"""distutils.ccompiler Contains MSVCCompiler, an implementation of the abstract CCompiler class for the Microsoft Visual Studio.""" # created 1999/08/19, Perry Stoll # __rcsid__ = "$Id$" import os import sys import string from distutils.errors import * from distutils.ccompiler import \ CCompiler, gen_preprocess_options, gen_lib_options def get_devstudio_versions (): """Get list of devstudio versions from the Windows registry. Return a list of strings containing version numbers; the list will be empty if we were unable to access the registry (eg. couldn't import a registry-access module) or the appropriate registry keys weren't found.""" try: import win32api import win32con except ImportError: return [] K = 'Software\\Microsoft\\Devstudio' L = [] for base in (win32con.HKEY_CLASSES_ROOT, win32con.HKEY_LOCAL_MACHINE, win32con.HKEY_CURRENT_USER, win32con.HKEY_USERS): try: k = win32api.RegOpenKeyEx(base,K) i = 0 while 1: try: p = win32api.RegEnumKey(k,i) if p[0] in '123456789' and p not in L: L.append(p) except win32api.error: break i = i + 1 except win32api.error: pass L.sort() L.reverse() return L # get_devstudio_versions () def get_msvc_paths (path, version='6.0', platform='x86'): """Get a list of devstudio directories (include, lib or path). Return a list of strings; will be empty list if unable to access the registry or appropriate registry keys not found.""" try: import win32api import win32con except ImportError: return [] L = [] if path=='lib': path= 'Library' path = string.upper(path + ' Dirs') K = ('Software\\Microsoft\\Devstudio\\%s\\' + 'Build System\\Components\\Platforms\\Win32 (%s)\\Directories') % \ (version,platform) for base in (win32con.HKEY_CLASSES_ROOT, win32con.HKEY_LOCAL_MACHINE, win32con.HKEY_CURRENT_USER, win32con.HKEY_USERS): try: k = win32api.RegOpenKeyEx(base,K) i = 0 while 1: try: (p,v,t) = win32api.RegEnumValue(k,i) if string.upper(p) == path: V = string.split(v,';') for v in V: if v == '' or v in L: continue L.append(v) break i = i + 1 except win32api.error: break except win32api.error: pass return L # get_msvc_paths() def find_exe (exe, version_number): """Try to find an MSVC executable program 'exe' (from version 'version_number' of MSVC) in several places: first, one of the MSVC program search paths from the registry; next, the directories in the PATH environment variable. If any of those work, return an absolute path that is known to exist. If none of them work, just return the original program name, 'exe'.""" for p in get_msvc_paths ('path', version_number): fn = os.path.join (os.path.abspath(p), exe) if os.path.isfile(fn): return fn # didn't find it; try existing path for p in string.split (os.environ['Path'],';'): fn = os.path.join(os.path.abspath(p),exe) if os.path.isfile(fn): return fn return exe # last desperate hope def _find_SET(name,version_number): """looks up in the registry and returns a list of values suitable for use in a SET command eg SET name=value. Normally the value will be a ';' separated list similar to a path list. name is the name of an MSVC path and version_number is a version_number of an MSVC installation.""" return get_msvc_paths(name, version_number) def _do_SET(name, version_number): """sets os.environ[name] to an MSVC path type value obtained from _find_SET. This is equivalent to a SET command prior to execution of spawned commands.""" p=_find_SET(name, version_number) if p: os.environ[name]=string.join(p,';') class MSVCCompiler (CCompiler) : """Concrete class that implements an interface to Microsoft Visual C++, as defined by the CCompiler abstract class.""" compiler_type = 'msvc' def __init__ (self, verbose=0, dry_run=0, force=0): CCompiler.__init__ (self, verbose, dry_run, force) self.add_library_dir( os.path.join( sys.exec_prefix, 'libs' ) ) vNum = get_devstudio_versions () if vNum: vNum = vNum[0] # highest version self.cc = _find_exe("cl.exe", vNum) self.link = _find_exe("link.exe", vNum) _do_SET('lib', vNum) _do_SET('include', vNum) path=_find_SET('path', vNum) try: for p in string.split(os.environ['path'],';'): path.append(p) except KeyError: pass os.environ['path'] = string.join(path,';') else: # devstudio not found in the registry self.cc = "cl.exe" self.link = "link.exe" self.preprocess_options = None self.compile_options = [ '/nologo', '/Ox', '/MD', '/W3' ] self.compile_options_debug = [ '/nologo', '/Od', '/MDd', '/W3', '/Z7', '/D_DEBUG' ] self.ldflags_shared = ['/DLL', '/nologo', '/INCREMENTAL:NO'] self.ldflags_shared_debug = [ '/DLL', '/nologo', '/INCREMENTAL:no', '/pdb:None', '/DEBUG' ] self.ldflags_static = [ '/nologo'] # -- Worker methods ------------------------------------------------ # (must be implemented by subclasses) _c_extensions = [ '.c' ] _cpp_extensions = [ '.cc', '.cpp' ] _obj_ext = '.obj' _exe_ext = '.exe' _shared_lib_ext = '.dll' _static_lib_ext = '.lib' # XXX the 'output_dir' parameter is ignored by the methods in this # class! I just put it in to be consistent with CCompiler and # UnixCCompiler, but someone who actually knows Visual C++ will # have to make it work... def compile (self, sources, output_dir=None, macros=None, include_dirs=None, debug=0, extra_preargs=None, extra_postargs=None): if macros is None: macros = [] if include_dirs is None: include_dirs = [] objectFiles = [] base_pp_opts = \ gen_preprocess_options (self.macros + macros, self.include_dirs + include_dirs) base_pp_opts.append('/c') if debug: compile_options = self.compile_options_debug else: compile_options = self.compile_options for srcFile in sources: base,ext = os.path.splitext(srcFile) objFile = base + ".obj" if ext in self._c_extensions: fileOpt = "/Tc" elif ext in self._cpp_extensions: fileOpt = "/Tp" inputOpt = fileOpt + srcFile outputOpt = "/Fo" + objFile cc_args = compile_options + \ base_pp_opts + \ [outputOpt, inputOpt] if extra_preargs: cc_args[:0] = extra_preargs if extra_postargs: cc_args.extend (extra_postargs) self.spawn ([self.cc] + cc_args) objectFiles.append( objFile ) return objectFiles # XXX the signature of this method is different from CCompiler and # UnixCCompiler -- but those extra parameters (libraries, library_dirs) # are actually used. So: are they really *needed*, or can they be # ditched? If needed, the CCompiler API will have to change... def link_static_lib (self, objects, output_libname, output_dir=None, libraries=None, library_dirs=None, debug=0, extra_preargs=None, extra_postargs=None): if libraries is None: libraries = [] if library_dirs is None: library_dirs = [] lib_opts = gen_lib_options (self.libraries + libraries, self.library_dirs + library_dirs, "%s.lib", "/LIBPATH:%s") ld_args = self.ldflags_static + lib_opts + \ objects + ['/OUT:' + output_filename] if debug: pass # XXX what goes here? if extra_preargs: ld_args[:0] = extra_preargs if extra_postargs: ld_args.extend (extra_postargs) self.spawn ( [ self.link ] + ld_args ) def link_shared_lib (self, objects, output_libname, output_dir=None, libraries=None, library_dirs=None, debug=0, extra_preargs=None, extra_postargs=None): # XXX should we sanity check the library name? (eg. no # slashes) self.link_shared_object (objects, self.shared_library_name(output_libname), output_dir=output_dir, libraries=libraries, library_dirs=library_dirs, debug=debug, extra_preargs=extra_preargs, extra_postargs=extra_postargs) def link_shared_object (self, objects, output_filename, output_dir=None, libraries=None, library_dirs=None, debug=0, extra_preargs=None, extra_postargs=None): """Link a bunch of stuff together to create a shared object file. Much like 'link_shared_lib()', except the output filename is explicitly supplied as 'output_filename'.""" if libraries is None: libraries = [] if library_dirs is None: library_dirs = [] lib_opts = gen_lib_options (self, self.library_dirs + library_dirs, self.libraries + libraries) if debug: ldflags = self.ldflags_shared_debug basename, ext = os.path.splitext (output_filename) #XXX not sure this belongs here # extensions in debug_mode are named 'module_d.pyd' output_filename = basename + '_d' + ext else: ldflags = self.ldflags_shared ld_args = ldflags + lib_opts + \ objects + ['/OUT:' + output_filename] if extra_preargs: ld_args[:0] = extra_preargs if extra_postargs: ld_args.extend (extra_postargs) self.spawn ( [ self.link ] + ld_args ) # -- Filename mangling methods ------------------------------------- def _change_extensions( self, filenames, newExtension ): object_filenames = [] for srcFile in filenames: base,ext = os.path.splitext( srcFile ) # XXX should we strip off any existing path? object_filenames.append( base + newExtension ) return object_filenames def object_filenames (self, source_filenames): """Return the list of object filenames corresponding to each specified source filename.""" return self._change_extensions( source_filenames, self._obj_ext ) def shared_object_filename (self, source_filename): """Return the shared object filename corresponding to a specified source filename.""" return self._change_extensions( source_filenames, self._shared_lib_ext ) def library_filename (self, libname): """Return the static library filename corresponding to the specified library name.""" return "%s%s" %( libname, self._static_lib_ext ) def shared_library_filename (self, libname): """Return the shared library filename corresponding to the specified library name.""" return "%s%s" %( libname, self._shared_lib_ext ) def library_dir_option (self, dir): return "/LIBPATH:" + dir def library_option (self, lib): return self.library_filename (lib) def find_library_file (self, dirs, lib): for dir in dirs: libfile = os.path.join (dir, self.library_filename (lib)) if os.path.exists (libfile): return libfile else: # Oops, didn't find it in *any* of 'dirs' return None # find_library_file () # class MSVCCompiler