* object.[ch], bltinmodule.c, fileobject.c: changed str() to call
strobject() which calls an object's __str__ method if it has one.
strobject() is also called by writeobject() when PRINT_RAW is passed.
* ceval.c: rationalize code for PRINT_ITEM (no change in function!)
* funcobject.c, codeobject.c: added compare and hash functionality.
Functions with identical code objects and the same global dictionary are
equal. Code objects are equal when their code, constants list and names
list are identical (i.e. the filename and code name don't count).
(hash doesn't work yet since the constants are in a list and lists can't
be hashed -- suppose this should really be done with a tuple now we have
resizetuple!)
careful about these.
* arraymodule.c: added 8 byte swap; added 'i' format character; added
reverse() method; rename read/write to fromfile/tofile.
* config.c: Set version to 0.9.9++.
* rotormodule.c (r_rand): declare k1..k5 as unsigned longs so the shifts
will have a well-defined effect independent of word size.
* bltinmodule.c: renamed bagof() to filter().
setlistslice() can be used to cut the unused part out of a freshly made
slice (as done by bagof()). [needed by the next mod!]
* structural changes to bagof(), map() etc.
* PROTO.h, mymalloc.h: added #ifdefs for TURBOC and GNUC.
* allobjects.h: added #include "rangeobject.h"
* Grammar: added lambda_input; relaxed syntax for exec.
* bltinmodule.c: added bagof, map, reduce, lambda, xrange.
* tupleobject.[ch]: added resizetuple().
* rangeobject.[ch]: new object type to speed up range operations (not
convinced this is needed!!!)
function vs. exec statement
* bltinmodule.c: renamed the module to __builtin__.
* posixmodule.c (posix_execv): renamed exec --> execv since it is now a
reserved word.
* Grammar: add exec statement; allow testlist in expr statement.
* ceval.c, compile.c, opcode.h: support exec statement;
avoid optimizing locals when it is used
* fileobject.{c,h}: add getfilename() internal function.
Added $(SYSDEF) to its build rule in Makefile.
* cgensupport.[ch], modsupport.[ch]: removed some old stuff. Also
changed files that still used it... And made several things static
that weren't but should have been... And other minor cleanups...
* listobject.[ch]: add external interfaces {set,get}listslice
* socketmodule.c: fix bugs in new send() argument parsing.
* sunaudiodevmodule.c: added flush() and close().
yet). The class is now passed to eval_code and stored in the current
frame. It is also stored in instance method objects. An "unbound"
instance method is now returned when a function is retrieved through
"classname.funcname", which when called passes the class to eval_code.
(1) dictionaries/mappings now have attributes values() and items() as
well as keys(); at the C level, use the new function mappinggetnext()
to iterate over a dictionary.
(2) "class C(): ..." is now illegal; you must write "class C: ...".
(3) Class objects now know their own name (finally!); and minor
improvements to the way how classes, functions and methods are
represented as strings.
(4) Added an "access" statement and semantics. (This is still
experimental -- as long as you don't use the keyword 'access' nothing
should be changed.)
f_fastlocals in a traceback object (this is a core dump hazard
if there are <nil> entries), but instead eval_code() merges the fast
locals back into the locals dictionary if it looks like the local
variables will be retained. Also, the merge routines save
exceptions since this is sometimes needed (alas!).
* Added id() to bltinmodule.c, which returns an object's address
(identity). Useful to walk arbitrary data structures containing
cycles.
* Added compile() to bltinmodule.c and compile_string() to
pythonrun.[ch]: support to exec/eval arbitrary code objects. The
code that defaults globals and locals is moved from run_node in
pythonrun.c (which is now identical to eval_node) to eval_code in
ceval.c. [XXX For elegance a clean-up session is necessary.]
* Stubs for faster implementation of local variables (not yet finished)
* Added function name to code object. Print it for code and function
objects. THIS MAKES THE .PYC FILE FORMAT INCOMPATIBLE (the version
number has changed accordingly)
* Print address of self for built-in methods
* New internal functions getattro and setattro (getattr/setattr with
string object arg)
* Replaced "dictobject" with more powerful "mappingobject"
* New per-type functio tp_hash to implement arbitrary object hashing,
and hashobject() to interface to it
* Added built-in functions hash(v) and hasattr(v, 'name')
* classobject: made some functions static that accidentally weren't;
added __hash__ special instance method to implement hash()
* Added proper comparison for built-in methods and functions
* Fixcprt.py: added [-y file] option, do only files younger than file.
* modsupport.[ch]: added vmkvalue().
* intobject.c: use mkvalue().
* stringobject.c: added "formatstring"; renamed string* to string_*;
ceval.c: call formatstring for string % value.
* longobject.c: close memory leak in divmod.
* parsetok.c: set result node to NULL when returning an error.
* flmodule.c: added {do,check}_only_forms to fl's list of functions;
and don't print a message when an unknown object is returned.
* pythonrun.c: catch SIGHUP and SIGTERM to do essential cleanup.
* Made jpegmodule.c smaller by using getargs() and mkvalue() consistently.
* Increased parser stack size to 500 in parser.h.
* Implemented custom allocation of stack frames to frameobject.c and
added dynamic stack overflow checks (value stack only) to ceval.c.
(There seems to be a bug left: sometimes stack traces don't make sense.)
sys.stderr or sys.stdin, and to work with any object as long as it has
a write() (respectively readline()) methods. Some functions that took
a FILE* argument now take an object* argument.
coercion is now completely generic.
* ceval.c: for instances, don't coerce for + and *; * reverses
arguments if left one is non-instance numeric and right one sequence.
* socketmodule.c: get rid of makepair(); fix makesocketaddr to fix
broken recvfrom()
* socketmodule: get rid of getStrarg()
* ceval.h: move eval_code() to new file eval.h, so compile.h is no
longer needed.
* ceval.c: move thread comments to ceval.h; always make save/restore
thread functions available (for dynloaded modules)
* cdmodule.c, listobject.c: don't include compile.h
* flmodule.c: include ceval.h
* import.c: include eval.h instead of ceval.h
* cgen.py: add forground(); noport(); winopen(""); to initgl().
* bltinmodule.c, socketmodule.c, fileobject.c, posixmodule.c,
selectmodule.c:
adapt to threads (add BGN/END SAVE macros)
* stdwinmodule.c: adapt to threads and use a special stdwin lock.
* pythonmain.c: don't include getpythonpath().
* pythonrun.c: use BGN/END SAVE instead of direct calls; also more
BGN/END SAVE calls etc.
* thread.c: bigger stack size for sun; change exit() to _exit()
* threadmodule.c: use BGN/END SAVE macros where possible
* timemodule.c: adapt better to threads; use BGN/END SAVE; add
longsleep internal function if BSD_TIME; cosmetics