required valid alignment of the returned address. Requests of
|
|
* a particular size are serviced from memory pools of 4K (one VMM page).
|
|
* Pools are fragmented on demand and contain free lists of blocks of one
|
|
* particular size class. In other words, there is a fixed-size allocator
|
|
* for each size class. Free pools are shared by the different allocators
|
|
* thus minimizing the space reserved for a particular size class.
|
|
*
|
|
* This allocation strategy is a variant of what is known as "simple
|
|
* segregated storage based on array of free lists". The main drawback of
|
|
* simple segregated storage is that we might end up with lot of reserved
|
|
* memory for the different free lists, which degenerate in time. To avoid
|
|
* this, we partition each free list in pools and we share dynamically the
|
|
* reserved space between all free lists. This technique is quite efficient
|
|
* for memory intensive programs which allocate mainly small-sized blocks.
|
|
*
|
|
* For small requests we have the following table:
|
|
*
|
|
* Request in bytes Size of allocated block Size class idx
|
|
* ----------------------------------------------------------------
|
|
* 1-8 8 0
|
|
* 9-16 16 1
|
|
* 17-24 24 2
|
|
* 25-32 32 3
|
|
* 33-40 40 4
|
|
* 41-48 48 5
|
|
* 49-56 56 6
|
|
* 57-64 64 7
|
|
* 65-72 72 8
|
|
* ... ... ...
|
|
* 497-504 504 62
|
|
* 505-512 512 63
|
|
*
|
|
* 0, SMALL_REQUEST_THRESHOLD + 1 and up: routed to the underlying
|
|
* allocator.
|
|
*/
|
|
|
|
/*==========================================================================*/
|
|
|
|
/*
|
|
* -- Main tunable settings section --
|
|
*/
|
|
|
|
/*
|
|
* Alignment of addresses returned to the user. 8-bytes alignment works
|
|
* on most current architectures (with 32-bit or 64-bit address busses).
|
|
* The alignment value is also used for grouping small requests in size
|
|
* classes spaced ALIGNMENT bytes apart.
|
|
*
|
|
* You shouldn't change this unless you know what you are doing.
|
|
*/
|
|
#define ALIGNMENT 8 /* must be 2^N */
|
|
#define ALIGNMENT_SHIFT 3
|
|
|
|
/* Return the number of bytes in size class I, as a uint. */
|
|
#define INDEX2SIZE(I) (((uint)(I) + 1) << ALIGNMENT_SHIFT)
|
|
|
|
/*
|
|
* Max size threshold below which malloc requests are considered to be
|
|
* small enough in order to use preallocated memory pools. You can tune
|
|
* this value according to your application behaviour and memory needs.
|
|
*
|
|
* Note: a size threshold of 512 guarantees that newly created dictionaries
|
|
* will be allocated from preallocated memory pools on 64-bit.
|
|
*
|
|
* The following invariants must hold:
|
|
* 1) ALIGNMENT <= SMALL_REQUEST_THRESHOLD <= 512
|
|
* 2) SMALL_REQUEST_THRESHOLD is evenly divisible by ALIGNMENT
|
|
*
|
|
* Although not required, for better performance and space efficiency,
|
|
* it is recommended that SMALL_REQUEST_THRESHOLD is set to a power of 2.
|
|
*/
|
|
#define SMALL_REQUEST_THRESHOLD 512
|
|
#define NB_SMALL_SIZE_CLASSES (SMALL_REQUEST_THRESHOLD / ALIGNMENT)
|
|
|
|
/*
|
|
* The system's VMM page size can be obtained on most unices with a
|
|
* getpagesize() call or deduced from various header files. To make
|
|
* things simpler, we assume that it is 4K, which is OK for most systems.
|
|
* It is probably better if this is the native page size, but it doesn't
|
|
* have to be. In theory, if SYSTEM_PAGE_SIZE is larger than the native page
|
|
* size, then `POOL_ADDR(p)->arenaindex' could rarely cause a segmentation
|
|
* violation fault. 4K is apparently OK for all the platforms that python
|
|
* currently targets.
|
|
*/
|
|
#define SYSTEM_PAGE_SIZE (4 * 1024)
|
|
#define SYSTEM_PAGE_SIZE_MASK (SYSTEM_PAGE_SIZE - 1)
|
|
|
|
/*
|
|
* Maximum amount of memory managed by the allocator for small requests.
|
|
*/
|
|
#ifdef WITH_MEMORY_LIMITS
|
|
#ifndef SMALL_MEMORY_LIMIT
|
|
#define SMALL_MEMORY_LIMIT (64 * 1024 * 1024) /* 64 MB -- more? */
|
|
#endif
|
|
#endif
|
|
|
|
/*
|
|
* The allocator sub-allocates <Big> blocks of memory (called arenas) aligned
|
|
* on a page boundary. This is a reserved virtual address space for the
|
|
* current process (obtained through a malloc()/mmap() call). In no way this
|
|
* means that the memory arenas will be used entirely. A malloc(<Big>) is
|
|
* usually an address range reservation for <Big> bytes, unless all pages within
|
|
* this space are referenced subsequently. So malloc'ing big blocks and not
|
|
* using them does not mean "wasting memory". It's an addressable range
|
|
* wastage...
|
|
*
|
|
* Arenas are allocated with mmap() on systems supporting anonymous memory
|
|
* mappings to reduce heap fragmentation.
|
|
*/
|
|
#define ARENA_SIZE (256 << 10) /* 256KB */
|
|
|
|
#ifdef WITH_MEMORY_LIMITS
|
|
#define MAX_ARENAS (SMALL_MEMORY_LIMIT / ARENA_SIZE)
|
|
#endif
|
|
|
|
/*
|
|
* Size of the pools used for small blocks. Should be a power of 2,
|
|
* between 1K and SYSTEM_PAGE_SIZE, that is: 1k, 2k, 4k.
|
|
*/
|
|
#define POOL_SIZE SYSTEM_PAGE_SIZE /* must be 2^N */
|
|
#define POOL_SIZE_MASK SYSTEM_PAGE_SIZE_MASK
|
|
|
|
/*
|
|
* -- End of tunable settings section --
|
|
*/
|
|
|
|
/*==========================================================================*/
|
|
|
|
/*
|
|
* Locking
|
|
*
|
|
* To reduce lock contention, it would probably be better to refine the
|
|
* crude function locking with per size class locking. I'm not positive
|
|
* however, whether it's worth switching to such locking policy because
|
|
* of the performance penalty it might introduce.
|
|
*
|
|
* The following macros describe the simplest (should also be the fastest)
|
|
* lock object on a particular platform and the init/fini/lock/unlock
|
|
* operations on it. The locks defined here are not expected to be recursive
|
|
* because it is assumed that they will always be called in the order:
|
|
* INIT, [LOCK, UNLOCK]*, FINI.
|
|
*/
|
|
|
|
/*
|
|
* Python's threads are serialized, so object malloc locking is disabled.
|
|
*/
|
|
#define SIMPLELOCK_DECL(lock) /* simple lock declaration */
|
|
#define SIMPLELOCK_INIT(lock) /* allocate (if needed) and initialize */
|
|
#define SIMPLELOCK_FINI(lock) /* free/destroy an existing lock */
|
|
#define SIMPLELOCK_LOCK(lock) /* acquire released lock */
|
|
#define SIMPLELOCK_UNLOCK(lock) /* release acquired lock */
|
|
|
|
/* When you say memory, my mind reasons in terms of (pointers to) blocks */
|
|
typedef uint8_t block;
|
|
|
|
/* Pool for small blocks. */
|
|
struct pool_header {
|
|
union { block *_padding;
|
|
uint count; } ref; /* number of allocated blocks */
|
|
block *freeblock; /* pool's free list head */
|
|
struct pool_header *nextpool; /* next pool of this size class */
|
|
struct pool_header *prevpool; /* previous pool "" */
|
|
uint arenaindex; /* index into arenas of base adr */
|
|
uint szidx; /* block size class index */
|
|
uint nextoffset; /* bytes to virgin block */
|
|
uint maxnextoffset; /* largest valid nextoffset */
|
|
};
|
|
|
|
typedef struct pool_header *poolp;
|
|
|
|
/* Record keeping for arenas. */
|
|
struct arena_object {
|
|
/* The address of the arena, as returned by malloc. Note that 0
|
|
* will never be returned by a successful malloc, and is used
|
|
* here to mark an arena_object that doesn't correspond to an
|
|
* allocated arena.
|
|
*/
|
|
uintptr_t address;
|
|
|
|
/* Pool-aligned pointer to the next pool to be carved off. */
|
|
block* pool_address;
|
|
|
|
/* The number of available pools in the arena: free pools + never-
|
|
* allocated pools.
|
|
*/
|
|
uint nfreepools;
|
|
|
|
/* The total number of pools in the arena, whether or not available. */
|
|
uint ntotalpools;
|
|
|
|
/* Singly-linked list of available pools. */
|
|
struct pool_header* freepools;
|
|
|
|
/* Whenever this arena_object is not associated with an allocated
|
|
* arena, the nextarena member is used to link all unassociated
|
|
* arena_objects in the singly-linked `unused_arena_objects` list.
|
|
* The prevarena member is unused in this case.
|
|
*
|
|
* When this arena_object is associated with an allocated arena
|
|
* with at least one available pool, both members are used in the
|
|
* doubly-linked `usable_arenas` list, which is maintained in
|
|
* increasing order of `nfreepools` values.
|
|
*
|
|
* Else this arena_object is associated with an allocated arena
|
|
* all of whose pools are in use. `nextarena` and `prevarena`
|
|
* are both meaningless in this case.
|
|
*/
|
|
struct arena_object* nextarena;
|
|
struct arena_object* prevarena;
|
|
};
|
|
|
|
#define POOL_OVERHEAD _Py_SIZE_ROUND_UP(sizeof(struct pool_header), ALIGNMENT)
|
|
|
|
#define DUMMY_SIZE_IDX 0xffff /* size class of newly cached pools */
|
|
|
|
/* Round pointer P down to the closest pool-aligned address <= P, as a poolp */
|
|
#define POOL_ADDR(P) ((poolp)_Py_ALIGN_DOWN((P), POOL_SIZE))
|
|
|
|
/* Return total number of blocks in pool of size index I, as a uint. */
|
|
#define NUMBLOCKS(I) ((uint)(POOL_SIZE - POOL_OVERHEAD) / INDEX2SIZE(I))
|
|
|
|
/*==========================================================================*/
|
|
|
|
/*
|
|
* This malloc lock
|
|
*/
|
|
SIMPLELOCK_DECL(_malloc_lock)
|
|
#define LOCK() SIMPLELOCK_LOCK(_malloc_lock)
|
|
#define UNLOCK() SIMPLELOCK_UNLOCK(_malloc_lock)
|
|
#define LOCK_INIT() SIMPLELOCK_INIT(_malloc_lock)
|
|
#define LOCK_FINI() SIMPLELOCK_FINI(_malloc_lock)
|
|
|
|
/*
|
|
* Pool table -- headed, circular, doubly-linked lists of partially used pools.
|
|
|
|
This is involved. For an index i, usedpools[i+i] is the header for a list of
|
|
all partially used pools holding small blocks with "size class idx" i. So
|
|
usedpools[0] corresponds to blocks of size 8, usedpools[2] to blocks of size
|
|
16, and so on: index 2*i <-> blocks of size (i+1)<<ALIGNMENT_SHIFT.
|
|
|
|
Pools are carved off an arena's highwater mark (an arena_object's pool_address
|
|
member) as needed. Once carved off, a pool is in one of three states forever
|
|
after:
|
|
|
|
used == partially used, neither empty nor full
|
|
At least one block in the pool is currently allocated, and at least one
|
|
block in the pool is not currently allocated (note this implies a pool
|
|
has room for at least two blocks).
|
|
This is a pool's initial state, as a pool is created only when malloc
|
|
needs space.
|
|
The pool holds blocks of a fixed size, and is in the circular list headed
|
|
at usedpools[i] (see above). It's linked to the other used pools of the
|
|
same size class via the pool_header's nextpool and prevpool members.
|
|
If all but one block is currently allocated, a malloc can cause a
|
|
transition to the full state. If all but one block is not currently
|
|
allocated, a free can cause a transition to the empty state.
|
|
|
|
full == all the pool's blocks are currently allocated
|
|
On transition to full, a pool is unlinked from its usedpools[] list.
|
|
It's not linked to from anything then anymore, and its nextpool and
|
|
prevpool members are meaningless until it transitions back to used.
|
|
A free of a block in a full pool puts the pool back in the used state.
|
|
Then it's linked in at the front of the appropriate usedpools[] list, so
|
|
that the next allocation for its size class will reuse the freed block.
|
|
|
|
empty == all the pool's blocks are currently available for allocation
|
|
On transition to empty, a pool is unlinked from its usedpools[] list,
|
|
and linked to the front of its arena_object's singly-linked freepools list,
|
|
via its nextpool member. The prevpool member has no meaning in this case.
|
|
Empty pools have no inherent size class: the next time a malloc finds
|
|
an empty list in usedpools[], it takes the first pool off of freepools.
|
|
If the size class needed happens to be the same as the size class the pool
|
|
last had, some pool initialization can be skipped.
|
|
|
|
|
|
Block Management
|
|
|
|
Blocks within pools are again carved out as needed. pool->freeblock points to
|
|
the start of a singly-linked list of free blocks within the pool. When a
|
|
block is freed, it's inserted at the front of its pool's freeblock list. Note
|
|
that the available blocks in a pool are *not* linked all together when a pool
|
|
is initialized. Instead only "the first two" (lowest addresses) blocks are
|
|
set up, returning the first such block, and setting pool->freeblock to a
|
|
one-block list holding the second such block. This is consistent with that
|
|
pymalloc strives at all levels (arena, pool, and block) never to touch a piece
|
|
of memory until it's actually needed.
|
|
|
|
So long as a pool is in the used state, we're certain there *is* a block
|
|
available for allocating, and pool->freeblock is not NULL. If pool->freeblock
|
|
points to the end of the free list before we've carved the entire pool into
|
|
blocks, that means we simply haven't yet gotten to one of the higher-address
|
|
blocks. The offset from the pool_header to the start of "the next" virgin
|
|
block is stored in the pool_header nextoffset member, and the largest value
|
|
of nextoffset that makes sense is stored in the maxnextoffset member when a
|
|
pool is initialized. All the blocks in a pool have been passed out at least
|
|
once when and only when nextoffset > maxnextoffset.
|
|
|
|
|
|
Major obscurity: While the usedpools vector is declared to have poolp
|
|
entries, it doesn't really. It really contains two pointers per (conceptual)
|
|
poolp entry, the nextpool and prevpool members of a pool_header. The
|
|
excruciating initialization code below fools C so that
|
|
|
|
usedpool[i+i]
|
|
|
|
"acts like" a genuine poolp, but only so long as you only reference its
|
|
nextpool and prevpool members. The "- 2*sizeof(block *)" gibberish is
|
|
compensating for that a pool_header's nextpool and prevpool members
|
|
immediately follow a pool_header's first two members:
|
|
|
|
union { block *_padding;
|
|
uint count; } ref;
|
|
block *freeblock;
|
|
|
|
each of which consume sizeof(block *) bytes. So what usedpools[i+i] really
|
|
contains is a fudged-up pointer p such that *if* C believes it's a poolp
|
|
pointer, then p->nextpool and p->prevpool are both p (meaning that the headed
|
|
circular list is empty).
|
|
|
|
It's unclear why the usedpools setup is so convoluted. It could be to
|
|
minimize the amount of cache required to hold this heavily-referenced table
|
|
(which only *needs* the two interpool pointer members of a pool_header). OTOH,
|
|
referencing code has to remember to "double the index" and doing so isn't
|
|
free, usedpools[0] isn't a strictly legal pointer, and we're crucially relying
|
|
on that C doesn't insert any padding anywhere in a pool_header at or before
|
|
the prevpool member.
|
|
**************************************************************************** */
|
|
|
|
#define PTA(x) ((poolp )((uint8_t *)&(usedpools[2*(x)]) - 2*sizeof(block *)))
|
|
#define PT(x) PTA(x), PTA(x)
|
|
|
|
static poolp usedpools[2 * ((NB_SMALL_SIZE_CLASSES + 7) / 8) * 8] = {
|
|
PT(0), PT(1), PT(2), PT(3), PT(4), PT(5), PT(6), PT(7)
|
|
#if NB_SMALL_SIZE_CLASSES > 8
|
|
, PT(8), PT(9), PT(10), PT(11), PT(12), PT(13), PT(14), PT(15)
|
|
#if NB_SMALL_SIZE_CLASSES > 16
|
|
, PT(16), PT(17), PT(18), PT(19), PT(20), PT(21), PT(22), PT(23)
|
|
#if NB_SMALL_SIZE_CLASSES > 24
|
|
, PT(24), PT(25), PT(26), PT(27), PT(28), PT(29), PT(30), PT(31)
|
|
#if NB_SMALL_SIZE_CLASSES > 32
|
|
, PT(32), PT(33), PT(34), PT(35), PT(36), PT(37), PT(38), PT(39)
|
|
#if NB_SMALL_SIZE_CLASSES > 40
|
|
, PT(40), PT(41), PT(42), PT(43), PT(44), PT(45), PT(46), PT(47)
|
|
#if NB_SMALL_SIZE_CLASSES > 48
|
|
, PT(48), PT(49), PT(50), PT(51), PT(52), PT(53), PT(54), PT(55)
|
|
#if NB_SMALL_SIZE_CLASSES > 56
|
|
, PT(56), PT(57), PT(58), PT(59), PT(60), PT(61), PT(62), PT(63)
|
|
#if NB_SMALL_SIZE_CLASSES > 64
|
|
#error "NB_SMALL_SIZE_CLASSES should be less than 64"
|
|
#endif /* NB_SMALL_SIZE_CLASSES > 64 */
|
|
#endif /* NB_SMALL_SIZE_CLASSES > 56 */
|
|
#endif /* NB_SMALL_SIZE_CLASSES > 48 */
|
|
#endif /* NB_SMALL_SIZE_CLASSES > 40 */
|
|
#endif /* NB_SMALL_SIZE_CLASSES > 32 */
|
|
#endif /* NB_SMALL_SIZE_CLASSES > 24 */
|
|
#endif /* NB_SMALL_SIZE_CLASSES > 16 */
|
|
#endif /* NB_SMALL_SIZE_CLASSES > 8 */
|
|
};
|
|
|
|
/*==========================================================================
|
|
Arena management.
|
|
|
|
`arenas` is a vector of arena_objects. It contains maxarenas entries, some of
|
|
which may not be currently used (== they're arena_objects that aren't
|
|
currently associated with an allocated arena). Note that arenas proper are
|
|
separately malloc'ed.
|
|
|
|
Prior to Python 2.5, arenas were never free()'ed. Starting with Python 2.5,
|
|
we do try to free() arenas, and use some mild heuristic strategies to increase
|
|
the likelihood that arenas eventually can be freed.
|
|
|
|
unused_arena_objects
|
|
|
|
This is a singly-linked list of the arena_objects that are currently not
|
|
being used (no arena is associated with them). Objects are taken off the
|
|
head of the list in new_arena(), and are pushed on the head of the list in
|
|
PyObject_Free() when the arena is empty. Key invariant: an arena_object
|
|
is on this list if and only if its .address member is 0.
|
|
|
|
usable_arenas
|
|
|
|
This is a doubly-linked list of the arena_objects associated with arenas
|
|
that have pools available. These pools are either waiting to be reused,
|
|
or have not been used before. The list is sorted to have the most-
|
|
allocated arenas first (ascending order based on the nfreepools member).
|
|
This means that the next allocation will come from a heavily used arena,
|
|
which gives the nearly empty arenas a chance to be returned to the system.
|
|
In my unscientific tests this dramatically improved the number of arenas
|
|
that could be freed.
|
|
|
|
Note that an arena_object associated with an arena all of whose pools are
|
|
currently in use isn't on either list.
|
|
*/
|
|
|
|
/* Array of objects used to track chunks of memory (arenas). */
|
|
static struct arena_object* arenas = NULL;
|
|
/* Number of slots currently allocated in the `arenas` vector. */
|
|
static uint maxarenas = 0;
|
|
|
|
/* The head of the singly-linked, NULL-terminated list of available
|
|
* arena_objects.
|
|
*/
|
|
static struct arena_object* unused_arena_objects = NULL;
|
|
|
|
/* The head of the doubly-linked, NULL-terminated at each end, list of
|
|
* arena_objects associated with arenas that have pools available.
|
|
*/
|
|
static struct arena_object* usable_arenas = NULL;
|
|
|
|
/* How many arena_objects do we initially allocate?
|
|
* 16 = can allocate 16 arenas = 16 * ARENA_SIZE = 4MB before growing the
|
|
* `arenas` vector.
|
|
*/
|
|
#define INITIAL_ARENA_OBJECTS 16
|
|
|
|
/* Number of arenas allocated that haven't been free()'d. */
|
|
static size_t narenas_currently_allocated = 0;
|
|
|
|
/* Total number of times malloc() called to allocate an arena. */
|
|
static size_t ntimes_arena_allocated = 0;
|
|
/* High water mark (max value ever seen) for narenas_currently_allocated. */
|
|
static size_t narenas_highwater = 0;
|
|
|
|
static Py_ssize_t _Py_AllocatedBlocks = 0;
|
|
|
|
Py_ssize_t
|
|
_Py_GetAllocatedBlocks(void)
|
|
{
|
|
return _Py_AllocatedBlocks;
|
|
}
|
|
|
|
|
|
/* Allocate a new arena. If we run out of memory, return NULL. Else
|
|
* allocate a new arena, and return the address of an arena_object
|
|
* describing the new arena. It's expected that the caller will set
|
|
* `usable_arenas` to the return value.
|
|
*/
|
|
static struct arena_object*
|
|
new_arena(void)
|
|
{
|
|
struct arena_object* arenaobj;
|
|
uint excess; /* number of bytes above pool alignment */
|
|
void *address;
|
|
static int debug_stats = -1;
|
|
|
|
if (debug_stats == -1) {
|
|
char *opt = Py_GETENV("PYTHONMALLOCSTATS");
|
|
debug_stats = (opt != NULL && *opt != '\0');
|
|
}
|
|
if (debug_stats)
|
|
_PyObject_DebugMallocStats(stderr);
|
|
|
|
if (unused_arena_objects == NULL) {
|
|
uint i;
|
|
uint numarenas;
|
|
size_t nbytes;
|
|
|
|
/* Double the number of arena objects on each allocation.
|
|
* Note that it's possible for `numarenas` to overflow.
|
|
*/
|
|
numarenas = maxarenas ? maxarenas << 1 : INITIAL_ARENA_OBJECTS;
|
|
if (numarenas <= maxarenas)
|
|
return NULL; /* overflow */
|
|
#if SIZEOF_SIZE_T <= SIZEOF_INT
|
|
if (numarenas > SIZE_MAX / sizeof(*arenas))
|
|
return NULL; /* overflow */
|
|
#endif
|
|
nbytes = numarenas * sizeof(*arenas);
|
|
arenaobj = (struct arena_object *)PyMem_RawRealloc(arenas, nbytes);
|
|
if (arenaobj == NULL)
|
|
return NULL;
|
|
arenas = arenaobj;
|
|
|
|
/* We might need to fix pointers that were copied. However,
|
|
* new_arena only gets called when all the pages in the
|
|
* previous arenas are full. Thus, there are *no* pointers
|
|
* into the old array. Thus, we don't have to worry about
|
|
* invalid pointers. Just to be sure, some asserts:
|
|
*/
|
|
assert(usable_arenas == NULL);
|
|
assert(unused_arena_objects == NULL);
|
|
|
|
/* Put the new arenas on the unused_arena_objects list. */
|
|
for (i = maxarenas; i < numarenas; ++i) {
|
|
arenas[i].address = 0; /* mark as unassociated */
|
|
arenas[i].nextarena = i < numarenas - 1 ?
|
|
&arenas[i+1] : NULL;
|
|
}
|
|
|
|
/* Update globals. */
|
|
unused_arena_objects = &arenas[maxarenas];
|
|
maxarenas = numarenas;
|
|
}
|
|
|
|
/* Take the next available arena object off the head of the list. */
|
|
assert(unused_arena_objects != NULL);
|
|
arenaobj = unused_arena_objects;
|
|
unused_arena_objects = arenaobj->nextarena;
|
|
assert(arenaobj->address == 0);
|
|
address = _PyObject_Arena.alloc(_PyObject_Arena.ctx, ARENA_SIZE);
|
|
if (address == NULL) {
|
|
/* The allocation failed: return NULL after putting the
|
|
* arenaobj back.
|
|
*/
|
|
arenaobj->nextarena = unused_arena_objects;
|
|
unused_arena_objects = arenaobj;
|
|
return NULL;
|
|
}
|
|
arenaobj->address = (uintptr_t)address;
|
|
|
|
++narenas_currently_allocated;
|
|
++ntimes_arena_allocated;
|
|
if (narenas_currently_allocated > narenas_highwater)
|
|
narenas_highwater = narenas_currently_allocated;
|
|
arenaobj->freepools = NULL;
|
|
/* pool_address <- first pool-aligned address in the arena
|
|
nfreepools <- number of whole pools that fit after alignment */
|
|
arenaobj->pool_address = (block*)arenaobj->address;
|
|
arenaobj->nfreepools = ARENA_SIZE / POOL_SIZE;
|
|
assert(POOL_SIZE * arenaobj->nfreepools == ARENA_SIZE);
|
|
excess = (uint)(arenaobj->address & POOL_SIZE_MASK);
|
|
if (excess != 0) {
|
|
--arenaobj->nfreepools;
|
|
arenaobj->pool_address += POOL_SIZE - excess;
|
|
}
|
|
arenaobj->ntotalpools = arenaobj->nfreepools;
|
|
|
|
return arenaobj;
|
|
}
|
|
|
|
/*
|
|
address_in_range(P, POOL)
|
|
|
|
Return true if and only if P is an address that was allocated by pymalloc.
|
|
POOL must be the pool address associated with P, i.e., POOL = POOL_ADDR(P)
|
|
(the caller is asked to compute this because the macro expands POOL more than
|
|
once, and for efficiency it's best for the caller to assign POOL_ADDR(P) to a
|
|
variable and pass the latter to the macro; because address_in_range is
|
|
called on every alloc/realloc/free, micro-efficiency is important here).
|
|
|
|
Tricky: Let B be the arena base address associated with the pool, B =
|
|
arenas[(POOL)->arenaindex].address. Then P belongs to the arena if and only if
|
|
|
|
B <= P < B + ARENA_SIZE
|
|
|
|
Subtracting B throughout, this is true iff
|
|
|
|
0 <= P-B < ARENA_SIZE
|
|
|
|
By using unsigned arithmetic, the "0 <=" half of the test can be skipped.
|
|
|
|
Obscure: A PyMem "free memory" function can call the pymalloc free or realloc
|
|
before the first arena has been allocated. `arenas` is still NULL in that
|
|
case. We're relying on that maxarenas is also 0 in that case, so that
|
|
(POOL)->arenaindex < maxarenas must be false, saving us from trying to index
|
|
into a NULL arenas.
|
|
|
|
Details: given P and POOL, the arena_object corresponding to P is AO =
|
|
arenas[(POOL)->arenaindex]. Suppose obmalloc controls P. Then (barring wild
|
|
stores, etc), POOL is the correct address of P's pool, AO.address is the
|
|
correct base address of the pool's arena, and P must be within ARENA_SIZE of
|
|
AO.address. In addition, AO.address is not 0 (no arena can start at address 0
|
|
(NULL)). Therefore address_in_range correctly reports that obmalloc
|
|
controls P.
|
|
|
|
Now suppose obmalloc does not control P (e.g., P was obtained via a direct
|
|
call to the system malloc() or realloc()). (POOL)->arenaindex may be anything
|
|
in this case -- it may even be uninitialized trash. If the trash arenaindex
|
|
is >= maxarenas, the macro correctly concludes at once that obmalloc doesn't
|
|
control P.
|
|
|
|
Else arenaindex is < maxarena, and AO is read up. If AO corresponds to an
|
|
allocated arena, obmalloc controls all the memory in slice AO.address :
|
|
AO.address+ARENA_SIZE. By case assumption, P is not controlled by obmalloc,
|
|
so P doesn't lie in that slice, so the macro correctly reports that P is not
|
|
controlled by obmalloc.
|
|
|
|
Finally, if P is not controlled by obmalloc and AO corresponds to an unused
|
|
arena_object (one not currently associated with an allocated arena),
|
|
AO.address is 0, and the second test in the macro reduces to:
|
|
|
|
P < ARENA_SIZE
|
|
|
|
If P >= ARENA_SIZE (extremely likely), the macro again correctly concludes
|
|
that P is not controlled by obmalloc. However, if P < ARENA_SIZE, this part
|
|
of the test still passes, and the third clause (AO.address != 0) is necessary
|
|
to get the correct result: AO.address is 0 in this case, so the macro
|
|
correctly reports that P is not controlled by obmalloc (despite that P lies in
|
|
slice AO.address : AO.address + ARENA_SIZE).
|
|
|
|
Note: The third (AO.address != 0) clause was added in Python 2.5. Before
|
|
2.5, arenas were never free()'ed, and an arenaindex < maxarena always
|
|
corresponded to a currently-allocated arena, so the "P is not controlled by
|
|
obmalloc, AO corresponds to an unused arena_object, and P < ARENA_SIZE" case
|
|
was impossible.
|
|
|
|
Note that the logic is excruciating, and reading up possibly uninitialized
|
|
memory when P is not controlled by obmalloc (to get at (POOL)->arenaindex)
|
|
creates problems for some memory debuggers. The overwhelming advantage is
|
|
that this test determines whether an arbitrary address is controlled by
|
|
obmalloc in a small constant time, independent of the number of arenas
|
|
obmalloc controls. Since this test is needed at every entry point, it's
|
|
extremely desirable that it be this fast.
|
|
*/
|
|
|
|
static bool ATTRIBUTE_NO_ADDRESS_SAFETY_ANALYSIS
|
|
address_in_range(void *p, poolp pool)
|
|
{
|
|
// Since address_in_range may be reading from memory which was not allocated
|
|
// by Python, it is important that pool->arenaindex is read only once, as
|
|
// another thread may be concurrently modifying the value without holding
|
|
// the GIL. The following dance forces the compiler to read pool->arenaindex
|
|
// only once.
|
|
uint arenaindex = *((volatile uint *)&pool->arenaindex);
|
|
return arenaindex < maxarenas &&
|
|
(uintptr_t)p - arenas[arenaindex].address < ARENA_SIZE &&
|
|
arenas[arenaindex].address != 0;
|
|
}
|
|
|
|
/*==========================================================================*/
|
|
|
|
/* malloc. Note that nbytes==0 tries to return a non-NULL pointer, distinct
|
|
* from all other currently live pointers. This may not be possible.
|
|
*/
|
|
|
|
/*
|
|
* The basic blocks are ordered by decreasing execution frequency,
|
|
* which minimizes the number of jumps in the most common cases,
|
|
* improves branching prediction and instruction scheduling (small
|
|
* block allocations typically result in a couple of instructions).
|
|
* Unless the optimizer reorders everything, being too smart...
|
|
*/
|
|
|
|
static void *
|
|
_PyObject_Alloc(int use_calloc, void *ctx, size_t nelem, size_t elsize)
|
|
{
|
|
size_t nbytes;
|
|
block *bp;
|
|
poolp pool;
|
|
poolp next;
|
|
uint size;
|
|
|
|
_Py_AllocatedBlocks++;
|
|
|
|
assert(nelem <= PY_SSIZE_T_MAX / elsize);
|
|
nbytes = nelem * elsize;
|
|
|
|
#ifdef WITH_VALGRIND
|
|
if (UNLIKELY(running_on_valgrind == -1))
|
|
running_on_valgrind = RUNNING_ON_VALGRIND;
|
|
if (UNLIKELY(running_on_valgrind))
|
|
goto redirect;
|
|
#endif
|
|
|
|
if (nelem == 0 || elsize == 0)
|
|
goto redirect;
|
|
|
|
if ((nbytes - 1) < SMALL_REQUEST_THRESHOLD) {
|
|
LOCK();
|
|
/*
|
|
* Most frequent paths first
|
|
*/
|
|
size = (uint)(nbytes - 1) >> ALIGNMENT_SHIFT;
|
|
pool = usedpools[size + size];
|
|
if (pool != pool->nextpool) {
|
|
/*
|
|
* There is a used pool for this size class.
|
|
* Pick up the head block of its free list.
|
|
*/
|
|
++pool->ref.count;
|
|
bp = pool->freeblock;
|
|
assert(bp != NULL);
|
|
if ((pool->freeblock = *(block **)bp) != NULL) {
|
|
UNLOCK();
|
|
if (use_calloc)
|
|
memset(bp, 0, nbytes);
|
|
return (void *)bp;
|
|
}
|
|
/*
|
|
* Reached the end of the free list, try to extend it.
|
|
*/
|
|
if (pool->nextoffset <= pool->maxnextoffset) {
|
|
/* There is room for another block. */
|
|
pool->freeblock = (block*)pool +
|
|
pool->nextoffset;
|
|
pool->nextoffset += INDEX2SIZE(size);
|
|
*(block **)(pool->freeblock) = NULL;
|
|
UNLOCK();
|
|
if (use_calloc)
|
|
memset(bp, 0, nbytes);
|
|
return (void *)bp;
|
|
}
|
|
/* Pool is full, unlink from used pools. */
|
|
next = pool->nextpool;
|
|
pool = pool->prevpool;
|
|
next->prevpool = pool;
|
|
pool->nextpool = next;
|
|
UNLOCK();
|
|
if (use_calloc)
|
|
memset(bp, 0, nbytes);
|
|
return (void *)bp;
|
|
}
|
|
|
|
/* There isn't a pool of the right size class immediately
|
|
* available: use a free pool.
|
|
*/
|
|
if (usable_arenas == NULL) {
|
|
/* No arena has a free pool: allocate a new arena. */
|
|
#ifdef WITH_MEMORY_LIMITS
|
|
if (narenas_currently_allocated >= MAX_ARENAS) {
|
|
UNLOCK();
|
|
goto redirect;
|
|
}
|
|
#endif
|
|
usable_arenas = new_arena();
|
|
if (usable_arenas == NULL) {
|
|
UNLOCK();
|
|
goto redirect;
|
|
}
|
|
usable_arenas->nextarena =
|
|
usable_arenas->prevarena = NULL;
|
|
}
|
|
assert(usable_arenas->address != 0);
|
|
|
|
/* Try to get a cached free pool. */
|
|
pool = usable_arenas->freepools;
|
|
if (pool != NULL) {
|
|
/* Unlink from cached pools. */
|
|
usable_arenas->freepools = pool->nextpool;
|
|
|
|
/* This arena already had the smallest nfreepools
|
|
* value, so decreasing nfreepools doesn't change
|
|
* that, and we don't need to rearrange the
|
|
* usable_arenas list. However, if the arena has
|
|
* become wholly allocated, we need to remove its
|
|
* arena_object from usable_arenas.
|
|
*/
|
|
--usable_arenas->nfreepools;
|
|
if (usable_arenas->nfreepools == 0) {
|
|
/* Wholly allocated: remove. */
|
|
assert(usable_arenas->freepools == NULL);
|
|
assert(usable_arenas->nextarena == NULL ||
|
|
usable_arenas->nextarena->prevarena ==
|
|
usable_arenas);
|
|
|
|
usable_arenas = usable_arenas->nextarena;
|
|
if (usable_arenas != NULL) {
|
|
usable_arenas->prevarena = NULL;
|
|
assert(usable_arenas->address != 0);
|
|
}
|
|
}
|
|
else {
|
|
/* nfreepools > 0: it must be that freepools
|
|
* isn't NULL, or that we haven't yet carved
|
|
* off all the arena's pools for the first
|
|
* time.
|
|
*/
|
|
assert(usable_arenas->freepools != NULL ||
|
|
usable_arenas->pool_address <=
|
|
(block*)usable_arenas->address +
|
|
ARENA_SIZE - POOL_SIZE);
|
|
}
|
|
init_pool:
|
|
/* Frontlink to used pools. */
|
|
next = usedpools[size + size]; /* == prev */
|
|
pool->nextpool = next;
|
|
pool->prevpool = next;
|
|
next->nextpool = pool;
|
|
next->prevpool = pool;
|
|
pool->ref.count = 1;
|
|
if (pool->szidx == size) {
|
|
/* Luckily, this pool last contained blocks
|
|
* of the same size class, so its header
|
|
* and free list are already initialized.
|
|
*/
|
|
bp = pool->freeblock;
|
|
assert(bp != NULL);
|
|
pool->freeblock = *(block **)bp;
|
|
UNLOCK();
|
|
if (use_calloc)
|
|
memset(bp, 0, nbytes);
|
|
return (void *)bp;
|
|
}
|
|
/*
|
|
* Initialize the pool header, set up the free list to
|
|
* contain just the second block, and return the first
|
|
* block.
|
|
*/
|
|
pool->szidx = size;
|
|
size = INDEX2SIZE(size);
|
|
bp = (block *)pool + POOL_OVERHEAD;
|
|
pool->nextoffset = POOL_OVERHEAD + (size << 1);
|
|
pool->maxnextoffset = POOL_SIZE - size;
|
|
pool->freeblock = bp + size;
|
|
*(block **)(pool->freeblock) = NULL;
|
|
UNLOCK();
|
|
if (use_calloc)
|
|
memset(bp, 0, nbytes);
|
|
return (void *)bp;
|
|
}
|
|
|
|
/* Carve off a new pool. */
|
|
assert(usable_arenas->nfreepools > 0);
|
|
assert(usable_arenas->freepools == NULL);
|
|
pool = (poolp)usable_arenas->pool_address;
|
|
assert((block*)pool <= (block*)usable_arenas->address +
|
|
ARENA_SIZE - POOL_SIZE);
|
|
pool->arenaindex = (uint)(usable_arenas - arenas);
|
|
assert(&arenas[pool->arenaindex] == usable_arenas);
|
|
pool->szidx = DUMMY_SIZE_IDX;
|
|
usable_arenas->pool_address += POOL_SIZE;
|
|
--usable_arenas->nfreepools;
|
|
|
|
if (usable_arenas->nfreepools == 0) {
|
|
assert(usable_arenas->nextarena == NULL ||
|
|
usable_arenas->nextarena->prevarena ==
|
|
usable_arenas);
|
|
/* Unlink the arena: it is completely allocated. */
|
|
usable_arenas = usable_arenas->nextarena;
|
|
if (usable_arenas != NULL) {
|
|
usable_arenas->prevarena = NULL;
|
|
assert(usable_arenas->address != 0);
|
|
}
|
|
}
|
|
|
|
goto init_pool;
|
|
}
|
|
|
|
/* The small block allocator ends here. */
|
|
|
|
redirect:
|
|
/* Redirect the original request to the underlying (libc) allocator.
|
|
* We jump here on bigger requests, on error in the code above (as a
|
|
* last chance to serve the request) or when the max memory limit
|
|
* has been reached.
|
|
*/
|
|
{
|
|
void *result;
|
|
if (use_calloc)
|
|
result = PyMem_RawCalloc(nelem, elsize);
|
|
else
|
|
result = PyMem_RawMalloc(nbytes);
|
|
if (!result)
|
|
_Py_AllocatedBlocks--;
|
|
return result;
|
|
}
|
|
}
|
|
|
|
static void *
|
|
_PyObject_Malloc(void *ctx, size_t nbytes)
|
|
{
|
|
return _PyObject_Alloc(0, ctx, 1, nbytes);
|
|
}
|
|
|
|
static void *
|
|
_PyObject_Calloc(void *ctx, size_t nelem, size_t elsize)
|
|
{
|
|
return _PyObject_Alloc(1, ctx, nelem, elsize);
|
|
}
|
|
|
|
/* free */
|
|
|
|
static void
|
|
_PyObject_Free(void *ctx, void *p)
|
|
{
|
|
poolp pool;
|
|
block *lastfree;
|
|
poolp next, prev;
|
|
uint size;
|
|
|
|
if (p == NULL) /* free(NULL) has no effect */
|
|
return;
|
|
|
|
_Py_AllocatedBlocks--;
|
|
|
|
#ifdef WITH_VALGRIND
|
|
if (UNLIKELY(running_on_valgrind > 0))
|
|
goto redirect;
|
|
#endif
|
|
|
|
pool = POOL_ADDR(p);
|
|
if (address_in_range(p, pool)) {
|
|
/* We allocated this address. */
|
|
LOCK();
|
|
/* Link p to the start of the pool's freeblock list. Since
|
|
* the pool had at least the p block outstanding, the pool
|
|
* wasn't empty (so it's already in a usedpools[] list, or
|
|
* was full and is in no list -- it's not in the freeblocks
|
|
* list in any case).
|
|
*/
|
|
assert(pool->ref.count > 0); /* else it was empty */
|
|
*(block **)p = lastfree = pool->freeblock;
|
|
pool->freeblock = (block *)p;
|
|
if (lastfree) {
|
|
struct arena_object* ao;
|
|
uint nf; /* ao->nfreepools */
|
|
|
|
/* freeblock wasn't NULL, so the pool wasn't full,
|
|
* and the pool is in a usedpools[] list.
|
|
*/
|
|
if (--pool->ref.count != 0) {
|
|
/* pool isn't empty: leave it in usedpools */
|
|
UNLOCK();
|
|
return;
|
|
}
|
|
/* Pool is now empty: unlink from usedpools, and
|
|
* link to the front of freepools. This ensures that
|
|
* previously freed pools will be allocated later
|
|
* (being not referenced, they are perhaps paged out).
|
|
*/
|
|
next = pool->nextpool;
|
|
prev = pool->prevpool;
|
|
next->prevpool = prev;
|
|
prev->nextpool = next;
|
|
|
|
/* Link the pool to freepools. This is a singly-linked
|
|
* list, and pool->prevpool isn't used there.
|
|
*/
|
|
ao = &arenas[pool->arenaindex];
|
|
pool->nextpool = ao->freepools;
|
|
ao->freepools = pool;
|
|
nf = ++ao->nfreepools;
|
|
|
|
/* All the rest is arena management. We just freed
|
|
* a pool, and there are 4 cases for arena mgmt:
|
|
* 1. If all the pools are free, return the arena to
|
|
* the system free().
|
|
* 2. If this is the only free pool in the arena,
|
|
* add the arena back to the `usable_arenas` list.
|
|
* 3. If the "next" arena has a smaller count of free
|
|
* pools, we have to "slide this arena right" to
|
|
* restore that usable_arenas is sorted in order of
|
|
* nfreepools.
|
|
* 4. Else there's nothing more to do.
|
|
*/
|
|
if (nf == ao->ntotalpools) {
|
|
/* Case 1. First unlink ao from usable_arenas.
|
|
*/
|
|
assert(ao->prevarena == NULL ||
|
|
ao->prevarena->address != 0);
|
|
assert(ao ->nextarena == NULL ||
|
|
ao->nextarena->address != 0);
|
|
|
|
/* Fix the pointer in the prevarena, or the
|
|
* usable_arenas pointer.
|
|
*/
|
|
if (ao->prevarena == NULL) {
|
|
usable_arenas = ao->nextarena;
|
|
assert(usable_arenas == NULL ||
|
|
usable_arenas->address != 0);
|
|
}
|
|
else {
|
|
assert(ao->prevarena->nextarena == ao);
|
|
ao->prevarena->nextarena =
|
|
ao->nextarena;
|
|
}
|
|
/* Fix the pointer in the nextarena. */
|
|
if (ao->nextarena != NULL) {
|
|
assert(ao->nextarena->prevarena == ao);
|
|
ao->nextarena->prevarena =
|
|
ao->prevarena;
|
|
}
|
|
/* Record that this arena_object slot is
|
|
* available to be reused.
|
|
*/
|
|
ao->nextarena = unused_arena_objects;
|
|
unused_arena_objects = ao;
|
|
|
|
/* Free the entire arena. */
|
|
_PyObject_Arena.free(_PyObject_Arena.ctx,
|
|
(void *)ao->address, ARENA_SIZE);
|
|
ao->address = 0; /* mark unassociated */
|
|
--narenas_currently_allocated;
|
|
|
|
UNLOCK();
|
|
return;
|
|
}
|
|
if (nf == 1) {
|
|
/* Case 2. Put ao at the head of
|
|
* usable_arenas. Note that because
|
|
* ao->nfreepools was 0 before, ao isn't
|
|
* currently on the usable_arenas list.
|
|
*/
|
|
ao->nextarena = usable_arenas;
|
|
ao->prevarena = NULL;
|
|
if (usable_arenas)
|
|
usable_arenas->prevarena = ao;
|
|
usable_arenas = ao;
|
|
assert(usable_arenas->address != 0);
|
|
|
|
UNLOCK();
|
|
return;
|
|
}
|
|
/* If this arena is now out of order, we need to keep
|
|
* the list sorted. The list is kept sorted so that
|
|
* the "most full" arenas are used first, which allows
|
|
* the nearly empty arenas to be completely freed. In
|
|
* a few un-scientific tests, it seems like this
|
|
* approach allowed a lot more memory to be freed.
|
|
*/
|
|
if (ao->nextarena == NULL ||
|
|
nf <= ao->nextarena->nfreepools) {
|
|
/* Case 4. Nothing to do. */
|
|
UNLOCK();
|
|
return;
|
|
}
|
|
/* Case 3: We have to move the arena towards the end
|
|
* of the list, because it has more free pools than
|
|
* the arena to its right.
|
|
* First unlink ao from usable_arenas.
|
|
*/
|
|
if (ao->prevarena != NULL) {
|
|
/* ao isn't at the head of the list */
|
|
assert(ao->prevarena->nextarena == ao);
|
|
ao->prevarena->nextarena = ao->nextarena;
|
|
}
|
|
else {
|
|
/* ao is at the head of the list */
|
|
assert(usable_arenas == ao);
|
|
usable_arenas = ao->nextarena;
|
|
}
|
|
ao->nextarena->prevarena = ao->prevarena;
|
|
|
|
/* Locate the new insertion point by iterating over
|
|
* the list, using our nextarena pointer.
|
|
*/
|
|
while (ao->nextarena != NULL &&
|
|
nf > ao->nextarena->nfreepools) {
|
|
ao->prevarena = ao->nextarena;
|
|
ao->nextarena = ao->nextarena->nextarena;
|
|
}
|
|
|
|
/* Insert ao at this point. */
|
|
assert(ao->nextarena == NULL ||
|
|
ao->prevarena == ao->nextarena->prevarena);
|
|
assert(ao->prevarena->nextarena == ao->nextarena);
|
|
|
|
ao->prevarena->nextarena = ao;
|
|
if (ao->nextarena != NULL)
|
|
ao->nextarena->prevarena = ao;
|
|
|
|
/* Verify that the swaps worked. */
|
|
assert(ao->nextarena == NULL ||
|
|
nf <= ao->nextarena->nfreepools);
|
|
assert(ao->prevarena == NULL ||
|
|
nf > ao->prevarena->nfreepools);
|
|
assert(ao->nextarena == NULL ||
|
|
ao->nextarena->prevarena == ao);
|
|
assert((usable_arenas == ao &&
|
|
ao->prevarena == NULL) ||
|
|
ao->prevarena->nextarena == ao);
|
|
|
|
UNLOCK();
|
|
return;
|
|
}
|
|
/* Pool was full, so doesn't currently live in any list:
|
|
* link it to the front of the appropriate usedpools[] list.
|
|
* This mimics LRU pool usage for new allocations and
|
|
* targets optimal filling when several pools contain
|
|
* blocks of the same size class.
|
|
*/
|
|
--pool->ref.count;
|
|
assert(pool->ref.count > 0); /* else the pool is empty */
|
|
size = pool->szidx;
|
|
next = usedpools[size + size];
|
|
prev = next->prevpool;
|
|
/* insert pool before next: prev <-> pool <-> next */
|
|
pool->nextpool = next;
|
|
pool->prevpool = prev;
|
|
next->prevpool = pool;
|
|
prev->nextpool = pool;
|
|
UNLOCK();
|
|
return;
|
|
}
|
|
|
|
#ifdef WITH_VALGRIND
|
|
redirect:
|
|
#endif
|
|
/* We didn't allocate this address. */
|
|
PyMem_RawFree(p);
|
|
}
|
|
|
|
/* realloc. If p is NULL, this acts like malloc(nbytes). Else if nbytes==0,
|
|
* then as the Python docs promise, we do not treat this like free(p), and
|
|
* return a non-NULL result.
|
|
*/
|
|
|
|
static void *
|
|
_PyObject_Realloc(void *ctx, void *p, size_t nbytes)
|
|
{
|
|
void *bp;
|
|
poolp pool;
|
|
size_t size;
|
|
|
|
if (p == NULL)
|
|
return _PyObject_Alloc(0, ctx, 1, nbytes);
|
|
|
|
#ifdef WITH_VALGRIND
|
|
/* Treat running_on_valgrind == -1 the same as 0 */
|
|
if (UNLIKELY(running_on_valgrind > 0))
|
|
goto redirect;
|
|
#endif
|
|
|
|
pool = POOL_ADDR(p);
|
|
if (address_in_range(p, pool)) {
|
|
/* We're in charge of this block */
|
|
size = INDEX2SIZE(pool->szidx);
|
|
if (nbytes <= size) {
|
|
/* The block is staying the same or shrinking. If
|
|
* it's shrinking, there's a tradeoff: it costs
|
|
* cycles to copy the block to a smaller size class,
|
|
* but it wastes memory not to copy it. The
|
|
* compromise here is to copy on shrink only if at
|
|
* least 25% of size can be shaved off.
|
|
*/
|
|
if (4 * nbytes > 3 * size) {
|
|
/* It's the same,
|
|
* or shrinking and new/old > 3/4.
|
|
*/
|
|
return p;
|
|
}
|
|
size = nbytes;
|
|
}
|
|
bp = _PyObject_Alloc(0, ctx, 1, nbytes);
|
|
if (bp != NULL) {
|
|
memcpy(bp, p, size);
|
|
_PyObject_Free(ctx, p);
|
|
}
|
|
return bp;
|
|
}
|
|
#ifdef WITH_VALGRIND
|
|
redirect:
|
|
#endif
|
|
/* We're not managing this block. If nbytes <=
|
|
* SMALL_REQUEST_THRESHOLD, it's tempting to try to take over this
|
|
* block. However, if we do, we need to copy the valid data from
|
|
* the C-managed block to one of our blocks, and there's no portable
|
|
* way to know how much of the memory space starting at p is valid.
|
|
* As bug 1185883 pointed out the hard way, it's possible that the
|
|
* C-managed block is "at the end" of allocated VM space, so that
|
|
* a memory fault can occur if we try to copy nbytes bytes starting
|
|
* at p. Instead we punt: let C continue to manage this block.
|
|
*/
|
|
if (nbytes)
|
|
return PyMem_RawRealloc(p, nbytes);
|
|
/* C doesn't define the result of realloc(p, 0) (it may or may not
|
|
* return NULL then), but Python's docs promise that nbytes==0 never
|
|
* returns NULL. We don't pass 0 to realloc(), to avoid that endcase
|
|
* to begin with. Even then, we can't be sure that realloc() won't
|
|
* return NULL.
|
|
*/
|
|
bp = PyMem_RawRealloc(p, 1);
|
|
return bp ? bp : p;
|
|
}
|
|
|
|
#else /* ! WITH_PYMALLOC */
|
|
|
|
/*==========================================================================*/
|
|
/* pymalloc not enabled: Redirect the entry points to malloc. These will
|
|
* only be used by extensions that are compiled with pymalloc enabled. */
|
|
|
|
Py_ssize_t
|
|
_Py_GetAllocatedBlocks(void)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
#endif /* WITH_PYMALLOC */
|
|
|
|
|
|
/*==========================================================================*/
|
|
/* A x-platform debugging allocator. This doesn't manage memory directly,
|
|
* it wraps a real allocator, adding extra debugging info to the memory blocks.
|
|
*/
|
|
|
|
/* Special bytes broadcast into debug memory blocks at appropriate times.
|
|
* Strings of these are unlikely to be valid addresses, floats, ints or
|
|
* 7-bit ASCII.
|
|
*/
|
|
#undef CLEANBYTE
|
|
#undef DEADBYTE
|
|
#undef FORBIDDENBYTE
|
|
#define CLEANBYTE 0xCB /* clean (newly allocated) memory */
|
|
#define DEADBYTE 0xDB /* dead (newly freed) memory */
|
|
#define FORBIDDENBYTE 0xFB /* untouchable bytes at each end of a block */
|
|
|
|
static size_t serialno = 0; /* incremented on each debug {m,re}alloc */
|
|
|
|
/* serialno is always incremented via calling this routine. The point is
|
|
* to supply a single place to set a breakpoint.
|
|
*/
|
|
static void
|
|
bumpserialno(void)
|
|
{
|
|
++serialno;
|
|
}
|
|
|
|
#define SST SIZEOF_SIZE_T
|
|
|
|
/* Read sizeof(size_t) bytes at p as a big-endian size_t. */
|
|
static size_t
|
|
read_size_t(const void *p)
|
|
{
|
|
const uint8_t *q = (const uint8_t *)p;
|
|
size_t result = *q++;
|
|
int i;
|
|
|
|
for (i = SST; --i > 0; ++q)
|
|
result = (result << 8) | *q;
|
|
return result;
|
|
}
|
|
|
|
/* Write n as a big-endian size_t, MSB at address p, LSB at
|
|
* p + sizeof(size_t) - 1.
|
|
*/
|
|
static void
|
|
write_size_t(void *p, size_t n)
|
|
{
|
|
uint8_t *q = (uint8_t *)p + SST - 1;
|
|
int i;
|
|
|
|
for (i = SST; --i >= 0; --q) {
|
|
*q = (uint8_t)(n & 0xff);
|
|
n >>= 8;
|
|
}
|
|
}
|
|
|
|
/* Let S = sizeof(size_t). The debug malloc asks for 4*S extra bytes and
|
|
fills them with useful stuff, here calling the underlying malloc's result p:
|
|
|
|
p[0: S]
|
|
Number of bytes originally asked for. This is a size_t, big-endian (easier
|
|
to read in a memory dump).
|
|
p[S]
|
|
API ID. See PEP 445. This is a character, but seems undocumented.
|
|
p[S+1: 2*S]
|
|
Copies of FORBIDDENBYTE. Used to catch under- writes and reads.
|
|
p[2*S: 2*S+n]
|
|
The requested memory, filled with copies of CLEANBYTE.
|
|
Used to catch reference to uninitialized memory.
|
|
&p[2*S] is returned. Note that this is 8-byte aligned if pymalloc
|
|
handled the request itself.
|
|
p[2*S+n: 2*S+n+S]
|
|
Copies of FORBIDDENBYTE. Used to catch over- writes and reads.
|
|
p[2*S+n+S: 2*S+n+2*S]
|
|
A serial number, incremented by 1 on each call to _PyMem_DebugMalloc
|
|
and _PyMem_DebugRealloc.
|
|
This is a big-endian size_t.
|
|
If "bad memory" is detected later, the serial number gives an
|
|
excellent way to set a breakpoint on the next run, to capture the
|
|
instant at which this block was passed out.
|
|
*/
|
|
|
|
static void *
|
|
_PyMem_DebugRawAlloc(int use_calloc, void *ctx, size_t nbytes)
|
|
{
|
|
debug_alloc_api_t *api = (debug_alloc_api_t *)ctx;
|
|
uint8_t *p; /* base address of malloc'ed block */
|
|
uint8_t *tail; /* p + 2*SST + nbytes == pointer to tail pad bytes */
|
|
size_t total; /* nbytes + 4*SST */
|
|
|
|
bumpserialno();
|
|
total = nbytes + 4*SST;
|
|
if (nbytes > PY_SSIZE_T_MAX - 4*SST)
|
|
/* overflow: can't represent total as a Py_ssize_t */
|
|
return NULL;
|
|
|
|
if (use_calloc)
|
|
p = (uint8_t *)api->alloc.calloc(api->alloc.ctx, 1, total);
|
|
else
|
|
p = (uint8_t *)api->alloc.malloc(api->alloc.ctx, total);
|
|
if (p == NULL)
|
|
return NULL;
|
|
|
|
/* at p, write size (SST bytes), id (1 byte), pad (SST-1 bytes) */
|
|
write_size_t(p, nbytes);
|
|
p[SST] = (uint8_t)api->api_id;
|
|
memset(p + SST + 1, FORBIDDENBYTE, SST-1);
|
|
|
|
if (nbytes > 0 && !use_calloc)
|
|
memset(p + 2*SST, CLEANBYTE, nbytes);
|
|
|
|
/* at tail, write pad (SST bytes) and serialno (SST bytes) */
|
|
tail = p + 2*SST + nbytes;
|
|
memset(tail, FORBIDDENBYTE, SST);
|
|
write_size_t(tail + SST, serialno);
|
|
|
|
return p + 2*SST;
|
|
}
|
|
|
|
static void *
|
|
_PyMem_DebugRawMalloc(void *ctx, size_t nbytes)
|
|
{
|
|
return _PyMem_DebugRawAlloc(0, ctx, nbytes);
|
|
}
|
|
|
|
static void *
|
|
_PyMem_DebugRawCalloc(void *ctx, size_t nelem, size_t elsize)
|
|
{
|
|
size_t nbytes;
|
|
assert(elsize == 0 || nelem <= PY_SSIZE_T_MAX / elsize);
|
|
nbytes = nelem * elsize;
|
|
return _PyMem_DebugRawAlloc(1, ctx, nbytes);
|
|
}
|
|
|
|
/* The debug free first checks the 2*SST bytes on each end for sanity (in
|
|
particular, that the FORBIDDENBYTEs with the api ID are still intact).
|
|
Then fills the original bytes with DEADBYTE.
|
|
Then calls the underlying free.
|
|
*/
|
|
static void
|
|
_PyMem_DebugRawFree(void *ctx, void *p)
|
|
{
|
|
debug_alloc_api_t *api = (debug_alloc_api_t *)ctx;
|
|
uint8_t *q = (uint8_t *)p - 2*SST; /* address returned from malloc */
|
|
size_t nbytes;
|
|
|
|
if (p == NULL)
|
|
return;
|
|
_PyMem_DebugCheckAddress(api->api_id, p);
|
|
nbytes = read_size_t(q);
|
|
nbytes += 4*SST;
|
|
if (nbytes > 0)
|
|
memset(q, DEADBYTE, nbytes);
|
|
api->alloc.free(api->alloc.ctx, q);
|
|
}
|
|
|
|
static void *
|
|
_PyMem_DebugRawRealloc(void *ctx, void *p, size_t nbytes)
|
|
{
|
|
debug_alloc_api_t *api = (debug_alloc_api_t *)ctx;
|
|
uint8_t *q = (uint8_t *)p, *oldq;
|
|
uint8_t *tail;
|
|
size_t total; /* nbytes + 4*SST */
|
|
size_t original_nbytes;
|
|
int i;
|
|
|
|
if (p == NULL)
|
|
return _PyMem_DebugRawAlloc(0, ctx, nbytes);
|
|
|
|
_PyMem_DebugCheckAddress(api->api_id, p);
|
|
bumpserialno();
|
|
original_nbytes = read_size_t(q - 2*SST);
|
|
total = nbytes + 4*SST;
|
|
if (nbytes > PY_SSIZE_T_MAX - 4*SST)
|
|
/* overflow: can't represent total as a Py_ssize_t */
|
|
return NULL;
|
|
|
|
/* Resize and add decorations. We may get a new pointer here, in which
|
|
* case we didn't get the chance to mark the old memory with DEADBYTE,
|
|
* but we live with that.
|
|
*/
|
|
oldq = q;
|
|
q = (uint8_t *)api->alloc.realloc(api->alloc.ctx, q - 2*SST, total);
|
|
if (q == NULL)
|
|
return NULL;
|
|
|
|
if (q == oldq && nbytes < original_nbytes) {
|
|
/* shrinking: mark old extra memory dead */
|
|
memset(q + nbytes, DEADBYTE, original_nbytes - nbytes);
|
|
}
|
|
|
|
write_size_t(q, nbytes);
|
|
assert(q[SST] == (uint8_t)api->api_id);
|
|
for (i = 1; i < SST; ++i)
|
|
assert(q[SST + i] == FORBIDDENBYTE);
|
|
q += 2*SST;
|
|
|
|
tail = q + nbytes;
|
|
memset(tail, FORBIDDENBYTE, SST);
|
|
write_size_t(tail + SST, serialno);
|
|
|
|
if (nbytes > original_nbytes) {
|
|
/* growing: mark new extra memory clean */
|
|
memset(q + original_nbytes, CLEANBYTE,
|
|
nbytes - original_nbytes);
|
|
}
|
|
|
|
return q;
|
|
}
|
|
|
|
static void
|
|
_PyMem_DebugCheckGIL(void)
|
|
{
|
|
#ifdef WITH_THREAD
|
|
if (!PyGILState_Check())
|
|
Py_FatalError("Python memory allocator called "
|
|
"without holding the GIL");
|
|
#endif
|
|
}
|
|
|
|
static void *
|
|
_PyMem_DebugMalloc(void *ctx, size_t nbytes)
|
|
{
|
|
_PyMem_DebugCheckGIL();
|
|
return _PyMem_DebugRawMalloc(ctx, nbytes);
|
|
}
|
|
|
|
static void *
|
|
_PyMem_DebugCalloc(void *ctx, size_t nelem, size_t elsize)
|
|
{
|
|
_PyMem_DebugCheckGIL();
|
|
return _PyMem_DebugRawCalloc(ctx, nelem, elsize);
|
|
}
|
|
|
|
static void
|
|
_PyMem_DebugFree(void *ctx, void *ptr)
|
|
{
|
|
_PyMem_DebugCheckGIL();
|
|
_PyMem_DebugRawFree(ctx, ptr);
|
|
}
|
|
|
|
static void *
|
|
_PyMem_DebugRealloc(void *ctx, void *ptr, size_t nbytes)
|
|
{
|
|
_PyMem_DebugCheckGIL();
|
|
return _PyMem_DebugRawRealloc(ctx, ptr, nbytes);
|
|
}
|
|
|
|
/* Check the forbidden bytes on both ends of the memory allocated for p.
|
|
* If anything is wrong, print info to stderr via _PyObject_DebugDumpAddress,
|
|
* and call Py_FatalError to kill the program.
|
|
* The API id, is also checked.
|
|
*/
|
|
static void
|
|
_PyMem_DebugCheckAddress(char api, const void *p)
|
|
{
|
|
const uint8_t *q = (const uint8_t *)p;
|
|
char msgbuf[64];
|
|
char *msg;
|
|
size_t nbytes;
|
|
const uint8_t *tail;
|
|
int i;
|
|
char id;
|
|
|
|
if (p == NULL) {
|
|
msg = "didn't expect a NULL pointer";
|
|
goto error;
|
|
}
|
|
|
|
/* Check the API id */
|
|
id = (char)q[-SST];
|
|
if (id != api) {
|
|
msg = msgbuf;
|
|
snprintf(msg, sizeof(msgbuf), "bad ID: Allocated using API '%c', verified using API '%c'", id, api);
|
|
msgbuf[sizeof(msgbuf)-1] = 0;
|
|
goto error;
|
|
}
|
|
|
|
/* Check the stuff at the start of p first: if there's underwrite
|
|
* corruption, the number-of-bytes field may be nuts, and checking
|
|
* the tail could lead to a segfault then.
|
|
*/
|
|
for (i = SST-1; i >= 1; --i) {
|
|
if (*(q-i) != FORBIDDENBYTE) {
|
|
msg = "bad leading pad byte";
|
|
goto error;
|
|
}
|
|
}
|
|
|
|
nbytes = read_size_t(q - 2*SST);
|
|
tail = q + nbytes;
|
|
for (i = 0; i < SST; ++i) {
|
|
if (tail[i] != FORBIDDENBYTE) {
|
|
msg = "bad trailing pad byte";
|
|
goto error;
|
|
}
|
|
}
|
|
|
|
return;
|
|
|
|
error:
|
|
_PyObject_DebugDumpAddress(p);
|
|
Py_FatalError(msg);
|
|
}
|
|
|
|
/* Display info to stderr about the memory block at p. */
|
|
static void
|
|
_PyObject_DebugDumpAddress(const void *p)
|
|
{
|
|
const uint8_t *q = (const uint8_t *)p;
|
|
const uint8_t *tail;
|
|
size_t nbytes, serial;
|
|
int i;
|
|
int ok;
|
|
char id;
|
|
|
|
fprintf(stderr, "Debug memory block at address p=%p:", p);
|
|
if (p == NULL) {
|
|
fprintf(stderr, "\n");
|
|
return;
|
|
}
|
|
id = (char)q[-SST];
|
|
fprintf(stderr, " API '%c'\n", id);
|
|
|
|
nbytes = read_size_t(q - 2*SST);
|
|
fprintf(stderr, " %" PY_FORMAT_SIZE_T "u bytes originally "
|
|
"requested\n", nbytes);
|
|
|
|
/* In case this is nuts, check the leading pad bytes first. */
|
|
fprintf(stderr, " The %d pad bytes at p-%d are ", SST-1, SST-1);
|
|
ok = 1;
|
|
for (i = 1; i <= SST-1; ++i) {
|
|
if (*(q-i) != FORBIDDENBYTE) {
|
|
ok = 0;
|
|
break;
|
|
}
|
|
}
|
|
if (ok)
|
|
fputs("FORBIDDENBYTE, as expected.\n", stderr);
|
|
else {
|
|
fprintf(stderr, "not all FORBIDDENBYTE (0x%02x):\n",
|
|
FORBIDDENBYTE);
|
|
for (i = SST-1; i >= 1; --i) {
|
|
const uint8_t byte = *(q-i);
|
|
fprintf(stderr, " at p-%d: 0x%02x", i, byte);
|
|
if (byte != FORBIDDENBYTE)
|
|
fputs(" *** OUCH", stderr);
|
|
fputc('\n', stderr);
|
|
}
|
|
|
|
fputs(" Because memory is corrupted at the start, the "
|
|
"count of bytes requested\n"
|
|
" may be bogus, and checking the trailing pad "
|
|
"bytes may segfault.\n", stderr);
|
|
}
|
|
|
|
tail = q + nbytes;
|
|
fprintf(stderr, " The %d pad bytes at tail=%p are ", SST, tail);
|
|
ok = 1;
|
|
for (i = 0; i < SST; ++i) {
|
|
if (tail[i] != FORBIDDENBYTE) {
|
|
ok = 0;
|
|
break;
|
|
}
|
|
}
|
|
if (ok)
|
|
fputs("FORBIDDENBYTE, as expected.\n", stderr);
|
|
else {
|
|
fprintf(stderr, "not all FORBIDDENBYTE (0x%02x):\n",
|
|
FORBIDDENBYTE);
|
|
for (i = 0; i < SST; ++i) {
|
|
const uint8_t byte = tail[i];
|
|
fprintf(stderr, " at tail+%d: 0x%02x",
|
|
i, byte);
|
|
if (byte != FORBIDDENBYTE)
|
|
fputs(" *** OUCH", stderr);
|
|
fputc('\n', stderr);
|
|
}
|
|
}
|
|
|
|
serial = read_size_t(tail + SST);
|
|
fprintf(stderr, " The block was made by call #%" PY_FORMAT_SIZE_T
|
|
"u to debug malloc/realloc.\n", serial);
|
|
|
|
if (nbytes > 0) {
|
|
i = 0;
|
|
fputs(" Data at p:", stderr);
|
|
/* print up to 8 bytes at the start */
|
|
while (q < tail && i < 8) {
|
|
fprintf(stderr, " %02x", *q);
|
|
++i;
|
|
++q;
|
|
}
|
|
/* and up to 8 at the end */
|
|
if (q < tail) {
|
|
if (tail - q > 8) {
|
|
fputs(" ...", stderr);
|
|
q = tail - 8;
|
|
}
|
|
while (q < tail) {
|
|
fprintf(stderr, " %02x", *q);
|
|
++q;
|
|
}
|
|
}
|
|
fputc('\n', stderr);
|
|
}
|
|
fputc('\n', stderr);
|
|
|
|
fflush(stderr);
|
|
_PyMem_DumpTraceback(fileno(stderr), p);
|
|
}
|
|
|
|
|
|
static size_t
|
|
printone(FILE *out, const char* msg, size_t value)
|
|
{
|
|
int i, k;
|
|
char buf[100];
|
|
size_t origvalue = value;
|
|
|
|
fputs(msg, out);
|
|
for (i = (int)strlen(msg); i < 35; ++i)
|
|
fputc(' ', out);
|
|
fputc('=', out);
|
|
|
|
/* Write the value with commas. */
|
|
i = 22;
|
|
buf[i--] = '\0';
|
|
buf[i--] = '\n';
|
|
k = 3;
|
|
do {
|
|
size_t nextvalue = value / 10;
|
|
unsigned int digit = (unsigned int)(value - nextvalue * 10);
|
|
value = nextvalue;
|
|
buf[i--] = (char)(digit + '0');
|
|
--k;
|
|
if (k == 0 && value && i >= 0) {
|
|
k = 3;
|
|
buf[i--] = ',';
|
|
}
|
|
} while (value && i >= 0);
|
|
|
|
while (i >= 0)
|
|
buf[i--] = ' ';
|
|
fputs(buf, out);
|
|
|
|
return origvalue;
|
|
}
|
|
|
|
void
|
|
_PyDebugAllocatorStats(FILE *out,
|
|
const char *block_name, int num_blocks, size_t sizeof_block)
|
|
{
|
|
char buf1[128];
|
|
char buf2[128];
|
|
PyOS_snprintf(buf1, sizeof(buf1),
|
|
"%d %ss * %" PY_FORMAT_SIZE_T "d bytes each",
|
|
num_blocks, block_name, sizeof_block);
|
|
PyOS_snprintf(buf2, sizeof(buf2),
|
|
"%48s ", buf1);
|
|
(void)printone(out, buf2, num_blocks * sizeof_block);
|
|
}
|
|
|
|
|
|
#ifdef WITH_PYMALLOC
|
|
|
|
#ifdef Py_DEBUG
|
|
/* Is target in the list? The list is traversed via the nextpool pointers.
|
|
* The list may be NULL-terminated, or circular. Return 1 if target is in
|
|
* list, else 0.
|
|
*/
|
|
static int
|
|
pool_is_in_list(const poolp target, poolp list)
|
|
{
|
|
poolp origlist = list;
|
|
assert(target != NULL);
|
|
if (list == NULL)
|
|
return 0;
|
|
do {
|
|
if (target == list)
|
|
return 1;
|
|
list = list->nextpool;
|
|
} while (list != NULL && list != origlist);
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
/* Print summary info to "out" about the state of pymalloc's structures.
|
|
* In Py_DEBUG mode, also perform some expensive internal consistency
|
|
* checks.
|
|
*/
|
|
void
|
|
_PyObject_DebugMallocStats(FILE *out)
|
|
{
|
|
uint i;
|
|
const uint numclasses = SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT;
|
|
/* # of pools, allocated blocks, and free blocks per class index */
|
|
size_t numpools[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
|
|
size_t numblocks[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
|
|
size_t numfreeblocks[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
|
|
/* total # of allocated bytes in used and full pools */
|
|
size_t allocated_bytes = 0;
|
|
/* total # of available bytes in used pools */
|
|
size_t available_bytes = 0;
|
|
/* # of free pools + pools not yet carved out of current arena */
|
|
uint numfreepools = 0;
|
|
/* # of bytes for arena alignment padding */
|
|
size_t arena_alignment = 0;
|
|
/* # of bytes in used and full pools used for pool_headers */
|
|
size_t pool_header_bytes = 0;
|
|
/* # of bytes in used and full pools wasted due to quantization,
|
|
* i.e. the necessarily leftover space at the ends of used and
|
|
* full pools.
|
|
*/
|
|
size_t quantization = 0;
|
|
/* # of arenas actually allocated. */
|
|
size_t narenas = 0;
|
|
/* running total -- should equal narenas * ARENA_SIZE */
|
|
size_t total;
|
|
char buf[128];
|
|
|
|
fprintf(out, "Small block threshold = %d, in %u size classes.\n",
|
|
SMALL_REQUEST_THRESHOLD, numclasses);
|
|
|
|
for (i = 0; i < numclasses; ++i)
|
|
numpools[i] = numblocks[i] = numfreeblocks[i] = 0;
|
|
|
|
/* Because full pools aren't linked to from anything, it's easiest
|
|
* to march over all the arenas. If we're lucky, most of the memory
|
|
* will be living in full pools -- would be a shame to miss them.
|
|
*/
|
|
for (i = 0; i < maxarenas; ++i) {
|
|
uint j;
|
|
uintptr_t base = arenas[i].address;
|
|
|
|
/* Skip arenas which are not allocated. */
|
|
if (arenas[i].address == (uintptr_t)NULL)
|
|
continue;
|
|
narenas += 1;
|
|
|
|
numfreepools += arenas[i].nfreepools;
|
|
|
|
/* round up to pool alignment */
|
|
if (base & (uintptr_t)POOL_SIZE_MASK) {
|
|
arena_alignment += POOL_SIZE;
|
|
base &= ~(uintptr_t)POOL_SIZE_MASK;
|
|
base += POOL_SIZE;
|
|
}
|
|
|
|
/* visit every pool in the arena */
|
|
assert(base <= (uintptr_t) arenas[i].pool_address);
|
|
for (j = 0; base < (uintptr_t) arenas[i].pool_address;
|
|
++j, base += POOL_SIZE) {
|
|
poolp p = (poolp)base;
|
|
const uint sz = p->szidx;
|
|
uint freeblocks;
|
|
|
|
if (p->ref.count == 0) {
|
|
/* currently unused */
|
|
#ifdef Py_DEBUG
|
|
assert(pool_is_in_list(p, arenas[i].freepools));
|
|
#endif
|
|
continue;
|
|
}
|
|
++numpools[sz];
|
|
numblocks[sz] += p->ref.count;
|
|
freeblocks = NUMBLOCKS(sz) - p->ref.count;
|
|
numfreeblocks[sz] += freeblocks;
|
|
#ifdef Py_DEBUG
|
|
if (freeblocks > 0)
|
|
assert(pool_is_in_list(p, usedpools[sz + sz]));
|
|
#endif
|
|
}
|
|
}
|
|
assert(narenas == narenas_currently_allocated);
|
|
|
|
fputc('\n', out);
|
|
fputs("class size num pools blocks in use avail blocks\n"
|
|
"----- ---- --------- ------------- ------------\n",
|
|
out);
|
|
|
|
for (i = 0; i < numclasses; ++i) {
|
|
size_t p = numpools[i];
|
|
size_t b = numblocks[i];
|
|
size_t f = numfreeblocks[i];
|
|
uint size = INDEX2SIZE(i);
|
|
if (p == 0) {
|
|
assert(b == 0 && f == 0);
|
|
continue;
|
|
}
|
|
fprintf(out, "%5u %6u "
|
|
"%11" PY_FORMAT_SIZE_T "u "
|
|
"%15" PY_FORMAT_SIZE_T "u "
|
|
"%13" PY_FORMAT_SIZE_T "u\n",
|
|
i, size, p, b, f);
|
|
allocated_bytes += b * size;
|
|
available_bytes += f * size;
|
|
pool_header_bytes += p * POOL_OVERHEAD;
|
|
quantization += p * ((POOL_SIZE - POOL_OVERHEAD) % size);
|
|
}
|
|
fputc('\n', out);
|
|
if (_PyMem_DebugEnabled())
|
|
(void)printone(out, "# times object malloc called", serialno);
|
|
(void)printone(out, "# arenas allocated total", ntimes_arena_allocated);
|
|
(void)printone(out, "# arenas reclaimed", ntimes_arena_allocated - narenas);
|
|
(void)printone(out, "# arenas highwater mark", narenas_highwater);
|
|
(void)printone(out, "# arenas allocated current", narenas);
|
|
|
|
PyOS_snprintf(buf, sizeof(buf),
|
|
"%" PY_FORMAT_SIZE_T "u arenas * %d bytes/arena",
|
|
narenas, ARENA_SIZE);
|
|
(void)printone(out, buf, narenas * ARENA_SIZE);
|
|
|
|
fputc('\n', out);
|
|
|
|
total = printone(out, "# bytes in allocated blocks", allocated_bytes);
|
|
total += printone(out, "# bytes in available blocks", available_bytes);
|
|
|
|
PyOS_snprintf(buf, sizeof(buf),
|
|
"%u unused pools * %d bytes", numfreepools, POOL_SIZE);
|
|
total += printone(out, buf, (size_t)numfreepools * POOL_SIZE);
|
|
|
|
total += printone(out, "# bytes lost to pool headers", pool_header_bytes);
|
|
total += printone(out, "# bytes lost to quantization", quantization);
|
|
total += printone(out, "# bytes lost to arena alignment", arena_alignment);
|
|
(void)printone(out, "Total", total);
|
|
}
|
|
|
|
#endif /* #ifdef WITH_PYMALLOC */
|