object.h: made sizes and refcnts signed ints.
stringobject.h: make getstrsize() signed int.
methodobject.h: add METH_VARARGS and METH_FREENAME flag bit definitions.
* Makefile: change location of FORMS library.
* posixmodule.c: turn #if 0 into #ifdef MSDOS (stuff in unistd.h or not)
* Almost all .h files: added CPP magic to avoid duplicate inclusions and
to support inclusion from C++.
function found as instance data.
* socketmodule.c: added 'flags' argument sendto/recvfrom, rewrite
argument parsing in send/recv.
* More changes related to access (terminology change: owner instead of
class; allow any object as owner; local/global variables are owned
by their dictionary, only class/instance data is owned by the class;
"from...import *" now only imports objects with public access; etc.)
yet). The class is now passed to eval_code and stored in the current
frame. It is also stored in instance method objects. An "unbound"
instance method is now returned when a function is retrieved through
"classname.funcname", which when called passes the class to eval_code.
lookup (opcode.h, ceval.[ch], compile.c, frameobject.[ch],
pythonrun.c, import.c). The .pyc MAGIC number is changed again.
Added get_menu_text to flmodule.
* Stubs for faster implementation of local variables (not yet finished)
* Added function name to code object. Print it for code and function
objects. THIS MAKES THE .PYC FILE FORMAT INCOMPATIBLE (the version
number has changed accordingly)
* Print address of self for built-in methods
* New internal functions getattro and setattro (getattr/setattr with
string object arg)
* Replaced "dictobject" with more powerful "mappingobject"
* New per-type functio tp_hash to implement arbitrary object hashing,
and hashobject() to interface to it
* Added built-in functions hash(v) and hasattr(v, 'name')
* classobject: made some functions static that accidentally weren't;
added __hash__ special instance method to implement hash()
* Added proper comparison for built-in methods and functions
sys.stderr or sys.stdin, and to work with any object as long as it has
a write() (respectively readline()) methods. Some functions that took
a FILE* argument now take an object* argument.
* socketmodule.c: get rid of makepair(); fix makesocketaddr to fix
broken recvfrom()
* socketmodule: get rid of getStrarg()
* ceval.h: move eval_code() to new file eval.h, so compile.h is no
longer needed.
* ceval.c: move thread comments to ceval.h; always make save/restore
thread functions available (for dynloaded modules)
* cdmodule.c, listobject.c: don't include compile.h
* flmodule.c: include ceval.h
* import.c: include eval.h instead of ceval.h
* cgen.py: add forground(); noport(); winopen(""); to initgl().
* bltinmodule.c, socketmodule.c, fileobject.c, posixmodule.c,
selectmodule.c:
adapt to threads (add BGN/END SAVE macros)
* stdwinmodule.c: adapt to threads and use a special stdwin lock.
* pythonmain.c: don't include getpythonpath().
* pythonrun.c: use BGN/END SAVE instead of direct calls; also more
BGN/END SAVE calls etc.
* thread.c: bigger stack size for sun; change exit() to _exit()
* threadmodule.c: use BGN/END SAVE macros where possible
* timemodule.c: adapt better to threads; use BGN/END SAVE; add
longsleep internal function if BSD_TIME; cosmetics