.. currentmodule:: asyncio .. _asyncio-event-loop: Event loops =========== The event loop is the central execution device provided by :mod:`asyncio`. It provides multiple facilities, amongst which: * Registering, executing and cancelling delayed calls (timeouts). * Creating client and server :ref:`transports ` for various kinds of communication. * Launching subprocesses and the associated :ref:`transports ` for communication with an external program. * Delegating costly function calls to a pool of threads. Event loop policies and the default policy ------------------------------------------ Event loop management is abstracted with a *policy* pattern, to provide maximal flexibility for custom platforms and frameworks. Throughout the execution of a process, a single global policy object manages the event loops available to the process based on the calling context. A policy is an object implementing the :class:`AbstractEventLoopPolicy` interface. For most users of :mod:`asyncio`, policies never have to be dealt with explicitly, since the default global policy is sufficient. The default policy defines context as the current thread, and manages an event loop per thread that interacts with :mod:`asyncio`. The module-level functions :func:`get_event_loop` and :func:`set_event_loop` provide convenient access to event loops managed by the default policy. Event loop functions -------------------- The following functions are convenient shortcuts to accessing the methods of the global policy. Note that this provides access to the default policy, unless an alternative policy was set by calling :func:`set_event_loop_policy` earlier in the execution of the process. .. function:: get_event_loop() Equivalent to calling ``get_event_loop_policy().get_event_loop()``. .. function:: set_event_loop(loop) Equivalent to calling ``get_event_loop_policy().set_event_loop(loop)``. .. function:: new_event_loop() Equivalent to calling ``get_event_loop_policy().new_event_loop()``. Event loop policy interface --------------------------- An event loop policy must implement the following interface: .. class:: AbstractEventLoopPolicy .. method:: get_event_loop() Get the event loop for current context. Returns an event loop object implementing :class:`BaseEventLoop` interface, or raises an exception in case no event loop has been set for the current context and the current policy does not specify to create one. It should never return ``None``. .. method:: set_event_loop(loop) Set the event loop of the current context to *loop*. .. method:: new_event_loop() Create and return a new event loop object according to this policy's rules. If there's need to set this loop as the event loop of the current context, :meth`set_event_loop` must be called explicitly. Access to the global loop policy -------------------------------- .. function:: get_event_loop_policy() Get the current event loop policy. .. function:: set_event_loop_policy(policy) Set the current event loop policy. If *policy* is ``None``, the default policy is restored. Run an event loop ----------------- .. method:: BaseEventLoop.run_forever() Run until :meth:`stop` is called. .. method:: BaseEventLoop.run_until_complete(future) Run until the :class:`Future` is done. If the argument is a coroutine, it is wrapped in a :class:`Task`. Return the Future's result, or raise its exception. .. method:: BaseEventLoop.is_running() Returns running status of event loop. .. method:: BaseEventLoop.stop() Stop running the event loop. Every callback scheduled before :meth:`stop` is called will run. Callback scheduled after :meth:`stop` is called won't. However, those callbacks will run if :meth:`run_forever` is called again later. .. method:: BaseEventLoop.close() Close the event loop. The loop should not be running. This clears the queues and shuts down the executor, but does not wait for the executor to finish. This is idempotent and irreversible. No other methods should be called after this one. Calls ----- .. method:: BaseEventLoop.call_soon(callback, \*args) Arrange for a callback to be called as soon as possible. This operates as a FIFO queue, callbacks are called in the order in which they are registered. Each callback will be called exactly once. Any positional arguments after the callback will be passed to the callback when it is called. .. method:: BaseEventLoop.call_soon_threadsafe(callback, \*args) Like :meth:`call_soon`, but thread safe. .. _asyncio-delayed-calls: Delayed calls ------------- The event loop has its own internal clock for computing timeouts. Which clock is used depends on the (platform-specific) event loop implementation; ideally it is a monotonic clock. This will generally be a different clock than :func:`time.time`. .. method:: BaseEventLoop.call_later(delay, callback, *args) Arrange for the *callback* to be called after the given *delay* seconds (either an int or float). A "handle" is returned: an opaque object with a :meth:`cancel` method that can be used to cancel the call. *callback* will be called exactly once per call to :meth:`call_later`. If two callbacks are scheduled for exactly the same time, it is undefined which will be called first. The optional positional *args* will be passed to the callback when it is called. If you want the callback to be called with some named arguments, use a closure or :func:`functools.partial`. .. method:: BaseEventLoop.call_at(when, callback, *args) Arrange for the *callback* to be called at the given absolute timestamp *when* (an int or float), using the same time reference as :meth:`time`. This method's behavior is the same as :meth:`call_later`. .. method:: BaseEventLoop.time() Return the current time, as a :class:`float` value, according to the event loop's internal clock. .. seealso:: The :func:`asyncio.sleep` function. Creating connections -------------------- .. method:: BaseEventLoop.create_connection(protocol_factory, host=None, port=None, \*, ssl=None, family=0, proto=0, flags=0, sock=None, local_addr=None, server_hostname=None) Create a streaming transport connection to a given Internet *host* and *port*. *protocol_factory* must be a callable returning a :ref:`protocol ` instance. This method returns a :ref:`coroutine object ` which will try to establish the connection in the background. When successful, the coroutine returns a ``(transport, protocol)`` pair. The chronological synopsis of the underlying operation is as follows: #. The connection is established, and a :ref:`transport ` is created to represent it. #. *protocol_factory* is called without arguments and must return a :ref:`protocol ` instance. #. The protocol instance is tied to the transport, and its :meth:`connection_made` method is called. #. The coroutine returns successfully with the ``(transport, protocol)`` pair. The created transport is an implementation-dependent bidirectional stream. .. note:: *protocol_factory* can be any kind of callable, not necessarily a class. For example, if you want to use a pre-created protocol instance, you can pass ``lambda: my_protocol``. Options allowing to change how the connection is created: * *ssl*: if given and not false, a SSL/TLS transport is created (by default a plain TCP transport is created). If *ssl* is a :class:`ssl.SSLContext` object, this context is used to create the transport; if *ssl* is :const:`True`, a context with some unspecified default settings is used. * *server_hostname*, is only for use together with *ssl*, and sets or overrides the hostname that the target server's certificate will be matched against. By default the value of the *host* argument is used. If *host* is empty, there is no default and you must pass a value for *server_hostname*. If *server_hostname* is an empty string, hostname matching is disabled (which is a serious security risk, allowing for man-in-the-middle-attacks). * *family*, *proto*, *flags* are the optional address family, protocol and flags to be passed through to getaddrinfo() for *host* resolution. If given, these should all be integers from the corresponding :mod:`socket` module constants. * *sock*, if given, should be an existing, already connected :class:`socket.socket` object to be used by the transport. If *sock* is given, none of *host*, *port*, *family*, *proto*, *flags* and *local_addr* should be specified. * *local_addr*, if given, is a ``(local_host, local_port)`` tuple used to bind the socket to locally. The *local_host* and *local_port* are looked up using getaddrinfo(), similarly to *host* and *port*. .. seealso:: The :func:`open_connection` function can be used to get a pair of (:class:`StreamReader`, :class:`StreamWriter`) instead of a protocol. Creating listening connections ------------------------------ .. method:: BaseEventLoop.create_server(protocol_factory, host=None, port=None, \*, family=socket.AF_UNSPEC, flags=socket.AI_PASSIVE, sock=None, backlog=100, ssl=None, reuse_address=None) A :ref:`coroutine function ` which creates a TCP server bound to host and port. The return value is a :class:`AbstractServer` object which can be used to stop the service. If *host* is an empty string or None all interfaces are assumed and a list of multiple sockets will be returned (most likely one for IPv4 and another one for IPv6). *family* can be set to either :data:`~socket.AF_INET` or :data:`~socket.AF_INET6` to force the socket to use IPv4 or IPv6. If not set it will be determined from host (defaults to :data:`~socket.AF_UNSPEC`). *flags* is a bitmask for :meth:`getaddrinfo`. *sock* can optionally be specified in order to use a preexisting socket object. *backlog* is the maximum number of queued connections passed to :meth:`~socket.socket.listen` (defaults to 100). ssl can be set to an :class:`~ssl.SSLContext` to enable SSL over the accepted connections. *reuse_address* tells the kernel to reuse a local socket in TIME_WAIT state, without waiting for its natural timeout to expire. If not specified will automatically be set to True on UNIX. This method returns a :ref:`coroutine object `. .. seealso:: The function :func:`start_server` creates a (:class:`StreamReader`, :class:`StreamWriter`) pair and calls back a function with this pair. .. method:: BaseEventLoop.create_datagram_endpoint(protocol_factory, local_addr=None, remote_addr=None, \*, family=0, proto=0, flags=0) Create datagram connection. This method returns a :ref:`coroutine object `. Watch file descriptors ---------------------- .. method:: BaseEventLoop.add_reader(fd, callback, \*args) Start watching the file descriptor for read availability and then call the *callback* with specified arguments. .. method:: BaseEventLoop.remove_reader(fd) Stop watching the file descriptor for read availability. .. method:: BaseEventLoop.add_writer(fd, callback, \*args) Start watching the file descriptor for write availability and then call the *callback* with specified arguments. .. method:: BaseEventLoop.remove_writer(fd) Stop watching the file descriptor for write availability. Low-level socket operations --------------------------- .. method:: BaseEventLoop.sock_recv(sock, nbytes) Receive data from the socket. The return value is a bytes object representing the data received. The maximum amount of data to be received at once is specified by *nbytes*. This method returns a :ref:`coroutine object `. .. seealso:: The :meth:`socket.socket.recv` method. .. method:: BaseEventLoop.sock_sendall(sock, data) Send data to the socket. The socket must be connected to a remote socket. This method continues to send data from *data* until either all data has been sent or an error occurs. ``None`` is returned on success. On error, an exception is raised, and there is no way to determine how much data, if any, was successfully sent. This method returns a :ref:`coroutine object `. .. seealso:: The :meth:`socket.socket.sendall` method. .. method:: BaseEventLoop.sock_connect(sock, address) Connect to a remote socket at *address*. This method returns a :ref:`coroutine object `. .. seealso:: The :meth:`BaseEventLoop.create_connection` method, the :func:`open_connection` function and the :meth:`socket.socket.connect` method. .. method:: BaseEventLoop.sock_accept(sock) Accept a connection. The socket must be bound to an address and listening for connections. The return value is a pair ``(conn, address)`` where *conn* is a *new* socket object usable to send and receive data on the connection, and *address* is the address bound to the socket on the other end of the connection. This method returns a :ref:`coroutine object `. .. seealso:: The :meth:`BaseEventLoop.create_server` method, the :func:`start_server` function and the :meth:`socket.socket.accept` method. Resolve host name ----------------- .. method:: BaseEventLoop.getaddrinfo(host, port, \*, family=0, type=0, proto=0, flags=0) Similar to the :meth:`socket.getaddrinfo` function, but return a :ref:`coroutine object `. .. method:: BaseEventLoop.getnameinfo(sockaddr, flags=0) Similar to the :meth:`socket.getnameinfo` function, but return a :ref:`coroutine object `. Running subprocesses -------------------- Run subprocesses asynchronously using the :mod:`subprocess` module. .. note:: On Windows, the default event loop uses :class:`selectors.SelectSelector` which only supports sockets. The :class:`ProactorEventLoop` should be used to support subprocesses. .. note:: On Mac OS X older than 10.9 (Mavericks), :class:`selectors.KqueueSelector` does not support character devices like PTY, whereas it is used by the default event loop. The :class:`SelectorEventLoop` can be used with :class:`SelectSelector` or :class:`PollSelector` to handle character devices on Mac OS X 10.6 (Snow Leopard) and later. .. method:: BaseEventLoop.subprocess_exec(protocol_factory, \*args, stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE, universal_newlines=False, shell=False, bufsize=0, \*\*kwargs) XXX This method returns a :ref:`coroutine object `. See the constructor of the :class:`subprocess.Popen` class for parameters. .. method:: BaseEventLoop.subprocess_shell(protocol_factory, cmd, \*, stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE, universal_newlines=False, shell=True, bufsize=0, \*\*kwargs) XXX This method returns a :ref:`coroutine object `. See the constructor of the :class:`subprocess.Popen` class for parameters. .. method:: BaseEventLoop.connect_read_pipe(protocol_factory, pipe) Register read pipe in eventloop. *protocol_factory* should instantiate object with :class:`Protocol` interface. pipe is file-like object already switched to nonblocking. Return pair (transport, protocol), where transport support :class:`ReadTransport` interface. This method returns a :ref:`coroutine object `. .. method:: BaseEventLoop.connect_write_pipe(protocol_factory, pipe) Register write pipe in eventloop. *protocol_factory* should instantiate object with :class:`BaseProtocol` interface. Pipe is file-like object already switched to nonblocking. Return pair (transport, protocol), where transport support :class:`WriteTransport` interface. This method returns a :ref:`coroutine object `. .. seealso:: The :func:`create_subprocess_exec` and :func:`create_subprocess_shell` functions. UNIX signals ------------ Availability: UNIX only. .. method:: BaseEventLoop.add_signal_handler(signum, callback, \*args) Add a handler for a signal. Raise :exc:`ValueError` if the signal number is invalid or uncatchable. Raise :exc:`RuntimeError` if there is a problem setting up the handler. .. method:: BaseEventLoop.remove_signal_handler(sig) Remove a handler for a signal. Return ``True`` if a signal handler was removed, ``False`` if not. .. seealso:: The :mod:`signal` module. Executor -------- Call a function in an :class:`~concurrent.futures.Executor` (pool of threads or pool of processes). By default, an event loop uses a thread pool executor (:class:`~concurrent.futures.ThreadPoolExecutor`). .. method:: BaseEventLoop.run_in_executor(executor, callback, \*args) Arrange for a callback to be called in the specified executor. *executor* is a :class:`~concurrent.futures.Executor` instance, the default executor is used if *executor* is ``None``. .. method:: BaseEventLoop.set_default_executor(executor) Set the default executor used by :meth:`run_in_executor`. Server ------ .. class:: AbstractServer Abstract server returned by :func:`BaseEventLoop.create_server`. .. method:: close() Stop serving. This leaves existing connections open. .. method:: wait_closed() Coroutine to wait until service is closed. .. _asyncio-hello-world-callback: Example: Hello World (callback) ------------------------------- Print ``Hello World`` every two seconds, using a callback:: import asyncio def print_and_repeat(loop): print('Hello World') loop.call_later(2, print_and_repeat, loop) loop = asyncio.get_event_loop() loop.call_soon(print_and_repeat, loop) loop.run_forever() .. seealso:: :ref:`Hello World example using a coroutine `. Example: Set signal handlers for SIGINT and SIGTERM --------------------------------------------------- Register handlers for signals :py:data:`SIGINT` and :py:data:`SIGTERM`:: import asyncio import functools import os import signal def ask_exit(signame): print("got signal %s: exit" % signame) loop.stop() loop = asyncio.get_event_loop() for signame in ('SIGINT', 'SIGTERM'): loop.add_signal_handler(getattr(signal, signame), functools.partial(ask_exit, signame)) print("Event loop running forever, press CTRL+c to interrupt.") print("pid %s: send SIGINT or SIGTERM to exit." % os.getpid()) loop.run_forever()