be answered with the comments removed.
There are many places that require checks when doing arithmetic for memory
sizes when allocating memory. Otherwise, overflow is possible with
a subsequent crash.
Fix SF #1777057 which was a result of not initializing the new BufferError
properly. Had to update the test for exceptions for BufferError too.
*restoring* selected registries instead of *resetting* them all. Also
change the default for the huntrleaks parameter to None everywhere, as
its other value is a list of three elements, so it is not a bool.
methods. Reset the negative cache *before* resetting the invalidation
counter, hoping this may plug a race condition (but then again, this
whole module isn't coded to be thread-safe).
svn+ssh://pythondev@svn.python.org/python/trunk
........
r57127 | neal.norwitz | 2007-08-16 21:10:55 -0700 (Thu, 16 Aug 2007) | 1 line
Update the tools before building the docs
........
using the message generated by svnmerge, because it contains a lot of
stuff about the Doc tree, which I'm not merging this time due to the
way the Doc tree was initially added. I am however adding roman.py
which was added later to Doc/tools. I'll try to diff the two Doc
trees separately to see if there's stuff I missed.
ut-32-be). On narrow builds the codecs combine surrogate pairs in the unicode
object into one codepoint on encoding and create surrogate pairs for
codepoints outside the BMP on decoding. Lone surrogates are passed through
unchanged in all cases.
Backport to the trunk will follow.
Refactor the urllib open_http() and open_https() to use the same
internal logic. The only difference between the two is the call to
constructor an HTTPConnection object.
The two clients in the std library have been updated to use the newer
interface. A couple of minor changes to the httplib tests were
needed.
Also, reformat some long lines in the httplib tests.
Note that it's hard to test xmlrpclib, because the server it attempts
to connect to doesn't seem to support the expected interfaces. Many
of the links via xmlrpc.com are dead, so I couldn't find another
server to use for tests.