# Scan an Apple header file, generating a Python file of generator calls. import addpack addpack.addpack(':tools:bgen:bgen') from scantools import Scanner from bgenlocations import TOOLBOXDIR LONG = "QuickTime" SHORT = "qt" OBJECTS = ("Movie", "Track", "Media", "UserData", "TimeBase", "MovieController") def main(): input = "Movies.h" output = SHORT + "gen.py" defsoutput = TOOLBOXDIR + LONG + ".py" scanner = MyScanner(input, output, defsoutput) scanner.scan() scanner.close() print "=== Done scanning and generating, now importing the generated code... ===" exec "import " + SHORT + "support" print "=== Done. It's up to you to compile it now! ===" class MyScanner(Scanner): def destination(self, type, name, arglist): classname = "Function" listname = "functions" if arglist: t, n, m = arglist[0] if t in OBJECTS and m == "InMode": classname = "Method" listname = t + "_methods" return classname, listname def makeblacklistnames(self): return [ "DisposeMovie", # Done on python-object disposal "DisposeMovieTrack", # ditto "DisposeTrackMedia", # ditto "DisposeUserData", # ditto "DisposeTimeBase", # ditto "DisposeMovieController", # ditto "GetMovieCreationTime", # type "unsigned long" in C, inparseable "GetMovieModificationTime", # Ditto "GetTrackCreationTime", # ditto "GetTrackModificationTime", # Ditto "GetMediaCreationTime", # ditto "GetMediaModificationTime", # Ditto # The following 4 use 'void *' in an uncontrolled way # TBD when I've read the manual... "GetUserDataItem", "SetUserDataItem", "SetTextSampleData", # bgen gets the argument in/out wrong.. "AddTextSample", "AddTESample", "AddHiliteSample", "HiliteTextSample", ] def makeblacklisttypes(self): return [ # I don't think we want to do these "QTSyncTaskPtr", # We dont do callbacks yet, so no need for these "QTCallBack", # Skipped for now, due to laziness "TimeRecord", "TimeRecord_ptr", "TrackEditState", "MovieEditState", "MatrixRecord", "MatrixRecord_ptr", "SampleReferencePtr", # "SampleDescription", # "SoundDescription", # "TextDescription", # "MusicDescription", # I dont know yet how to do these. "CGrafPtr", "GDHandle", # Routine pointers, not yet. "MoviesErrorUPP", "MoviePreviewCallOutUPP", "MovieDrawingCompleteUPP", "QTCallBackUPP", "TextMediaUPP", "MovieProgressUPP", "MovieRgnCoverUPP", "MCActionFilterUPP", "MCActionFilterWithRefConUPP", "GetMovieUPP", "ModalFilterUPP", ] def makerepairinstructions(self): return [ ([('FSSpec', '*', 'OutMode')], [('FSSpec_ptr', '*', 'InMode')]), # Movie controller creation ([('ComponentInstance', 'NewMovieController', 'ReturnMode')], [('MovieController', '*', 'ReturnMode')]), # NewMovieFromFile ([('short', 'resId', 'OutMode'), ('StringPtr', 'resName', 'InMode')], [('dummyshortptr', 'resId', 'InMode'), ('dummyStringPtr', 'resName', 'InMode')]), # MCDoAction ([('void', 'params', 'OutMode')], [('mcactionparams', 'params', 'InMode')]), ] if __name__ == "__main__": main()